And now, the Demon Hunter.
http://us.battle.net/d3/en/blog/6986845/Patch_104_Preview_Demon_Hunter-8_16_2012
This is honestly the one I was looking forward to the most. I have a Demon Hunter at level 60 who's just sitting in Inferno and waiting because it got so frustrating to play. I was hoping for more details in this post, but it looks like things are going to be smoother sailing for him when I get back to him.
http://us.battle.net/d3/en/blog/6986845/Patch_104_Preview_Demon_Hunter-8_16_2012
This is honestly the one I was looking forward to the most. I have a Demon Hunter at level 60 who's just sitting in Inferno and waiting because it got so frustrating to play. I was hoping for more details in this post, but it looks like things are going to be smoother sailing for him when I get back to him.
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Seems like very reasonable buffs. Is there anything in your play style/build that is getting an upgrade?
It was nice to see them acknowledge some things, but I was hoping for more in the DH announcement. I just got my DH to 60 last night and am currently into act 2 inferno.
Hungering arrow is the only viable generator a DH has. It's damage is so far ahead of the others it would be a waste to use anything else. Another annoyance are the passives. Other classes have more viable options, but I've been using the same 3 forever and there's no reason to change. Perhaps a buff to the other generators will make some other passives viable.
I have 4 classes at 60, only my WD is back at 20. DH does the most damage by far. Without really upgrading my gear I was able to get to inferno and clear act1 inferno in about 2 hours. This has been impossible on my other classes. The DH is in a good place overall. It shall be interesting to see how the update really affects the class.
One thing to keep in mind with all of these is that there are a LOT more changes coming to every class than what they report in these blog posts. We won't k ow everything until someone parses the massive data dump in the patch notes.