First one I actually felt was worth publishing. Let me know what you think.

Really happy with the editor, but here and there you play one that you know was done in Hammer and it's a major difference. Apparrently there is a way to set up your map in this editor and then export it to Hammer for finishing touches (non-flat surfaces, different texture sets, scripting capabilites). If you want to see what I mean, check out the "Decay" Maps in the workshop.

jdodson   Admin wrote on 05/13/2012 at 05:04pm

It was fun. Took me a bit to figure out a few steps, but I finished it.

Tungsten   Post Author wrote on 05/13/2012 at 10:54pm

I miss the claustrophobic levels of the first Portal. I think my next one will be more like that.

vdogmr25 wrote on 05/14/2012 at 09:26pm

Just went through it. It was a fun level. I love fling/gravity puzzles. It took me a bit to realize the water and repellant gel were more aesthetic than part of the solution. I sat there briefly wondering how I got through the level without using the repellant gel and what it was supposed to be used for.

Tungsten   Post Author wrote on 05/14/2012 at 10:35pm

Hmmm... it should have been used. How did you get over the cap at the end?

Oh, I can think of how. I'll fix that... :)

Tungsten   Post Author wrote on 05/20/2012 at 11:02pm

Fixed it.

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