http://i.imgur.com/UU7Xt.png
First one I actually felt was worth publishing. Let me know what you think.


http://steamcommunity.com/sharedfiles/filedetails/?id=71723761


Really happy with the editor, but here and there you play one that you know was done in Hammer and it's a major difference. Apparrently there is a way to set up your map in this editor and then export it to Hammer for finishing touches (non-flat surfaces, different texture sets, scripting capabilites). If you want to see what I mean, check out the "Decay" Maps in the workshop.

http://steamcommunity.com/sharedfiles/filedetails/?id=68627704&searchtext=

jdodson   Admin wrote on 05/13/2012 at 05:04pm

It was fun. Took me a bit to figure out a few steps, but I finished it.

Tungsten   Post Author wrote on 05/13/2012 at 10:54pm

I miss the claustrophobic levels of the first Portal. I think my next one will be more like that.

vdogmr25 wrote on 05/14/2012 at 09:26pm

Just went through it. It was a fun level. I love fling/gravity puzzles. It took me a bit to realize the water and repellant gel were more aesthetic than part of the solution. I sat there briefly wondering how I got through the level without using the repellant gel and what it was supposed to be used for.

Tungsten   Post Author wrote on 05/14/2012 at 10:35pm

Hmmm... it should have been used. How did you get over the cap at the end?

Oh, I can think of how. I'll fix that... :)

Tungsten   Post Author wrote on 05/20/2012 at 11:02pm

Fixed it.

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