I've tooled around with Blender before, but I've left it alone for about 6 months now.
Enter Cycles
Cycles is Blender's new renderer and I must say that it is a thing of beauty. It's fast, it's practical, and, most of all, it makes lighting and materials make sense, something that has been a major hurdle in my modeling hobby. Oh, and the near real time renders (for small resolutions) help tremendously.
The image I've attached took about 20 minutes to model (and I'm really bad), but the real key is that the lighting and materials took about 2min.
For someone who actually knows what they're doing see: http://www.blenderguru.com/videos/introduction-to-cycles/
Enter Cycles
Cycles is Blender's new renderer and I must say that it is a thing of beauty. It's fast, it's practical, and, most of all, it makes lighting and materials make sense, something that has been a major hurdle in my modeling hobby. Oh, and the near real time renders (for small resolutions) help tremendously.
The image I've attached took about 20 minutes to model (and I'm really bad), but the real key is that the lighting and materials took about 2min.
For someone who actually knows what they're doing see: http://www.blenderguru.com/videos/introduction-to-cycles/
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This is awesome, thanks for sharing @Tungsten. Gonna share this.
Nice! I dig it.
That is really, really cool!
Free program... try it out yourself: www.blender.org
I've used Blender a handful of times but never made anything that looks this awesome.