The Elder Scrolls IV: Oblivion

Released on March 20, 2007 by Bethesda, 2K Games

Developed by Bethesda Game Studios
In my last post I mentioned that the next game I would be playing was The Elder Scrolls IV: Oblivion. It's been less than a year since I first played it and I thoroughly enjoyed it. It exceeded my expectations. It's so great that I've been wanting to play it again.

I have the Game of the Year Edition for the PS3. I remember when I bought it, I was looking for something to play while I was waiting for Grand Theft Auto V to come out. I was really glad to find Oblivion in Gamestop as I had forgotten about it. I was even more delighted when I got into it. My feelings toward Oblivion are so great that I find it hard to explain. I know why I love the game so much,... Read All

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I'll preface this with the fact that Oblivion is one of the best examples of a game where modding capability really shines; there are countless user-made additions and at least one full-modification pack, Nehrim, that I know of off the top of my head. If you play Oblivion may people will tell you to just go straight into mods and ignore the base game and that's where I have to disagree.

The first game I played was vanilla. And, man, that first time you exit the sewers, you can do anything. The immense freedom, the open-world nature, it was incredible. Oblivion is by no means perfect and going back now the combat doesn't age very well, but the main focus of... Read All

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