Recently I read a Google+ post from one of the Triple Town developers on why they didn't just make the game 99 cents on the App Store. He seems to think that buying games for a fixed price is a bad model and goes into detail on why. Ultimately because he doesn't see many indies survive in this way.

"Imagine free-to-play games as practiced by a private company that makes games with long term retention for passionate players in a tightly knit community. That fits my personal goals substantially better. So I'm experimenting. I'm learning. Spry Fox may not figure it all out this time, but at least we are driving in the right direction.

So why you don't see Triple Town being... Read All

The perfect bathroom game for iphone. Seriously. Play for 1 minute or 15. Simple puzzles get complex, with a cute interface.