Path of Exile is having another stress test weekend... If you're tired of Diablo 3 you might want to give this a try. Here's the info they sent me:
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Dark and deep action RPG Path of Exile will be open to everyone this weekend, September 14-16, so that we can stress-test our servers in preparation for entering Open Beta in a few months.
If you’ve been patiently waiting to try Path of Exile’s dark and customizable gameplay, now is your chance to check out the game - for one weekend only.
The game has been in Closed Beta since last August and we have been regularly adding new content, classes and skills. The latest patch adds new skills, more keystone passives, additional quest content, substantially improved minion functionality and introduces a new look for item hovers in-game.
The Open Weekend will include the first two acts of the game, our special end-game maps, Default and Hardcore leagues, six character classes, approximately 70 active skills, 40 support gems and hundreds of item types. We’ve added a host of unique items designed by Brother Laz, author of the popular Diablo 2 mod Median XL, and our ‘Diamond Supporter’ fans.
We will make the game servers public from 5pm on Friday 14 September Pacific Daylight Time until 11:59pm on Sunday. Over 55,000 people played during our last Open Weekend in July. Any feedback you provide this weekend will help us get ready for our permanent Open Beta.
Check out the FAQ about the Open Weekend at www.pathofexile.com/publicweekend/.
If you have any questions, feel free to post them on the forums. See you this weekend!
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Dark and deep action RPG Path of Exile will be open to everyone this weekend, September 14-16, so that we can stress-test our servers in preparation for entering Open Beta in a few months.
If you’ve been patiently waiting to try Path of Exile’s dark and customizable gameplay, now is your chance to check out the game - for one weekend only.
The game has been in Closed Beta since last August and we have been regularly adding new content, classes and skills. The latest patch adds new skills, more keystone passives, additional quest content, substantially improved minion functionality and introduces a new look for item hovers in-game.
The Open Weekend will include the first two acts of the game, our special end-game maps, Default and Hardcore leagues, six character classes, approximately 70 active skills, 40 support gems and hundreds of item types. We’ve added a host of unique items designed by Brother Laz, author of the popular Diablo 2 mod Median XL, and our ‘Diamond Supporter’ fans.
We will make the game servers public from 5pm on Friday 14 September Pacific Daylight Time until 11:59pm on Sunday. Over 55,000 people played during our last Open Weekend in July. Any feedback you provide this weekend will help us get ready for our permanent Open Beta.
Check out the FAQ about the Open Weekend at www.pathofexile.com/publicweekend/.
If you have any questions, feel free to post them on the forums. See you this weekend!
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I may have to give this a shot. I hear people talking about it a lot.
I think I have a beta key...
Nope, wrong game.
I actually can comment on this. I have been in this beta for well over a year now. I play it from time to time to see how its getting better.
(I played more often towards the start but every huge update moves your older characters to an un-updated server)
The currency system is a godsend for f2p games and almost every f2p game should try to adopt this model. There is zero gold and the currency (real money) items are easily and frequently found throughout the game theyve even been generous enough to increase the drops a few times in the updates. It operates soley on trading.
Diablo 3 did the complete opposite; some of you may have differing opinions but integrating gold farming into the core mechanics of your economy IS TERRIBLE. PoE tries to weed it out completely.
The sheer amount of updates it pumps out I think is a testament to how hard their working on it and will continue to work on it after release. It can only get better. If you do happen to run into a beta key this is one you want to keep and eye on. This is how isometric rpgs should be.
Also should mention to check out Grim Dawn. It's probably my most anticipated isometric rpg in years.