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Starbound on Steam

"Starbound beta release is looking to be around dec 4th. Assuming arrangements go through with steam."

I can't wait. Join the event and let me know how the beta works out for you!
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jdodson   Admin   Post Author wrote on 12/03/2013 at 02:19am

Just posted some info on starting the game out. Might be useful to people :D

Travis   Admin wrote on 12/03/2013 at 02:56am

I'm considering how much I want to play it. I mean I have to check it out and play with it but I don't want to play so much of the early beta that I have no desire to play when the final version drops. That's the downside to early access games I guess.

jdodson   Admin   Post Author wrote on 12/03/2013 at 03:05am

Right. My plan is to play a bit of the early game till I get an understanding of it. Honestly not much more than those Let's Plays. Maybe do a Let's Play of my own, then kind of back off and see how it is updated and what bugs people find with it.

But yeah, you can't go back and play a game once again and "going all in hardcore style" will make the game harder to play again when it finally drops. I remember friends that played Diablo III beta over and over again loathe having to do the Skeleton King run another time when the game finally dropped.

Timogorgon   Member wrote on 12/03/2013 at 11:04pm

I'm definitely going to be poking around in the game when it drops. I will not be building any grand houses until there is some permanence to our characters/worlds. :)

I doubt I'll be putting in the kind of play time I spent on Terraria until the game is a little more close to completion and the Cheerfulghost server close to reality. Then again, I started playing Minecraft during the beta and I sunk a loooot of hours in that game...

jdodson   Admin   Post Author wrote on 12/03/2013 at 11:07pm

:D. Once Chucklefish promises to not break worlds and saves the CG server will start. That said, I might run a shared game for an evening just to screw around with people if there is any interest in that.

Timogorgon   Member wrote on 12/04/2013 at 12:08am

Let it be known: There is interest. :P

jdodson   Admin   Post Author wrote on 12/04/2013 at 01:55am

You know, I might setup something that day for a few days, just to tinker with if people want to try multiplayer. Hmmmm. More as it develops :D

jdodson   Admin   Post Author wrote on 12/04/2013 at 02:08am

You know, one thing I just thought about as I saw the image the Humble Store is using to sell Starbound.

As I looked at that picture I was like...

"Hey wait, Starbound is a space game, but it has medieval elements.."

Then I thought about how that could make sense in the game world. After a bit of thought I sort of pieced together things we know. You start in a spaceship hovering over a planet with no space fuel. You start with a sword, a matter manipulator, torches and seeds.

My guess is the game story is something like you were left adrift by space pirates and they took most of your tech. You come across a planet and try and get your fuel back and then hit up other planets to tech up to.... get your revenge? They have said the story is different per race, but yeah, I was thinking "how could you go from spaceships to swords?"

Or it's just all BS because its fun to tech up from sticks and rocks to nukes. Again, fun, but they are putting in some kind of story so... well I guess we will see :D

Travis   Admin wrote on 12/04/2013 at 04:50am

One more vote for a server to play on for a few days! :)

I haven't seen anywhere how we'll get our Steam keys. I assume they just show up on the Humble store page?

jdodson   Admin   Post Author wrote on 12/04/2013 at 04:53am

Yeah so a bit about that I saw... let me see...

I seems like you will get a email from the Humble Store with your key by 10a PST. If you don't get the email, id just check the Humble Store.

jdodson   Admin   Post Author wrote on 12/04/2013 at 09:21pm

I'll post something more substantial after work, but long story short, the game is very good. Ran into a quest smashing bug right away, when you used the bow the game crashed. The devs knew about it, but yeah for what worked it worked very well. When the game finally ships, it will be great.

Here is a screenshot of my mini base:

Travis   Admin wrote on 12/04/2013 at 09:44pm

So I'm hearing, don't use the bow!

I never got a Humble email, but the key is waiting for me in my profile. Now to get home and play it.

hardeyez wrote on 12/05/2013 at 01:59am

Hmmm, the bow works for me and my daughters... Only crash I got was one time when I died.

hardeyez wrote on 12/05/2013 at 02:00am

My one daughter teleported down next to a "penal colony" ... a whole prison complex.
My other daughter has eyeballs on her trees -- WILD

Blue_Element wrote on 12/05/2013 at 02:48am

I'm having the hunting bow crash too. Besides that, the game seems pretty polished so far. I've seen a few glitches with the hover-text, but the bugs just make the game funny. I'm glad such a cool game like this made it to Mac.

Blue_Element wrote on 12/05/2013 at 02:52am

Woah. Turns out the game only crashes with the bow if you don't pull back the bow all the way. If you hold it down until it blinks, it'll shoot like normal.

Blue_Element wrote on 12/05/2013 at 03:30am

Wait, apparently it just started working for me all of a sudden. Guess it doesn't matter if you hold it all the way or not. Not sure what the cause or fix is, but it now works for me.

Travis   Admin wrote on 12/05/2013 at 04:01am

There was a patch to fix the bow bug, which apparently only affected OSX users.

I have explored a bit and found an underground campsite type thing, apparently inhabited by electric floaty things and weird lizard people that sound like horses. The randomness is awesome.

I feel like the first time playing Terraria, and that's a good thing. I love Terraria but even with the 1.2 update I kinda knew what to expect. There were new things to find but the core of the game was the same. This is entirely new, and I'm loving the experience of totally discovering a game like this. So much to find, and every time you learn something you end up with new questions to answer.

jdodson   Admin   Post Author wrote on 12/05/2013 at 04:08am

Yeah, the bow seems working now, I must have gotten the patch.

I just posted about my thoughts with the game and did a lets play of me traveling to a small moon. This game is freaking huge. So many planets to explore. My only gripe is how much of a pain it is to get coal to travel to other planets.

Blue_Element wrote on 12/05/2013 at 02:56pm

OMG, I just found out that typing emoticons in the chat, e.g. :D , :O , :'( , makes your character actually express the emotion. This is probably one of my favorite random features in the game right now.

Timogorgon   Member wrote on 12/05/2013 at 06:21pm

Got to play around in game a little bit last night. So far I am really liking the game. By the time I logged in they had already patched the bug with the hunting bow, so I had no trouble with that. I did seem to have some trouble hitting mobs with the bow, but I'm not sure if that's a bug with hit detection or if my aim just really sucks. :P

Looks like the next patch has been planned for tonight. See details here:

Travis   Admin wrote on 12/05/2013 at 06:30pm

Oh those changes are great! I'm having trouble holding on to pixels early game so this helps a lot.

Timogorgon   Member wrote on 12/05/2013 at 07:15pm

New things added to the list. He said he'll be updating it through out the day as changes are made/added.

Timogorgon   Member wrote on 12/05/2013 at 07:31pm

Btw, did any of you guys see how sand/gravel physics work? It's actually kinda cool. They don't just fall straight down they kind of settle off to the side also. I accidentally buried myself alive by digging carelessly in some sand and causing a small avalanche. (I dug myself out, I didn't seem to take any damage or suffocate or anything while being buried in sand.)

jdodson   Admin   Post Author wrote on 12/05/2013 at 07:43pm

Sand/gravel, yes I did. It's a really fun mechanic and if there are minerals in it, its pretty easy to get them all. Plus it's fun to just see it all freak out :D

Timogorgon   Member wrote on 12/05/2013 at 09:02pm

Looks like we're getting craftable climbing ropes with tonight's update as well. WOOT! That was seriously one of the best additions to Terraria 1.2 and I'm glad to see it's coming to Starbound already. :D

Travis   Admin wrote on 12/06/2013 at 01:59am

Yeah I'm looking forward to the ropes. Hellevator here I come!

jdodson   Admin   Post Author wrote on 12/06/2013 at 02:28am

From the planets i've seen so far, digging to the bottom doesn't take much. THAT SAID, I have yet to land on a super huge planet and for those, I imagine ropes will mater ALOT.

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