@Gary_Butterfield posted on the Watch out for Fireballs podcast page a question that I wanted to re sound here because I was interested in what everyone was thinking.
What video games are you looking forward to in 2013? No table limit, send up as many as you are excited about.
Full disclosure, I don't know a ton about all the games that will be released in 2013 beyond a few. But those few I am very excited about like:
Starcraft 2: Heart of the Swarm, MewGenics and The Binding of Isaac 16 bit de-make.
What video games are you looking forward to in 2013? No table limit, send up as many as you are excited about.
Full disclosure, I don't know a ton about all the games that will be released in 2013 beyond a few. But those few I am very excited about like:
Starcraft 2: Heart of the Swarm, MewGenics and The Binding of Isaac 16 bit de-make.
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This: http://cheerfulghost.com/panickedthumb/posts/881
But also: Starbound. Imagine Terraria with multiple planets to explore.
Hmm...
Probably...
Sir You Are Being Hunted, Routine, Watch Dogs, The Witness, Among the Sleep, Last of Us, Spy Party (fucking FINALLY), Lifeless Planet, Mech Warrior Online (even though you can play it now, it's still technically only in beta),
I could probably do this all day. Those. We'll stick with that list for now.
I forgot about Sir You Are Being Hunted. That looks like such a blast.
Dark Souls 2, first and foremost, then the Edmund McMillen stuff.
Planetary Annihilation. Other than that, we'll have to wait and see.
Awesome, good list of things coming out for sure. Doom 4 might be a stretch but it would be awesome if iD could pull it off.
Perhaps some Fallout news soon?
http://i.imgur.com/DawSi.jpg
Ohhhh, that's good news. Hopefully they get someone good on Fallout 4.
I'm curious as to what that Fallout news actually means. Realistically I will play whatever Fallout game they put infront of me because I'm a huge Fallout fanboy. However I'd like a new, distinct and fresh location. So either they better have a good reason for him to be in this new location or we're back in DC, which I don't really want.
I have heard rumblings about Fallout Boston... Let me see...
Here is the bit:
http://cheerfulghost.com/jdodson/posts/483
@SignalWarden, I agree, DC was awesome but I am looking forward to some new awesome location.
I've heard today that it may be news about a movie, not a new game. Don't know how I feel about that.
To me, the writers are more important than the location. It's my favorite game world, I love it. I want to drink it up. But it needs better writing than Fallout 3, I think.
A movie? Interesting, not sure I am interested in that...
But, you know, I am watching In the Name of the King the Dungeon Siege Movie and its not terrible, just pretty bad. I mean, they used a good camera but the dialog is really sub par.
Haven't seen Burt Reynolds in a film in quite some time....
Keep in mind, I actually loved Fallout 3. I just like 1, 2 and New Vegas more. I'd watch a movie, hopefully it wouldn't be a Uwe Bowl nightmare.
I am going to save the majority of my Dungeon Siege Movie review for a later post(OH YES, PREPARE YOURSELF) but its not technically a nightmare if you dig camp and OH BOY this movie has camp. Unintentionally I am sure, but wow, its so... Laugh out loud funny at times and then at other times the visuals are stunning.
Oh and and I have planned to Dive into New Vegas this year, totally in my Steam queue and on my list.
I am torn between 3 and New Vegas. I think whichever one I'm playing is my favorite of the two. The factions and plot are better in New Vegas (far better) but the world of Fallout 3 is so incredible. If Obsidian had set up all the quests and plot and such, and then Bethesda built the world around it, it would be perfect.
I wish the world of Fallout 3 wasn't 60% subway tunnel. The other thing New Vegas has going for it is companions/characters. The companions in FO3 were trash. In New Vegas, each was an interesting character.
I did like exploring DC, however.
Fawkes in F3 was awesome. I loved his story and how overpowered he is. His story was one of the most compelling game elements to me in the last few years. It was awesome.
I really liked Dogmeat my only minor quip is that he was a dog and barked and growled all the time, that said loved having him in my party.
There has still been talk about the Fallout MMO but I don't think this is related. I would be really surprised if this info were related to a movie, simply because Erik Dellums wouldn't make sense to actually play Three Dog on film. There is also speculation that this game will take the Final Fantasy route and be Fallout 3 II and not Fallout 4, which would explain why it is back in DC, instead of a new location.
I could totally handle Fallout 3 II.
Fawkes was the only companion with any development in that game. Fawkes is neat but I actually don't like how overpowered he is. Compare, however, the bandit you meet in the first town with anyone from New Vegas. Actually, you haven't played New Vegas! Imagine 8 companions with as much depth and nuance as Fawkes, with the added benefit of quests attached to each of them that upgrade them.
The only issue with the companions in New Vegas was that so many of their quests were buggy. I loved it but never being able to upgrade Raul in multiple games was really disappointing. I think if Obsidian had another 4 or 5 months to iron out some issues it would have been so much better.
But yeah, each of the companions is awesome in his/her/it's own way, and the quest lines are complex and interesting. I also like that, unless you're playing on Hardcore, the companions are marked as essential so they just get knocked out rather than dying. And the companion wheel adds so much more control. I was annoyed with the functionality of the companions in Fallout 3 so I never used them. I never go without companions in New Vegas (except in Casinos since they can permanently delete companions' default weapons).
I rolled with Fawkes some, but opted out because of how OP he was. Dogmeat and I went through the whole game together but it was janky at times.
One thing that got me about Dogmeat, Rex, and every dog in Skyrim (yes, it's been a problem for that long) is that they ALWAYS stand in doorways. I once had to reload a save in Skyrim because of a stupid dog.
Yeah they do that. I think I did it mostly because I liked the company. The Capitol wasteland was pretty large and going into tunnels by myself wasn't awesome.
http://www.reddit.com/r/gaming/comments/16cgj0/pal_of_mine_works_in_public_relations_at_bethesda/
Ooooh shiny. I like what I'm hearing there.
Those are interesting world building bits but dialog/writing is still super important. I can imagine that being great but I can also imagine it being clumsy. I think about something like the PS2 spinoff Fallout game which was fine from a lore perspective but the writing was atrocious and it got disavowed quick.
SimCity is the first big game of 2013 for me. The multiplayer looks like it will be a blast and I have some friends that I think will get a lot of fun out of working on a region together.
SimCity does look really great. I still haven't made the leap to Origins yet but for this game I may very well.
Hadn't heard about the multi-player, that sounds really fun, co-op building would be fun.