jdodson1

Joined 01/23/2012

I'm an Engineer and built the video game community Cheerful Ghost and text based mini-MMO Tale of the White Wyvern.

2759 Posts

In my opinion, Mario Paint is one of the best games that came out on the Super Nintendo. It's a hard game to play without original hardware as it requires the Super Nintendo mouse but now that Switch 2 comes with mouse functionality, Nintendo has included Mario Paint in Nintendo Online. It has all the features of the original Mario Paint including the incredible Fly Swatter game, which is a favorite of my son and I. I've loved this game for a long time and I hope now Nintendo finally has the drive to remake this Mario Maker style. A modern Mario Paint game where fans can share art, music and more would be incredible. Plus they could go fairly hard in remaking the Fly Swatter game, which the world needs to heal us all in these difficult times.


Looks like EA is finally giving Plants VS Zombies the long awaited remaster treatment in Plants VS Zombies: Replanted. Looks like the game is coming to all the modern systems including some new stuff like co-op and pvp. Not sure if I'll pick this up on PC or Switch but it's certainly something I will get and I'm hoping it has a physical release.

"The classic Plants vs. Zombies returns in glorious HD. DANG! After years in Crazy Dave’s attic, the original battle between Plants and Zombies is back — bigger, brighter, and crazier than ever before! Experience the game that started it all, now remastered with upscaled HD graphics and packed with new secrets to uncover. Revisit the epic backyard standoffs you remember, this time with new levels, fresh twists, and 15 years of never-before-seen franchise history at your fingertips. Relive the glory days of peashooters, sunflowers, and brain-hungry chaos! Rejoin the ultimate garden defense, and experience the backyard brawl that started a phenomenon — now back for a new era."


"In a special presentation, Alex Battaglia takes a look at Doom past and present, discussing the massive technological leap delivered by John Carmack back in 1993 - and the vastly expensive technology required to get playable frame-rates - through to the extra scope and demands of Doom 2 and the incredible per-pixel lighting of Doom 3. It's a series defined by technological innovation pushing PC hard - as exemplified by our final game in focus - Doom: The Dark Ages.


The Switch 2 has solidly launched and seems to be selling faster than any console in recent times. As part of the Switch 2 launch Nintendo has released some free graphical upgrades to many first party titles including the top down Zelda games Link's Awakening and Echoes of Wisdom. I've linked a Digital Foundry video that side by sides many of the upgrades. Switch 2 being backwards compatible is one of the best features of the system and in some cases, the games are running a lot better with these graphical lifts. I'm personally looking forward to replaying Link's Awakening in glorious 4K 60!

https://mynintendonews.com/2025/07/01/nintendo-has-now-sold-over-5-million-nintendo-switch-2-consoles-worldwide/


Recently I learned a lot from Gaming Historian's latest video on the classic game Oregon Trail. Did you know that Oregon Trail was originally created by teachers in Minneapolis and later evolved into something more? I played a lot of Oregon Trail and the Apple II computers at my school and it was fun to watch this series about how that happened and the history of MECC (Minnesota Educational Computing Consortium) which is the organization that brought Oregon Trail to schools and families in the United States.



Recently I was gifted Atari 50: The Anniversary Celebration – Expanded Edition on Switch and over the course of a few nights worked my way through it. The collection is one part historical documentary and one part games collection. With that, i'd say the Anniversary Celebration's strength is in the historical layout of the games, art and documentary style videos. By the end I was wanting more videos about Atari and the games, which I suppose is a good thing. Still, all the Atari games you'd want to play are here and that's fun but I do wish there was more of the documentary included.

That said, if you want to play all the core Atari hits and want a great historical accounting of the history of Atari you need to pick up the Anniversary Celebration!


I guess since we haven't received a X-Men Arcade re-release this is the next best thing. I loved Shredder's Revenge and this looks to be made by the same company.

"Marvel Cosmic Invasion is a new game in the classic brawler style coming from DotEmu. Nova, Spider-Man, Wolverine, Phyla-Vell, Captain America, and many more heroes, both earth-born and cosmic, will join forces in a star-spanning brawling adventure against the deadly Annihilation Wave. Marvel Cosmic Invasion coming to Nintendo Switch, PlayStation 4 (PS4), PlayStation 5 (PS5), Xbox, and PC (Steam) in 2025."


"The new Virtual Game Card feature lets you easily manage your digital Nintendo Switch games, including lending to your Nintendo Account Family Group members! This new system update will be released in late April."

Virtual Game Cards aren't as flexible as regular game carts but it's something and nice to see before the launch of Switch 2.


iD's reboot of the DOOM franchise came out in 2016 and went on to win quite a few awards and player accolades as well as spawned a few sequels. Recently, I finally found some time to complete the whole messy affair and it was a lot of fun. Perfect? No. Does it live up to the greatness of the original DOS game? Yep.

Firstly the new DOOM game is a bloody, violent and pulse-poundingly fast game that doesn't spare any demons on your way to keep Hell out of Earth. The things I really like about DOOM 2016 are that it controls very well and once you learn how to swap between the guns and what guns are better for certain enemies the game plays like a frantic rock paper scissors blood-fiesta. Dying in DOOM doesn't penalize you that much as you can reload before each area and try you hand at things again. In this way, DOOM feels like a Hotline Miami, which is another game where you go from arena to arena and defeat the enemies in, sometimes, new and interesting ways.

Each gun feels incredible and I really enjoyed the ways you could customize them to your liking. You even earn enough points to develop both gun skill trees which is fun to do even if I didn't really try each gun tree. Usually I found the one that sounded the best and stuck to that. One gun combo I used to much satisfaction was the Plasma+Stun which allows me to stun lock a demon and smash it with enough bullets to kill it. I did this a lot and it worked every time on every demon I tried it on.

One part of DOOM that got quite stale was in the last 25% of the game being the amount of demon arenas the game tosses your way. In fact, that's just about all the game is. Walk a bit, do a story thing, then do an arena, arena, walk and do a story thing then another arena. DOOM is fun, it's just that the arenas get a bit long in the tooth and by the end I wanted to just have it be over already.

I appreciated the final boss fight wasn't long winded, or very hard so the game could wrap up nicely and all the demons could finally die or spend all their time where in hell where they belong.

I picked up DOOM 2016 in a recent Humble Bundle and played it on a combination of my PC & Steam Deck. DOOM plays great on the deck, but having a larger screen on my PC was more my style. Looking forward to picking up DOOM Eternal and I've heard it's even better, which sounds awesome. I just hope it doesn't take me nine years to finally beat it once I do.