No Man's Sky

Released on June 21, 2016

Developed by Hello Games

A science-fiction game set in an infinite, procedurally-generated galaxy.

No Man’s Sky: Beyond is rolling out now, and this is the biggest update yet. It seems as though every system in the game has been improved upon, on top of the new additions it adds.

I won’t go into all of them here, because there are so many. But here are the highlights.


  • Expanded multiplayer, allowing up to 8 players per session on console, and 32 players on PC.

  • VR support, for various PC VR systems and PSVR. And you can use standard controls or motion controls.

  • Heavy optimization, including switching to Vulkan rendering on PC. This one is huge for older PCs and AMD cards, and Vulkan has many other benefits for optimization across the board.

  • New story elements... Read All


Wow, Hello Games doesn't know how to stop pushing out massive updates.

Watch the video above for info about the next major update, just a month after the last one.

In brief, Visions brings...

  • New biomes

  • New creature types

  • Different grass, sky, and water options

  • Different looks for different atmospheres (including rainbows)

  • New secret treasures to find including exotic trophies and ancient skeletons

  • Salvageable tech

  • New and varied hazardous plants

  • Sentient minerals(!?)

  • New community missions

  • More variance to crashed freighters

  • And tons of bug fixes.



It's only been about a month since Abyss, the underwater-focused update, and already we have a new major update. With the... Read All


The new update for No Man's Sky has a launch trailer. The Abyss adds many underwater things including better visuals, more creatures, sunken treasure, the ability to build underwater, and the ability to use your jetpack underwater. I'm mostly glad that they made it so we can use our jetpack underwater. I've always felt that swimming in NMS wasn't so great. So, this update seems pretty cool, check out the embedded trailer for many more details.


If you were wondering how No Man's Sky faired on the XBox One Digital Foundry has an incredible(as always) analysis. The video even goes over the new stuff to No Man's Sky as well as a bit of a retrospective on the game at launch. Looks like XBox One X users are in for a special 4K treat even if the framerate isn't always as consistent. Still the game looks amazing at those frames and someone you might want to look into if you an ultra fan of the game.


I'm home sick with food poisoning but I set an alarm for 10:55 EST because I knew this trailer was coming out at 11. It was worth waking up for.

We've known for a little while that NEXT was coming, and that it was going to be the biggest update yet, and include more fleshed out multiplayer (the Atlas Rises update gave us a very rudimentary version with "glitches in the simulation" that were other players). This trailer is our first real peek inside.

The NEXT update is free, no paid DLC here, and it launches along with the Xbox One version coming the same day, July 24th.

UPDATE! I initially listed the changes I could see in the trailer, but Sean has posted some info on... Read All


https://i.imgur.com/eFjG6NM.jpg
Travis gives this a solid "Rad" on the Ghost Scale
This is fun, with very few issues, and is well worth your time.
Travis gives this a "Rad" on the Ghost Scale
This is fun, with very few issues, and is well worth your time.
(This review does not contain spoilers past what the release announcement discusses. If you want to go in totally blind about new features, please consider skipping this one.)

After the third major update, Atlas Rises, No Man's Sky is what it was meant to be.

A common criticism of the game was that it's as wide as the ocean and as deep as a puddle. I never thought it was that dire, but the depth has improved dramatically. A game with "Mostly Negative" reviews on Steam has achieved "Very Positive" recent reviews for the first time.

So what makes things different now?

First, there's a new main story, separate from the Atlas Path (which has also been tweaked). The fourth... Read All


Just look at that beautiful video! I got about 20 minutes with it earlier and even in that small window, it feels like a very different game now. It reminds me (fittingly) of Terraria 1.3 with how much the game has changed.

Here's a brief rundown:

  • A new story. the lore of Atlas continues and the path has been reworked some. The NPCs you could have in your home have changed dialogue to fit the new story. Apparently, there's 30 hours worth of story content here. The long-rumored fourth race is here!

  • The galaxy has been redone again. Your home planet may look completely different now. The variety has been significantly increased.

  • They've added economy, wealth, and... Read All


https://i.imgur.com/9UzmFx8.jpg
The ARG Hello Games organized for No Man's Sky is over, and we ended up with some hints and somewhat cryptic information about the lore of the game. It appears we're playing a simulation started by a rogue AI, which was a common theory. We also got some 1.3 screenshots!

The one above shows a portal-- a structure present in the game already, but one that had no apparent use. Apparently that's going to change soon! The control panel thing pictured isn't currently in the game, so it looks like we're getting some interactivity.

In addition, this beauty dropped showing a new ship class! It's parked next to an observatory, so those may be an important part of the update, or... Read All


https://i.imgur.com/yx0bRur.png
There's a new ARG/Viral marketing thing going on for No Man's Sky, and unless you've been following from the beginning it's easy to be confused like me. It started with cassettes being sent to some people involved in No Man's Sky subreddits that, when the waveform was analyzed and decrypted, had a secret message: portal.

Since then, the Waking Titan project site has launched, with the promise of 10,000 random entrants receiving a physical Atlas Pass v4, a questionnaire, a secret decoder wheel to get you into a website with Titan commands, PDFs with what may be coordinates to planets in-game, and other strange things.

I do worry that this is building hype for something... Read All


Hooooo boy. This is a doozy of an update.

This is a Terraria-level update. I don't know how to prioritize things, so here's a quick overview of the new hotness in the order in which Hello Games presented them.

First up, the graphics have been significantly overhauled, with better textures and lighting effects. The PS4 Pro can take advantage of new features and shinies.

Other players' bases can now be found and explored, and Steam Workshop will let you find them more easily.

YOU CAN NOW OWN MULTIPLE SHIPS OMG THANK YOU HELLO GAMES

Speaking of ships, each ship type has a clear specialization for combat, hauling freight, and exploration.

Multi-tools also have... Read All


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