The final design of the new Steam Controller has surfaced and it looks like the leaked design photos that came out last year. I love the design and fit and finish of it all. We know that it will retail for $50 and be for sale in November. I've heard rumors that it supports movement input and a few other things but there hasn't been an official Valve announcement yet.
When more information drops i'll update the post.
When more information drops i'll update the post.
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That looks great! I can't wait to try one out!
A few in person pictures.
https://steamdb.info/static/img/blog/57/dsc00482-1.jpg
https://steamdb.info/static/img/blog/57/dsc00501-1.jpg
I really want one now. After seeing it in action, even moreso.
I don't know. I'd have to feel it out. For the average, AAA FPS, it doesn't look like it would be even remotely competitive. It appears as if they may have sacrificed function over form. It's a neat idea - it looks hot, for sure - but I wonder if it will take.
I might not be super great compared to other options OR a keyboard and mouse. That said, I think this is meant to be a middle ground to compliment those games not replace some super-twitch controls.
Verge video hands on of the Steam Controller
http://youtu.be/pqXn5DNN21w
A "middle ground" controller is what I'm worried about. If it can play most games "decent/kinda-good", then that seems like a wasted effort in a Steam move to the living room. I understand that a primary point for them to hit is creating a controller which can efficiently and comfortably handle the demands of games that are almost exclusively made for keyboard and mouse. If the FPS genre games on Steam suffer under Steam Controller usage, then people simply won't be playing FPSs on Steam in the living room (with that controller. Which would beg the question: Will the Steam Link support the XBox 360 controller driver?).
All of this is based on speculation, granted. It could perform wonderfully. I want it to perform wonderfully. I suppose I won't be a believer until I can get my hands on it ;).
Sure.
My Mac can pass through my XBox 360 controller through to my PC when I am doing in home streaming so I hope the Link can too. I imagine it's a little Linux PC and Linux handles the 360 controller well.
The Steam Link would almost have to support 360 and PS3 controllers, because otherwise they'd be selling a $50 brick that's basically useless without another $50 controller.
I suppose buying alternate-system controllers isn't the worst thing, should the need arise.
By default I wouldn't even buy the one with the Steam controller because I don't need it.
At least at the time of the first announcement, the Steam controller was all about finding ways around the need for a keyboard and mouse. For example, games without controller support would be able to be mapped to it and you could download specs for it. I hope that the strange layout of the controller is due to that, and that we'll see some great benefit from it. Otherwise it's just a standard controller with weird touchpads instead of joysticks. They may just work amazingly though. I guess time will tell.
Like the video Jon posted, playing SS2 with a joystick, when the game doesn't support it.
IGN's take: https://www.youtube.com/watch?v=VdMe4mHUH2c
At the very least, I wish they would concave, to some degree, the top of that analog stick.
Switching from the right trackpad to the buttons is going to be crazy awkward until it gets into my muscle memory.
I look at this controller as something I can use to play games that might not have otherwise been able to be played without a keyboard and mouse on the couch.
I just dropped some coin on two new 360 PC wireless controllers so i'll have those plus the new Steam Controller. Not sure which i'll use more but I am glad to have options.
Hopefully there's a left and right trigger that you can map to left and right click, so when using the right track pad as a mouse you won't constantly have to be taking your thumb off it.
Adam, I'm pretty sure you can map them however you want, but I'd assume left and right trigger would be the defaults for mouse buttons, since that's what FPS controls use.
That was a dumb way to say that. What I mean is, on PCs you use left and right click for fire and alt-fire, and on controllers you use the triggers for those, so I assume the default would be to have those triggers mapped to the mouse buttons.
Perfect, I was just coming here to get some discussion about steam machines and the controller (more the machine). What's everyone's thoughts on the steam machines coming? My PC is in need of an overhaul and I have a PS3. So I'm behind the curve everywhere! What's beneficial about a steam machine compared to just using a computer? Can't you hook up either to a TV or monitor and run the same stuff?
You can. Steam Machines are literally PCs, the hardware is all the same. It's all about the OS. SteamOS is a custom linux distribution that provides a more console-like interface. So, you could take your current PC, install SteamOS on it, and boom! Steam Machine. Basically, good luck controlling your current PC from the couch with a game controller. But SteamOS handles all that so it acts as more an appliance/console.
Which is one of the thoughts I have. Should I build my own or nab a prebuilt? So many choices. Good thing I have till November to decide