FTL: Faster Than Light

Released on September 14, 2012

Developed by Subset Games

This "spaceship simulation roguelike-like" allows you to take your ship and crew on an adventure through a randomly generated galaxy filled with glory and bitter defeat.

FTL: Faster Than Light is one of those games I'll be playing here and there until I'm a grey beard and the followup Into The Breach is just as incredible looking, I just haven't played it yet. I'm holding out hope that it will come to the Switch and until then I'm a fan from the sidelines. Noclip, the amazing purveyors of YouTube game documentaries recently caught up with Subset Games at GDC and filmed a design discussion of FTL and Into the Breach. It's a good teardown of both games and how developers Justin & Matthew got their start in the industry.


https://f4.bcbits.com/img/a2344177446_10.jpg
FTL is an spaceship simulation turn based roguelike that features an incredible score by composer Ben Prunty. If you liked the FTL score Ben has just released an all new Halloween themed EP called ElectroCrypt you can checkout by heading over to his Bandcamp page.

I recommend checking out the title track "Welcome to the Crypt," "Welcome to the Gravediggers Hut" and "Ghima's Revenge."

That is... if you can stand the... horror....

"Happy Halloween! This EP is a collection of what I'm calling 'Halloween electro-funk'. Let's make that a genre. The music was inspired by Danny Elfman, the old Super NES game Zombies Ate My Neighbors, and the gleeful indulgence of OCRemix, a... Read All


https://i.ytimg.com/vi/fWzKoRwYNjM/maxresdefault.jpg
FTL is one of those special Indie games I might play off and on for the rest of my life. It's rogue-like space fairing gameplay is so unique and fresh every time I come back I am hooked by it. Recently i've been playing a couple games and slowly building back my ability with it. Like any skilled game that you step away from, i've had to remember a few things forgotten over time. During my last play session I made it to the Federation Starship boss to beat it once and then lost the second time. I forget how punishing that battle can be and how nimble and at times lucky you need to be to complete it.

During these last few games i've played as the Federation Cruiser, a... Read All


https://f1.bcbits.com/img/a0108197018_16.jpg
Ben Prunty is the composer behind the FTL score, one of my all time most beloved game scores. When FTL got an Advanced Edition he came back with more tracks and he is back at it again with a new FTL inspired album called "Deep Space Deluxe." The album features 6 new tracks that do a great job of capturing the FTL vibe while doing a good job existing as a stand alone work.

You can stream all 6 tracks on Bandcamp right now and buy the whole album for $5.

https://benprunty.bandcamp.com/album/deep-space-deluxe-ep


"To accompany the game, Ben Prunty composed a masterful sci-fi soundtrack that we're thrilled to release on vinyl for the very first time! Give it a listen here. To do this vinyl recording its ultimate justice, we had the audio mastered at Telegraph Mastering Studio. We can't wait for you to hear it like this!

We teamed up with Leif Podhajsky to design a vinyl package that blows our minds with its awesomeness! Leif's pedigree includes album covers for many top labels, including famed rock group, Tame Impala.
"

I like seeing this kind of lush physical release treatment for Indie games and soundtracks as they generally only exist digitally. This is a nice piece to put on... Read All


YouTuber Andrew Colunga recently created a new series of FTL cartoon shorts called FTL Kestrel Adventures. They mix up some original pixel art and in game FTL game captures to propel the story. It's a bit of a mixture of Machinima and original art, which is really neat to watch.

Episodes 1 and 2 are available to watch right now. Episode one is linked above, you can watch episode two by clicking below.

https://www.youtube.com/watch?v=U7lZi-39UQ8


In this epsiode of The Cheerful Ghost Roundtable we discuss what we have been playing as well as Android's new Fire TV. After that we talk about the new FTL: Advanced Edition update and after the show ends we spend some time unboxing our versions of Diablo III.

Your welcome!

What We are Playing & Drinking


  • 0.24m WhiteboySlim: Diablo III, FTL: Advanced Edition & Ocarina of Time 3DS

  • 2.10m Travis: Diablo III: Reaper of Souls

  • 3.35m jdodson: Emoji, Diablo III: Reaper of Souls, Knights of Pen and Paper +1 Edition, Hotline Miami & Bioshock Infinite: Burial at Sea Part 2



Amazon's Fire TV


  • 8.40m Amazon's new Fire TV is out. What do we think about it? Will we pick one... Read All


FTL: Advanced Edition launched today and the lives of space fairing nerds all around the world got a little better. If you own FTL on Steam the new updates will await you when you sign in or if you want to try FTL on iPad, you can now pick it up for $10.

If you are looking for a list of changes to the game the FTL developers made a fairly complete list available. Because of the popularity of the update the FTL site is getting hammered but the link is below. So far I like that there are many more changes than they advertised. It's great to have a team under promise and over deliver!

http://www.ftlgame.com/FTLChangeLog.html

Ben Prunty has made the new FTL tracks available... Read All


"As a reminder, FTL: Advanced Edition is a free content expansion for FTL. All current (and future) customers will receive this update regardless of where they purchased it. Prior to release, we will post detailed instructions on how to get the update from whatever digital vendor you originally purchased FTL.

The iPad version of FTL will require an iPad version 2 or higher (iPad 1 is not supported) and will cost the same as the PC version, $10. It will be the complete game, including the new Advanced Edition content, and will not have any in-app purchases. We are proud to say that the iPad version is a true equivalent to the PC in the experience it provides, which is... Read All


Well, that's the question that comes to mind when playing FTL, because that is exactly what I'm working on. I've found out that my standard double laser beam is more effective than I thought. Sometimes I use it after I use a missile on their weapons, but I've found that sometimes I need to use it to disable the their shields in order to get a missile in. So, those are the two that I usually end up targeting.

As for upgrades, I like upgrading my shields to two, which requires power and system upgrades. Whenever I can afford a Drone Controller Subsystem, I like to get it because the Drone that does Hull Repair is a life saver! The Defense Drone hasn't seemed very... Read All