I know many players are looking to Blizzard to fix many of the problems Diablo 3 shipped with to make it a more fun experience. Today, Blizzard dropped some details on the upcoming 1.0.4 patch meant to address many of the issues plaguing players right now. I delved through the post and am bringing you the best bits from my perspective:

  • You will get your individual gold find and magic find in co-op games. They averaged the ability with your party which led to decreased drops when you played with friends compared to what you could get soloing.

  • They are lowering the health multiplier for monsters in co-op games. Hopefully this makes co-op games less brutal and more fun.

  • Closing the gap between normal monsters and elite and champion mobs by way of lowering champ/elite HP.

  • Buffing item drops. Check the post, its kind of complicated.

  • Increasing legendary item drops. This one is kind of a gripe of mine, legendary items, whereas fine are not that epic.

  • Classes. They are buffing underused skills, increasing the UI for the skill system, changing the cost of certain skills to increase use, etc.

  • Getting rid of the invenerable monster stat.

  • Much more to be discussed in a later post.

That's it in a nutshell from my perspective. Is this enough to get me to come back and play a ton? I've no idea, I have kind of moved on and found other awesome games that are fun. Diablo 3 was fun for a few weeks but I just kind of stopped playing and I don't miss it. Hopefully this patch makes it more fun and increases the games longevity.


Travis   Admin wrote on 08/10/2012 at 07:08pm

This will make me come back. It seems that they focus too much on making it easier, rather than making it less frustrating, though. Those aren't the same. Invulnerable minions was fine, just not with some of the other crazy things.

In addition to increasing legendary drops, they're also buffing the stats on legendaries to make them more, well, legendary. Can't wait to see the further changes to legendaries.

hardeyez wrote on 08/10/2012 at 11:08pm

Yeah, I might come back after this, if drops improve and the time spent doesn't feel like a waste (like it does now, I haven't upgraded my equipment since about 4 acts ago...) and the repair costs stop bankrupting me :)

Chowda wrote on 08/10/2012 at 11:28pm

This is only one update of several coming from the dev team. I think we'll see 5-7 blog posts in total detailing the changes. They are definitely saying the right things! Let's hope they deliver and sooner than later.

jdodson   Admin   Post Author wrote on 08/11/2012 at 05:30am

I agree, looking forward to the next posts about it to drop.

Tungsten wrote on 08/11/2012 at 02:52pm

Looks good. Still really waiting for PVP. Nerfing the leet packs will make HC a little less... scary as hell.

jdodson   Admin   Post Author wrote on 08/11/2012 at 06:04pm

Agreed. Still in Nightmare act 3 though.

Travis   Admin wrote on 08/12/2012 at 12:43am

Hell is a lot of fun. Inferno is just brutal for my tastes though. I think they could keep the difficulty where it is, but simplify and improve item drops and elite packs (which they are doing) to make Inferno seem less of a chore. I am really looking forward to getting back into Inferno when 1.4 comes around.

Tungsten wrote on 08/12/2012 at 05:10am

Random Suggestion: What about a horde mode? Just stick a group in an arena and sick elite packs on 'em until they crack.

Travis   Admin wrote on 08/12/2012 at 05:43am

That would be loads of fun. I love the jar of souls event but thought it ended just when it was getting good. I figured it would at least end with an elite pack.

jdodson   Admin   Post Author wrote on 08/12/2012 at 06:11am

That kind of mode would be fun. See how many rounds one could survive. Kind of like ut2004.

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