Interviews

Released on January 25, 2012 by Cheerful Ghost

Developed by Cheerful Ghost

Cheerful Ghost interviews people in gaming that do amazing work. We interview video game designers, developers, musicians and find out how they bring the magic to what they do.

As I mentioned a few days back that I would be sending out user interviews to the most active Cheerful Ghost users. I emailed BR and he awesomely answered my questions.

Ill send out more over the next few weeks. If you don't get a email right away, fear not ill get to you all.

http://cheerfulghost.com/BR

jdodson: I know a bit about this already, but I wonder if you can let us know why you chose BR as your screen name?

BR: For those who don't know, BR stands for BlueRooster. This has been my screen name for the past few years. I first came up with it when creating an account to play Global Agenda. I mostly like it because its fairly simple and unique. I've never met someone... Read All


Time Walk Games makes physical prints of NES and SNES games. These shrink wrapped modern game carts are of fan game creations and translations. When I found TimeWalk Games online I was impressed with quality of what they produce. I was able to sit down with Spencer from TimeWalk Games and ask him some questions about what they do and threw in a few other bits as well.

jdodson: Recently you released Final Fantasy Ages for the Super Nintendo. How long does it take from the initial concept to launch? What process is involved to launch the game?

Spencer: The artwork, manual and map design can take anywhere from a week to a few months depending on the type of game that it is.... Read All


http://i.imgur.com/dYWBz.jpg
After getting into table top gaming a few years ago I started following Fantasy Flight Games and the work of Kevin Wilson in particular. For me, Kevin's games stand above others in their creativity and gameplay. It was a joy to be able to ask him questions and I hope you find it as interesting to read as it was to take part in.

Interview:

jdodson: I want to thank you for taking the time to answer my questions. I am wondering if you could give a quick rundown of your history with gaming and what you currently do for Fantasy Flight Games?

Kevin Wilson: No problem. I've been gaming for about 30 years now, getting my start as a D&D roleplayer way back in the day. After... Read All


At this years Portland Retro Gaming Expo I was able to try out the new GameDock for iPhone, an awesome device that turns your phone into a console. The GameDock features retro styled NES controllers and using them makes iPhone games much more awesome to play. I was able to ask one of the Cascadia Games developers Chris some questions and he awesomely shipped me back some information.

Please friend, read on:

jdodson: So Cascadia Games started with iPhone games. I wonder at what point you decided, "Hey, we need to make the iPhone a console!"

Chris: I honestly don’t know when it clicked. I was in the middle of developing Cavorite 2. A lot of folks complained about not liking... Read All


http://i.imgur.com/nhKrG.jpg
Mindwedge, an indie game company recently released its first game called Monster Minis Extreme Off-Road and I was able to virtually sit down with Dave and ask him a few questions about it all. You can easily snag the demo for Monster Mini's on the website and the full meal deal is available on Beamdog and Desura.

jdodson: What was the inspiration for Monster Mini's?

Dave: For inspiration I look to my creator first. It's my feeling that I can do no greater honor to him than to emulate him by being creative.

But on a more practical level, I think that there were a few influences in play. I really enjoyed off-road ATV as well as off-road truck racing games. One day I was... Read All


http://i.imgur.com/v5oLm.jpg
After the first few minutes of meeting Steve Ellis it’s apparent we share an unadulterated love for gaming. Steve Ellis runs Rainy Day Games, a local game store that sells many classic games, miniatures, RPGs, card games and puzzles. I was able to sit down with Steve so we could talk about gaming.

Rainy Day Games started 14 years ago after Steve and his business partner Jeff met playing Magic: The Gathering. Steve dropped the idea of starting a store together and the idea stuck. Both decided to forgo being paid at first and continued to work day jobs during the first few years. In looking back, Steve is happy they did this as it helped the store get on it’s feet. One... Read All