jdodson1

Joined 01/23/2012

I'm an Engineer and built the video game community Cheerful Ghost and text based mini-MMO Tale of the White Wyvern.

2468 Posts

When the Link's Awakening remake was recently announced in a Nintendo Direct I was in. Link's Awakening was already one of the best Zelda games in the franchise and remaking it seemed like a great idea. I pre-ordered the Dreamer Edition and it finally released last Friday and I wanted to write up my first thoughts as well as recap a bit of what others are saying about it.

A Worthy Remake of a Classic Game

In a nutshell the Link's Awakening remake is a very worthy remake for one of the best video games of all time. You can tell that a lot of love and attention was poured into this game by Grezzo and Nintendo and a very keen eye was paid to recreate the original game nearly beat for beat. That said, it's not perfect and a few glaring issues keep it from a perfect score.

Link's Awakening Suffers From Framerate Problems

The biggest issue that of the Link's Awakening remake is that it suffers from framerate issues. The game mostly keeps to a 60 hz/fps rate but at times dips to 30 and it's quite noticeable. Apparently this was an issue that many people noticed when the game was demoed originally that has improved but some issues still remain. I hope Greezo and Nintendo are working on an update because playing this game entirely lag free would be incredible. That said, it's a great game, you're just gonna notice the lag or at least, I do.

The Score

As a huge fan of the original Link's Awakening I consider that Gameboy the Gameboy Color DX to be nearly perfect games. Grezzo and Nintendo decided to go with a score that remakes the original chiptunes in a Breath of the Wild style orchestral motif. The end result is a very personal sounding score that makes you feel like the musicians are in the room playing along with the game. The recording of the songs is quite dynamic and the musicians themselves put a ton of style into the songs creating something very special. With that, this is one part of the game i'm not entirely sure about. The music is fantastic but as someone that adores chiptunes on the Gameboy i'm not sure the music is better or on par with the original score. Not all aspects of a remake will be better and for me, perhaps, i'm still stuck in the past with respect to the score.

The Remake Changes A Few Things

A few things I noticed that the remake changes were the opening cinematic. It's fairly faithful to the opening Gameboy scenes except the new anime style doesn't have music. The opening Gameboy scenes and score are forever burned into my brain so when the new cutscene dropped the music this was one change I noticed. Instead the new cutscene uses the visuals and sound effects to create tension instead of leaning into the score. It's a fun change and works quite well.

The Trendy game you play to collect the Yoshi doll and other items is one iconic element of the original Link's Awakening and they include it in the remake with a twist. In the old Trendy game the items moved around in a circle on a conveyer belt and the new game forgoes that entirely. The Trendy game claw in the remake, just like claw games in real life, can drop your items in odd ways that feel cheap but in the end this version of the game might be easier. This isn't a huge difference, but something I did notice.

The Visuals

Any review on the Link's Awakening Remake is going to mention the new lush toy like 3D visuals and how incredible they are and everyone would be correct. I won't talk much more about it but will note that the new interpretations of the Gameboy classic is quite bold and sometimes goofy. That said, the original game was pretty goofy too.

The Influence of Link Between Worlds

One thing I haven't seen discussed when people talk about the new Link's Awakening remake is how it feels like a proper follow up to Link Between Worlds. Link Between Worlds was a sequel to Link to the Past on the 3DS and the Link's Awakening Remake really feels like a continuation of that Zelda gameplay, art and musical style. Link Between Worlds didn't feature such a shiny 3D style, my guess is because the 3DS wasn't quite capable of it. That said, if Nintendo continues with the flagship Zelda games ala Breath of the Wild and the top-down Link Between Worlds / Link's Awakening style of game I'm in.

To compare Link Between Worlds and the new Link's Awakening Remake check the Link Between Worlds Trailer below.

https://www.youtube.com/watch?v=O_auhDR8VjU

The Story So Far

I've played the game up to the Slime Dungeon and so far, it's been incredibly fun. Link's Awakening isn't a very long game and so far they haven't added anything to it in terms of extending the story. I'll do a full review once I'm done with the game but if the game ends like it starts, it's gonna be really fun.


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Travis and I have been working hard on a bunch of new updates to Cheerful Ghost and Tale of the White Wyvern, and we wanted to talk about one that released today! Cheerful Ghost is an independent game community and this year we struck out and launched our first home baked text game Tale of the White Wyvern. Two important goals we had were to launch the game and find people that love playing it, and also build a sustainable ecosystem around it for the current and future games we create. Which is why we are launching a new way for you to support Cheerful Ghost today in incredibly easy memberships.

Incredibly Easy Memberships For Everyone

One thing we heard from people is that they want to support Cheerful Ghost but didn’t want another subscription, so today we are allowing people to buy a yearly Membership in one go using PayPal. We’re also providing two Membership options depending on which is best for you.

Yearly Membership Options

  • Cheerful Ghost Membership: $24 per year with Paypal. A membership gets you a shiny badge on your profile and any posts/comments you make, alongside a Membership trophy. This also lets you access member-only cosmetic items in the games we develop, such as weapons, armor, and hats in Tale of the White Wyvern.

  • Cheerful Ghost Super Membership: $60 per year with Paypal. Oh wow, you like us, you really like us! You get everything the member level gets, plus we give you a shout out in the credits on everything we make as a supporter.



On top of the new yearly Memberships, we have changed our Patreon Membership subscriptions to match: $2 per month (Member) and $5 per month (Super Member). For folks that prefer a monthly option, or if you already have a monthly membership and want to stick with it, the Patreon options are for you. If you were already supporting us at the original $5 Membership level, you can keep that option and become a Super Member.

Super Members!

For the incredible people that support us at the higher level we created the SUPER MEMBER status and will be recognizing these Members in each of our games in the credits! This is so super I had to talk about it one more time.

I want to thank everyone who has supported us over the years, whether financially or just by loving what we do. If you haven’t become a Member yet, I encourage you to join us today by clicking the heart at the top of the page, or follow the link below!

https://cheerfulghost.com/membership

As a friendly reminder, we have a new Cheerful Ghost Zazzle Merch store up with Tale of the White Wyvern swag available. We have plans to add Cheerful Ghost branded swag as well so check it out!

https://cheerfulghost.com/merch


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This Thursday we are going to be releasing the 0.9.7 Tale of the White Wyvern game update and we wanted to talk about it before it hit because it's special. As we've been working on the game we've changed elements that effected gameplay but on Thursday we are going to make a big change to the game that will effect Rogues and we wanted to give everyone some lead time as it might change how you play.

The Rogue Update

When Tale of the White Wyvern launched I felt like the Mage and Warrior were classes we got right but Rogue always seemed too similar to the Warrior class. Frankly it wasn't obvious to me how to make the Rogue different so at launch the Rogue and Warrior ability were basically the same in that both abilities were a 3x attack. Warriors had a random chance to gain strength in Forkwood Forest and Rogues gained defense and this difference set them apart but the similar skill attack kept them way too close.

When the 0.9.7 update drops the Rogue (S)neak Attack will change to (D)isappear. Disappear is fun new mechanic where the Rogue will use its powers of stealth to be entirely invisible and immune to attack for five turns. So if you are in a particularly hard Forest Fight or Wyvern fight you can disappear taking up the first turn and you will stop taking damage for the following three turns. So, practically speaking, you can deal damage without any retribution for three turns.

The reason why we are letting players know of this change in advance is if you are nearing a Wyvern kill, knowing this in advance may sway your choice one way or another. After testing disappear it really changes the feel of the Rogue class and makes it quite different from the Warrior finally fixing something we didn't get quite right at launch.

We are also adding instructions when the patch drops to further clarify each class in terms of how skills are gained and what they do. There is some confusion from people in terms of classes they haven't played and what to pick and this should help clear that up.

Buckner's Haberdashery (The Hat Update)

When Thursday rolls around everyone will be able to visit the all new shop in the Town Square, Buckner's Haberdashery. Bucker is one of the newest citizens of Wyrmdoor hailing from the Dwarf forge in the Tristan Mountains. Not much is known about Buckner but his warm smile and cozy shop are a welcomed addition to the Town Square.

Hats are special items in Tale of the White Wyvern as they can grant strength and defense bonuses but also increased forest gold find and experience gain. If weapons and armor are the bread and butter of a strong adventurer, hats are the mashed potatoes and as such should be considered after you have solidly upgraded your main weapon and armor set. It's also worth considering that not all hats are a good deal and some might only be useful very late in the game or not at all depending on how you want to play.

To add some mystery to PvP we intentionally designed the game such that you can't see someones weapons or armor unless we randomly leak it out in the Daily News or you Spy on someone in the Tavern. Hats are different in that you will be able to see what someone is wearing on their profile page.

As with weapons and armor Bucker will have a Member only showroom where Cheerful Ghost members can buy alternate hats that have the same power but offer an alternate fun cosmetic set to wear. We've synced up the normal hat and member only hat set to fit in nicely with the corresponding weapons and armor such that if you want to match up each set of gear at every step, you can. For instance if you have Wool Tunic the Wool Hat thematically matches making for a fun ability to pair up equivalent items.

Since hats are an extra thing and not strictly required to kill the Wyvern we will list out the cost of each hat at the Haberdashery AND ALSO note the strength, defense, gold and experience benefits of each.

Bucker's hats:

  1. Wool Cap

  2. Feather Hat

  3. Leather Headpiece

  4. Iron Helmet

  5. Golden Yellow Hat

  6. Grey Fedora

  7. Bronze Helmet

  8. Dodson's Headgear

  9. Black Fedora

  10. Golden Monocle

  11. Silver Helmet

  12. Astral Rock Helm

  13. Crown of Fangs

  14. The Crimson Stetson

  15. Death's Helmet


Buckner's member only showroom selection:

  1. Green Feathered Cap

  2. Shiny Metal Helmet

  3. Green Plumber's Cap

  4. Silver Crown

  5. Blast Helmet

  6. Blue Feathered Hat

  7. Rabbit Mask

  8. Sorting Hat

  9. Newman's Headpiece

  10. Samus's Helmet

  11. Red Plumber's Cap

  12. Tiger Mask

  13. Blue Bandana

  14. Kokiri's Green Hat

  15. X-Wing Helmet



The Nintendo Direct today had a lot of great news if you love your Switch as much as I do. To me, the biggest news is that Nintendo Online is getting Super Nintendo games. The Super Nintendo is coming to the Switch tomorrow and launching with 20 games, which is as many as the Super Nintendo Classic included. Some incredible Super Nintendo Classic games are part of Super Nintendo Online but Nintendo is bringing 11 games that didn't make it the Classic to Super Nintendo Online and I've broken up the twenty games below:

Games coming to Super Nintendo Online included in the SNES Classic: Super Mario Kart, Kirby’s Dream Course, Super Mario World, Super Mario World 2: Yoshi’s Island, F-Zero, The Legend of Zelda: A Link to the Past, Star Fox, Super Metroid & Super Ghouls ’n Ghosts.

Games coming to Super Nintendo Online NOT included in the SNES Classic: Stunt Race FX, Kirby’s Dream Land 3, Pilotwings, Super Soccer, Super Tennis, Brawl Brothers, Demon’s Crest, Joe & Mac 2: Lost in the Tropics, Super E.D.F. Earth Defense Force, Super Puyo Puyo 2 & Breath of Fire!

On top of the 20 games coming to Super Nintendo Online Nintendo is also selling a wireless Super Nintendo controller so you can play your games because... we all need a new $30 controller.

Some other big news drops is that Overwatch is coming to Switch on October 15th and the Xenoblade Chronicles: Definitive Edition is coming in 2020. Divinity: Original Sin 2: Definitive Edition is available on Switch today which gets save game cross play with Steam games making this really appealing to Divinity fans that want to play on the go. Bethesda is porting Doom 64 to the Switch on November 22 which might be one of the best ways to play this game as it's not the cheapest game to buy on the 64. Tetris 99 is getting a bunch of all new game modes and Nintendo showed quite a bit from an all new Animal Crossing game.

What was the best part of the Nintendo Direct for you?


There have been a lot of retro game re-releases in HD, 4K and some rebuilt from the ground up for modern systems like the new Link's Awakening Switch remake. 3D Realms has partnered up with Voidpoint to release a brand new game using a modern port of the Build Engine which was created in the 90's for games like Duke Nukem 3D and and Shadow Warrior. Ion Fury is a game very faithful to that 90's shooter vibe being that it's using that same tech ported to modern systems. It's a fun way to create something new with the old retro aesthetic and I hope more games like it are created.

LGR recently reviewed Ion Fury and he gave it a rave review!

"While Shelly “Bombshell” Harrison earned her codename defusing bombs for the Global Defense Force, when evil transhumanist mastermind Dr. Jadus Heskel unleashes the members of his cybernetic cult onto the streets of Neo DC, she knows it’s time to start causing explosions instead of preventing them.

Her quest to slay Heskel leaves a trail of carnage throughout huge, multi-path levels filled with gigantic explosions, more secret areas than we can count, and inhuman foes behind every corner. There’s no regenerating health here; stop taking cover and start running and gunning.
"


Everyone seems to think streaming your games online just like Netflix is just around the corner. With Google Stadia's launch being sometime in November that game streaming future is coming closer but as more details surface some people aren't so excited. It's no secret that Metal Jesus is a huge retro game collector that prefers owning physical copies of games. I'm not as hardcore a collector as Jesus, but my preference is to own a physical game but I do own quite a few games on Steam and other digital stores too. That said, Metal Jesus released a video recently where he talks about why he cancelled his Google Stadia pre-order. It seems his main reason is that the 4K bandwidth use would blow his data cap usage and cause him ISP overages. Frankly playing games all day in 4K streaming from Google Stadia could be a huge problem for people with data caps whereas 1080p compressed YouTube and Netflix isn't as it takes up way less bandwidth.

That said, I really do think the idea of playing your games anywhere regardless of hardware is an extremely compelling concept to people that want to play games and not worry about what they need to buy. Will Google Stadia be ready for everyone at launch? I don't think so but if it comes with a free game I might give it a shot. Frankly my biggest problem in gaming right now isn't that I don't have games to play in an accessible way, it's that I don't have the time to play them. But really, working on Tale of the White Wyvern is just as much fun to in the end, that's not a bad thing.


Nighthawk Interactive and Digital Eclipse are teaming up to re-release two of the most popular retro movies games ever, Aladdin and The Lion King. This release will be pretty special in that they will include quite a few of the various versions of both games. Aladdin will come with the Sega Genesis and Nintendo Game Boy versions and the Final Cut version. The Lion King will come with the Genesis, Nintendo SNES and Game Boy versions to round out this really incredible collection.

Nighthawk Interactive and Digital Eclipse also understand the market they are targeting as this collection will come out on Switch, PS4 and XBox One as physical versions for $30! If the ports are top notch I can't think of a better way to play these classics if you want to relive them in a new way. Oh and apparently they are being remade for full 1080p and it doesn't look like they are being stretched from 4x3!

This collection can't wait to be King and drops October 29th!


Have you wanted more adventure after Shovel Knight: Shovel of Hope, Plague of Shadows, Specter of Torment and the unreleased King of Cards campaign? If you did, you're in luck because an all new Shovel Knight game was recently teased called Shovel Knight Dig! It looks to blend some infinite dungeons rogue level mechanics with the first-rate platforming of Shovel Knight. Shovel Knight Dig is being developed by Nitrome with help by Yacht Club Games and Dig features a very familiar yet fresh new take on the Shovel Knight pixel art style.

No word on the launch date or platforms but 2020 seems likely but when I know more i'll drop the word here.

*An all-new presentation featuring a new Shovel Knight story! When Drill Knight and his dastardly digging crew blast apart Shovel Knight’s peaceful campsite and steal his loot, he grabs his trusty Shovel Blade and starts tunneling after them!
* The first Shovel Knight adventure in glorious high color pixel graphics and sound. Fluid animation, scaling, rotation, and parallax create the most convincing Shovel Knight world yet!
* Every adventure is different! Shovel Knight Dig levels have been meticulously crafted, then stitched together using proprietary generation techniques for infinite replayability.
* Jump, slash, and dig your way in an all-new direction – down! Rely on your trusty Shovel Drop, then dig through huge swaths of dirt with all-new Speed Shovel mechanics.
* Grow in power and wealth as you descend into the depths of the earth. Emerge with untold riches to outfit Shovel Knight further, unlocking permanent items and upgrades to your adventuring equipment.
* New Knights, new characters, and new enemies abound, but fear not! Shovel Knight Dig features Shovel Knight’s signature storytelling, humor, and maybe even some familiar faces..
* Another pulse-pounding soundtrack in a new style by astonishing virtuoso Jake Kaufman!
* The first collaboration between Yacht Club Games and Nitrome, pixel masters!


https://yachtclubgames.com/2019/08/shovel-knight-dig/


If you are a Destiny fan and have Destiny 2 on Battle.net you've most likely already linked your Battle.net and Steam account to transfer your game on October 1st. That said, if you picked up Destiny 2 for free on Battle.net you might not have transferred yet and you should because Destiny 2 on PC won't be available on Battle.net for the long haul. Bungie has parted ways with Activision and is now flying solo and migrating to Steam is part of the separation. At some point Destiny 2 is going entirely free to play but if you have any account data in Battle.net now is the time to move it over to Steam.

I moved things over and it wasn't too hard. Frankly having Destiny 2 on Steam is something i'd prefer over Battle.net anyway.

https://www.bungie.net/7/en/PCMove


Nintendo is launching Mario Kart tour on mobile September 25th and pre-order is available. Mario Kart Tour launches on iOS and Android and from some early impressions seems to be a fairly simple take on the Mario Kart formula. Not sure this will replace Mario Kart 8 Deluxe on the Switch but if it's fun, i'll play it. These Nintendo mobile free titles haven't been great but if you don't have a modern Nintendo system and don't mind simple fun, they aren't too bad.

https://mariokarttour.com/en-US


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