Joined 01/23/2012

I'm an Engineer and built the video game community Cheerful Ghost and text based mini-MMO Tale of the White Wyvern.

2486 Posts

Recently Travis and I worked on a large update for Tale of the White Wyvern to bring Paragon levels to the game and add more late game progression beyond the 5th Wyvern fight. We never thought people would be able to make it to the 5th Wyvern kill so quickly even after massively increasing the difficulty of that fight. Personally, I’m also impressed with how people play the game, finding strategies I never had in mind when I created it. Some of those are still in the game, and we’ve had to nerf some and buff some to make the game more fun. Tale of the White Wyvern is one of the best things I've ever worked on in my life and I want to thank everyone for playing it. It’s an incredible feeling to realize that people love something you made just as much as you do. Even though we have Paragon levels that can take you all the way to the 15th Wyvern fight we don’t consider this the end for Tale of the White Wyvern at all. In fact, we haven’t even added all the features to the game for our 1.0 launch yet! While we are not entirely sure when we will launch Wyvern 1.0, based on your feedback we are going to be doing something very soon that I think everyone is going to love.

Tale of the White Wyvern Season 1 starts January 1st

From the first lines of code I wrote for Tale of the White Wyvern, I built the tech to support multiple independent and separate Wyvern games. Currently our main game is the only one we have in operation as we felt it was important to keep everyone “in one house” while our player base grew and we marched closer to Wyvern 1.0. On January 1st we are creating our first Season Race game that is entirely separate from our main game that anyone can play! While normal games stick around, Season Races are temporary. When the game is over, we note the winners and then another Season Race game starts fresh afterward.

Each Season Race will have slightly different rules that govern how you will play it that makes each race unique. Our starting Season will feature differences from the main game but later Seasons will feature even bigger changes to keep things feeling fresh and new.

We’re going to talk even more about Season Races later on but we wanted to let everyone know to mark January 1st on your calendar to start the race fresh so you can be the winner of our FIRST EVER SEASON RACE!

New World Events Are Coming!

We’ve been working on two new seasonal world events that are coming to Tale of the White Wyvern soon. If you loved the Pumpkin Festival you will love our upcoming Winter event! Tales tell of a traveling Gnome Village and the Mythical Presents Elf that runs it. What treasure and magic lurks in the Gnome Village and how many laps will this strange creature make you sit on?

We Need Your Support

Travis and I put our time and efforts into making Tale of the White Wyvern the best text game we can. Cheerful Ghost is working in a very unique space creating text games you can play with friends that are entirely free to play without the pay to win bullshit. As such, we are entirely user supported and independent, and would love to stay that way as we make Wyvern even better and write code for our next text based game you can play with your friends.

I encourage you to join us as a Cheerful Ghost Member today! We have options on the table depending on what works best for you. You can subscribe to us on Patreon for a monthly donation, or buy a yearly Membership via Paypal.

You can find all the information about our membership options and benefits here: https://cheerfulghost.com/membership

You can also support us by checking out our Tale of the White Wyvern themed merch here: https://thewhitewyvern.com/merch

Doom is a legendary game series that started the shooter genre that continues quite strong into 2019. Doom 2 was the glorious follow up that added a bunch of new levels, the double barreled shotgun and a ton of other new features. Doom 2 became my go to shooter in the mid 90's and one I still come back to and play now. Doom 2 is still being ported to any system where it might sell and this year iD Software brought it to the Switch alongside Doom and Doom 3. LGR recently released a Doom 2 retrospective that's an incredible overview of the game as well as its importance in video game history. If you are looking to murder a few minutes with a nostalgia blast to the face this is well worth the time.

"Doom 2: Hell on Earth. Released by id Software and GT Interactive on October 10th, 1994! Looking back at the history of its release, its new monsters, and that fantastically super shotgun."

I've always wondered what would happen if I took a classic game I love and erased all my memory of it and played it fresh. Would I relive the love for the game all over again or would my older personality look at the game in an entirely different way? Recently I've subscribed to YouTuber Lady Pelvic and watched handful of her videos and wanted to share her review of The Secret of Mana. I appreciate her take quite a bit, even if I don't share it because she brings up great points on why The Secret of Mana might not be a very good game. She does find a few things to enjoy about Mana but ultimately doesn't think it's a good game and should stay back in the 90's. Again, i'm not sure I disagree with her, I just don't mind hanging out in the pixel fueled games of the 90's. In fact, I love Secret of Mana so much I bought the collection again on the Switch because, you know, why not?

At the end of the day some classic games might not hold up as much as we remember but that doesn't mean they are all bad or that we don't always need a new fresh take on them.

I never thought we'd get an Aladdin retro remake much less see it included with The Lion King in one premium package. Sega Genesis Aladdin is considered by many to be superior to the Super Nintendo game and was the only version included in this package. Frankly I don't find the exclusion of the Super Nintendo Game to be a non-starter as I have the game cart but some, including the linked review above by Cygnus Destroyer, are giving the collection negative reviews because it's not included. Media rights are a mess and some games are simply impossible to bring back and Super Nintendo Aladdin might be such a game.

Personally I've only played Super Nintendo Aladdin and haven't yet touched The Lion King so i'm excited to pick up this collection.

I've been following the news that The Witcher show is coming to Netflix and have seen some pictures of Henry Cavill as everyone's favorite white headed monster hunter but haven't thought much about it. Live action adaptations of video games don't always work out well and Henry's white hair didn't settle well with me. That said, after seeing the new trailer I'm excited for the show. It's no secret Netflix wants a fantasy show that can top the popularity of Game of Thrones and i'm glad they seem to have given The Witcher show the budget and time to make it look pretty darn good, or at least the trailer. The Witcher show drops on Netflix on December 20th giving us all a fun horror present to open around the holidays!

Wanted to wish everyone a very Happy Halloween as everyone eats way more candy than they should and hangs out at The Pumpkin Festival in Tale of the White Wyvern! As this spook season is upon us, i'm curious what everyone is playing and watching? I started a play through of Final Fantasy IV on Gameboy Advance which has been a fun way to replay this classic RPG. There are a lot of noticeable changes with the Super Nintendo version and so far, it's nothing too intense but I'm not sure I love all the translation changes they've made.


Hey everyone! This thread is for all the bug reports you have for Tale of the White Wyvern. As this thread gets longer we may make a new one but we will keep this one open as long as it's sustainable.

If you have a general question or support, please post over in the thread below:


If you comment on this post, you will automatically follow it and get notifications, so if you don't want those, you can de-select the star on this post, next to the "Comments" button. Similarly, if you want to opt into notifications, just make sure it's selected.

Thanks for playing, and we're looking forward to what you have to report!

Hey everyone! This thread is for all support and question you have for Tale of the White Wyvern. As this thread gets longer we may make a new one but we will keep this one open as long as it's sustainable.

Feel free to post any support topics such as game suggestions, questions about how the game works, or other types of feedback. This is also a space where you can find out why we made the game the way we did, as sometimes it's not obvious.

Before asking a question, please check the game Instructions first. Your question may already be answered there, as we update them regularly when new things are added, and when we run into things that are not obvious about how the game works. Many frequently asked questions are covered in the Instructions:


If you comment on this post, you will automatically follow it and get notifications, so if you don't want those, you can de-select the star on this post, next to the "Comments" button. Similarly, if you want to opt into notifications, just make sure it's selected.

Thanks for playing, and we're looking forward to what you have to say!

A few weeks ago The Oregon Trail Handheld was marked down to under $10 and I picked it up. If you don't remember, last year Target had the Oregon Trail handheld exclusively in stores alongside an Oregon Trail card game. I picked up the card game and wasn't impressed but when I recently got the handheld I took it to a beach trip with some friends and asked them if they wanted to play it. We had a very lucky run and made it all the way to Oregon only having one person in our party die on the rapids on the Willamette River. The Oregon Trail Handheld is a great port of the game that looks like it might not work with the odd controls on front but I was very surprised how seamless everything worked. The games screen is light enough to see quite well and the speaker is good enough to do the original bleeps and bloop effects justice.

At the end of the day these kinds of handhelds are a great way to come back and play a game you miss but if you didn't grow up in the glow of Oregon Trail on the Apple II this might not be interesting to you. The game itself is quite good and i'd my only critique is that some runs are so punishing as to be quite dark in tone. In one run everything might be going in your favor and the game seems easy and the next run you can have everyone in your party wiped out before you hit the halfway point.

As I said before I took this game to a beach house and played it with friends and if you are so included, I recommend playing it that way. Not that you must play this game from a beach house but playing this with friends feels like a shared experience game akin to Dungeons and Dragons. Basically you have one person take the roll of the Wagon Leader who controls the game and reads out what's happening on screen and everyone takes part in what choices you make to head west.

It seems that the incredibly cheap price I picked up the game for was a discount to clear out stock but if you can find it, i'd recommend getting it. As LGR says in his video above, this handheld will become collectable at some point and if it's well worth a couple bucks to play every so often to die of dysentery, a broken leg or actually make it to Oregon alive.

When it was announced The Witcher 3 was coming to the Switch many people were excited about being able to play it on the go but had doubts about how it would perform. The Witcher 3 finally launched on Switch and Digital Foundry reviewed the port and it looks to be a pretty good port of the game that is cut down visually to accommodate the hardware and fit on a 32G install. I haven't played Witcher 3 yet and this seems like a great way to check it out.

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