If you somehow missed playing Borderlands 2 or Borderlands The Pre-Sequel or simply don't own them on PC yet you are in luck as they are both free on the Epic Store.
Borderlands 2 is one of the best looter shooters and the Pre-Sequel is well worth checking out and now that they are free it's even better.
If you were looking for some new to you retro games to play Nintendo Online is getting 4 new ones on May 20th in Wild Guns, Panel de Pon and Operation Logic Bomb on Super Nintendo and Rygar on Nintendo.
Rygar is a classic Nintendo title I've yet to try and am interesting in giving it a go but Wild Guns has my attention. Apparently Wild Guns is a space western shooting gallery game that looks incredible. Plus if you've played for Nintendo Online free is a great price.
If you were looking for some new to you retro games to play Nintendo Online is getting 4 new ones on May 20th in Wild Guns, Panel de Pon and Operation Logic Bomb on Super Nintendo and Rygar on Nintendo.
Rygar is a classic Nintendo title I've yet to try and am interesting in giving it a go but Wild Guns has my attention. Apparently Wild Guns is a space western shooting gallery game that looks incredible. Plus if you've played for Nintendo Online free is a great price.
Recently I purchased a new Ultra Wide monitor as I am Software Engineer by trade and work from home. I've been doing that now for 8+ years and also provide myself all of my peripherals, monitor, desk, chair and office. About the same time ago I purchase a Dell Ultrasharp that has run like a champ from job to job and StarCraft II to Rage 2 over those 8 years. I recently started a new role at Salesforce and decided that after 8 years it was time for a new monitor. In the end I went with a fresh new Dell Ultrasharp Ultra Wide and it's a dream. It's not something i'd recommend for gaming but if you are looking for a new gaming display Digital Foundry has a great video... Read All
Recently I purchased a new Ultra Wide monitor as I am Software Engineer by trade and work from home. I've been doing that now for 8+ years and also provide myself all of my peripherals, monitor, desk, chair and office. About the same time ago I purchase a Dell Ultrasharp that has run like a champ from job to job and StarCraft II to Rage 2 over those 8 years. I recently started a new role at Salesforce and decided that after 8 years it was time for a new monitor. In the end I went with a fresh new Dell Ultrasharp Ultra Wide and it's a dream. It's not something i'd recommend for gaming but if you are looking for a new gaming display Digital Foundry has a great video guide you need to watch.
Digital Foundry makes a few recommendations starting at the best overall gaming 1080p monitor that has a great low price to some superb 4K displays. One thing I've noticed is that if you want to get a very high refresh rate at 140hz - 240hz it's easier to find 1080p displays. You can find a great refresh rate with higher resolution but your options begin to be more limited. That said, keeping the price of a great PC in mind and pushing as many frames as possible 1080p isn't a bad choice for an incredible display.
Let me know what kind of display you are using in the comments and any tech specs you can spare such as size, resolution and refresh rate/hz.
I'm not sure this is video game news in a general sense but I found this LGR video to be entertaining and awe inspiring. Awe inspiring because it's really incredible how powerful computers are now and I felt like it was worth talking about. Yeah, yeah, we have blazingly capable computing devices in our pocket, the Nintendo Switch and any smartphone being chief among them but it still feels special to me when we hit certain computing milestones and somehow when I watched this LGR video it felt like one.
What are the specs on his latest PC?
AMD Ryzen Threadripper 3970X Processor MSI Creator TRX40 Motherboard Corsair Vengeance LPX 128GB (4 x 32GB) DDR4-3600 RAM EVGA GeForce... Read All
I'm not sure this is video game news in a general sense but I found this LGR video to be entertaining and awe inspiring. Awe inspiring because it's really incredible how powerful computers are now and I felt like it was worth talking about. Yeah, yeah, we have blazingly capable computing devices in our pocket, the Nintendo Switch and any smartphone being chief among them but it still feels special to me when we hit certain computing milestones and somehow when I watched this LGR video it felt like one.
What are the specs on his latest PC?
AMD Ryzen Threadripper 3970X Processor MSI Creator TRX40 Motherboard Corsair Vengeance LPX 128GB (4 x 32GB) DDR4-3600 RAM EVGA GeForce RTX 2080 SUPER FTW3 2TB+1TB+1TB Samsung 970 EVO Plus NVMe M.2 4TB Samsung 860 QVO SSD Be Quiet! Dark Rock Pro TR4 CPU Cooler LG Blu-Ray Burner WH16NS40 Windows 10 Pro 64-bit EVGA SuperNOVA 1000W PSU Fractal Design Define XL R2 Case Asus ROG PG348Q 34" Monitor
I want to highlight the AMD Ryzen Threadripper 3970X that starts out at $1,800 bells and contains a whopping 32 CPU cores. I remember when dual core machines were hot on the market but extremely expensive. For a time quad core machines were the fastest tech and most expensive tech around but now quad core CPU's are quite common place. To me, 32 core CPU's seem like some kind of incredible leap and noteworthy. What's also noteworthy is that most gaming doesn't use much beyond a few cores if any and we are quite a ways from them taking advantage of 4 cores much less 32. Still, video editing and CAD pipelines can take advantage of that kind of CPU tech and it might not be too far away from games to be able to as well.
So if you had a bunch of cash burning a hole in your pocket and wanted to flex on some kind of crazy future proof Desktop PC, LGR's latest video editing machine may be something to consider. Or just click play on the video and dream of a 32 CPU core future.
Azurephile Super Member
wrote on 05/17/2020 at 11:51pm
It looks like the RTX 1080 Super is just under $100, depending on where you look, although it doesn't seem to be very available at the moment. This sounds like a very "wow" PC, I'll have to watch the video. 32G of RAM seems like a lot! That 4TB SSD looks great and expensive, too. I'm not too knowledgeable about AMD's CPUs (not like I used to be), but I remember the time, you mentioned when there were less than four cores and now there's 32. I believe I have seen, heard, or read that gaming really doesn't use that much, it's more of the GPU. Although, it can vary among different games, some are more CPU intensive than others. I'm a bit amazed at the CPU Cooler, expecting at least some sort of AIO, not air fans. I don't know how hot that CPU gets. This build looks like something to drool over.
jdodson Admin Post Author
wrote on 05/18/2020 at 02:31am
In any game the faster the CPU the better. With that you can only go so far with new CPU speeds so they are expanding out with more cores so the best performance improvements going forward will be with games that can take advantage of that. And better video cards. Always better video cards. š¤£š
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Blades released on iOS and Android in March of 2019 and was a pretty good Elder Scrolls game considering the free price. The game looks stunning on my iPhone XS Max and when Bethesda mentioned it would eventually come to consoles and PC I was excited. I played it starting at the beta and stopped a month or so after I started. Blades is a good phone RPG but it didn't have a lot to do and I felt the missions were all very similar.
Since I left Bethesda has been continuing work on Blades and recently they released it on the Nintendo Switch. Since Blades is an online game it seamlessly loads your account from the phone version to the Switch. Your progress, inventory and... Read All
Blades released on iOS and Android in March of 2019 and was a pretty good Elder Scrolls game considering the free price. The game looks stunning on my iPhone XS Max and when Bethesda mentioned it would eventually come to consoles and PC I was excited. I played it starting at the beta and stopped a month or so after I started. Blades is a good phone RPG but it didn't have a lot to do and I felt the missions were all very similar.
Since I left Bethesda has been continuing work on Blades and recently they released it on the Nintendo Switch. Since Blades is an online game it seamlessly loads your account from the phone version to the Switch. Your progress, inventory and anything you may have purchased is available to play on the Switch in handheld mode or docked to your TV. Blades was made for mobile but it feels like a great match on the Switch. Blades looks good on the Switch hardware in handheld mode and on the TV but it does feel a bit "last gen." It's a good balance between low download size and graphical fidelity and considering the Switch isn't as powerful as modern consoles or PC's it's fine.
The best part about Blades on Switch is the controls. The touch controls of Blades on mobile works well it's just not how I enjoy playing Elder Scrolls games. Now that the game is fully playable on the Switch joycons and Switch Pro controller Blades feels better. You still can only engage with one enemy at a time as with the mobile game but hitting buttons feels more at home with the other Scrolls games I've played.
Hopefully Blades comes to PS4, XBox One and PC because i'd love to see if Bethesda includes increased visuals to match. Even if it doesn't there is a lot of fun here to play even though Blades contains some annoying free to play trappings.
I just removed Blades from my phone yesterday. It has some decent playability, but at a certain point those free-to-play trappings become way too much. I got faaaaaairly far I think. I got pretty deep into the neverending dungeon mode. But eventually everything just became samey and I felt like progress halted. The game was designed around making you feel like you *almost* had what it takes to get to your next goal............... just 99 cents and you can get there.
jdodson Admin Post Author
wrote on 05/17/2020 at 10:19pm
You do need a fair amount of that for and endless phone RPG but like you say, you can see the seams too much. I thought Fallout Shelter did this better but you almost never needed lunchboxes and the ones you got normally were just fine.
jdodson Admin Post Author
wrote on 05/17/2020 at 10:20pm
I wonder if Elder Scrolls 6 will take a nod from Blades or be more of a directed story line? I hope for the latter.
ChippyGaming has a fun new Terraria 1.4 gameplay video out showing some of the new game features and they look superb. The biggest standout are the updated graphics and polished UI improvements.
Dare I say this looks to be the biggest Terraria update yet? Glad this game made a zillion bucks so they can give it this final send off.
This has been shared in some comment threads but wanted to give it more visibility.
ChippyGaming has a fun new Terraria 1.4 gameplay video out showing some of the new game features and they look superb. The biggest standout are the updated graphics and polished UI improvements.
Dare I say this looks to be the biggest Terraria update yet? Glad this game made a zillion bucks so they can give it this final send off.
This has been shared in some comment threads but wanted to give it more visibility.
Azurephile Super Member
wrote on 05/11/2020 at 03:09am
That makes me want to play, particularly so I can more easily notice the difference.
As Thanos said, this does bring a smile to my face.
This is easily the biggest update. Before this, the core game was still the same, but this changes things in such fundamental ways that it feels almost like a sequel.
Like just the NPC hotels we always made... those are now a very bad idea. But the pylons let us visit them wherever they are, and it makes sense to put them where they want to be. And that changes the game in enormous ways on its own.
Azurephile Super Member
wrote on 05/17/2020 at 09:56pm
Try using the seed 05162020 and go find the Moon Lord's legs. This is a mysterious seed and is the date of the update's release. Check it out and watch Chippy's video: https://youtu.be/6pltnm1Ax7o
jdodson Admin Post Author
wrote on 05/18/2020 at 02:44am
Moon Lord's legs are great. Seems like they aren't too hard to find either.
Wonder what else is hidden in that map and if there are any other maps like that?
Azurephile Super Member
wrote on 05/19/2020 at 08:25pm
I started to wonder something and only did a little "Googling," but I'm not entirely sure I have my answer. What has my curiosity is why Re-Logic (and other devs) have (or continue to do) given us free content expansions/DLC. I read it could be kind of service to the community or fans. I think maybe new content would help increase sales, though I'm not sure by how much or for how long. I'm just not sure that it makes complete sense to me though. I'm certainly not complaining, but I'm sure devs want paid. Maybe they've made enough from sales to keep working on it. Perhaps each company (devs) has their own reason for this. What do you think? Again, I do think it's really nice and even great that devs continue to work on a game even after it's released and with such content. It certainly makes a game more playable (assuming the content is good).
They reached their highest concurrent player count on the release day of 1.4, so yeah I think the updates throughout the years have definitely helped their sales. I'm sure they would have made a fraction of their millions without the updates.
jdodson Admin Post Author
wrote on 05/25/2020 at 07:07pm
Hahahaha ā¤ļø
Azurephile Super Member
wrote on 05/25/2020 at 08:37pm
I like games w/ seeds, especially if I can find really good seeds. I haven't searched for one for Terraria, but I could describe what I want, but it might be difficult to get. Also, wow it's almost hard to fathom why people would want this game to be even harder.
jdodson Admin Post Author
wrote on 05/27/2020 at 03:22am
> Also, wow it's almost hard to fathom why people would want this game to be even harder.
Yeah. I don't get why furries but they are here and that's ok.
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Azurephile gives this a solid "Rad" on the Ghost Scale
This is fun, with very few issues, and is well worth your time.
Azurephile gives this a "Rad" on the Ghost Scale
This is fun, with very few issues, and is well worth your time.
After playing Doom 64 recently, I got Doom 3 BFG Edition on Steam. It was certainly different. The best description Iāve found is put simply in the embedded video as the original Doom games were action games, while Doom 3 is a "realistic" horror game. This made the game unappealing to me at first and is a bit still, but I see other parts of the game that make me think itās not bad. Iām not a fan of horror games, but Iāve played a few Resident Evil games. Itās just not the kind of game Iām into.
Instead of running around killing already spawned in demons in a mostly open area like the original, Doom 3 leads you through a mostly linear path down corridors. Although all... Read All
After playing Doom 64 recently, I got Doom 3 BFG Edition on Steam. It was certainly different. The best description Iāve found is put simply in the embedded video as the original Doom games were action games, while Doom 3 is a "realistic" horror game. This made the game unappealing to me at first and is a bit still, but I see other parts of the game that make me think itās not bad. Iām not a fan of horror games, but Iāve played a few Resident Evil games. Itās just not the kind of game Iām into.
Instead of running around killing already spawned in demons in a mostly open area like the original, Doom 3 leads you through a mostly linear path down corridors. Although all Doom games can have you running in circles, confused about what youāve missed, where youāre supposed to go, but thereās plenty of info on the web to help you find your way around when you get stuck. Youāll need to find PDAs to get security clearance to access some places. They may also contain some of the gameās lore, but not forcing you to listen to recorded audio. Youāll also collect some inventory items along the way, which are important for the task at hand. For instance, sometimes youāll have to remove a power cell from one generator and place it in another.
There are some scary lighting effects going on, there is a lot of darkness, flashing lights, and you canāt always walk with your flashlight on, sometimes it has to charge. It can be hard to see enemies at times, but itās best to look all around as much as possible. Usually monsters will spawn in with a noticeable sound and flash in an area. There are also plenty of ājump scaresā and pieces of the environment falling out of place at times to scar you, too. It is a bit of a thrilling experience.
The demons all look different than weāre used to seeing them in the Doom series, you should take a look at them, if youāre a fan. Their design is definitely close to ārealisticā horror. Some are difficult to recognize, while others are easily recognizable. Perhaps the scariest of them are the bosses, which can be ābullet sponges.ā Some take strategy to defeat, while some just take enough fire power.
Console issue: I like cheating in these kinds of games (Doom in particular), it makes it more fun for me. I thought that I might turn on cheats eventually, but that moment never came. As soon as I started a new game, the game told me achievements were disabled because the console was being used. After some troubleshooting this seems to be an issue in the game and thereās a simple remedy for it. You just need to add āseta com_allowconsole 0ā (without quotes) to the ādefault.cfgā file thatās in the folder at āC:\Program Files (x86)\Steam\steamapps\common\DOOM 3 BFG Edition\base\ā as noted by āIcyDeadPeopleā here: https://steamcommunity.com/app/208200/discussions/0/828925849197513340. This resolved the issue for me, although it may have allowed me to get achievements even if I used console commands, but I never reached the point of deciding to cheat, so I never looked into those commands.
Technically, the game runs extremely well. Granted this could be expected with modern hardware and the gameās age, but I still canāt help but be impressed just how little time it takes to load. This version of the game also comes with the original Doom and Doom 2, however theyāre a bit functionally different than the recent Doom Classic Complete Collection I recently wrote about here: https://cheerfulghost.com/GregoPeck/posts/4401/getting-the-doom-complete-collection-to-run-on-windows-10 That is because that version wouldnāt run on itās own. Instead, I had to copy the .WAD files to a source port and play it that way, however thatās not necessary with the versions in this edition. These work well with no extra configuration needed. I find this impressive, but also confusing as to why the two versions donāt just simply work in the same way. Since this version of those games lets them run just fine, you can work on getting their achievements, too.
I should also note there is a source port for this, which seems to work more for Doom and Doom 2, although it does come with some extra features for Doom 3. It's called Doom 3: BFA Edition. I started out with this version, but it didn't really connect to Steam and I didn't find it necessary. In fact, I enjoyed the game(s) just fine without it.
Itās kind of hard to say whether I recommend this or not. If youāre into horror games and Doom, then youāll probably be into this. It does have a āvery positiveā score on Steam. Personally, I think I like the action kind of Doom game better, like Doom (2016). If youāre a Doom fan, you should at least take a look at some video of it. Iāve embedded a video that talks about why it is a good game.
Doom 3 BFG Edition is an interesting port. I'd say in some ways it goes back on the original horror design that made the original so special creating a somewhat confused game, sort of.
For instance, in the original game you had to pick whether you had a flashlight in your hand to see in very dark areas or a gun. That made the horror hype WAY more felt and real. I remember playing this game with the lights off and it was, and is a great experience. Doom 3 BFG Edition allows you do tape a light on your gun and also makes the game WAY less dark which kind of makes it ... i'd say a confused sort of game. It's sort of horror, but not really and it takes away some of the choice elements that made the first edition special.
Azurephile Super Member Post Author
wrote on 05/02/2020 at 09:53pm
Yeah, I read about that. I think I like that the flashlight can work with weapons in BFG Edition. I'm not sure if I'd like it in the original, though it would have made the game a bit more scary, sure. What's sad is that now that I've played it, I'm going back to playing Doom (2016) and wishing I had that flashlight. Even replaying original Doom and Doom 2 I would sometimes hit "F" to turn on my flashlight, although I didn't have one of course.
I think that Doom 3 did a lot right and also went for something unique. The series in in different territory now and most people seem to like that a lot, which I appreciate, but I really enjoy Doom 3 even though you can't right click to aim (prob my biggest issue with it if I have one).
Azurephile Super Member Post Author
wrote on 05/05/2020 at 04:20am
That's a surprise. I feel a bit neutral about it. At first it was mostly negative and I wasn't even sure that I really wanted to complete it, but I did and it's not a horrible game, but it's not a favorite. Doom 64 impressed me much more, actually. Those were the only two Doom games I've never played that I played recently. Seeing that we seem to lack a review for DOOM (2016), I might write one up as I finished completing it only for the second time, though I loved it.
At the time Doom 3 was an incredible visual feat that stood out in a very sparse PC game landscape. Not like now where it's a VERY crowded shooter market and Doom 2016 hit and makes it look somewhat pale in comparison.
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Azurephile gives this an astounding "Must Play" on the Ghost Scale
This achieves something special, and it would be a shame to miss it.
Azurephile gives this a "Must Play" on the Ghost Scale
This achieves something special, and it would be a shame to miss it.
Iāve recently taken a trip back into the 90ās by getting some gaming nostalgia. Recently, I got the Doom Classic Complete collection, which contains Doom, Final Doom, Ultimate Doom, Doom II, and the Master Levels for Doom II. I write a post about getting it to run as it was actually a bit difficult to play right away and without a source port. Having copies of the games on Steam is quite helpful, because it gives you the .WAD files youāll need to use with a source port. If youād like, you can check out my post about that here: https://cheerfulghost.com/GregoPeck/posts/4401/getting-the-doom-complete-collection-to-run-on-windows-10
As for Doom 64, I never played this... Read All
Iāve recently taken a trip back into the 90ās by getting some gaming nostalgia. Recently, I got the Doom Classic Complete collection, which contains Doom, Final Doom, Ultimate Doom, Doom II, and the Master Levels for Doom II. I write a post about getting it to run as it was actually a bit difficult to play right away and without a source port. Having copies of the games on Steam is quite helpful, because it gives you the .WAD files youāll need to use with a source port. If youād like, you can check out my post about that here: https://cheerfulghost.com/GregoPeck/posts/4401/getting-the-doom-complete-collection-to-run-on-windows-10
As for Doom 64, I never played this when it originally came out, even though I still have my N64. I wish I had gotten this game back then. I don't know why or how I ignored it, after all I played the Doom and Quake games during high school. This looks and feels much like the Doom and Quake games, although itās unique and possibly not what youād expect for a N64 game. Granted, everything in the game looks different from the original, itās still wonderful. The game controls beautifully with a mouse and keyboard with no need to use a source port. Although, you can check out Doom 64 EX, if youāre interested. The embedded video goes into some detail about porting EX and making it as close to the original game as possible. For just $5 on Steam, this is a must own if youāre a fan of the series!
There are ways in which this iteration of Doom surpasses the original, especially when it comes to keyboard and mouse controls. I also really appreciate the excellent distinction between yellow and red keys, in the original games these colors looked way too similar, yellow looked more orange. Perhaps the one thing that this game does not match the original is when it comes to music. This game doesnāt exactly have music as the original did, instead itās more of a scary ambiance, which is still nice, but itās not the awesome rock riffs weāre used to.
One thing Iāve always loved about these games was being able to cheat. Gaming can be fun and challenging, separately or in balance, but for me I have more fun when Iām able to ease and relax without much of a challenge. I did try the game out without cheats, but I knew Iād reach a point where Iād enable them. The only downside is that this disables your ability to get achievements on that save file, but Iām ok with that, there seems to only be 10 of them anyway and I already got one. Doom 64 has the ability to save and load games, but it also uses a password system. You can look online for passwords to input into the game. One of them will open a āfeaturesā option on the main menu and you can select the cheats you want to use or you can press ` to access the debug screen and type them in such as ānoclipā (without quotes). I believe I read that you have to get all three keys in level 32 without cheating to unlock āfeatureā in the main menu without having to input a password, but it really looks tough to do. There are also other passwords that will bring you to different levels or just do different things. You can check the guides section on Steam or you can also refer to IGNās N64 cheat guide here: https://www.ign.com/wikis/n64-cheats/Doom_64_Cheats
I really do give this a strong recommendation. I canāt stress enough how even a base price of $5 for this game is extremely and surprisingly low. I think itās worth a bit more at least, but this just adds it to the list of great games that are at or under $5. Do yourself a favor, if you like the Doom and Quake games and havenāt checked this out, do so, I donāt think youād regret it.
The Evercade is an upcoming retro handheld that improves on the sea of off brand handhelds in that it supports officially licensed retro collections you can purchase on collectable game carts. Evercade also worked with many prominent emulation developers to bring an extremely similar experience to the original hardware. DF Retro examines the system and gives it a solid review score comparing it to original and best of breed recreation hardware.
The Evercade price point seems solid at $80 for the main unit or $100 for the base unit and three pack in game collections and $20 for each game collection. For quite some time I've hoped we'd get a brand new retro system that... Read All
The Evercade is an upcoming retro handheld that improves on the sea of off brand handhelds in that it supports officially licensed retro collections you can purchase on collectable game carts. Evercade also worked with many prominent emulation developers to bring an extremely similar experience to the original hardware. DF Retro examines the system and gives it a solid review score comparing it to original and best of breed recreation hardware.
The Evercade price point seems solid at $80 for the main unit or $100 for the base unit and three pack in game collections and $20 for each game collection. For quite some time I've hoped we'd get a brand new retro system that you could make physical games for and this seems to be the answer. It makes sense that this would start out as a handheld and I appreciate it has an HDMI out to play on the television.
Looks like Super Mario Maker 2 is getting its last big free update and itās incredible. Folks thought weād get a new Super Mario 2 theme and they didnāt quite add that but we did get a SMB2 mushroom which looks to add those mechanics to the game.
ā A free update to Super Mario Maker 2 for the Nintendo Switch system adds a new World Maker mode, as well as a host of new content and features on April 22.
In World Maker mode, multiple courses created by a user can be tied together on a path from the starting point on a world map to the end castle. The look of the world map can also be customized. Up to eight worlds containing a total of up to 40 courses can be combined,... Read All
Looks like Super Mario Maker 2 is getting its last big free update and itās incredible. Folks thought weād get a new Super Mario 2 theme and they didnāt quite add that but we did get a SMB2 mushroom which looks to add those mechanics to the game.
ā A free update to Super Mario Maker 2 for the Nintendo Switch system adds a new World Maker mode, as well as a host of new content and features on April 22.
In World Maker mode, multiple courses created by a user can be tied together on a path from the starting point on a world map to the end castle. The look of the world map can also be customized. Up to eight worlds containing a total of up to 40 courses can be combined, creating a mini Super Mario game that can be shared* with others.
In addition to World Maker, guess who else is making an appearance in Super Mario Maker 2? The Koopalings! All seven of these troublemakers, each with his or her own movement pattern, can be added to user-created courses. Other enemies added to the game include the key-chasing Phanto and the wind-up Mechakoopas.
Additional power-ups and course parts are also coming to Super Mario Maker 2 as part of the free update. This includes the SMB2 Mushroom, which transforms Mario and friends into their look from the Super Mario Bros. 2 game and allows them to pick up and throw items and enemies ā just like in that classic game! With the Frog Suit from the Super Mario Bros. 3 game, Mario can swim through water with ease, and even run across its surface! Other power-ups added to the game are the Power Balloon first introduced in the Super Mario World game, the Super Acorn from the New Super Mario Bros. U game and the Boomerang Flower from Super Mario 3D World. There are also five variations for wearables like the Cannon Box and Propeller Box from the Super Mario 3D World game.ā