I just recently picked up the āDoom Classic Completeā collection for less than $5 and I came across something I thought Iād share. First of all, this collection contains Ultimate and Final Doom, Doom II, and the Master Levels for Doom II. I recently re-discovered a CD I have for Ultimate Doom, but the game wouldnāt run the way I wanted it to. However, I made a discovery then and ran into the issue again with my recent purchase of this collection, so I thought Iād share my tip.
As a PC gamer, Iāve gotten used to playing games with a keyboard and a mouse. WASD keys move forward, left, back, and right. The mouse looks up, down, left, and right. I canāt recall how I played... Read All
I just recently picked up the āDoom Classic Completeā collection for less than $5 and I came across something I thought Iād share. First of all, this collection contains Ultimate and Final Doom, Doom II, and the Master Levels for Doom II. I recently re-discovered a CD I have for Ultimate Doom, but the game wouldnāt run the way I wanted it to. However, I made a discovery then and ran into the issue again with my recent purchase of this collection, so I thought Iād share my tip.
As a PC gamer, Iāve gotten used to playing games with a keyboard and a mouse. WASD keys move forward, left, back, and right. The mouse looks up, down, left, and right. I canāt recall how I played the Doom games back in the 90ās, but it certainly feels odd now. This is because moving the mouse forward or backward will move your character in that direction. I found this to be quite odd and annoying. I did some digging online and I found a few different solutions. Some werenāt helping, the game would still lock up and such, but I found another, perhaps easier, solution.
This Steam version of the collection uses DOSBox and I have played around with it a bit starting a few weeks ago. Sure, if you load a separate instance of DOSBox, mount your Doom directory and run ānovert.comā (a file you can download for free on the Internet) before ādoom.exeā it might work properly, but itās a bit of a hassle to have to go through that every time.
The simplest solution I found is to use a free āsource portā and the one I have the most experience with is Chocolate Doom, which was incredibly easy to set up. After downloading and extracting the program, run the included setup file and under the āmouse configurationā make sure āallow vertical mouse movementā is unchecked. Then copy the .WAD file from wherever you have it stored and drop it into your Chocolate Doom directory. Then all you have to do is run Chocolate Doom. This works for all the .WAD files included in this collection. Without a .WAD file, the game will run the shareware version of Doom II. There are other source ports out there with different features. Iāve barely played with some others as I decided I wanted to stick with the most authentic experience and Chocolate Doom gives me exactly what I want.
As for getting each of the .WADs in the Master Levels for Doom II to work, you may need to use some command lines or another source port, like ZDoom. In Chocolate Doom, you can open the setup file, hit F2 for warp and W to add a .WAD. Put the .WAD file in the same directory and just type in the name of the .WAD file (including the file extension). You may need to read the .TXT file that comes with the .WAD to make sure you're on the right level. ATTACK.WAD was easy to get going, but BLACKTWR.WAD was more difficult, until I read that it's on level 25 and I had to warp to it, which I did the Chocolate Doom setup file.
I did check out GLDoom and GZDoom (or ZDoom). GLDoom didn't have an obvious way of disabling vertical mouse movement, like Chocolate Doom does, but you can turn the vertical sensitivity down to zero. GZDoom (or Zdoom) is like GLDoom in that it runs on OpenGL, but as far as I can tell it does a whole lot more than any of the other source ports I've tried. It has tons of features and even allows you to look around and jump.
I havenāt tried Doom 64 yet, in fact Iāve never played it. However, I did learn in recent weeks about Doom 64 EX. I think you donāt have to worry about this, because, I believe the Steam version was a port. Jon made a post about it, so I recommend checking that out as the included video is pretty informative. You need the .WAD file to run Doom 64 EX, which does not come with the software, but if you purchased the game via Steam and installed it, then Iām sure itās just a matter of copying a file over into a single directory as described above for the other classics.
I hope this helps. If you need help, feel free to ask, I can try to help you out as best as I can. Have you played these games recently? Have you run into similar issues? If so, how did you get them to work?
I think i'd recommend Crispy Doom over Chocolate Doom but it requires a bit of tweaking to get it just so to map WASD and get the mouse aim right. That said, it's good iD Software updated The Ultimate Doom & Doom II to the modern Unity Ports as those DOSBox versions are really rough on modern systems (as you note).
It's also fun to see how far things have come since April. Since then we got the Unity ports on Steam and Doom 64 remaster released!
Now that I've completed the original 3 1993 Doom campaigns I'm thinking of trying Sigil or Doom II but I'm not sure which one. Never fully completed Doom II so I think I might play that next.
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I used to play a lot of fantasy sports. You'd generally pick a team of players (football, basketball, baseball, etc) from all the guys playing that day, and then as they compile stats (points/rebounds/steals/etc in basketball, passing yards/catches/touchdowns in football, just to name a few), you get a cumulative point total for your team.
But now there aren't any sports being played... at least no sports being played by humans.
In the video above you'll see 2 virtual NBA games being simulated by a Playstation. No one is playing the characters, it's just a simulation. (My wife thinks this is the dumbest thing ever lol) On the various fantasy sports apps, before the... Read All
I used to play a lot of fantasy sports. You'd generally pick a team of players (football, basketball, baseball, etc) from all the guys playing that day, and then as they compile stats (points/rebounds/steals/etc in basketball, passing yards/catches/touchdowns in football, just to name a few), you get a cumulative point total for your team.
But now there aren't any sports being played... at least no sports being played by humans.
In the video above you'll see 2 virtual NBA games being simulated by a Playstation. No one is playing the characters, it's just a simulation. (My wife thinks this is the dumbest thing ever lol) On the various fantasy sports apps, before the games, you can choose lineups, just as if they were real games, and then watch along and root for "your" players. The website https://www.awesemo.com/ has been running both NBA and NFL simulations, and I've found it really fun to watch along with. And really, I don't see much of a difference in passively watching real players play games, or simulated players play games (my wife strongly disagrees and thinks this is the dumbest thing ever lol)
I'm not really into NASCAR, but today I stumbled upon eNASCAR/iRacing, and I might become a full-time fan. Actual NASCAR drivers race virtually against each other, using realistic multi-monitor simulators on their computers. The graphics of the simulation look really, really good. Here's an example of what a race looks like (this was on FOX, and had real racing commentators) https://youtu.be/g75HghckIyY?t=474 And here's an example of what their racing setups look like: https://youtu.be/nHDH0pL_qBM
There are a ton more Esports/Virtual Sports out there. I've seen Virtual Golf (sometimes there are simulated players like Happy Gilmore and Shooter McGavin lol), Virtual Baseball in addition to various Virtual basketball and football simulations. And fantasy apps are venturing into Reality TV as well. You can create a "team" of players for the show Survivor, and you get points for things like Wins Immunity/Cries on camera/Catches Seafood.
Almost all the Virtual/ESports contests are free to enter, and many allow multiple entries, so you can try different lineups and see how they score. It's a fun thing to fill the time with, and occasionally you can win 5-10 cents lol. My favorite app is FanDuel, which you can download from any app store, or go to this website https://www.fanduel.com/
We have been wanting to change the fight run mechanics for quite some time, and recently had time to simplify how it works. Before these changes, the fight run mechanic was needlessly complicated and allowed you to run away essentially every time. Iif the run attempt was unsuccessful, you could just try again without consequence, so with enough patience in spamming run, at some point you'd run away and suffer no ill consequence of hitting it a bunch of times.
We just pushed up a change to the fight run mechanic in that you have a random 1 in 4 chance to successfully run. If your run attempt fails, you take half the incoming damage or at least one damage from the enemy.... Read All
We have been wanting to change the fight run mechanics for quite some time, and recently had time to simplify how it works. Before these changes, the fight run mechanic was needlessly complicated and allowed you to run away essentially every time. Iif the run attempt was unsuccessful, you could just try again without consequence, so with enough patience in spamming run, at some point you'd run away and suffer no ill consequence of hitting it a bunch of times.
We just pushed up a change to the fight run mechanic in that you have a random 1 in 4 chance to successfully run. If your run attempt fails, you take half the incoming damage or at least one damage from the enemy. This means that you can take damage from running away and could possibly die.
Before this change, the Mage Teleport spell was a spell few used; it would always take you out of battle, but running was free, would accomplish the same thing. We believe the update to run will give players more reason to choose Mage, and to buff Mage a bit further, Teleport now costs 3 MP (down from 4) and Healing now costs 7 MP (down from 8).
As always we look forward to your input and would love to hear what you think in the comments.
Azurephile Super Member
wrote on 04/19/2020 at 07:45pm
I think this is a great mechanic! I've recently been playing FF3, and I love the run away animation. That's how I'm going to imagine running away in Wyvern now!
Azurephile Super Member
wrote on 04/20/2020 at 05:54am
Wow! I just realized you attached this video!
Also at you guys looking like gang members with your faces covered.
Looks like Run had been working more-or-less how I thought it did *and* what I encountered was not a bug, but a change. Thanks for pointing me to this! Also, folks weren't playing Mage? It's always felt like the strongest to me due the sheer number of battles I win due to being able to use a single Magic Missile. I almost always start Mage and switch to Rogue late so I can blast the Wyvern from the shadows. I never use Teleport or Healing, though, so it's nice that those may get to be decent options now.
Azurephile Super Member
wrote on 04/21/2020 at 06:56am
Yeah, sorry we kind of buried this update. Maybe it would help if we had something in the news section to let us know of changes like this.
Wow people play as a Mage? I always felt like the Rogue was the best, because a wyvern can't hit what it cannot see. As soon as I learned about Invisibility, I never went back to another class.
I like the Disappear ability specifically for Wyvern and now Fish fights, but I died so... many... times in the forest as a Rogue and that was when running away was essentially free. There aren't nearly enough uses of Disappear to use for every Angry Rich Boss or Xenomorph in a given day.
Azurephile Super Member
wrote on 04/21/2020 at 10:14pm
jdodson Admin Post Author
wrote on 04/22/2020 at 03:20am
One feature Travis and I are working on now is how to let people know in Wyvern about updates and changes to the game... in the game. Folks don't read Cheerful Ghost daily, but for folks that do play the game daily why not just alert you in game? So yeah, we're sorting that out now as something we'd like before we release 1.0 among a few other things.
Azurephile Super Member
wrote on 04/22/2020 at 04:29am
Yeah, I thought about that most recently. Perhaps if we had a town crier or some way a CG post about the game could find it's way into the daily news of the game. Perhaps it could stay there for a period of time to give players enough time to be aware of it.
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On the YouTube channel, Today I Found Out, Simon Whistler answers the question of why Nintendo products are more durable than their competitors. For some more information about Nintendo including how they got started, stick around for the bonus facts about half way into the video.
Yeah, Nintendo products are pretty durable, although I broke my first Game Boy and my son accidentally dropped his first 3DS in water. Neither system recovered, but we still have so many other Nintendo products around that still work just fine.
What about you? Do you have a Nintendo durability story to share?
On the YouTube channel, Today I Found Out, Simon Whistler answers the question of why Nintendo products are more durable than their competitors. For some more information about Nintendo including how they got started, stick around for the bonus facts about half way into the video.
Yeah, Nintendo products are pretty durable, although I broke my first Game Boy and my son accidentally dropped his first 3DS in water. Neither system recovered, but we still have so many other Nintendo products around that still work just fine.
What about you? Do you have a Nintendo durability story to share?
All of mine still work. I have one Gameboy with a dead line of pixels and my N64 is a little wonky, if there are any vibrations itāll lock up. Those are both old ass systems though. However I think the build quality has gone down. One of my Switch joycons stopped working after a week and Iāve read a lot of similar stories. I was able to exchange it with no problem. Also, the joysticks on the joycons are notorious for drifting over time but the DIY fix is pretty simple.
That said, Iāve had good luck across the board. My PS3 finally got the yellow light of death but I used that thing so extensively, I canāt really complain about quality there. Otherwise Iāve never had console problems at all than the ones listed.
Azurephile Super Member Post Author
wrote on 04/18/2020 at 11:44pm
Cool. That sucks about the drift, I hate that problem. My PS3 is still working, though it still shuts off sometimes. My TV is showing it's age as well.
My NES and SNES are dead but they were under some intense wear while a family member had them and I question how well they were tended to.
That said, Nintendo stuff, I've found, is pretty hearty which is great considering it's the most popular retro game gear around. The Gameboy is legendary for it's durability.
My PS3 and everyone elses I knew that had one. Sadly Sony didn't seem to build a hearty console there but it could have just been everyone I knew that got unlucky.
There's also the Xbox 360 red ring of death we should mention here, even though I got mine later in the cycle once they'd mostly fixed it, every single launch 360 will eventually get the red ring of death, or already has. But that said the 360 I have is probably in that same camp, just on a longer time scale than the launch 360s.
Actually I have three Xbox 360s, the one I bought in the first hardware reiteration, the one that looks like launch but they mostly fixed the thermal problems, and two launch 360s-- both of which came from a friend of mine, both had the RROD, both just for parts. I've tried various fixes I've found online to kinda piece together fixes, but came out with nothing. Microsoft really hosed the launch last gen. Thankfully it seems like they all seem to be better this gen, with the exception of the Nintendo joycon drift.
Two things occurred to me, I've been thinking about this topic a lot.
First, my original NES needed a new connector eventually because it was basically impossible to play any games. That's a design flaw of the NES that they fixed with the top-loader model. It definitely got a few years under its belt before that happened, but it's still a thing. It was probably only a year or two longer than my PS3 lasted, which is a very odd thought. Each year goes by so much faster than the ones before. Measuring my life in when I got consoles makes that feel even faster.
Also, I forgot that I had a Wii go out on me randomly. It cut out on me mid-game and that was that. It just wouldn't power on anymore.
So I guess when you consider percentage of consoles that developed problems, Nintendo has a worse track record than the others for me anyway. 5/9 of my Nintendo consoles/handhelds have developed some kind of problem, 1/5 of my Sony consoles/handhelds, and neither of the two MS consoles I purchased (aside from the two I got from a friend that were DOA to me).
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How better to spend your time in quarantine than listening to us talk about the next generation of consoles? We dive into the next generation and talk about what Microsoft and Sony might bring to the table. But first, we update you all on how we've been coping with the pandemic and all the stuff we've been playing and watching.
How better to spend your time in quarantine than listening to us talk about the next generation of consoles? We dive into the next generation and talk about what Microsoft and Sony might bring to the table. But first, we update you all on how we've been coping with the pandemic and all the stuff we've been playing and watching.
Azurephile Super Member
wrote on 04/17/2020 at 03:52am
I heard the new consoles will feature ray tracing. I also saw something about the PS5 will probably have limited stock during it's first year.
Travis Admin Post Author
wrote on 04/19/2020 at 03:50am
I had a feeling I knew what that youtube link was going to be before I clicked it.
Glad to know I was right! :D
Azurephile Super Member
wrote on 04/19/2020 at 03:58am
Azurephile Super Member
wrote on 04/19/2020 at 07:27pm
Actually, I meant teraflops as you can see here: https://www.polygon.com/2020/3/31/21187430/ps5-xbox-series-x-specs-comparison-next-gen Here's a brief article with an included video about what's a teraflop: https://www.polygon.com/2016/6/14/11932910/what-is-a-teraflop-explainer I think it's a different calculation than what I'm used to seeing regarding GPUs and CPUs where they're measured in megahertz or gigahertz. In a way, I kind of feel like "teraflops" is a bit of a "buzz word" to make the new consoles sound super amazing (and they may very well be). I haven't dived into their details as my interest in them isn't great, but I'm glad they're finally getting SSDs, Since I got one last summer, I realized just how awesome they are, if for nothing else other than greatly speeding up the load time from power off to desktop (at least in my Windows 10 experience). So, at least just being where the OS resides, it can give a dramatic performance increase. I think this is perhaps the single most important hardware upgrade someone could make to make their PC feel faster or notably improved
LOL! Yeah, I think we all knew what that YouTube link was going to be ;) I've listened to about half the podcast, and I'm glad that it sounds like everyone's doing as well as can be expected!
Also, as far as what I'm watching, some good trash on Netflix is The Circle (so far I've watched the original and Brazil, and now I'm watching France).
It's the perfect show right now, as we really are living in The Circle.
The killer feature im hoping will go well is streaming. My company (engineering/architectural) has moved to 90% virtual machines using Workspots (Microsoft Azure). I am drawing complex 3D models, and aside from a few hiccups when rolling out the new computers, my virtual experience is better than when I worked on my local computer in my office. I hope Microsoft is able to utilize what they've learned in Workspot, and really nail the streaming environment. I've not bought a system since the Wii U, but if I could get a high-powered game streaming service, I might look at getting back into hard-core gaming.
Will_Ball Game Mod Super Member
wrote on 04/22/2020 at 08:38pm
I will probably get the Xbox Series X first. I have the OG Xbox One and it is a little sluggish playing Fallen Order. I want to upgrade to a One X, but I figure it is best to wait for the Series X.
Digital Foundry has another incredible review of Doom 64 up on YouTube and as with most of their coverage, you need to watch it. As the interview unfolds they bring in some really fun perspectives of the Nightdive developers working on this port. Nightdive studios doesn't just emulate these old games but ports them brining new features and enhancements to old games giving them a level of love and polish games like Doom 64 deserves.
"In a DF Retro exclusive, John Linneman talks with Nightdive Studios about the process of bringing the classic, totally original Nintendo 64 rendition of Doom over to the current-gen platforms. In this video, you'll see what made the... Read All
Digital Foundry has another incredible review of Doom 64 up on YouTube and as with most of their coverage, you need to watch it. As the interview unfolds they bring in some really fun perspectives of the Nightdive developers working on this port. Nightdive studios doesn't just emulate these old games but ports them brining new features and enhancements to old games giving them a level of love and polish games like Doom 64 deserves.
"In a DF Retro exclusive, John Linneman talks with Nightdive Studios about the process of bringing the classic, totally original Nintendo 64 rendition of Doom over to the current-gen platforms. In this video, you'll see what made the original release so fascinating, while Nightdive staff tell all on how the game was reverse-engineered and delivered on current-gen platforms. Oh - and is this the first 1440p Xbox One S game?"
Azurephile Super Member
wrote on 04/14/2020 at 04:27am
Cool! I have had the game on my wish list for a bit now, since those days I told you I was watching LGR. At that time, I decided I wanted to dive back into all of Doom, I only played Doom, Doom 2, and Doom 2016. Thanks for sharing! I've seen so much Doom content on YouTube lately, I love it! I can't wait to get Doom Eternal, but I'm hoping to catch it on a good discount, maybe during Steam's summer sale, maybe at a later one, I'm not sure yet, but I do want it.
jdodson Admin Post Author
wrote on 04/15/2020 at 03:23am
This the season... of DOOM!
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Our long wait is at an end, folks. The final major update to Terraria will be with us on May 16.
This update has been in the works for quite some time now, and will bring with it quite a few new features, including new game modes Journey and Master, new weapons, new NPCs, new buildable objects, GOLFING, and so many others.
This update has been in the works for quite some time now, and will bring with it quite a few new features, including new game modes Journey and Master, new weapons, new NPCs, new buildable objects, GOLFING, and so many others.
Azurephile Super Member
wrote on 04/13/2020 at 06:54pm
Wow! I last heard that they were speeding up work on it due to the global issue and that it would be out around the end of summer, but I don't think I expected it to be out on that date. I'm looking forward to playing the new content and I really hope we're doing another server.
Azurephile Super Member
wrote on 05/01/2020 at 11:22pm
Mostly awesome! I mean, they're right about the basic spawn "town" build. This system seems to fit. I remember at the start trying to meet the right criteria for getting NPCs to move in, but this just fills that in a bit more. Now, it's not just getting about them to move in and stay, but makes it a bit more interesting by edging us to create more bases in different places. This adds to the beauty and livelihood of Terraria worlds and makes them less static. I think this could get some people to build some really cool places! I think this is pretty cool, although I'm not much of a builder, I build the basic boxes, but this could get me to add those boxes to other places. It's also cool to be able to teleport to places, granted you could set up teleport points using TEdit. This update is packed, I'm really looking forward to playing it again, although sad that this is supposed to be "the last" update. I wonder what's in the future for the game and devs, hopefully Terraria 2.
Azurephile Super Member
wrote on 05/08/2020 at 09:10am
āArmageddon is days away and weāve lost the Antichrist,ā says the demon Crowley, which sets up the basic premise of Good Omens. Good Omens was just a book written by Terry Pratchett and Neil Gaiman that I read about 20 years ago. Now, as of 2019, itās a TV series on Amazon Prime Video, which contains only six episodes. Iām not familiar with the rest of the cast, but Iām aware of David Tennant, who once played The Doctor in Doctor Who. I really like him and he plays my definitively favorite character in this series, Crowley. Crowley dresses in black, has red hair, which is some times long, wears sun glasses, even at night, listens to Queen a lot, and drives a 90 year... Read All
āArmageddon is days away and weāve lost the Antichrist,ā says the demon Crowley, which sets up the basic premise of Good Omens. Good Omens was just a book written by Terry Pratchett and Neil Gaiman that I read about 20 years ago. Now, as of 2019, itās a TV series on Amazon Prime Video, which contains only six episodes. Iām not familiar with the rest of the cast, but Iām aware of David Tennant, who once played The Doctor in Doctor Who. I really like him and he plays my definitively favorite character in this series, Crowley. Crowley dresses in black, has red hair, which is some times long, wears sun glasses, even at night, listens to Queen a lot, and drives a 90 year old Bentley. His best friend is an angel named Aziraphale. Theyāre the only angel and demon that have been on Earth since the beginning (6,000 years ago), which you will see in the premier episode. Crowley has to deliver the baby Antichrist, but he and Aziraphale come up with a clever scheme to avoid the war between Heaven and Hell, which would ultimately be the end of the world. They love the world and donāt want to see it end.
The show is funny and may not be suitable for all (especially serious) audiences, but I think itās great. I love the intro (https://youtu.be/BsrPO8qslBE)! I think itās funny how Aziraphale is really the only āgoodā angel, all the others are mean-spirited (to put it nicely) and want Armageddon so that they can be the victors of the war against the forces of Hell. They even team up near the end, slightly, because all is not going according to plan and both sides need to push a bit to get Armageddon going, in the wake of the intervention of Aziraphale and Crowley.
Iāve only read the book once and that was 20 years ago, so my memory of it has faded quite a lot. Iām not even sure if I still have it. But, I really did enjoy this show, very much and recommend it. If you like British comedy, David Tennant, or other stars of the show, you might like this one. Itās short, but free for Prime members, so go check it out! I love the trailer I've embedded here!
If you want to discuss it here, feel free to. Iād prefer not to spoil everything here though.
Absolutely great book, and the series is a worthy adaptation. Tennant and Sheen are perfect and captivating, and the supporting cast fill things out so well, especially Jon Hamm as Gabriel (but that's cheating because Jon Hamm is always great) and Adria Arjona as Anathema Device.
Azurephile Super Member Post Author
wrote on 04/13/2020 at 03:57pm
I'm glad you agree and that you recommended the book to me. I was aware of the show last year, I'm not sure why I waited until now to watch it, I guess I kind of forgot about it until I saw it on an Amazon box in my room recently.
Azurephile Super Member Post Author
wrote on 04/13/2020 at 08:15pm
I noticed the guard at the air base reading a book by Neil Gaiman. It turns out it's called "American Gods" and has a show, too. Have you read or seen this, Travis?
Read? No, I haven't. It's on my shame list of books I need to read but haven't.
Seen? YES! It's amazing, if not as good as Good Omens. The first season is better than the second. I feel like it needs to come to a conclusion, because season 2 felt like it was dragging its feet.
Azurephile Super Member Post Author
wrote on 04/14/2020 at 03:45am
Cool, I'll look into it, I might start watching it (assuming that I can).
Azurephile Super Member Post Author
wrote on 04/14/2020 at 04:23am
I just watched a trailer for it and was glad to see Ian McShane. He was in an episode of Game and Thrones, but also in all John Wick movies, I like him. I saw one other actor I recognized. I just did some digging and I'm pretty sure his name is Peter Stormare. He's in a lot of movies I've seen/ He plays Satan in Constantine and is in Lost World: Jurassic Park and Fargo. The trailer looks a bit bloody for my taste, but I might give it a try.
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Hope all of you are having a safe quarantine. With that I was curious what everyone was up to while we are all locked away in our houses. Since I have a 4 year old most of my weekend time is spent with him but I have been making time to play some Super Nintendo Classic and focusing on Earthbound and Star Fox. I nearly beat Star Fox yesterday but Andross shut me down on my last life.
Hope all of you are having a safe quarantine. With that I was curious what everyone was up to while we are all locked away in our houses. Since I have a 4 year old most of my weekend time is spent with him but I have been making time to play some Super Nintendo Classic and focusing on Earthbound and Star Fox. I nearly beat Star Fox yesterday but Andross shut me down on my last life.
Azurephile Super Member
wrote on 04/13/2020 at 03:22am
I'm still playing Divinity: Original Sin 2. As you've read in my review, I've restarted the game numerous times. I believe I've finally decided not to start from the beginning again, it just takes too long. I've also caught up on some shows, currently finishing Good Omens at the moment.
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Jack Black: Dude it's getting biblical talk about the mark of the beast! Sammy Black: It's about hell. Jack Black: Dude is Satan in this game? Sammy Black: Uh, not exactly Satan. Jack: No spoilers. Jack: Sumpin' tells me we gonna battle Satan!
It's a Jack Black playing Doom Eternal. Just click the button already.
Jack Black: Dude it's getting biblical talk about the mark of the beast! Sammy Black: It's about hell. Jack Black: Dude is Satan in this game? Sammy Black: Uh, not exactly Satan. Jack: No spoilers. Jack: Sumpin' tells me we gonna battle Satan!
It's a Jack Black playing Doom Eternal. Just click the button already.
Azurephile Super Member
wrote on 04/13/2020 at 03:29am
Sammy: You allowed me to play this game in 2016! Jack: We don't need to talk about my bad parenting skills.
That got a LOL out of me! I'm watching, thanks for sharing!
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Hey Greg,
I wrote up something about my recent jaunt with Doom source ports too!
https://cheerfulghost.com/jdodson/posts/4496/doom-source-port-breakdown
I think i'd recommend Crispy Doom over Chocolate Doom but it requires a bit of tweaking to get it just so to map WASD and get the mouse aim right. That said, it's good iD Software updated The Ultimate Doom & Doom II to the modern Unity Ports as those DOSBox versions are really rough on modern systems (as you note).
It's also fun to see how far things have come since April. Since then we got the Unity ports on Steam and Doom 64 remaster released!
Now that I've completed the original 3 1993 Doom campaigns I'm thinking of trying Sigil or Doom II but I'm not sure which one. Never fully completed Doom II so I think I might play that next.