
Micro Mages is a new NES platformer that supports up to 4 players at once. This game looks awesome! Morphcat Games (the developer) wanted to challenge themselves to fit this entire game into 40 kilobytes (the size of the original Super Mario Bros). They have a great video on how they compressed some of the art assets to get more out of the game with a limited amount of space. Their kickstarter says that they have the game completed, now they just need to make the physical assets. Their plan is to release the first batch of games in April and the second batch in May. You can pledge for just a digital copy of the ROM or for a physical release.

jdodson gives this a solid "Rad" on the Ghost Scale
This is fun, with very few issues, and is well worth your time.
jdodson gives this a "Rad" on the Ghost Scale
This is fun, with very few issues, and is well worth your time.
In 2015 Viz Media reissued The Legend of Zelda Link To the Past comic series that originally ran in Nintendo Power starting in January 1992 for 12 issues. A couple years ago I found it at a store for $20 and picked it up because I remember reading a few episodes in Nintendo Power magazines and quite enjoyed the story and art. I've never read it start to finish and recently sat down and read through the whole thing.
Nintendo Power Magazines were aimed at kids and these comics are too. It's fun reading them now but I never noticed how strange Link acts. I always thought the comics were fun adventure stories but the story is played mostly straight and Link brings all of...
Nintendo Power Magazines were aimed at kids and these comics are too. It's fun reading them now but I never noticed how strange Link acts. I always thought the comics were fun adventure stories but the story is played mostly straight and Link brings all of...

Cygnus Destroyer takes Duke Nukem Forever to court and the results of the trial might shock you! Or it might turn out the way you'd expect from this notorious game in the Duke franchise. I always root for the underdog and Duke Nukem Forever is seen as a terrible game after it launched and it seems this video doesn't help it much. That said, if you want to know why this game is seen the way it is, Cygnus lays it out well and i've always wanted to play it as it's in my Steam back catalog but after watching this I'm having second thoughts.

"If youāre eager to get your hands on Mega Man 11, you wonāt have to wait much longer; a downloadable demo is available starting today, September 6th, for Nintendo Switch! The PlayStation 4 and Xbox One demos will also be available starting tomorrow, September 7th. Explore Block Manās stage with Rush by your side, and check out three different difficulties that are sure to appeal to everyone from 8-bit veterans to brand new players. Read on for more info about the Mega Man 11 Demo, including a special challenge for all demo players. Plus, catch up on the newest Robot Master for Mega Man 11: Bounce Man!"
This seemed like awesome news and to my Switch owning friends I'm...
This seemed like awesome news and to my Switch owning friends I'm...

Azurephile gives this a solid "Rad" on the Ghost Scale
This is fun, with very few issues, and is well worth your time.
Azurephile gives this a "Rad" on the Ghost Scale
This is fun, with very few issues, and is well worth your time.
Review
- Recommendation: Kind of around "meh" and "rad" after 57 hours of game play
- Visual style by Akira Toriyama, creator of the Dragon Ball series
- Similar to Final Fantasy
- Many of the same elements that are in other Dragon Quest games, but also containing some new elements such as characters and story
- Really good initial reviews

I've shared a few AwesomeFaceProd Zelda videos before and thought his latest was worth sharing too. He's continuing his console wars series where he focuses on the shifts in gaming and how Zelda fit in to it all. In this episode he wraps up the Nintendo and moves in the Super Nintendo era cataloging each Zelda game to come out for that system. It's a fun look at the system, Link to the Past and the Zelda title that only was released in Japan Zelda Ancient Stone Tablets.

Travis gives this an astounding "Must Play" on the Ghost Scale
This achieves something special, and it would be a shame to miss it.
Travis gives this a "Must Play" on the Ghost Scale
This achieves something special, and it would be a shame to miss it.
In this episode of Cheerful Ghost Radio, we're talking all about Kirby's Adventure!
Kirby's Adventure was the sequel to Kirby's Dream Land, and is the first game to introduce Kirby's copy ability. It was developed by Hal Laboratory in 1993, late in the lifespan of the NES. Come check out our thoughts on the game and the legacy of the Kirby series in this pink and puffy episode of Cheerful Ghost Radio!
In season two of Cheerful Ghost Radio we are doing bite-sized NES Classic review episodes. We want to make you all part of these episodes, so if you want to join in the fun, head here and join in the event for next month's NES Classic review, Metroid!
...
Kirby's Adventure was the sequel to Kirby's Dream Land, and is the first game to introduce Kirby's copy ability. It was developed by Hal Laboratory in 1993, late in the lifespan of the NES. Come check out our thoughts on the game and the legacy of the Kirby series in this pink and puffy episode of Cheerful Ghost Radio!
In season two of Cheerful Ghost Radio we are doing bite-sized NES Classic review episodes. We want to make you all part of these episodes, so if you want to join in the fun, head here and join in the event for next month's NES Classic review, Metroid!
...

Travis gives this an astounding "Must Play" on the Ghost Scale
This achieves something special, and it would be a shame to miss it.
Travis gives this a "Must Play" on the Ghost Scale
This achieves something special, and it would be a shame to miss it.
Note: tinyBuild provided us with a copy of this game for review because they're awesome. Thanks tinyBuild!
I'm having withdrawal from Graveyard Keeper. It's the kind of game that gets under your skin and has you thinking about game logic when doing day-to-day things. The grocery store is a nightmare: "No, I don't need apples, I have about 50 of those in my trunk. Wait... that's not real life, Travis." According to Steam, it took 45 hours for me to beat the game but I could have happily gone another 45. I didn't intend to wait until I beat it to write this review, it's just that I couldn't stop playing it.
If you've played a farming sim, Graveyard Keeper will feel...
I'm having withdrawal from Graveyard Keeper. It's the kind of game that gets under your skin and has you thinking about game logic when doing day-to-day things. The grocery store is a nightmare: "No, I don't need apples, I have about 50 of those in my trunk. Wait... that's not real life, Travis." According to Steam, it took 45 hours for me to beat the game but I could have happily gone another 45. I didn't intend to wait until I beat it to write this review, it's just that I couldn't stop playing it.
If you've played a farming sim, Graveyard Keeper will feel...

If you didn't know, Nintendo is licensing some Wii games for release in China by Nvidia on it's Nvidia Shield system. Essentially these are emulation/rebuilds of the games running on modern hardware you can download to play on the Shield in China only. DigitalFoundry has been downloading these games and running them through the paces and it seems like Twilight Princess is a bit more than just a Wii port. It does show that these games run incredibly well on the Shield paving the way for a possible re-release on the Switch as both systems share very similar hardware.
I'd love to see a bunch of Wii games get ported to the Switch, what about you?
I'd love to see a bunch of Wii games get ported to the Switch, what about you?

Game demos used to be a staple of gaming but in recent years are few and far between. Some live on mostly as console downloads and seem to have nearly evaporated on PC. Ben Paddon of PortsCenter takes a look at why and it seems to be because game demos ... don't really sell games. Still it's fun to look back at what game demos were and some good examples of modern titles that did well with releasing a demo.

This looks like a modern indie title. Impressive they could fit this in 40k on a NES cart! Iām going to back this just not sure at what level. That said there really are only a few choices as this seems wildly popular.
I went with a physical copy.