Super Metroid/ALttP Combo Randomizer by Andy and Oatsngoats in 3:16:22 One of the coolest parts of this years GDQ Express was Andy and Oatsngoats playing the Super Metroid and Link the Past Randomizer co-op. The Super Metroid & Link to the Past randomizer run is a super new speedrun and it was really fun to watch two of the best players in Zelda and Metroid play such an incredible co-op run. The randomizer seed isn't particularly kind to them and when one of the worst item spawns happens it's a very fun moment but Oats and Andy pull it out for a very fun run to experience.
Earthbound by Ultimoice in 2:15: 57 Earthbound is a classic SNES RPG that can be completed... Read AllSuper Metroid/ALttP Combo Randomizer by Andy and Oatsngoats in 3:16:22 One of the coolest parts of this years GDQ Express was Andy and Oatsngoats playing the Super Metroid and Link the Past Randomizer co-op. The Super Metroid & Link to the Past randomizer run is a super new speedrun and it was really fun to watch two of the best players in Zelda and Metroid play such an incredible co-op run. The randomizer seed isn't particularly kind to them and when one of the worst item spawns happens it's a very fun moment but Oats and Andy pull it out for a very fun run to experience.
Earthbound by Ultimoice in 2:15: 57 Earthbound is a classic SNES RPG that can be completed incredibly fast due to some really obscure game bugs. In this years GDQ Express Ultimo speedran the game under the all photos category to a crazy speed of 2:15:57.
Donkey Kong 5: The Journey of Over Time and Space by theboyks in 7:02 Donkey Kong 5: They Journey of Over Time and Space is a bootleg Gameboy cart that recreates the first five levels of Super Mario Bros using the Donkey Kong Gameboy sprites and music from games like Pokemon pinball. The game is pretty terrible and looks quite difficult but Theboyks runs it flawlessly.
Star Wars NES by Indy in 11:30 Star Wars on NES isn't a particularly great game and if you're not as familiar with it this run by Indy is a good way to get aquatinted.
The Super Metroid/ALttP Combo is actually super fun to watch! I started watching it, not having seen any randomizer run of any game, and suddenly 45 mins later realized I had been watching for 45 mins lol. I haven't finished the full watch of the run yet, but when I get time it's super fun!
jdodson Admin Post Author
wrote on 11/26/2018 at 04:37am
Yeah, it's one of the best i've seen in a long time.
I haven't highlighted any, and it seems I only have one partial run within the past two months that's still on Twitch. Anyway, you can find it here https://www.twitch.tv/videos/330698387
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In this episode of Cheerful Ghost Radio, we're continuing our NES Classic reviews with Metroid! Released in 1986, Metroid puts you in control of Samus, fighting through aliens on the planet Zebes, and taking on Mother Brain. Metroid has spawned numerous sequels, and along with Castlevania started the "Metroidvania" subgenre of action-adventure games.
In this episode of Cheerful Ghost Radio, we're continuing our NES Classic reviews with Metroid! Released in 1986, Metroid puts you in control of Samus, fighting through aliens on the planet Zebes, and taking on Mother Brain. Metroid has spawned numerous sequels, and along with Castlevania started the "Metroidvania" subgenre of action-adventure games.
I've played about 6ish hours of Fallout 76 so far, so I think I have a decent handle on how things are shaping up, though I'm far from comfortable in the game yet. Whether you enjoy the game or not, there's a lot of depth to uncover.
First and foremost, this is not the Fallout you're used to. Don't go into it expecting that, or you're bound for disappointment. It's an online survival game more akin to something like Rust than Fallout, but it does have that Fallout feel and setting.
Speaking of the setting, it's interesting jumping into a Fallout setting that I'm more familiar with than the previous entries. The first city you visit is Morgantown, which I've visited a... Read All
I've played about 6ish hours of Fallout 76 so far, so I think I have a decent handle on how things are shaping up, though I'm far from comfortable in the game yet. Whether you enjoy the game or not, there's a lot of depth to uncover.
First and foremost, this is not the Fallout you're used to. Don't go into it expecting that, or you're bound for disappointment. It's an online survival game more akin to something like Rust than Fallout, but it does have that Fallout feel and setting.
Speaking of the setting, it's interesting jumping into a Fallout setting that I'm more familiar with than the previous entries. The first city you visit is Morgantown, which I've visited a handful of times and recognized immediately. And it, and its surrounding area, are rendered beautifully. You can tell you're playing in the same engine as Fallout 4 but the effects have been ramped up and it's been tuned a bit. It seems to run just as well for me, maybe a little better BUT I haven't been anywhere as busy as something like Boston so it could just be that these environments aren't as taxing. But I noticed that no matter how I set my video settings, the robot NPCs and some enemies still stutter. You'll occasionally be fighting a ghoul who's just kinda gliding across the ground. It doesn't happen consistently, so I assume that it's caused by lag, because their movements are being calculated server-side so theyāre the same for everyone. I haven't noticed it with other players but it's not as important for player animations to be synced so that could explain the difference. This may be related as well: sometimes I just have hard locks for about 5 seconds, and I wonder if that's a server sync.
This doesnāt have a narrative like the other Fallout games, and we knew that going in, but it definitely feels different and strange because of that. However, Bethesda has always had a knack for environmental storytelling and it seems like they ramped it up for this game. Discovering the little stories left around every nook and cranny has been great. You feel like you're discovering three timelines as you go, and how they might be connected: when the bombs fell, what people were doing shortly before your arrival, and what is happening now.
But that leaves a question for me, and for all I know it will be answered, I just haven't gotten there yet. This game takes place in an area that was affected less by the bombs than the other settings we've seen in Fallout, and we know that people who weren't in vaults survived and humanity would have kept going without the vaults... so where are the survivors? You'd think if it was hit less you'd be *more* likely to see human NPCs. However, you see evidence of people being here recently, they've just either fled or died, so I bet there's an answer. But honestly, even if there isn't, that's a minor complaint; the obvious reason for this decision is the gameplay they were striving for, where real human players replace NPCs.
And those other humans really bring a new dimension to the series, whether it's one you're into or not. For me, the online aspect is interesting so far. I havenāt even connected a headset, I figured Iād just use text chat but hang on... they donāt have text chat. Thatās an odd omission but they are ālooking intoā adding it. Push to talk is coming soon apparently. But I managed to communicate with rudimentary gestures with a couple players and we were working on the same missions so we kinda watched each otherās backs without any formal plan. There are events that pop up and people just kinda show up and join in, kinda like how some modern MMOs have timed events (Guild Wars 2 and Final Fantasy XIV come to mind). The off-the-cuff co-op and emergent gameplay work well, and I can't wait to take out that level 50 giant radioactive bat thing with a bunch of people.
I have read some stories about trolls and griefers, but I haven't seen anyone who wasn't cool. I ran into one joker (I hesitate to say troll) who was blasting āNever Gonna Give You Upā over his headset and following people around ādancingā with emotes. It was way more funny than annoying, but that's the worst (can you call it worst?) that I've seen. Everyone else is just doing missions and helping out.
The radio is back and maybe it's just me but I swear I hear the same five songs over and over. And the Beach Boys are an odd add. I love the song but it's so out of the time period and mood that they usually go for. The first time I heard it I thought that guy I mentioned above switched songs. But they added some songs that are very appropriate for the setting: Country Roads and Sixteen Tons especially.
The survival aspect is pretty well done. Imagine a Rust kind of system but way less strict. Itās more refined than the survival mode they added to Fallout 4 and a could imagine them learning some things for their next single player games.
But the gunplay is the same as in Fallout 4, which is to say, not stellar. Sometimes I'll be shooting and I'm positive my crosshair is on the enemy, but I miss. This could also have something to do with server sync issues, but it's annoying. VATS is back, but it's only useful for targeting because it no longer slows time to a crawl (naturally) so if you're being swarmed by ghouls (which I was a few minutes ago) and VATS is useless because you leave yourself open to attack (which it WAS), and you're clearly shooting the ghoul but it's missing (which it was), and your game hard locks for 5 seconds (which it did), you're going to be lucky to get out alive... which I was. BARELY got the stimpack in time and got very heavily irradiated.
So... there are issues here. This is the main problem I have, honestly. With Fallout 4, even in survival mode, you could rely on VATS to overcome the less-than-amazing gunplay. In Fallout 76, when I can, I tend to use melee just because it's easier to overcome the shortcomings.
And there are some bugs. It wouldn't be a Bethesda game without them. Some of these bugs are progress halting bugs, which haven't been patched. I don't think I've been hit with any yet, but it's a common complaint. I'm not sure what their plan is for patches and server maintenance, but hopefully they're on top of it and quick to patch. The thing with Bethesda games is that usually, a bug can be overcome with an unofficial patch mod or a console command, neither of which is an option since the logic is server-side. Even with single-player Bethesda games that aren't getting official updates, it's not recommended to play them without those unofficial patch mods because some serious bugs were just kinda left in their games. So, if they aren't on top of things there will be problems, but I'm sure they know that, and again, I hope they're quick to fix this stuff.
I ended up buying a physical copy for PC because I wanted some shelf candy, and it luckily came in on the day I finished Red Dead Redemption 2, so it was ready for me. But if youāre planning on going that route to save a little bandwidth, donāt bother. The PC version is a DVD case with a download code in it. It download-only for PC. I also grabbed the collectors edition strategy guide because I LOVE what Bethesda does with those, and this one is no different. Itās packed with a lot of useful stuff and Iād beautifully made.
When the big title they were about to announce was rumored to be an online-only Fallout, I was a little bummed. Then their E3 conference got me excited for it. Then as time went on and more press came out about it, I lost more and more interest as time went on. Reading about player experiences and watching some videos from the beta nearly killed my interest, if I'm being honest. But ultimately I'm a Bethesda/Fallout megafan and I knew I'd buy it.
And I'm glad I did, pending how it's handled over the game's life. This is new grounds for Bethesda so the verdict will be out pending their responsiveness. But yeah, overall itās pretty good so far and keeps me wanting to come back. It won't have the depth and development of a standard Fallout title, which is what I would have preferred over an online survival game, but that's fine. If this was Fallout 5 and that's the direction they were taking Fallout, I'd be disappointed, but I think a franchise can handle different types of games if it makes sense, and survival certainly makes sense for Fallout. Itāll take some time to really judge it but so far it has a lot that interests me and nothing that really strongly puts me off, which is not what I was expecting but I'm glad to be surprised.
If you have this on PC, send me a friend request, and please don't grief me. I'm "panickedthumb" in game, because Bethesda won't let you change your screen name.
EDIT: Some updated thoughts.
I finally hooked up a headset when Greg popped up at my camp. We spent a couple hours wandering Appalachia, did an event (and avoided another), did some quests and looting.
At least in the early game, the gameplay loop is basically: 1. Get a quest or ten and go do what you need to do for them. 2. Get distracted by events, new locations to scout, new lore to find, and everything else you discover and make multiple trips back to camp to drop stuff off. 3. Repeat
And this is a really satisfying gameplay loop because of number 2. For me, the quests are mostly to give you a task to do that takes you to new places so that the large map isn't overwhelming. I still probably have training wheels on, honestly. I'm a lowly level 10. But so far it's keeping me interested.
But I'm not a fan of the leveling system at all. Every level you put a point into one of your S.P.E.C.I.A.L. attributes, and select a card that applies to that attribute. You also get a random set of perk cards every two levels, and you can pick and choose what you want from all the cards you've collected. I find it a bit too random. It's nice to be able to swap your perks whenever you want, but it really feels like a step back from Fallout 4, which already felt like a step back from Fallout 3 and New Vegas.
Azurephile Super Member
wrote on 11/17/2018 at 07:04am
The game kind of had the opposite effect on me pre-launch. At first, I wasn't interested, thinking it'd be more like GTA Online, plenty of PVP. Overtime, I watched people on YouTube play and I became more interested in it. Now I've played enough of it, I've generated a mostly positive opinion on it. I've never encountered a PVP problem or instance. Once I think someone shot at me, but I don't know if they meant to or what, but I didn't retaliate and that's all there was to that encounter. I don't often run into people, most of them don't seem to have a mic set up, some do. With the "auto" voice chat setting, I've noticed I can hear and talk to people that are within the area around me and I've done that. I noticed the talking icon over people's heads and thought something was wrong on my side, but now I'm sure they were just using the "team" voice chat setting.
Now for my disappointment, the bugs. I've run into plenty of them and I'm disappointed that some of them haven't been patched yet. You cannot complete the Bureau of Tourism quest as part of it is repairing a dispenser. Once you go to the dispenser you'll see the diamond on it showing you that's your quest piece, but it does not allow you to interact with it. This was an issue during the beta that has not yet been fixed. In fact, I feel like we're playing the beta version. I could probably remark about other bugs I've run into, but at least I got the voice chat one figured out ("it's not a bug, it's a feature").
I'm looking forward to seeing you online so I can play with you. I've been playing alone since it went live (which it did early, too). It's a bit lonely actually, but it's ok.
I haven't done much w/ my C.A.M.P. but I did set it up near the airport. I have started with a stash box and cooking pot, but I have since gathered enough materials to create a tinkerer's workshop, too. I want to make the weapon and armor workshops as well.
But yes, this is a bit like Fallout 4. The area looks different, obviously, but some of the mechanics from Fallout 4 are there, like crafting, etc. I'm also used to the area as I live about 150 miles from Charleston, WV. I've seen the golden dome IRL and in-game. WV is only half an hour away from me and I've been there. Looking around my area of VA during fall really does look very similar to the game. I think that's neat.
Travis Admin Post Author
wrote on 11/17/2018 at 02:42pm
Yeah I confirmed those chat settings: Area is clear, everyone in the area can hear you. Team is clear as well, everyone on your team can here you. Auto sets it to team if you're in a team, or area if you aren't.
It's odd since this is a game that doesn't seem to encourage team v team so I don't know why you wouldn't want it to area all the time. If someone walks up to you, you can't even talk to them.
So I set mine to area even though I still haven't bothered with a headset.
Travis Admin Post Author
wrote on 11/17/2018 at 02:57pm
I updated the post with a couple things I should have put in last night.
Azurephile Super Member
wrote on 11/17/2018 at 11:52pm
Wow! I'm surprised you're done w/ RDR2. Was it a short game or did you just play the hell out of it?
I bought the digital version of Fallout 76 from Bethesda.net. Therefore, I got the pre-order bonus of the classic Fallout games (Fallout, Fallout 2, and Fallout Tactics). I have Fallout on Steam. I've tried to play it, but didn't really get into it.
Travis Admin Post Author
wrote on 11/18/2018 at 02:41am
Haha, no, it was not a short game. I donāt have a way to track how long Iāve played but I estimate near 100 hours and Iām not exactly done with it, just finished the missions. Thereās still a lot to find!
And yeah the original Fallout games are very different. I played the first game back near when it was released and had some issues getting into it. I loved the idea but the gameplay wasnāt doing it for me. I love what Bethesda has done with it.
Travis Admin Post Author
wrote on 11/18/2018 at 06:57am
I updated the end of the post with some more thoughts after playing more tonight with Greg. I wouldn't put on a headset for just anyone, Greg! :D
Travis Admin Post Author
wrote on 11/18/2018 at 09:22pm
Something happened with Greg last night and it happened with me today. My camp just entirely disappeared! I think in my case it's because I joined a server where someone had their camp right across the road from me, so it kinda bumped me out. Good news is that it's easy as pie to just pop it down somewhere else.
Azurephile Super Member
wrote on 11/18/2018 at 10:01pm
:) I'm glad you did put on a headset. I use mine all the time. I don't really expect to talk to people, but it can happen.
Travis Admin Post Author
wrote on 11/19/2018 at 04:26am
If I lived alone and they had push-to-talk I would probably keep mine on too
Azurephile Super Member
wrote on 11/19/2018 at 10:13am
BTW How did you make your door? I see the door and can craft one, but I don't see a door frame.
Travis Admin Post Author
wrote on 11/19/2018 at 01:33pm
Itās an alternate wall. Select your wall then press left or right. I kinda stumbled upon it by accident.
Travis Admin Post Author
wrote on 11/19/2018 at 09:34pm
So the patch is out and seems to fix the Bureau of Tourism bugs and some other things. But... it looks like for consoles it requires redownloading the whole damn game!
After sitting on the game a bit are both of you still glad you got it?
Azurephile Super Member
wrote on 12/03/2018 at 12:50am
Yeah. It's kind of frustrating at times, because it takes me to places I feel like I have no business being. That's because there are some really nasty creatures there that kill me. I die a lot, but I also don't always run around in power armor and I stick to using two or three guns mostly. But yeah, I don't regret getting it. It's been fun playing with Travis.
Great. It's a game that I expect to get a ton of updates so when people are upset with what it is now, it's odd because it seems to be what people said it might be. Which is to say, not done at all but available to play if people want.
Travis Admin Post Author
wrote on 12/03/2018 at 03:52am
Honestly I think a large majority of the complaints are way unfounded at best, absolutely ridiculous at worst. Which is a pity because it drowns out the discussion of the *real* problems of the game, of which there are many.
But my biggest problem with the game is how I don't want to stop playing it.
I'm getting toward the end of the main quest. My next (and really, only) step for the main quest is to launch a nuke. Not sure what endgame is like. If it was a singleplayer game, that wouldn't really matter. You hit the end and you're done, right? Go explore if you want but otherwise you're all set! But the endgame could make or break it.
But for what I've played, it's not a perfect Fallout game or a perfect survival game but the elements of each make it something compelling and a lot of fun, especially when you have a buddy (hi Greg!)
A couple months back I found a good deal on a Wii U and decided to buy it. I've wanted to buy one for a while now and felt the time was right with the Switch being very popular it seems people are looking to get rid of their old Nintendo hardware. The Wii U deal I found had the base system, extra Wii controller, Skylanders pack and a couple extra games included such as Nintendoland, Mass Effect 3 and Ninja Gaiden. All told not the best of games on the system but it did come with Breath of the Wild as a digital download. The unfortunate part of digital downloads is they only work as long as you keep the old owners account on the Wii U, something I wanted to change in... Read All
A couple months back I found a good deal on a Wii U and decided to buy it. I've wanted to buy one for a while now and felt the time was right with the Switch being very popular it seems people are looking to get rid of their old Nintendo hardware. The Wii U deal I found had the base system, extra Wii controller, Skylanders pack and a couple extra games included such as Nintendoland, Mass Effect 3 and Ninja Gaiden. All told not the best of games on the system but it did come with Breath of the Wild as a digital download. The unfortunate part of digital downloads is they only work as long as you keep the old owners account on the Wii U, something I wanted to change in favor of mine. Since I plan on playing that on the Switch it's not a huge deal, but a note if you plan on selling something, digital has zero value in a world where you want to resell your games.
It's Strange Coming Back To The Console World And I Didn't Miss It
I've been away from the console world for some time focusing on PC gaming and the 3DS. The Wii U is a good console but I didn't miss the install times, slow load times and general clunkiness of these kinds of disc based IO systems. I'm used to the quick load times of physical NES and SNES carts or blazing fast SSD drives on my PC, Mac or Phone. Heading back to the Wii U is fun but lots of that fun is slowed down by way to long install and load times. Now that most of the games I want to play are installed and updated, it's mostly fine, but that initial hit is painful.
The Wii U And The 3DS
The Wii, 3DS and Wii U share a similar user experience. The ideal of channels started on the Wii and moved to the the Wii U but the best realization of it is on the 3DS. The Wii U and 3DS were released around similar times but the 3DS user interface is smoother and to me seems better. The only real difference is that the Wii U is slower to load things and not quite as intuitive as the 3DS. This might be because I have much more familiarity with the 3DS but the 3DS just feels better as system to me than the Wii U. The Wii U is functional and also very pretty but the 3DS is just a better version of what the Wii U is trying to do, which is make playing games fun.
The Best Part Of The Wii U
The best part of the Wii U are the first party Nintendo games and I wish there were more of them on the system. The lack of awesome games was the big complaint about the system in general, not that people didn't like it, just that it disappointed people in terms of what you could do with it. This isn't a problem with the 3DS and seems to be fixed by the Switch as well and it's sad the Wii U couldn't overcome it.
Super Mario 3D World
One of the first games I wanted to get on the Wii U was Super Mario 3D World and I picked it up on the cheap at this years Portland Retro Game Expo along with a raft of other Wii U stuff. Super Mario 3D World continues the fun Mario 3D legacy but brings up to 4 players on screen at the same time making for some manic-fun gameplay. The first thing I noticed when I played Super Mario 3D World was how beautiful this game is. Nintendo games in full HD are an incredible sight to behold and the Wii U is flexing It's graphical muscles to deliver one of the prettiest games i've seen in quite some time. The only thing that took me a while to get used to in Super Mario 3D World were some elements of the platforming because you need to keep track of your position to not fall to your death. In the end it's not too hard but when you add another player it can get much more challenging.
With Nintendo bringing back the best of the Wii U games to the Switch I hope they do similarly with Super Mario 3D World. It has some overlap with Mario Odyssey but if people want even more Mario platforming, 3D World is a great game to play.
First Impressions Wrap Up
The Wii U is a very interesting Nintendo console and doesn't seem to get much love from gamers and not much more from hardcore Nintendo fans. Because of this I'm really happy to own a Wii U and it's been really surprising to collect for it as it hasn't been very expensive. The Wii U is a strange system with a lot of quirks that I really find endearing. It's the first Nintendo system to do true HD and has some fun elements like a tablet controller that seemed to be done better later as the Nintendo Switch. But since I love weird stuff, the Wii U feels right at home under my TV.
That said I want one as well. I've been checking Craigslist every couple weeks to see if I can find a good deal. Basically I just want it for the few Nintendo published games that they don't (or can't) port to the Switch. I would assume (but I don't know) that a lot of those games have a requirement for the second screen to really be able to work, something like Mario Maker would make sense as one of these, but again I don't know as I haven't played it at all.
Azurephile Super Member
wrote on 11/15/2018 at 05:33am
The only disappointment my Wii U has given me is the fact that the laser seems extremely picky. I bought a hard copy of Terraria, which looks great, but the Wii U won't read it, so I bought the digital version. Vinny still often plays on the Wii U, nearly every day. I've given you my gaming recommendation(s). It is interesting to compare the Wii U to the 3DS. I feel like the Wii U is a bigger version of the 3DS. The Switch, I guess, was a natural evolution as well.
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Solo: A Star Wars Story recently released on Blu-ray, so we dove back in to talk about it because we can't resist a good Star Wars Discussion. We reflected on the film and how our thoughts might have changed since we saw it in theaters, talked about the special features, and gave it a final Ghost Scale rating!
Solo: A Star Wars Story recently released on Blu-ray, so we dove back in to talk about it because we can't resist a good Star Wars Discussion. We reflected on the film and how our thoughts might have changed since we saw it in theaters, talked about the special features, and gave it a final Ghost Scale rating!
It was fun to come back to Solo and look at it again. Happy to see some movies still getting the awesome special features treatment. My fear is that really awesome behind the scenes docs will be a lost memory to physical media.
Travis Admin Post Author
wrote on 11/14/2018 at 04:16am
It seems to be slowly dying off, but I hope that at least for the nerdier films it will stick around.
I ALSO want to say we recorded this episode a while ago but due to dropping episodes and other scheduling it's coming out a bit later now.
That said, it's still an awesome show but when we say "recently" it was true when we recorded it which was, at the time, only a week after it released.
Travis Admin Post Author
wrote on 11/14/2018 at 04:20am
My family owned a Commodore 64 and as such I remember playing a ton of awesome games on it as well as learning how to program by reading code from included software and magazines. Some of the games I played on it were pretty fun such as Gauntlet, California Games and Nosferatu and remember playing Nosferatu for hours even though I never could kill Dracula. Recently the C64 Mini was released and I didn't pick it up because I wasn't sure how it would turn out but it was recently reviewed by Metal Jesus and seems to be fantastic. The C64 Mini includes a lot of games and some I remember playing but the coolest part is that it includes the ability to program it using C64... Read All
My family owned a Commodore 64 and as such I remember playing a ton of awesome games on it as well as learning how to program by reading code from included software and magazines. Some of the games I played on it were pretty fun such as Gauntlet, California Games and Nosferatu and remember playing Nosferatu for hours even though I never could kill Dracula. Recently the C64 Mini was released and I didn't pick it up because I wasn't sure how it would turn out but it was recently reviewed by Metal Jesus and seems to be fantastic. The C64 Mini includes a lot of games and some I remember playing but the coolest part is that it includes the ability to program it using C64 Basic and load up other Commodore games! He notes they might release another C64 classic with the old keyboard but until then you have to plug in a USB keyboard to use it fully.
Did you pick up the C64 Mini or is this something you're gonna skip for now?
Azurephile Super Member
wrote on 11/14/2018 at 10:36pm
My family owned a Commodore 128D before we got our first PC. I started exploring BBSs on it. I'll probably pass on it though. How much does it cost? I remember lots of games, like Little Computer People.
jdodson Admin Post Author
wrote on 11/15/2018 at 02:36am
Looks like itās $80.
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Grim Fandango Remastered is available now on the Switch and Double Fine has a fun video out to celebrate that goes over 8 inspirations for the game. A couple of these were fun to learn, like The Beastie Boys inspired the game but i'll let you click play to find out how.
Grim Fandango is available on every platform such as PC, Mac, Linux, PS4, XBox and now the Nintendo Switch.
Grim Fandango Remastered is available now on the Switch and Double Fine has a fun video out to celebrate that goes over 8 inspirations for the game. A couple of these were fun to learn, like The Beastie Boys inspired the game but i'll let you click play to find out how.
Grim Fandango is available on every platform such as PC, Mac, Linux, PS4, XBox and now the Nintendo Switch.
This years GDQ Express was awesome and I've been meaning to do a wrap up post with some of my favorite runs and now that GDQ has posted them on YouTube... here it is!
The Cowlitz Gamers' 2nd Adventure by The_Kov in 10.53 - Cowlitz Gamers' 2nd Adventure is a special homebrew NES game made to support the Cowlitz Gamers charity and a limited run of these carts were made. I was fortunate enough to buy one from John Hancock and was really happy to see it run at this years GDQ Express by The Kov. It's a fantastic game and an amazing run to watch but it's also been released on Itch for download! The game designer of Cowlitz Gamers' 2nd Adventure reached out to let me know... Read All
This years GDQ Express was awesome and I've been meaning to do a wrap up post with some of my favorite runs and now that GDQ has posted them on YouTube... here it is!
The Cowlitz Gamers' 2nd Adventure by The_Kov in 10.53 - Cowlitz Gamers' 2nd Adventure is a special homebrew NES game made to support the Cowlitz Gamers charity and a limited run of these carts were made. I was fortunate enough to buy one from John Hancock and was really happy to see it run at this years GDQ Express by The Kov. It's a fantastic game and an amazing run to watch but it's also been released on Itch for download! The game designer of Cowlitz Gamers' 2nd Adventure reached out to let me know that the game is now up on Itch with a recommended donation to Life Works Washington that benefits the Arc of Cowlitz. So watch the run, download the game and support a great cause!
Donkey Kong Country: Tropical Freeze by SpikeVegeta in 1:28:56 Spike is one of the long time hosts and commentators of GDQ and also a great Speedrunner seen in his run of DK Tropical Freeze on Switch. He uses Funky Kong due to how brokenly amazing he is to run with and Spike makes the run seem incredibly easy. Plus it's fun because Spike is a very entertaining Speedrunner to watch.
The Legend of Zelda: A Link Between Worlds by TheLegendofZaheer in 1:25:23 Do you like Zelda? Do you like Link to the Past? Do you like watching the sequel to A Link to the Past run very fast? I beat this game last year and if you haven't played it yet I recommend watching the run by TheLegendofZaheer to see how you can break this game. Spoiler alert, Ravio will never be the same.
Recently Cheerful Ghost went to an event put on by local PDX indie game developers Moonlight Kids showing off their upcoming game The Wild at Heart. Justin Baldwin was awesome enough to talk to us about the game and their upcoming show at Double Fineās Day of the Devs convention!
Check out more about Moonlight Kids and The Wild at Heart here: https://www.moonlightkids.co/wild-at-heart
Recently Cheerful Ghost went to an event put on by local PDX indie game developers Moonlight Kids showing off their upcoming game The Wild at Heart. Justin Baldwin was awesome enough to talk to us about the game and their upcoming show at Double Fineās Day of the Devs convention!
I've heard a lot of friends talk about buying Diablo III again on the Switch. I've also heard it's a great port and from Digital Foundry's review, it seems if you want to head back to Tristram with Deckard Cain this is a great way to do it. Plus with the new Diablo Immortal coming to mobile this seems like it might be the best way to play it on the go.
I've heard a lot of friends talk about buying Diablo III again on the Switch. I've also heard it's a great port and from Digital Foundry's review, it seems if you want to head back to Tristram with Deckard Cain this is a great way to do it. Plus with the new Diablo Immortal coming to mobile this seems like it might be the best way to play it on the go.
The Super Metroid/ALttP Combo is actually super fun to watch! I started watching it, not having seen any randomizer run of any game, and suddenly 45 mins later realized I had been watching for 45 mins lol. I haven't finished the full watch of the run yet, but when I get time it's super fun!
Yeah, it's one of the best i've seen in a long time.
This is a really nice randomizer. I've streamed this multiple times.
Cool, link me one of your runs.
Yeah, I'd love to watch too!
I haven't highlighted any, and it seems I only have one partial run within the past two months that's still on Twitch. Anyway, you can find it here https://www.twitch.tv/videos/330698387