Dracula's war against humanity rages on, and we are here to tell you all about it! Netflix recently released season 2 of Castlevania, their hit series based on the vampire-slaying video games. Will Trevor, Sypha, and Alucard stop Dracula and bring peace? Find out in this episode of Cheerful Ghost Radio!
And if you'd like to hear what we thought of the first season way back in Episode 4, check it out here: https://cheerfulghost.com/Travis/posts/3452/cheerful-ghost-radio-episode-3-castlevania-special
Dracula's war against humanity rages on, and we are here to tell you all about it! Netflix recently released season 2 of Castlevania, their hit series based on the vampire-slaying video games. Will Trevor, Sypha, and Alucard stop Dracula and bring peace? Find out in this episode of Cheerful Ghost Radio!
I thought Anodyne was one of the coolest Indie games to come out in 2013 and was happy to hear Anodyne 2 is in development. Recently developers Analgesic Productions have released more details of the game and one big one featured in the linked video above, is the ability to switch between 3D and 2D game modes. The 2D game graphics are in the style of the original game and the 3D looks very reminiscent of early Playstation or Nintendo 64 games.
"Anodyne 2: Return to Dust is coming early 2019 for Windows and Mac OSX. Much like Final Fantasy, there's no need to play Anodyne 1 to understand Anodyne 2's story, but longtime fans will find connections to Anodyne 1! It's also... Read All
I thought Anodyne was one of the coolest Indie games to come out in 2013 and was happy to hear Anodyne 2 is in development. Recently developers Analgesic Productions have released more details of the game and one big one featured in the linked video above, is the ability to switch between 3D and 2D game modes. The 2D game graphics are in the style of the original game and the 3D looks very reminiscent of early Playstation or Nintendo 64 games.
"Anodyne 2: Return to Dust is coming early 2019 for Windows and Mac OSX. Much like Final Fantasy, there's no need to play Anodyne 1 to understand Anodyne 2's story, but longtime fans will find connections to Anodyne 1! It's also available on Steam."
Bethesda recently tweeted that Elder Scrolls Blades isn't going to launch this year and that it's coming early in 2019. Elder Scrolls Blades is one of my most anticipated games (it looks awesome) and it's a bit unfortunate to hear it's pushing out a bit but if the game is better for it then why not?
"The Elder Scrolls: Blades will release in Early 2019 for iOS and Android devices. We are incredibly excited for you to play Blades and you can still sign up for Early Access at http://PlayBlades.com ."
https://twitter.com/ElderScrolls/status/1068225011163504640
Bethesda recently tweeted that Elder Scrolls Blades isn't going to launch this year and that it's coming early in 2019. Elder Scrolls Blades is one of my most anticipated games (it looks awesome) and it's a bit unfortunate to hear it's pushing out a bit but if the game is better for it then why not?
"The Elder Scrolls: Blades will release in Early 2019 for iOS and Android devices. We are incredibly excited for you to play Blades and you can still sign up for Early Access at http://PlayBlades.com ."
I wish developers were more willing to push release dates when it's the right call. I'd rather it be delayed than a mess.
Some people are theorizing that they pushed it to put some distance between it the bad press of Fallout 76. Maybe that's part of it. But the worst that could happen is they find and fix more bugs before it launches so who am I to complain?
jdodson Admin Post Author
wrote on 12/03/2018 at 04:46am
> Some people are theorizing that they pushed it to put some distance between it the bad press of Fallout 76. Maybe that's part of it.
Wouldn't that give Fallout 76 a break then because people would be focusing on Blades... and I imagine that it's good so that would be better for 76 right?
> But the worst that could happen is they find and fix more bugs before it launches so who am I to complain?
I imagine they will spend more time doing just that, so yeah, should be better all around.
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If you frequent this site you know I love watching speedruns. I think a great speedrunner is not only skilled at the game they are playing but can also explain the history of the run as well as how certain strategies were discovered. Certain YouTube channels do breakdowns of Speedruns and their history and Summoning Salt is one of the best. Check out the historical breakdown of the Super Mario Bros. 3 100% Speedrun above and learn about Mitch Flower Power and the rest of amazing runners that have traded the world record over the years.
If this speedrun historical breakdown isn't enough for you, strap in because in a couple days i'm going to post my final 2018 GDQ... Read All
If you frequent this site you know I love watching speedruns. I think a great speedrunner is not only skilled at the game they are playing but can also explain the history of the run as well as how certain strategies were discovered. Certain YouTube channels do breakdowns of Speedruns and their history and Summoning Salt is one of the best. Check out the historical breakdown of the Super Mario Bros. 3 100% Speedrun above and learn about Mitch Flower Power and the rest of amazing runners that have traded the world record over the years.
If this speedrun historical breakdown isn't enough for you, strap in because in a couple days i'm going to post my final 2018 GDQ Express wrap up series and one run features Mitch and Grand Poo Bear speedrunning Super Mario Bros. 3 co-op!
Half-life is a classic PC game that I bought to play Counter-Strike. I knew it was a fun game, but discovered that later after playing a ton of Counter-Strike. Truth be told I was never really good at LAN Counter-Strike but I was pretty good at Half-life as it was one of the first first person shooter games to blend puzzle solving with a first class sci-fi story.
"Few games have made an immediate impact quite like Half-Life. From the narrative, to the level design, to the numerous spin-offs and mods! The original 1998 PC gaming classic is well worth revisiting."
Half-life is a classic PC game that I bought to play Counter-Strike. I knew it was a fun game, but discovered that later after playing a ton of Counter-Strike. Truth be told I was never really good at LAN Counter-Strike but I was pretty good at Half-life as it was one of the first first person shooter games to blend puzzle solving with a first class sci-fi story.
"Few games have made an immediate impact quite like Half-Life. From the narrative, to the level design, to the numerous spin-offs and mods! The original 1998 PC gaming classic is well worth revisiting."
Wow, Hello Games doesn't know how to stop pushing out massive updates.
Watch the video above for info about the next major update, just a month after the last one.
In brief, Visions brings...
New biomes
New creature types
Different grass, sky, and water options
Different looks for different atmospheres (including rainbows)
New secret treasures to find including exotic trophies and ancient skeletons
Salvageable tech
New and varied hazardous plants
Sentient minerals(!?)
New community missions
More variance to crashed freighters
And tons of bug fixes.
It's only been about a month since Abyss, the underwater-focused update, and already we have a new major update. With the... Read All
Wow, Hello Games doesn't know how to stop pushing out massive updates.
Watch the video above for info about the next major update, just a month after the last one.
In brief, Visions brings...
New biomes
New creature types
Different grass, sky, and water options
Different looks for different atmospheres (including rainbows)
New secret treasures to find including exotic trophies and ancient skeletons
Salvageable tech
New and varied hazardous plants
Sentient minerals(!?)
New community missions
More variance to crashed freighters
And tons of bug fixes.
It's only been about a month since Abyss, the underwater-focused update, and already we have a new major update. With the end of the year packed with game releases, I haven't even had a chance to try Abyss much yet. When I DO finally get around to No Man's Sky again, it's going to be packed with new stuff.
You really gotta hand it to Hello Games. Two years on and they aren't slowing down; if anything they seem to be speeding up. From a pretty intense flop at launch, they've created one of the best games out right now.
Azurephile Super Member
wrote on 11/24/2018 at 03:42am
Thanks to playing Fallout 76 I've thought it'd be cool if NMS added a voice chat, that'd make it easier to play with others, heck even a text chat would be nice.
Travis Admin Post Author
wrote on 11/24/2018 at 05:27am
NMS has text chat, remember how random words seemed to be edited out back when I hopped into your game?
Azurephile Super Member
wrote on 11/24/2018 at 09:19am
Yeah, now I remember!
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Looks like Valve isn't making any more of it's Steam Linux streaming mini boxes you can use to play your PC games on your TV. It's currently marked down to $2.50 on Steam right now and it looks like when they sell out you won't be able to buy them any more. Valve continues to be committed to it's Steam Link Android App but hasn't been able to release it on the Apple app store after they initially submitted it due to a violation of the App store policy. Hopefully Valve can work out something with Apple because I've recently replaced my Steam Linux under my TV with my Wii U. I always thought the Steam Link was a cool device but now that Steam streaming comes installed... Read All
Looks like Valve isn't making any more of it's Steam Linux streaming mini boxes you can use to play your PC games on your TV. It's currently marked down to $2.50 on Steam right now and it looks like when they sell out you won't be able to buy them any more. Valve continues to be committed to it's Steam Link Android App but hasn't been able to release it on the Apple app store after they initially submitted it due to a violation of the App store policy. Hopefully Valve can work out something with Apple because I've recently replaced my Steam Linux under my TV with my Wii U. I always thought the Steam Link was a cool device but now that Steam streaming comes installed on some TVs and Smartphones it makes sense that Valve won't be making more.
I'm happy to have mine, but this kinda makes sense. With Android TV devices getting kinda cheap, the barrier to entry is lower if they decide not to release a new revision down the line. It's great tech but it never seemed to take off.
jdodson Admin Post Author
wrote on 11/23/2018 at 05:22am
Agreed. It was the better choice than a Steam Machine and it seemed to get it audience right away in the Steam users that wanted one.
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Super Metroid/ALttP Combo Randomizer by Andy and Oatsngoats in 3:16:22 One of the coolest parts of this years GDQ Express was Andy and Oatsngoats playing the Super Metroid and Link the Past Randomizer co-op. The Super Metroid & Link to the Past randomizer run is a super new speedrun and it was really fun to watch two of the best players in Zelda and Metroid play such an incredible co-op run. The randomizer seed isn't particularly kind to them and when one of the worst item spawns happens it's a very fun moment but Oats and Andy pull it out for a very fun run to experience.
Earthbound by Ultimoice in 2:15: 57 Earthbound is a classic SNES RPG that can be completed... Read AllSuper Metroid/ALttP Combo Randomizer by Andy and Oatsngoats in 3:16:22 One of the coolest parts of this years GDQ Express was Andy and Oatsngoats playing the Super Metroid and Link the Past Randomizer co-op. The Super Metroid & Link to the Past randomizer run is a super new speedrun and it was really fun to watch two of the best players in Zelda and Metroid play such an incredible co-op run. The randomizer seed isn't particularly kind to them and when one of the worst item spawns happens it's a very fun moment but Oats and Andy pull it out for a very fun run to experience.
Earthbound by Ultimoice in 2:15: 57 Earthbound is a classic SNES RPG that can be completed incredibly fast due to some really obscure game bugs. In this years GDQ Express Ultimo speedran the game under the all photos category to a crazy speed of 2:15:57.
Donkey Kong 5: The Journey of Over Time and Space by theboyks in 7:02 Donkey Kong 5: They Journey of Over Time and Space is a bootleg Gameboy cart that recreates the first five levels of Super Mario Bros using the Donkey Kong Gameboy sprites and music from games like Pokemon pinball. The game is pretty terrible and looks quite difficult but Theboyks runs it flawlessly.
Star Wars NES by Indy in 11:30 Star Wars on NES isn't a particularly great game and if you're not as familiar with it this run by Indy is a good way to get aquatinted.
The Super Metroid/ALttP Combo is actually super fun to watch! I started watching it, not having seen any randomizer run of any game, and suddenly 45 mins later realized I had been watching for 45 mins lol. I haven't finished the full watch of the run yet, but when I get time it's super fun!
jdodson Admin Post Author
wrote on 11/26/2018 at 04:37am
Yeah, it's one of the best i've seen in a long time.
I haven't highlighted any, and it seems I only have one partial run within the past two months that's still on Twitch. Anyway, you can find it here https://www.twitch.tv/videos/330698387
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In this episode of Cheerful Ghost Radio, we're continuing our NES Classic reviews with Metroid! Released in 1986, Metroid puts you in control of Samus, fighting through aliens on the planet Zebes, and taking on Mother Brain. Metroid has spawned numerous sequels, and along with Castlevania started the "Metroidvania" subgenre of action-adventure games.
In this episode of Cheerful Ghost Radio, we're continuing our NES Classic reviews with Metroid! Released in 1986, Metroid puts you in control of Samus, fighting through aliens on the planet Zebes, and taking on Mother Brain. Metroid has spawned numerous sequels, and along with Castlevania started the "Metroidvania" subgenre of action-adventure games.
I've played about 6ish hours of Fallout 76 so far, so I think I have a decent handle on how things are shaping up, though I'm far from comfortable in the game yet. Whether you enjoy the game or not, there's a lot of depth to uncover.
First and foremost, this is not the Fallout you're used to. Don't go into it expecting that, or you're bound for disappointment. It's an online survival game more akin to something like Rust than Fallout, but it does have that Fallout feel and setting.
Speaking of the setting, it's interesting jumping into a Fallout setting that I'm more familiar with than the previous entries. The first city you visit is Morgantown, which I've visited a... Read All
I've played about 6ish hours of Fallout 76 so far, so I think I have a decent handle on how things are shaping up, though I'm far from comfortable in the game yet. Whether you enjoy the game or not, there's a lot of depth to uncover.
First and foremost, this is not the Fallout you're used to. Don't go into it expecting that, or you're bound for disappointment. It's an online survival game more akin to something like Rust than Fallout, but it does have that Fallout feel and setting.
Speaking of the setting, it's interesting jumping into a Fallout setting that I'm more familiar with than the previous entries. The first city you visit is Morgantown, which I've visited a handful of times and recognized immediately. And it, and its surrounding area, are rendered beautifully. You can tell you're playing in the same engine as Fallout 4 but the effects have been ramped up and it's been tuned a bit. It seems to run just as well for me, maybe a little better BUT I haven't been anywhere as busy as something like Boston so it could just be that these environments aren't as taxing. But I noticed that no matter how I set my video settings, the robot NPCs and some enemies still stutter. You'll occasionally be fighting a ghoul who's just kinda gliding across the ground. It doesn't happen consistently, so I assume that it's caused by lag, because their movements are being calculated server-side so theyāre the same for everyone. I haven't noticed it with other players but it's not as important for player animations to be synced so that could explain the difference. This may be related as well: sometimes I just have hard locks for about 5 seconds, and I wonder if that's a server sync.
This doesnāt have a narrative like the other Fallout games, and we knew that going in, but it definitely feels different and strange because of that. However, Bethesda has always had a knack for environmental storytelling and it seems like they ramped it up for this game. Discovering the little stories left around every nook and cranny has been great. You feel like you're discovering three timelines as you go, and how they might be connected: when the bombs fell, what people were doing shortly before your arrival, and what is happening now.
But that leaves a question for me, and for all I know it will be answered, I just haven't gotten there yet. This game takes place in an area that was affected less by the bombs than the other settings we've seen in Fallout, and we know that people who weren't in vaults survived and humanity would have kept going without the vaults... so where are the survivors? You'd think if it was hit less you'd be *more* likely to see human NPCs. However, you see evidence of people being here recently, they've just either fled or died, so I bet there's an answer. But honestly, even if there isn't, that's a minor complaint; the obvious reason for this decision is the gameplay they were striving for, where real human players replace NPCs.
And those other humans really bring a new dimension to the series, whether it's one you're into or not. For me, the online aspect is interesting so far. I havenāt even connected a headset, I figured Iād just use text chat but hang on... they donāt have text chat. Thatās an odd omission but they are ālooking intoā adding it. Push to talk is coming soon apparently. But I managed to communicate with rudimentary gestures with a couple players and we were working on the same missions so we kinda watched each otherās backs without any formal plan. There are events that pop up and people just kinda show up and join in, kinda like how some modern MMOs have timed events (Guild Wars 2 and Final Fantasy XIV come to mind). The off-the-cuff co-op and emergent gameplay work well, and I can't wait to take out that level 50 giant radioactive bat thing with a bunch of people.
I have read some stories about trolls and griefers, but I haven't seen anyone who wasn't cool. I ran into one joker (I hesitate to say troll) who was blasting āNever Gonna Give You Upā over his headset and following people around ādancingā with emotes. It was way more funny than annoying, but that's the worst (can you call it worst?) that I've seen. Everyone else is just doing missions and helping out.
The radio is back and maybe it's just me but I swear I hear the same five songs over and over. And the Beach Boys are an odd add. I love the song but it's so out of the time period and mood that they usually go for. The first time I heard it I thought that guy I mentioned above switched songs. But they added some songs that are very appropriate for the setting: Country Roads and Sixteen Tons especially.
The survival aspect is pretty well done. Imagine a Rust kind of system but way less strict. Itās more refined than the survival mode they added to Fallout 4 and a could imagine them learning some things for their next single player games.
But the gunplay is the same as in Fallout 4, which is to say, not stellar. Sometimes I'll be shooting and I'm positive my crosshair is on the enemy, but I miss. This could also have something to do with server sync issues, but it's annoying. VATS is back, but it's only useful for targeting because it no longer slows time to a crawl (naturally) so if you're being swarmed by ghouls (which I was a few minutes ago) and VATS is useless because you leave yourself open to attack (which it WAS), and you're clearly shooting the ghoul but it's missing (which it was), and your game hard locks for 5 seconds (which it did), you're going to be lucky to get out alive... which I was. BARELY got the stimpack in time and got very heavily irradiated.
So... there are issues here. This is the main problem I have, honestly. With Fallout 4, even in survival mode, you could rely on VATS to overcome the less-than-amazing gunplay. In Fallout 76, when I can, I tend to use melee just because it's easier to overcome the shortcomings.
And there are some bugs. It wouldn't be a Bethesda game without them. Some of these bugs are progress halting bugs, which haven't been patched. I don't think I've been hit with any yet, but it's a common complaint. I'm not sure what their plan is for patches and server maintenance, but hopefully they're on top of it and quick to patch. The thing with Bethesda games is that usually, a bug can be overcome with an unofficial patch mod or a console command, neither of which is an option since the logic is server-side. Even with single-player Bethesda games that aren't getting official updates, it's not recommended to play them without those unofficial patch mods because some serious bugs were just kinda left in their games. So, if they aren't on top of things there will be problems, but I'm sure they know that, and again, I hope they're quick to fix this stuff.
I ended up buying a physical copy for PC because I wanted some shelf candy, and it luckily came in on the day I finished Red Dead Redemption 2, so it was ready for me. But if youāre planning on going that route to save a little bandwidth, donāt bother. The PC version is a DVD case with a download code in it. It download-only for PC. I also grabbed the collectors edition strategy guide because I LOVE what Bethesda does with those, and this one is no different. Itās packed with a lot of useful stuff and Iād beautifully made.
When the big title they were about to announce was rumored to be an online-only Fallout, I was a little bummed. Then their E3 conference got me excited for it. Then as time went on and more press came out about it, I lost more and more interest as time went on. Reading about player experiences and watching some videos from the beta nearly killed my interest, if I'm being honest. But ultimately I'm a Bethesda/Fallout megafan and I knew I'd buy it.
And I'm glad I did, pending how it's handled over the game's life. This is new grounds for Bethesda so the verdict will be out pending their responsiveness. But yeah, overall itās pretty good so far and keeps me wanting to come back. It won't have the depth and development of a standard Fallout title, which is what I would have preferred over an online survival game, but that's fine. If this was Fallout 5 and that's the direction they were taking Fallout, I'd be disappointed, but I think a franchise can handle different types of games if it makes sense, and survival certainly makes sense for Fallout. Itāll take some time to really judge it but so far it has a lot that interests me and nothing that really strongly puts me off, which is not what I was expecting but I'm glad to be surprised.
If you have this on PC, send me a friend request, and please don't grief me. I'm "panickedthumb" in game, because Bethesda won't let you change your screen name.
EDIT: Some updated thoughts.
I finally hooked up a headset when Greg popped up at my camp. We spent a couple hours wandering Appalachia, did an event (and avoided another), did some quests and looting.
At least in the early game, the gameplay loop is basically: 1. Get a quest or ten and go do what you need to do for them. 2. Get distracted by events, new locations to scout, new lore to find, and everything else you discover and make multiple trips back to camp to drop stuff off. 3. Repeat
And this is a really satisfying gameplay loop because of number 2. For me, the quests are mostly to give you a task to do that takes you to new places so that the large map isn't overwhelming. I still probably have training wheels on, honestly. I'm a lowly level 10. But so far it's keeping me interested.
But I'm not a fan of the leveling system at all. Every level you put a point into one of your S.P.E.C.I.A.L. attributes, and select a card that applies to that attribute. You also get a random set of perk cards every two levels, and you can pick and choose what you want from all the cards you've collected. I find it a bit too random. It's nice to be able to swap your perks whenever you want, but it really feels like a step back from Fallout 4, which already felt like a step back from Fallout 3 and New Vegas.
Azurephile Super Member
wrote on 11/17/2018 at 07:04am
The game kind of had the opposite effect on me pre-launch. At first, I wasn't interested, thinking it'd be more like GTA Online, plenty of PVP. Overtime, I watched people on YouTube play and I became more interested in it. Now I've played enough of it, I've generated a mostly positive opinion on it. I've never encountered a PVP problem or instance. Once I think someone shot at me, but I don't know if they meant to or what, but I didn't retaliate and that's all there was to that encounter. I don't often run into people, most of them don't seem to have a mic set up, some do. With the "auto" voice chat setting, I've noticed I can hear and talk to people that are within the area around me and I've done that. I noticed the talking icon over people's heads and thought something was wrong on my side, but now I'm sure they were just using the "team" voice chat setting.
Now for my disappointment, the bugs. I've run into plenty of them and I'm disappointed that some of them haven't been patched yet. You cannot complete the Bureau of Tourism quest as part of it is repairing a dispenser. Once you go to the dispenser you'll see the diamond on it showing you that's your quest piece, but it does not allow you to interact with it. This was an issue during the beta that has not yet been fixed. In fact, I feel like we're playing the beta version. I could probably remark about other bugs I've run into, but at least I got the voice chat one figured out ("it's not a bug, it's a feature").
I'm looking forward to seeing you online so I can play with you. I've been playing alone since it went live (which it did early, too). It's a bit lonely actually, but it's ok.
I haven't done much w/ my C.A.M.P. but I did set it up near the airport. I have started with a stash box and cooking pot, but I have since gathered enough materials to create a tinkerer's workshop, too. I want to make the weapon and armor workshops as well.
But yes, this is a bit like Fallout 4. The area looks different, obviously, but some of the mechanics from Fallout 4 are there, like crafting, etc. I'm also used to the area as I live about 150 miles from Charleston, WV. I've seen the golden dome IRL and in-game. WV is only half an hour away from me and I've been there. Looking around my area of VA during fall really does look very similar to the game. I think that's neat.
Travis Admin Post Author
wrote on 11/17/2018 at 02:42pm
Yeah I confirmed those chat settings: Area is clear, everyone in the area can hear you. Team is clear as well, everyone on your team can here you. Auto sets it to team if you're in a team, or area if you aren't.
It's odd since this is a game that doesn't seem to encourage team v team so I don't know why you wouldn't want it to area all the time. If someone walks up to you, you can't even talk to them.
So I set mine to area even though I still haven't bothered with a headset.
Travis Admin Post Author
wrote on 11/17/2018 at 02:57pm
I updated the post with a couple things I should have put in last night.
Azurephile Super Member
wrote on 11/17/2018 at 11:52pm
Wow! I'm surprised you're done w/ RDR2. Was it a short game or did you just play the hell out of it?
I bought the digital version of Fallout 76 from Bethesda.net. Therefore, I got the pre-order bonus of the classic Fallout games (Fallout, Fallout 2, and Fallout Tactics). I have Fallout on Steam. I've tried to play it, but didn't really get into it.
Travis Admin Post Author
wrote on 11/18/2018 at 02:41am
Haha, no, it was not a short game. I donāt have a way to track how long Iāve played but I estimate near 100 hours and Iām not exactly done with it, just finished the missions. Thereās still a lot to find!
And yeah the original Fallout games are very different. I played the first game back near when it was released and had some issues getting into it. I loved the idea but the gameplay wasnāt doing it for me. I love what Bethesda has done with it.
Travis Admin Post Author
wrote on 11/18/2018 at 06:57am
I updated the end of the post with some more thoughts after playing more tonight with Greg. I wouldn't put on a headset for just anyone, Greg! :D
Travis Admin Post Author
wrote on 11/18/2018 at 09:22pm
Something happened with Greg last night and it happened with me today. My camp just entirely disappeared! I think in my case it's because I joined a server where someone had their camp right across the road from me, so it kinda bumped me out. Good news is that it's easy as pie to just pop it down somewhere else.
Azurephile Super Member
wrote on 11/18/2018 at 10:01pm
:) I'm glad you did put on a headset. I use mine all the time. I don't really expect to talk to people, but it can happen.
Travis Admin Post Author
wrote on 11/19/2018 at 04:26am
If I lived alone and they had push-to-talk I would probably keep mine on too
Azurephile Super Member
wrote on 11/19/2018 at 10:13am
BTW How did you make your door? I see the door and can craft one, but I don't see a door frame.
Travis Admin Post Author
wrote on 11/19/2018 at 01:33pm
Itās an alternate wall. Select your wall then press left or right. I kinda stumbled upon it by accident.
Travis Admin Post Author
wrote on 11/19/2018 at 09:34pm
So the patch is out and seems to fix the Bureau of Tourism bugs and some other things. But... it looks like for consoles it requires redownloading the whole damn game!
After sitting on the game a bit are both of you still glad you got it?
Azurephile Super Member
wrote on 12/03/2018 at 12:50am
Yeah. It's kind of frustrating at times, because it takes me to places I feel like I have no business being. That's because there are some really nasty creatures there that kill me. I die a lot, but I also don't always run around in power armor and I stick to using two or three guns mostly. But yeah, I don't regret getting it. It's been fun playing with Travis.
Great. It's a game that I expect to get a ton of updates so when people are upset with what it is now, it's odd because it seems to be what people said it might be. Which is to say, not done at all but available to play if people want.
Travis Admin Post Author
wrote on 12/03/2018 at 03:52am
Honestly I think a large majority of the complaints are way unfounded at best, absolutely ridiculous at worst. Which is a pity because it drowns out the discussion of the *real* problems of the game, of which there are many.
But my biggest problem with the game is how I don't want to stop playing it.
I'm getting toward the end of the main quest. My next (and really, only) step for the main quest is to launch a nuke. Not sure what endgame is like. If it was a singleplayer game, that wouldn't really matter. You hit the end and you're done, right? Go explore if you want but otherwise you're all set! But the endgame could make or break it.
But for what I've played, it's not a perfect Fallout game or a perfect survival game but the elements of each make it something compelling and a lot of fun, especially when you have a buddy (hi Greg!)