And if playing the first hour of Animal Crossing: Pocket Camp is telling, this entry into the Animal Crossing franchise won't let you down! As I was running around in-game with my newly created Animal Crossing buddy I realized that I wasn't too deserted by the games amazingly plush graphics or storytelling. I've seen some people on Twitter make themselves cry tears of joy at the launch of this game but as a pretty reasonable Nintendo fan who hasn't said goodbye to my love for Nintendo because I haven't felt like they've run around or hurt me. I've really known Nintendo for a long time and I think my hearts aching for more Nintendo franchises on mobile. But I think...
PixelJunk Monsters is one of the original tower defense games that was caught in the early Indie craze. It's been ported to a ton of systems after it's initial PS3 launch and has been in a handful of Indie Bundles as well as getting a Wii U port. Recently it's creators, Q-Games have dropped a Kickstarter for an entirely new version of PixelJunk Monsters that's free to play on mobile called PixelJunk Monsters Duo.
"Fans have been clamoring for the return of PixelJunk Monsters and we've been listening! We want to bring it to them and hopefully to a whole new group of players as well! Allowing anyone to pick up and play Monsters on their phone is one of the best ways to...
"Fans have been clamoring for the return of PixelJunk Monsters and we've been listening! We want to bring it to them and hopefully to a whole new group of players as well! Allowing anyone to pick up and play Monsters on their phone is one of the best ways to...
"Net neutrality is the principle that Internet service providers and governments regulating most of the Internet must treat all data on the Internet the same, and not discriminate or charge differently by user, content, website, platform, application, type of attached equipment, or method of communication. For instance, under these principles, internet service providers are unable to intentionally block, slow down or charge money for specific websites and online content."
The Internet is one of the best inventions of humankind and if it didn't exist I wouldn't have a job. It's reach is vast and there is no end to how future humans will use it and have it better their...
The Internet is one of the best inventions of humankind and if it didn't exist I wouldn't have a job. It's reach is vast and there is no end to how future humans will use it and have it better their...
Neverwinter Nights is a classic PC RPG that came out in 2002 and still has a very active community. One reason for the large community so long after the games release is because BioWare built up an incredible set of game building tools allowing anyone the ability to build campaigns, persistent worlds and basically anything you could think of. Lots of community content still exists and persistent worlds are still played now.
Recently Beamdog announced that they are going to release Neverwinter Nights Enhanced Edition with some new features such as:
* Improved Display: Your portrait, combat bar, inventory, and other UI elements adjust in size based on your chosen...
Recently Beamdog announced that they are going to release Neverwinter Nights Enhanced Edition with some new features such as:
* Improved Display: Your portrait, combat bar, inventory, and other UI elements adjust in size based on your chosen...
Retro games are everywhere, but is it a good thing people are focusing so much on the past? We talk about that and open up the show as we always do, discussing what weāve been playing and watching and then move straight into a mini review of the ultra fun Steam Indie short Superflight! How much of your gaming diet is Retro gaming or are you simply focused on the latest and greatest? Let us know what you think in the comments!
Plants VS Zombies is one of the best games to come out of 2009. For me it really kicked the tower defense genre back into gear and solidified PopCap as a solid studio that made incredible games. That is until EA bought them and then things changed... but for a time PopCap made some of the best casual computer games well before the mobile craze hit.
If you wanted to experience Plants VS Zombies for the first time or maybe come back at it again you can get the Game of the Year Edition free on EA Origin. When PvZ originally hit I played the demo and immediately went out to buy it from the store, you know back when people did that but now it's even easier and it's totally...
If you wanted to experience Plants VS Zombies for the first time or maybe come back at it again you can get the Game of the Year Edition free on EA Origin. When PvZ originally hit I played the demo and immediately went out to buy it from the store, you know back when people did that but now it's even easier and it's totally...
Azurephile gives this an astounding "Must Play" on the Ghost Scale
This achieves something special, and it would be a shame to miss it.
Azurephile gives this a "Must Play" on the Ghost Scale
This achieves something special, and it would be a shame to miss it.
A few years ago, a friend let me borrow Batman: Arkham City for the PS3. I really enjoyed it, so I bought it along with the other games in the series (Arkham Asylum and Arkham Origins). Although there were moments of frustration, I enjoyed them all. Thatās why I was looking forward to Arkham Knight. It was one of the few reasons I had for getting a PS4, but it came out on Steam and I picked it up on sale.
These games are essentially āopen world.ā That world has grown since the first game came out. The typical usual characters are in them, perhaps with some surprises. There is a lot to do, like collecting Riddler trophies. Each installment in the series seems to have...
These games are essentially āopen world.ā That world has grown since the first game came out. The typical usual characters are in them, perhaps with some surprises. There is a lot to do, like collecting Riddler trophies. Each installment in the series seems to have...
In LGR's latest review he takes a look at the PC benchmark that some consider a game Crysis at it's 10 year anniversary. Crysis doesn't feel 10 years old but apparently Wikipedia seems to think it is so it's a good time to take a look back at how good of a game it was and if it holds up. I never could actually play Crysis as I never had the kind of PC back then that could run it. It seems like a pretty cool game and I didn't know that it was the spiritual successor to the first Far Cry. If you want to play Crysis now LGR notes that you should pick it up on GOG DRM free as the Steam version STILL uses SecureROM and locks you out after 5 installs. That seems really...
For the next 4 days the Humble Care Package Bundle is running a special 100% charity bundle where the proceeds go to the Red Cross, Doctors Without Borders, GlobalGiving, Direct Relief and Save the Children. For a fixed $30 amount that goes to those charities you get... need to flex my fingers a bit because there are quite a few games here in Starbound, Darkest Dungeon, Minecraft: Story Mode, Stardew Valley, Move or Die, Duck Game, Her Story, She Remembered Caterpillars, Stronghold Legends: Steam Edition, DreadOut, Pony Island, Mighty No. 9, The Incredible Adventures of Van Helsing, Arma: Gold Edition, Grey Goo, Sorcerer King: Rivals, Shadowrun Returns, Kholat, Primal...
After completing New Super Mario Bros. on the DS I've been wanting to try the next installment on the Wii aptly titled New Super Mario Bros. Wii. At this years Portland Retro Gamine Expo I picked New Super Mario Bros. Wii for $13 along with a raft of other old games and just recently put it in my Wii and have been playing it for the last week. Like Mario Kart, New Super Mario Bros. Wii is an improvement over it's former DS predecessor. It contains the same basic gameplay and the Wii version stacks on the DS version with better graphics, extra mechanics and the inclusion of 4 player split-screen co-op. One thing I noticed right away is that New Super Mario Bros. Wii is...
Oh and if you want to friend me in game in Animal Crossing: Pocket Camp my friend code is 75569758972
It seems like the driving goal for the game is to get as many NPCs to visit your camp as possible.
Right now Iām waiting 6 hours for two pieces of furniture to be built... oooooooooor I could just use some tickets to speed it up. Run out of tickets? Oh just buy some with real money!
I am not going to stop playing it because thereās a really fun core there but I feel like Iām hitting that paywall where Iāll stop having fun because I have to wait so long.
My friend code is 09584784544
It's out already! Sweet! I've been loving Animal Crossing since the GameCube!
It looks like itās having some connection issues this morning but when it comes back Iām 11840522114
Yeah, the servers aren't the best right now.
Rick Astley jokes aside, the thought of having Animal Crossing in my pocket is pretty cool. The actual experience in the game, however, seems to be only a collection of "payoff moments" from the bigger games. It satisfies a quick fix, I suppose, but pales in comparison to a legitimate Animal Crossing experience. Maybe it's not meant to be "real" Animal Crossing, but I'm wondering why it couldn't be. Certainly not because of shortcomings on the platform. Mobile games can give, aside from screen compactness, every bit the breadth of play that console games can give. What I mean is that a console version of Animal Crossing could fit into a mobile presentation (the DS versions do this well enough). In Pocket Camp, you lose all nuance of what makes Animal Crossing great, and are instead presented with the payoff: Your campsite, on a base level, is fully furnished at the start of the game; Moving around between locations is relegated to a fast travel mechanism, and locations are very small area maps; You can sell items right from your inventory; There isn't any cultivation or maintenance of the environment, because everything is done for you, therefore pride of ownership is minimized; etc. I would like to see if they implement some kind of event system.
Pocket Camp feels like going into someone else's miniature Animal Crossing neighborhood, and and being able to loot everything so you can take it back to your campsite to decorate. It's a well-made thing, I guess, but it doesn't feel like Animal Crossing, which is unfortunate.
If you'd like help getting into Shovelstrike Quarry, or want those sweet, sweet Kudos, my code is: 7324 3897 834
Yes, agreed scrypt. What you say about the payoff moments is right on the money. It's Animal Crossing's charm without the depth.
Stardew Valley got the depth, Pocket Camp got the payoffs.
mmm... Stardew Valley
> The actual experience in the game, however, seems to be only a collection of "payoff moments" from the bigger games. It satisfies a quick fix, I suppose, but pales in comparison to a legitimate Animal Crossing experience. Maybe it's not meant to be "real" Animal Crossing, but I'm wondering why it couldn't be.
I think it's a game that is wrapped in it's free to play trappings so much it sacrifices fun for it. The game is built entirely around getting you hooked into your camp, building things and keeping in game friends that require you to collect stuff that is time gated to keep you grinding and grinding. Eventually you might want to drop real money and then the developer time spent making the game is paid for.
It was a nice couple minutes but I have no idea where the fun is here because i've played a lot of these games and I'm not really interested in them anymore.
That said it the servers seem to be on fire right now and I can't connect to the game. I'm trying to find more fun with it but right now it's working about as well as Diablo III on launch day.
Yeah, the servers are taking quite the beating.
Bummer, the game is not compatible with my iPhone 5c.
Maybe that's a sign that it's time to look into a new phone. :P
I've been enjoying the grind so far. I am sure I will tire of it like all the nintendo mobile games in a few days. I did buy the 99 cent pack, but given the amount of time I have spent on it, it was worth it.
Ok, I am now tired of the grind. I woke up this morning and asked myself if I wanted to burn time grinding through the game, which I decided against.
That was fast, lol.
That's kinda how I was with Pokemon Go. It was a neat distraction for a little while, but then it started to feel less like a fun thing to do and more like work.
My pitiful phone doesn't have much system memory. I bought an SD card, but instead of installing and updating directly to the SD card, I have to install and update to system memory and then move it to the SD card. This happens every time I have to update an app. Even if an app is on my SD card, it still has to update it by putting on to system memory. I was going to try this game, but I'm having trouble with space, so I deleted it, possibly for now. I need to do some more memory management and eventually get a phone with more system memory.
>Ok, I am now tired of the grind.
Pretty much. RIP, Animal Crossing Pocket Camp, we barely knew you.
I said earlier that it's Animal Crossing's charm without the depth. After meeting a few more campers I don't even think it got the charm right. I'm still poking it for a few minutes a day but that's about it.
My friend code: 28135603545
Friend requests sent! It seems I need the help of 5 friends to unlock an area.
Yeah it's basically breaking some rocks and getting the reward specified by the icon above it.
I friended you Greg and helped Travis mine for rocks!
Sorry, Greg, I ended up uninstalling. There is no reprieve from the grind in that game. Even the area you mention, Shovelstrike Quarry, has to be repeatedly accessed via friend intervention or dollaā bills, which is pretty horrible. They could have just kept the time cost barrier without the other currency costs of entry, but instead, more grind. It only adds to the exhaustion.
@scrypt That's ok, bro, I still sent you one, so if you ever get back on, you can accept. I didn't know much about this game beforehand, but thought a mobile Animal Crossing game would be cool. However, I was disappointed after reading your review. You clearly appreciate Animal Crossing, like I do, but this app doesn't seem to add up. I'll see how it goes.
I had phone storage space issues, but I think I resolved it by uninstalling stuff I don't use. I can't say how much I'll play, but I will when the opportunity arises. There is currently a game sucking my life away, which I need to write a review about.
What's the last Animal Crossing game you played Scrypt? Any one you would recommend? The last 3DS game is $20 as a Nintendo select. I wonder if that one would be a good version to try?
Jon, the last one I played was for the 3DS, I bought the digital edition. Unfortunately, my 3DS is lost. However, I do recommend the game! I also have the Wii and GameCube versions.
The last one I played was City Folk for the Wii. I haven't spent any serious time in the handheld versions, so I can't really recommend those as much as the console versions. The original on the Gamecube and City Folk are both great games, though, and I think serve the franchise better. The DS/3DS versions look good, but a game like that deserves the screen real estate of a monitor. I'm sure (well, I hope) they will bring the series to the Switch at some point, but until then try the console games, if you can.
@scrypt a Switch version would be sweet!
A switch version has to be in the works.
Once you get through some of the early levels it actually becomes somehow less of a grind. Iāve been popping in for a few minutes a day still. Once you get a rhythm down the grind becomes less grindy. Itās not what I want but itās ok.
Jon, if you get the 3ds version, I will have to dust mine off.
So, I've never played an Animal Crossing game, but I enjoyed Pokemon Go for a while, and really enjoyed Super Mario Run, so I gave this a shot. But, I lasted about 20-30 mins and uninstalled it. I assume the real console games are better?
Adam, it's the difference between smelling cigarette smoke, and smoking a fine cigar.
The only other one I've played is the one on DS, Adam, but by that comparison yes. The other games are much better.
scrypt, thank you for talking my language! lol
In the era of the GameCube, my friends and I had Animal Crossing. We also learned that the game pretty much requires a full memory card, so we'd buy a few of those. We enjoyed visiting other players and just playing the game. I still have the guide for it and maybe another, too. I really love the game series. It's something to pick up once or more a day and play for a bit, put it down for a while, and come back to it later. The base game is based on the system clock, which can be changed to trigger holiday events, or just pass another day.
In the base game, you have a house and have to pay for it, which you do by collecting bells (the game's currency). You can do all kinds of things like fishing, catching bugs, finding fossils, giving furniture, etc and selling them. You basically work to pay off your loan and then upgrade your house for more space. So you continue to repeat this cycle. It's fun, although it may have some grind to it.
Looks like they're expanding what you can do soon, with gardening coming next. Maybe some depth will gradually come
> Maybe some depth will gradually come
I hope so because right now you can do less things than Miitomo and Fallout Shelter. Fallout Shelter being a good example of a very well conceived, and well updated freemium game based on a traditional single player game.
I decided to dust off Animal Crossing for my 3DS after playing the mobile version.