In this special episode of the Cheerful Ghost Roundtable livestream we discuss our thoughts on Star Wars Episode VII: The Force Awakens. We start each show talking a bit about what we have been playing in video games and then our main event, Star Wars. We have a spoiler free section at the top of the show and quickly move into spoilers.
How many times do you all plan on watching The Force Awakens while it's still in theaters?
In this special episode of the Cheerful Ghost Roundtable livestream we discuss our thoughts on Star Wars Episode VII: The Force Awakens. We start each show talking a bit about what we have been playing in video games and then our main event, Star Wars. We have a spoiler free section at the top of the show and quickly move into spoilers.
How many times do you all plan on watching The Force Awakens while it's still in theaters?
Azurephile Super Member
wrote on 12/26/2015 at 04:35am
As I kinda mentioned, this is pretty much why I decided to see The Force Awakens. I wanted to join you guys and I was so glad that I was able to.
Sorry I was late, I was busying playing Ark. =) I finished with Fallout 4 and moved on to Legacy of the Void, but I've run into some difficulty and Ark came out with another seasonal event.
jdodson Admin Post Author
wrote on 12/26/2015 at 04:47am
I was really happy you could join us too. Sounds like we all sort of have enough games for the next couple months!
Azurephile Super Member
wrote on 12/26/2015 at 06:15am
=) It was cool being able to watch the roundtable live and particpate. It took me a bit to figure out how to ask a question, but I obviously figured it out. I'd love to join again in the future!
I don't know about the "have enough games for the next couple of months." Ark is in development and is frequently updated, so that could continue to keep me occupied. I took a break from it to play Fallout 4, but then finished with that. Legacy of the Void keeps snagging me. I saw some of the games on sale, including the Star Wars bundle I mentioned, but I still don't know. I can't really think of anything I really want. I absolutely hate the feeling of finishing a game and moving on to something else, or rather especially when I don't know what to move on to. That creates a hole I seek to fill.
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Here's hoping everyone had an amazing Christmas with lots of great family, friends, and food.
And, of course, swag. What was your gaming/geeky haul this year?
I'm not quite done (second family Christmas tomorrow) but on the category of things this crowd would be interested in, I got this badass Fallout Vault Dweller's Orientation Kit https://www.thinkgeek.com/product/irmp/
Also I got some gift cards, and I'm going to buy a Steam Controller with some of the money from them.
I hope it was fun for everyone, and I hope the last few... Read All
Here's hoping everyone had an amazing Christmas with lots of great family, friends, and food.
And, of course, swag. What was your gaming/geeky haul this year?
I'm not quite done (second family Christmas tomorrow) but on the category of things this crowd would be interested in, I got this badass Fallout Vault Dweller's Orientation Kit https://www.thinkgeek.com/product/irmp/
Also I got some gift cards, and I'm going to buy a Steam Controller with some of the money from them.
I hope it was fun for everyone, and I hope the last few days of your years are awesome!
EDIT: No need to buy a Steam Controller, I got one! We also got a Darth Vader toaster that prints the Star Wars logo on bread. That's a weird, but fun one. :D
Azurephile Super Member
wrote on 12/26/2015 at 04:27am
Awesome loot! The only thing I got worth mentioning (other than a nice check from my grandmother) was a $25 Amazon gift card, which is what I wanted because I'm thinking about buying some e-books for my Kindle. I'm getting all kinds of great loot in Ark though because Raptor Claus drops presents every game day at midnight, which has been pretty cool!
Greg: "Raptor Claus drops presents every game day at midnight"
That's like one of the coolest holiday gaming additions i've heard of outside the amazing holiday drops in Terraria. Which reminds me, I need to head into my game to get!
Travis: I dig that new Star Wars shirt. Also, that Fallout kit is really great. I was seriously considering picking it up. How is the quality of it all? Is it a well put together hoodie and backpack?
So nerd swag I got this year was a couple Star Wars items for our (yet to be released) kid. A really fun Star Wars playset for the little Jedi and a Yoda blanket for a kid. Also the new Mad Max+Old Trilogy Set on Bluray as well as Jurassic World. I also got the latest Walking Dead Compendium vol 3 as well as the score for Interstellar and The Force Awakens.
OH and there is a Steam sale rolling so if anyone picks up anything from that let me know.
Azurephile Super Member
wrote on 12/26/2015 at 04:46am
Yeah, it's freaking awesome! There's a raptor flying around on a sleigh carried by 3 reindeer. You hear Christmas music and "Ho Ho Ho!!!" He drops packages, which fall slowly to the ground. So, at midnight, you find out where he is and hurry to get the packages to see what you've got. There's Mistletoe for crafting various holiday themed items like costumes for you and dinos. There's also Coal, which lets you summon DodoRex for 15 minutes, if you collect 100. Other random items can be contained in those packages too like dino saddles or even blueprints for stuff. It's fantastic! The entire map is snowy and cold. Some of the creatures that are bound to the snow biome are now roaming around the entire island, like prehistoric penguins and deer. Check out some of my screen shots: http://steamcommunity.com/id/gawoodruff/screenshots/
Ark has done a few holiday events so far and I've enjoyed the three I've experienced, although Halloween and Christmas are my favorites so far.
Congratulations on the child news!
But yeah, I enjoy holiday themed events in games like Ark and Terraria. It makes me want to play them more during those times to see what's new. I've skipped the last few Terraria events, but Vinny's been playing lately.
Travis Admin Post Author
wrote on 12/26/2015 at 06:02am
Jon: "yet to be released" is the best description of a baby in utero.
The survival kit is great.
The backpack is good enough but it isn't super. I'd never use it to actually carry things. But it makes for great storage for the rest of the stuff.
The hoodie is very nice, though I suspect some eventual screenprint wear. That'll just make it more authentic right?
The bobblehead is solid, like you could bludgeon someone with it. And it's the Intelligence bobblehead, my favorite stat.
The flag is a basic flag, but it's nice. I need some wall space for it
Travis Admin Post Author
wrote on 12/27/2015 at 05:09am
Minor update: No need for gift cards, I got a Steam controller! We also got a Darth Vader toaster that prints the Star Wars logo on the bread which is awesome, if odd. :D
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Recently I got together with Wick to do a retrospective interview discussion about Starship Rubicon and get this thoughts on this years launch. We talk about some of his new projects as well as some of his early memories of Star Wars and his start in game development modding Star Wars Battlefront II.
This video is part of a larger holiday video project. I really enjoyed cutting together this video and working more with this documentary interview style. It was also my first use of 4K which seems to have worked out just fine even if most people will ever see it in 1080p. I plan on doing more of these interviews in the Portland game scene so expect to see a few more of... Read All
Recently I got together with Wick to do a retrospective interview discussion about Starship Rubicon and get this thoughts on this years launch. We talk about some of his new projects as well as some of his early memories of Star Wars and his start in game development modding Star Wars Battlefront II.
This video is part of a larger holiday video project. I really enjoyed cutting together this video and working more with this documentary interview style. It was also my first use of 4K which seems to have worked out just fine even if most people will ever see it in 1080p. I plan on doing more of these interviews in the Portland game scene so expect to see a few more of these pop up next year.
Azurephile Super Member
wrote on 12/22/2015 at 08:36am
Cool interview, it made me want to play Starship Rubicon again! I like Jon's Jar Jar Binks question, but I won't hold Wick's answer against him. Hahaha
I think the neuroscience project he mentioned was really cool. I'm not really interested in neuroscience, but I think that finding a creative way to explain a complicated subject is interesting. I think it's cool that he's tried to make a program to help him and others learn more about it.
Keep up the good work, Wick!!
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Starcraft II was one of the most anticipated sequels to one of the most memorable RTS games of all time. Starcraft II Wings of Liberty was a great start to the new trilogy and that start was built on in the later sequel Heart of the Swarm. Legacy of the Void is the finale of the story that started with the original Starcraft game and after having experienced the ending I can say is quite satisfying.
I'll start off with one of the biggest flaws of the game in that I never really connected with the Protoss. The Protoss are an interesting faction but I've never been drawn to them because they seem so stoic, grandiose and entirely unrelatable. Protoss are like a race of... Read All
Starcraft II was one of the most anticipated sequels to one of the most memorable RTS games of all time. Starcraft II Wings of Liberty was a great start to the new trilogy and that start was built on in the later sequel Heart of the Swarm. Legacy of the Void is the finale of the story that started with the original Starcraft game and after having experienced the ending I can say is quite satisfying.
I'll start off with one of the biggest flaws of the game in that I never really connected with the Protoss. The Protoss are an interesting faction but I've never been drawn to them because they seem so stoic, grandiose and entirely unrelatable. Protoss are like a race of people that love the boringly epic speeches. They can belt it out, make you believe solidly for a few minutes but hearing that all the time is like making a game of political speeches. At one point Alarak, a member of the evil Protoss faction joins the story and it's a nice alternative to the sweepingly epic good nature of Artanis but his character is just an evil alternate. It's an interesting alternative but the game lacks any middle ground or grey area that Wings of Liberty and Heart of the Swarm created. That said, Alarak is voiced by the amazing John de Lancie and his vocal stylings are on display and quite incredible.
The story is solid, but for me it never hit the amazing heights of Heart of the Swarm. Legacy of the Void is a sweeping epic but nothing wowed me like some of my most favorite parts of Heart of the Swarm. I am a die hard Zerg player so I imagine that bias paints much of my opinion here. Legacy of the Voids missions bring you into the game and slowly ramp up over time and everything is very well tuned for a smooth experience. The experience is smooth but it wasn't too hard either. The last couple missions add more difficulty and they took me a couple tries to beat but them but in the end the game doesn't offer a ton of difficulty on the normal settings. You can increase the difficulty and in a future playthrough I may do this. Don't misunderstand me, the normal setting is lots of fun but if you "get Starcraft" nothing should offer much challenge save the last few levels.
Like like Wings of Liberty and Heart of the Swarm you get a full set of Protoss focused missions and a conclusion. Because Starcraft 2 focuses on the Terran, Zerg and Protoss they included a extra set of three prolog missions that bring back the three main characters and factions for a nice trilogy wrap up. I was expecting Blizzard to leave the series wide open for more games but they wrapped it up so nicely I am not sure where they are going next?
Starcraft II is an epic RTS space trilogy that is solid throughout. Since i've already come back to replay Wings of Liberty and Heart of the Swarm I plan on doing the same to Legacy of the Void. I also want to play all of the Starcraft II games back to back to see how well they flow together as a cohesive story. Blizzard is continuing the Starcraft-verse with Nova Covert OPS DLC mission packs and I plan on picking those up and playing them next year. It's nice to see the game live on and if the continuing missions are as good as Legacy of the Void we should be in for a good time.
Azurephile Super Member
wrote on 12/22/2015 at 04:00am
John de Lancie!!! I can't wait to hear that one!
I think in the end, I'm more of a Terran player. I like the Siege Tanks and the Battle Cruiser. I also LOVE being able to call down a nuke strike with Ghosts!!
I only slightly disagree with you here regarding difficulty. I've found LotV to be a challenge, even on Normal difficulty. Maybe it's because it's been a while since I've played any StarCraft. I've actually looked up some help on most of the missions.
Also, I'm having a video issue. It's hard to explain. I just finished helping Raynor and got the...what's it called again? Crystal? Rune? Something like that. When I freed the big ship and was able to select which planet to visit, I went for Korhal. So, I just finished those two missions. I went back to the Bridge because it said a conversation was available and Artanis was talking to a Terran, but because of a video glitch, I couldn't see his face. Something similar occurred before and I think it had to do with a shadow.
Also, take a look at the picture below. The panel on my Blizzard.net looks funky after I play the game. http://i.imgur.com/goT9vR1.png
jdodson Admin Post Author
wrote on 12/22/2015 at 04:08am
Yeah, have you checked out updating your video drivers? Beyond that i'd look at the Blizzard tech support site, i've never seen that personally.
Azurephile Super Member
wrote on 12/22/2015 at 05:09am
My drivers are up-to-date as of 12/21 at about 8am. But, yeah, you're right. I'm not sure how to get a screen shot in-game, which would be helpful to show Blizzard tech support. I could probably find out though. I do wish the game had an in-game browser like Steam, though.
Azurephile Super Member
wrote on 02/05/2016 at 03:29am
I finished LoTV a month or so ago and I thought I'd share my experience with you, sorry this is so late. I'll be completely honest with you, I found it to be a bit challenging, perhaps a little too much for my taste. I know I could have turned down the difficulty, but I didn't. I was hoping to get those Normal Difficulty achievements, although what I'm about to tell you contradicts that. There are a few of missions that I decided to cheat on. That would be the last one in the main quest line and then two of the missions in the epilogue. By the time I reached those missions that I cheated on, I was ready for it to be over. I'm not saying it was horrible, but the difficulty was frustrating and I wasn't enjoying it very much. Two of those missions were VERY difficult. The last one in the epilogue with the Zerg, I decided "f" it, I didn't feel like continuing with the challenge.
It took a little while for me to get used to playing SC2 again and with the Protoss, but I managed to get through most of the missions on Normal difficulty without cheating. I often made as many peons (those things that mine minerals) as I could, that was helpful. I often used the ship's ability to harvest vespene gas for me. I enjoyed some of the other abilities with it, too. I did enjoy some of the units, in fact I think I really liked many of them a lot.
Anyway, I just thought I'd share with you my progress on the game. Like I said, I'm sure it's been a month or more since I finished it.
jdodson Admin Post Author
wrote on 02/05/2016 at 03:35am
I totally agree Greg, those missions were really hard and required me to play them a couple times to actually beat them!
Thanks for sharing. What did you think of the trilogy wrap up and such? Are you getting the new Ghost missions? I still need to pre-order those.
Azurephile Super Member
wrote on 02/05/2016 at 04:46am
Well, that one character died in the beginning, that was unexpected. It'd be a spoiler to reveal his name, I think I remember it. I liked the John de Lancie voice over, that was cool. I liked how pretty much all the factions needed to come together. Ok, that's a bit of a spoiler. LOL. I liked the ending, I think. I liked that the two Terrans were reunited, one, it seems, was granted salvation.
I pre-ordered the new Ghost missions about the time I started playing LotV. I'm hoping they'll be more fun, kind of like when you control certain named powerful characters. I'm not sure if I recall any of those missions in WoL, but I believe there were some in HotS. There was at least a mission or two where you did that in LotV. I'm sure you know what I'm talking about.
jdodson Admin Post Author
wrote on 02/05/2016 at 05:44pm
SPOILER ALERT GREG!!!!
I liked the ending too. I felt it was pretty solid and a nice way to wrap things up, which I didn't expect I am sort of used to bittersweet endings and this one was actually really satisfying. Again, so much so I wonder what's next? Everything seems fixed. But there are Taldarim, maybe they will be the new bad?
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"The Coleco Chameleon is the new name for the Retro VGS, a hardware project which failed to raise sufficient backing during its crowdfunding campaign earlier this year. According to the latest press release, the Chameleon “is a versatile new video-game system that serves as a modern day take on the classic game console and will accurately play classic games from the past. The COLECO Chameleon also has the ability play brand-new games in the 8-, 16- and 32-bit styles, a growing and popular genre in today’s game scape.”"
After moving to the near majority of my gaming on PC I am not in the market for the latest Playstation or XBox. With that the Coleco Chameleon does... Read All
"The Coleco Chameleon is the new name for the Retro VGS, a hardware project which failed to raise sufficient backing during its crowdfunding campaign earlier this year. According to the latest press release, the Chameleon “is a versatile new video-game system that serves as a modern day take on the classic game console and will accurately play classic games from the past. The COLECO Chameleon also has the ability play brand-new games in the 8-, 16- and 32-bit styles, a growing and popular genre in today’s game scape.”"
After moving to the near majority of my gaming on PC I am not in the market for the latest Playstation or XBox. With that the Coleco Chameleon does actually interest me. Depending on what we get, this could be a very important system for the retro gaming community. A system that can play older games and be open for developers to produce all new retro savvy games would be very cool indeed. Not all games need to launch on Steam digitally and the retro community proves that buy and selling game carts is alive and well.
Very excited to see more details emerge from this project and as they do, we will be talking more about them.
“If I knew that this game could have become so addictive, I would have become a lot more wary of it,” the man said in a statement. “I would not have bought it, or I would have left it until I was on holiday or until the New Year holidays.”
This case, should it go to trial, would be the first hearing regarding video game addiction seen by a Russian court. The result could set a legal precedent in the country as to whether players could sue developers for the psychological impact of their products"
What do you think? Should this man get compensation for how awesome Fallout 4 is or should this man be on the hook solely?
... Read All“If I knew that this game could have become so addictive, I would have become a lot more wary of it,” the man said in a statement. “I would not have bought it, or I would have left it until I was on holiday or until the New Year holidays.”
This case, should it go to trial, would be the first hearing regarding video game addiction seen by a Russian court. The result could set a legal precedent in the country as to whether players could sue developers for the psychological impact of their products"
What do you think? Should this man get compensation for how awesome Fallout 4 is or should this man be on the hook solely?
One of the coolest parts about Double Fine working on a new adventure game was watching the Double Fine Adventure Documentary series. Broken Age was a great game I enjoyed but the documentary series so addicting I couldn't wait for the next installment of. I think it is a great look at how difficult creative work can be and I think the Double Fine crew weathered it well and are better for it. Recently DF dropped the Psychonauts 2 crowd funding project and as part of that released a 3 part documentary series on the original game and way they are approaching the sequel. As with the Double Fine Adventure series this is a very telling look at the process and history of... Read All
One of the coolest parts about Double Fine working on a new adventure game was watching the Double Fine Adventure Documentary series. Broken Age was a great game I enjoyed but the documentary series so addicting I couldn't wait for the next installment of. I think it is a great look at how difficult creative work can be and I think the Double Fine crew weathered it well and are better for it. Recently DF dropped the Psychonauts 2 crowd funding project and as part of that released a 3 part documentary series on the original game and way they are approaching the sequel. As with the Double Fine Adventure series this is a very telling look at the process and history of the game and company.
Take a look at the Psychonauts 2 crowd funding on Fig:
Ben Prunty is the composer behind the FTL score, one of my all time most beloved game scores. When FTL got an Advanced Edition he came back with more tracks and he is back at it again with a new FTL inspired album called "Deep Space Deluxe." The album features 6 new tracks that do a great job of capturing the FTL vibe while doing a good job existing as a stand alone work.
You can stream all 6 tracks on Bandcamp right now and buy the whole album for $5.
https://benprunty.bandcamp.com/album/deep-space-deluxe-ep
Ben Prunty is the composer behind the FTL score, one of my all time most beloved game scores. When FTL got an Advanced Edition he came back with more tracks and he is back at it again with a new FTL inspired album called "Deep Space Deluxe." The album features 6 new tracks that do a great job of capturing the FTL vibe while doing a good job existing as a stand alone work.
You can stream all 6 tracks on Bandcamp right now and buy the whole album for $5.
We are going to do this years Cheerful Ghost GoTY Awards similarly to last year with a fun new addtion. Please submit your nominations in the comments along with the category they should go in. On December 24th i'll take all the nominations and put out a 3 polls where we can all vote for the winners. Like last year we will have the "2015 Triple A Game of the Year", "2015 Indie Game of the Year" and the all new "2015 Update of the Year". Games that quality for the "Update of the Year" are games that received a significant update or were ported to a new platform in 2015. Games such as Hearthstone(The Grant Tournament, The League of Explorers) & Terraria (1.3 update)... Read All
We are going to do this years Cheerful Ghost GoTY Awards similarly to last year with a fun new addtion. Please submit your nominations in the comments along with the category they should go in. On December 24th i'll take all the nominations and put out a 3 polls where we can all vote for the winners. Like last year we will have the "2015 Triple A Game of the Year", "2015 Indie Game of the Year" and the all new "2015 Update of the Year". Games that quality for the "Update of the Year" are games that received a significant update or were ported to a new platform in 2015. Games such as Hearthstone(The Grant Tournament, The League of Explorers) & Terraria (1.3 update) quick someone nominate those games!
Thanks for taking part in the GoTY process and I hope 2016 is a great year in gaming!
Azurephile Super Member
wrote on 12/19/2015 at 01:43am
Update of the Year: Terraria 1.3 Early Access GotY: Ark: Survival Evolved GotY Noms: Fallout 4 and The Witcher 3 I'd kinda like to nom. Legacy of the Void, but I've hardly played it, which will probably change soon.
I think it'd be cool if some of us made a post on the site talking about our favorite games that we've played this year. This includes games that are new or ages old.
jdodson Admin Post Author
wrote on 12/19/2015 at 01:56am
Are we submitting single nominations for each category? If so, my nominations are:
Indie: Rocket League
AAA: Psych! I'm nominating The Talos Principle. Fallout 4 is epic, but it's practically the only AAA game I played this year, besides Destiny, which makes me feel kind of ashamed. I feel like I would nominate Bloodborne, if I had only played it :(. Maybe I'll go rent it tomorrow...
Update: Terraria, especially since it was my first time playing.
Hotline Miami 2: Wrong Number Crypt of the Necrodancer Broken Age Undertale Nuclear Throne
Azurephile Super Member
wrote on 12/21/2015 at 08:03pm
Every year GameFAQ's polls become a competition between games, people vote on which is better. Final Fantasy VII usually wins, or at least makes it to the end. This year it was defeated by Undertale. I downloaded the demo and briefly played it.
Travis gives this an astounding "Must Play" on the Ghost Scale
This achieves something special, and it would be a shame to miss it.
Travis gives this a "Must Play" on the Ghost Scale
This achieves something special, and it would be a shame to miss it.
Note: There will be spoilers later in the post. They will be clearly marked, and below the cutoff for the front page, so you'll have to hit "Read all" to see them.
37 days since release. 156 hours on one single character. Level 82. All pre-ending quests completed. All map locations discovered. All bobbleheads. All skill magazines. All endings (each ending is only about an hour of different quests after the point where you start alienating the others). All settlements unlocked, populated, and supplied. A few built up to over 20 settlers with a ton for them to do. All companions at maximum affinity. 50/50 achievements.
You might say I kinda like the game.
I'm not even done with this... Read AllNote: There will be spoilers later in the post. They will be clearly marked, and below the cutoff for the front page, so you'll have to hit "Read all" to see them.
37 days since release. 156 hours on one single character. Level 82. All pre-ending quests completed. All map locations discovered. All bobbleheads. All skill magazines. All endings (each ending is only about an hour of different quests after the point where you start alienating the others). All settlements unlocked, populated, and supplied. A few built up to over 20 settlers with a ton for them to do. All companions at maximum affinity. 50/50 achievements.
You might say I kinda like the game.
I'm not even done with this character. There are more quests that unlock after the endings, which I plan to do. I just felt comfortable actually writing a review now.
I'll give my summary up top since there will be spoilers toward the end: In brief, Fallout 4 is incredible. What it lacks in player choice, it makes up for with great mechanics, the amazing world to explore that you'll be expecting from a Bethesda game, ramped up significantly thanks to the better graphics, and far fewer bugs. The world they've build is their best ever. Everything just melds together in ways Bethesda has yet to achieve, and the world tells its own story. It's a bit of a bummer that you aren't making the biggest choices in the world anymore, and the endings all kinda suck a big, but the actual experience may be better than previous games. It isn't perfect, but it stands with the rest as a great entry to the series, and improves on things in so many ways that it may be hard to play the older entries in the series.
First, let's address a few complaints. People were complaining around launch about the graphics. Sure, this doesn't look as amazing as some current-gen games, but for a massive, open-world RPG, they're honestly pretty good. And most people really don't play this kind of game for the graphics. Morrowind, Oblivion, Fallout 3 and New Vegas, and even Skyrim didn't look as good as the games that came out around the same time, but that didn't change the enjoyment at all. I thought the graphics were nice, anyway.
People have also been complaining about the lack of real choices in the game's dialogue. And on this point, they're spot on. When someone asks you to do a quest for example, you can choose a positive yes, a sarcastic yes, a "yes but what is that" option, or "no," but they give you the quest anyway. There are barely any quests that affect others until the final hours of the main faction quests. The ability to play it how you want it has been dialed way back for Fallout 4. I'm not necessarily saying that's objectively bad, but it is what it is.
But for me, Bethesda games are fun because of the world you're in, and on this point the game truly shines. The radio is back with some old favorites from Fallout 3 and some new era-appropriate tracks, and the radio helps set the mood for the game better than most other factors, BUT you should also turn the radio off and listen to the score from time to time. The tracks for different locations are amazing.
Because it's Bethesda, you'll see things spread throughout the world that tell stories without telling them. Like a hole in the side of a bank with two skeletons, a sack full of money, and some scattered pre-war money on the ground-- you can see from this little scene that some people tried to loot the bank in the aftermath of the bombs dropping, and failed. They also, of course, have little funny things spread about. This time the running gag was teddy bears. You can find a teddy bear on the toilet who is wearing glasses and reading the Boston Bugle, one's wearing a driver's cap and sitting behind the wheel of a bus, and so on. The attention to detail in the world design is what I love most about these games. They feel lived in, destroyed, and lived in again. 156 hours and I still haven't seen it all. I've visited every marked location, sure, but there's so much to see in between the map markers.
In short, player choice may be dialed back significantly, but the sheer amount of things to see makes the replay value high, and makes the game as fun as it is.
The big new mechanic in Fallout 4 is settlement building. In Fallout 3, it was common to see something and think "I wish I could fix this place up and live here." Well, now you can, to a point. There are 30 settlements you can unlock to build up, populate, and defend. I picked Red Rocket as the base for me and all my companions (as seen in the pic above). The building mechanic is fun, but often frustrating, and I hope Bethesda patches some of the annoyances.
You're ostensibly unlocking these settlements for the Minutemen. Preston Garvey gives you quests to unlock settlements and go help out when they have issues. And he just. doesn't. stop. This is one of my biggest complaints. If you're in earshot of Preston, you're going to get these quests, and you only have so long to do them before they auto-fail. A mod to shut him up would be nice.
Preston is also one of many companions you can have on your journey, and the antiquated karma system has been replaced by companion affinity. If you're with a shady mercenary, they'll like it when you steal, but an upstanding reporter may not. This also helps you feel more attached to the companions. The more they like you, the more they'll confide in you, and they each give you a unique perk for maxing out their affinity. Cait, McCready, Curie, and Nick all have quests to complete before you max their affinity, and they are some of the best quests in the game, especially Nick's.
And Nick is a great example of how much improved the characters in this game are. You won't hear things over and over again, at least not as much as "Patrolling the Mojave," and "Arrow to the knee" in previous games on Bethesda's engine. The voice actors are more varied, and better, and make the world gel together. Lynda Carter (yes, Wonder Woman herself) is back, of course, since she's married to Robert Altman, the president of Zenimax. And she's come a long way since Mazoga the Orc in Oblivion. She plays Magnolia, a lounge singer in Goodneighbor, and she can really sing! You'll hear a few of her songs on the radio after you've visited Goodneighbor and spoken with her.
Here come the spoilers My biggest problems with the game came toward the end of the story. None of the endings feel incredibly impactful. You find that the Institute not only took your child, but that he's now in his 60's, running the Institute, and wants you to take over. You may have already been doing things for the Minutemen, the Brotherhood of Steel, and the Railroad before this, and it's no surprise that these are the four factions you can finish the game with. So your choices:
Keep working with the Institute, who's pretty obviously doing terrible things to people, while claiming it's for the greater good. To do this you have to wipe out the Brotherhood and Railroad who are trying to take the Institute down.
Go to the Brotherhood, who wants to wipe out every synth (the Institute) and anyone who would help synths (the Railroad), even though that means killing hundreds of innocents. No, ladies and gents, this is not the same Brotherhood you knew from Fallout 3. This is old-school, purify the world Brotherhood. Elder Lyons is long dead, and his influence has ended. But you get to re-use Liberty Prime from Fallout 3, and in this ending I realized that no faction should ever possess anything like Liberty Prime.
Go to the Railroad, who wants you to wipe out the Brotherhood for being bigots and the Institute for imprisoning synths, even though that means killing hundreds of innocents.
Go to the Minutemen, who want as many innocents to be freed as possible while you take down the Institute. You can also free some synths this way, and keep working with everyone but the Institute after the game is over. But the Minutemen have NO character whatsoever. They're the most boring faction in any of the Fallout games.
So ultimately there's no satisfying ending. All the factions are flawed to the point of being unlikeable, some more than others. I'd say I prefer the Railroad to the others, for various reasons, but their ending needlessly wipes out a faction that could be helped to turn around.
And this comes back to the player choice issue-- in Fallout: New Vegas, for instance, there were many warring factions, and you could negotiate alliances between some of them. Not so in Fallout 4. There are four paths you must take, with no variance.
END SPOILERS
Still, complaints aside, this game is one of my favorites of all time. I'll play it again, and love it even with its flaws. Anyone who likes massive open-world RPGs should check it out, but be prepared for some of the RPG feel to have been taken out.
Azurephile Super Member
wrote on 12/17/2015 at 09:52pm
Wow! I severely edited my spoiler-free review because it was originally so very long and I figured no one would read it, so I cut a lot of it.
178 Hours 2nd play through 5+ new games started Not all quest completed Not all locations, bobbleheads, or skill magazines discovered Not all companions at full affinity, actually I pretty much stick with Dogmeat I may have all the settlements, but I'm not sure at the moment, I should have all or most of all of them 36/50 achievements
At first, I wasn't fond of the music on the radio stations, but they've grown on me. I like them and find them in my head when I'm not playing. As for the game's score, that, too, gets stuck in my head, which is cool.
Great pics! I don't have a Bobblehead stand! My primary base is in Sanctuary Hills, that's where I started. I did create a building to store my Power Armor sets and another empty building after scrapping some junked houses that have no entrances. I've built more on some settlements, but not very much, usually just the necessary crops, beds, and defense turrets.
Yes, those never-ending Minutemen quests get old. After setting up all or most settlements (or discovering them), I give up on those quests.
Great review! I can't see how this game won't be our Game of the Year.
Man, I'm ~110 hours in and I'm not sure if I'm anywhere close to getting to an ending. I'm level 36 Still have dozens (at least) more locations to visit Many more achievements to gain (I'm not in a place where I can check that at the moment) At least a couple more companions to recruit Only three companions (Piper, Cait, and Preston) at max affinity (I pretty sure Strong hates me) No clue how many collectibles I'm missing May be getting somewhat close on settlements started? Most only have 2-3 people; a few have 6-7. Sanctuary Hills is my largest at I think 12 people.
Anyway, as I haven't reached an ending I didn't read your spoiler section, but I more-or-less agree with your praise and criticism. I think this game just hit #2 on hours played for my Steam games (behind Skyrim's [still not beaten] ~180ish hours), but I clearly have a lot more time to put in.
Azurephile Super Member
wrote on 12/18/2015 at 11:35am
The highest level I've reached it was 51 or 52. I don't think I ever met Strong. I've now finished the game with two different endings. I'm going back to an older save to get another ending or two.
Travis Admin Post Author
wrote on 12/18/2015 at 02:51pm
Did you ever get the quest to save an actor from Trinity Tower? That's where you meet strong. When you get close to it you'll pick up a radio signal and you have to tune your radio to it to get the quest.
I have the Trinity Tower quest. Took a break from the game to beat Legacy of the Void after that though. Plan on coming back soon! Thanks for the post Travis, I enjoyed all of it and skipped the spoiler parts(for now)
Azurephile Super Member
wrote on 12/18/2015 at 07:05pm
No, but I recall picking up the radio station and never listening to it.
Travis Admin Post Author
wrote on 12/18/2015 at 07:40pm
Yeah you gotta listen to all the radio signals you find, they usually give you quests. Some of them will direct you to an unmarked quest, by finding where the radio station is strongest, basically by walking around. It's a great addition that I didn't address in the post.
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As I kinda mentioned, this is pretty much why I decided to see The Force Awakens. I wanted to join you guys and I was so glad that I was able to.
Sorry I was late, I was busying playing Ark. =) I finished with Fallout 4 and moved on to Legacy of the Void, but I've run into some difficulty and Ark came out with another seasonal event.
I was really happy you could join us too. Sounds like we all sort of have enough games for the next couple months!
=) It was cool being able to watch the roundtable live and particpate. It took me a bit to figure out how to ask a question, but I obviously figured it out. I'd love to join again in the future!
I don't know about the "have enough games for the next couple of months." Ark is in development and is frequently updated, so that could continue to keep me occupied. I took a break from it to play Fallout 4, but then finished with that. Legacy of the Void keeps snagging me. I saw some of the games on sale, including the Star Wars bundle I mentioned, but I still don't know. I can't really think of anything I really want. I absolutely hate the feeling of finishing a game and moving on to something else, or rather especially when I don't know what to move on to. That creates a hole I seek to fill.