Joined 02/05/2013

It's all happening...

43 Posts

Supergiant games, creators of Bastion and Transistor, have just announced the third game in their increasingly stunning catalog. According to their site, Pyre is a party-based RPG in which you lead a band of exiles to freedom through an ancient competition spread across a vast, mystical purgatory.

The trailer looks amazing, and very reminiscent of Transistor, with maybe a slight nod to the likes of The Banner Saga. Anyone going to PAX East this year will be able to see it, first hand (booth #8212).

Due on PS4 and Steam in 2017.

"Amazon Lumberyard is a free, cross-platform, 3D game engine for you to create the highest-quality games, connect your games to the vast compute and storage of the AWS Cloud, and engage fans on Twitch.

You can use Amazon Lumberyard to build rich and engaging games with the highest ceiling of quality through its comprehensive and proven toolset, and runtime performance that has been highly optimized over many years. With Lumberyard, you get a full-featured editor, native code performance, stunning visuals, and hundreds of other features like performant networking, character and animation editors, particle editor, cloth physics, UI editor, audio tools, weather effects, flocking AI, perception handling, camera frameworks, path finding, and more. You also have full access to Amazon Lumberyard source code, making it easy to customize the technology to create differentiated gameplay."

Amazon going all-in, releasing their own "triple-A" game engine, absolutely free to the public. Built off of the foundation of CryEngine, and tailored for deep integration with Amazon Web Services and Twitch. The fact that you can use Lumberyard to build a game, then release that game commercially, without any payment to Amazon, is very interesting. The are counting on a lot of developers taking advantage of AWS, of course, but what does this mean for the rest of the game engine field? When will Adobe, Apple, and Wal-Mart release their 3D game engines?

Official site:
PAX Prime is going on this weekend in the almost-rainy city of Seattle, WA. Bethesda is here in force, so I thought I'd share some photos of the event, which you can find (updated) here:

My favorite thing so far, however, has to be the hands-on time I got with ABZU, the new project from Matt Nava's team at Giant Squid. Matt Nava was the art director on Flower and Journey, and his style flows just as smoothly in ABZU.

Hotel internet is quirky, so I'll be uploading and adding to the album above as I can. If there is anything you would like to see, or have questions about, drop a line in the comments or PM, and I'll try to accommodate.

There seems to be a little trickle of "Half-Life 3 confirmed!!" and non-release date news floating about today. Thought the fire needed more fueling with the best Honest Trailer yet. Half-Life 4, confirmed!!

I'm just now hearing about Amazon Echo. Completely freaked out, but I so want one! Skynet be damned!
Everyone's favorite cerulean utilitarian warrior is making his debut to your fancy next-gen (current-gen?) consoles, namely the Xbox One and Playstation 4. Playstation fans will also appreciate the cross-buy option for PS3 and Vita (buy one, get all). If you own one of those Playstation systems, you can get it now. Xbox Oners will get it tomorrow.

As far as the console versions go, there doesn't seem to be anything really that diff.... OH, YES THERE IS! Xbox One owners of Shovel Knight will see a certain group of amphibious fighters (i.e. the Battletoads!) featured in their game, while Playstation owners will be tested to find the Ghost of Sparta, Kratos, from the God of War series. Fine holiday fun!

Others have already written quite a bit about the game here on the site (, so as far as my take on the game: it's brilliant. I'm thankful to have received a review copy, and having never played Shovel Knight until now, I can totally see what all the buzz is about. It's a beautiful Duck Tales/Megaman blend of a Metroidvania platformer. I love finding secrets in games, especially when they are cleverly hidden, and there are mountains of secrets to dig up in Shovel Knight. I appreciate that the developer, Yacht Club Games, doesn't go over the top with goofiness, as could be tempting for some when you start replacing weapons with gardening utensils, or using water-carrying maidens as a boost to reach the top of that roof. THAT POOR WOMAN! I really needed that sheet music, though. Hopefully, she'll be a playable character in the sequel.
This space is for those interested in discussing the sights and sounds in Marvel's Agents of Shield, and by extension the entire MCU (Marvel Cinematic Universe). Season 2 is coming to a close, soon, and Avengers: Age of Ultron is practically upon us. A good time to hash a few things out.

There will be spoilers here. Oh, so many spoilers. So, if you aren't current on the episodes, or the rest of the MCU (while Daredevil and Agent Carter do tie in, we can probably avoid spoiling too much on those shows, since there isn't much crossover), be warned. Marvel is doing a unique thing in tying all of these stories together, and there are many, many tangled mysteries. We will likely (hopefully) be discussing all of them.

Have fun, and, by all means, theorize responsibly!

I'm not the biggest fan of Metallica, for reasons, but this incredible all-girl band's cover of Enter Sandman is enough to make me want to wear black for the next week. They call themselves The Warning, and they're all under 14 years old. Amazing!

Consortium came out just a little over a year ago, but I've only recently put the effort into completing it. Well, playing it. Completing it is a little more complex than a single play-through. Don't let the cartoon quality of the graphics fool you; there's a lot of depth in this game. If you're at all a fan of Star Trek, LOST, or crazy mysteries in alternate realities, I think you'll dig it.

Consortium operates under the premise that the game developers, Interdimensional Games Inc. (iDGi), have developed a satellite capable of sending a human mind through a digital rift in spacetime. As the player, your subconscious is supplanted into the body of Bishop-6, a diplomat of sorts and a member of the crew of the airship Zenlil. What happens next, is up to you. There are a number of choices to be made, so multiple play-throughs are encouraged. Be active, passive, peaceful, violent, or somewhere between. The story unfolds because of (and in spite of) your actions. You're a mind from the past, invading the future! You can even let that little cat out of the bag, but it might not go over so well...

Voice acting is superb, which is always a boon when delving into the landscape of alternate realities. What also helps, is that the score is the work of the moodily brilliant Jeremy Soule, which, by the way, comes with a purchase of the game. Available directly from the games site,, or Steam, Consortium also comes with access to the files that were available from the companies A.R.G. website prior to the games launch. Purists can put those puzzles together for themselves, at, or you can sift leisurely through the packet that comes in the DLC, it's pretty much all the same info.

The second game of a planned trilogy, The Tower Prophecy, has been announced with a plan for crowdsourcing sometime in 2015.

Official site:

More Star Wars goodness from Star Wars Celebration. In-engine* footage looks beautiful! A fine year for all forms of geekery!

November 17, 2015 is the release date, and it's coming to PS4, XBox One, and PC via Origin.

(*Edited for clarity. Thanks @Travis.)

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