Hey guys. This is the first test episode of the new weekly podcast featuring myself, Shigaru and Mosenwraith. If you like spirited gaming discussion and smart assery, check it out. We will be going live every Friday at 10pm EST at www.twitch.tv/shigplays. Also I apologize for the audio. Shig needed to get his settings in order. If it's too much, feel free to go the the twitch channel and watch in on the VOD, where the audio is better.
Also... and this is important... we have no idea what the hell to call this podcast. I still need names and as such, I decided to make a bit of a contest about it. Follow this link ---> http://youtu.be/FiV4kxh1Icw?t=14m31s <---... Read All
Hey guys. This is the first test episode of the new weekly podcast featuring myself, Shigaru and Mosenwraith. If you like spirited gaming discussion and smart assery, check it out. We will be going live every Friday at 10pm EST at www.twitch.tv/shigplays. Also I apologize for the audio. Shig needed to get his settings in order. If it's too much, feel free to go the the twitch channel and watch in on the VOD, where the audio is better.
Also... and this is important... we have no idea what the hell to call this podcast. I still need names and as such, I decided to make a bit of a contest about it. Follow this link ---> http://youtu.be/FiV4kxh1Icw?t=14m31s <--- (this will jump right to the contest portion of the video) that gives all the details on what you can get and how to be a part of it. Get involved and get your friends involved. I am clueless as to what to call this thing.
Thanks in advance for entering, for your feedback and for all of your bacon.
SignalWarden Post Author
wrote on 02/20/2013 at 06:41pm
The link for the contest will jump right to the contest portion of the video that gives all the details on what you can get and how to be a part of it. Get involved and get your friends involved. I am clueless as to what to call this thing.
Interesting stuff, even if it ran a bit on the long side. I enjoyed the banter regarding Aliens: Colonial Marines. I've heard the same from a friend who bought on day one, huge fan of the series, and was equally disappointed. Will definitely tune in, or at least watch at some point, the next broadcast!
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This is just a fun ten minute game. I actually played it through to completion but recommend you give it a whirl.
This is just a fun ten minute game. I actually played it through to completion but recommend you give it a whirl.
This is a really interesting idea. The Devil letting you out of Hell if you do some stuff to destroy the characters porn stash.
I like how the traps are in time with the music, thats a really unique touch. Its also interesting they delay your jump sound to be in the off beat of the trap beat. A nice design point.
Is this game free?
SignalWarden Post Author
wrote on 02/21/2013 at 02:29am
Over the last few weeks I have heard a fair amount of praise about the Skyrim score but only just recently picked up the 4CD set. Over the last week or so I have been listening to Jeremy Soule's score and needed to say a few words about it.
If you love ambient, earthy scores weaved with the right amount of classical you need to pick this up. The song featured in the video above "Masser" showcases how elegantly Soule weaves various elements to immerse you in Skyrim's Nordic ascetic.
Often times with other game scores I come to a song that is thematically out of place or more pomp and show than substance. The Skyrim score contains songs that are woven elegantly together... Read All
Over the last few weeks I have heard a fair amount of praise about the Skyrim score but only just recently picked up the 4CD set. Over the last week or so I have been listening to Jeremy Soule's score and needed to say a few words about it.
If you love ambient, earthy scores weaved with the right amount of classical you need to pick this up. The song featured in the video above "Masser" showcases how elegantly Soule weaves various elements to immerse you in Skyrim's Nordic ascetic.
Often times with other game scores I come to a song that is thematically out of place or more pomp and show than substance. The Skyrim score contains songs that are woven elegantly together in a way that start to finish there are no out of beat moments. Soule's score earns its high moments by taking the listener a journey. In fact, Soule's score might stand alone in terms of thematic elements that fit together, in my opinion. In the age of the iPod, where composers write each song to stand alone, often times this makes a score a tough thing to listen to start to finish. Soule's Skyrim score doesn't institute this philosophy and is a refreshing take on what a video game score can be.
Clocking in at 3 hours and 38 minutes the score doesn't feel its length and find that the end comes faster than I want. Soule's Skyrim score made me an instant fan and I am going to actively seek out more of his body of work.
I just purchased the dragonborn expansion and was playing it when the soundtrack came on for morrowind/solstheim. This is the first time I've stopped and listened to the music over playing the game cause it was so amazing. The new music to accompany the expansion is absolutely astonishing.
jdodson Admin Post Author
wrote on 02/21/2013 at 04:38pm
I hope they release the new music in some fashion. Thanks for letting me know, I didn't know the expansions contained new tracks!
RetroLiberty is a cool YouTube channel dedicated to retro games. I appreciate both guys on the channel because the production value is much better than the average retro video faire. In this video they are discussing their top 10 NES games. I track with them on the list for the most part, but personally would have handed the top spot to The Legend of Zelda. Mario 2 would have been my number 2.
I also slightly disagree with them in that Super Mario 3 was not a perfect game. I argue it would be perfect if it had a save feature so its close but not entirely perfect. The version that ships on Super Mario All Stars shipped with a save feature and the graphics were a bit... Read All
RetroLiberty is a cool YouTube channel dedicated to retro games. I appreciate both guys on the channel because the production value is much better than the average retro video faire. In this video they are discussing their top 10 NES games. I track with them on the list for the most part, but personally would have handed the top spot to The Legend of Zelda. Mario 2 would have been my number 2.
I also slightly disagree with them in that Super Mario 3 was not a perfect game. I argue it would be perfect if it had a save feature so its close but not entirely perfect. The version that ships on Super Mario All Stars shipped with a save feature and the graphics were a bit nicer too. But I digress, check out RetroLiberty and their top 10 NES games video, its quite a bit of fun.
Yeah, Mario 3 is not quite perfect and that's exactly why. SMW, man, SMW. I'll check this out though. I like video game youtube content a whole lot. It's probably my favorite thing before bed.
I can see the contention between Mario 2 and 3 but in my opinion 3 gets it because while 2 was great and different, 3 actually changed the way games were made. I was clenching my jaw waiting to pounce when I didn't see Megaman 2. Bullet dodged.
I watched a couple of these and I actually think I hate it! I'm sure they're nice guys but the cut aways and visual gags are way too much like Jim and Derrick. http://www.youtube.com/watch?v=u2UhgSad0rM
jdodson Admin Post Author
wrote on 02/22/2013 at 06:02pm
Interesting. The only one I have seen is the above video, do they verge too much from that style?
The rest are a game chasers style thing with them striking out at flea markets. The top ten thing was nice, music wise, but I think the writing was a little off (you know, never say "tight controls"). Over all it was OK. The game chasers things just don't have much to them. Lots of forced attempts at humor, no big cool finds. The guy on the right has a nice smile though.
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Typically the new games I am the most excited about launching are Triple A studio titles. For many years, to me, they have been the pinnacle of rad. But starting this year that has changed. My most anticipated games coming out this year contain only one large studio title and the rest are from Indie companies.
Since I reject the hipster lifestyle I can attribute this to a shift in gaming at large and my gaming tastes evolving. For the last few years, Triple A titles primarily released on consoles have ruled the roost but this is changing significantly as more great Indie companies release awesome stuff. This stuff isn't just on consoles, its primary release is PC and... Read All
Typically the new games I am the most excited about launching are Triple A studio titles. For many years, to me, they have been the pinnacle of rad. But starting this year that has changed. My most anticipated games coming out this year contain only one large studio title and the rest are from Indie companies.
Since I reject the hipster lifestyle I can attribute this to a shift in gaming at large and my gaming tastes evolving. For the last few years, Triple A titles primarily released on consoles have ruled the roost but this is changing significantly as more great Indie companies release awesome stuff. This stuff isn't just on consoles, its primary release is PC and often tablets and phones. Its a pretty awesome evolution too as the average Indie company can, for the most part, release a game a year while some Triple A titles can be in development for 5 or more.
Plus many of the games just look like fun. And I wanted to share with you what games I am looking forward to being released in 2013. The list I would have written in December is now, much, much larger but if you read the site as much as I do, most of these games won't come off as too much of a surprise. But its fun to collect them all for posterity sake.
bit Dungeon II: KintoGames sequel to the horribly addicting browser & iOS Dungeon crawler. From the occasional post on the Kinto blog it looks like BD2 will include co-op, which is a pretty awesome trend in many of the games on my list. Apparently I love playing games with friends or something.
Mew-Genics!: Team Meat's next game. They had me at the soundtrack and I have heard through the grapevine they will drop some more meaty news soon. Regardless, I am really excited for Edward McMillens next game.
Monsterâs Ate My Birthday Cake: This is the first game I ever Kickstarted and I can't wait for this to drop. The visuals, play control and goal of this game really floored me. I like fun puzzle games and I can't wait to play this on my phone and PC. Visuals featured above.
Hammerwatch: A retro themed Gauntlet styled hack-n-slash featuring co-op? I can't help but think this game is an answer to my geek prayers. This games pixel art ascetic, concept and dungeon crawling really look quite cool. Can't wait to feed this to my Wizard...
Delverâs Drop: Fluid gameplay, built for replayability & awesome graphics mean Kickstarter <3. I hope they blow the door out on their goals so we can get more stuff added to this one.
Stardew Valley: Don't judge me for wanting to chop grass and wheat all day. So I like tending livestock and getting all sustainable crops with my farm.. its all good! Add in 4 player co-op... I don't know if ill sleep.
Starcraft 2: Heart of the Swarm: I can't tell a lie. I love Starcraft. Zerg is my most beloved race. I pre-ordered the Collectors Edition. How could I not, its like a game about... Zerg.
Hey everyone, I'm Jake from Hypercane Studios, I'm the 3d artist for our small indie company. I have finally wrapped up the major stuff I needed to get done before Rage Runner launches on OUYA. Today I turn my attention to the community looking for any, and all feedback on our level editor. Over the next week I will be gathering feedback from the community of 10 different forums on what types of obstacles you would like in our level editor. After that week of gathering feedback ill take the top obstacle ideas, and run a poll for everyone to vote on. Then I'll take the top polled obstacles and get them ready for when the game goes live. Below are some basic things to keep in... Read All
Hey everyone, I'm Jake from Hypercane Studios, I'm the 3d artist for our small indie company. I have finally wrapped up the major stuff I needed to get done before Rage Runner launches on OUYA. Today I turn my attention to the community looking for any, and all feedback on our level editor. Over the next week I will be gathering feedback from the community of 10 different forums on what types of obstacles you would like in our level editor. After that week of gathering feedback ill take the top obstacle ideas, and run a poll for everyone to vote on. Then I'll take the top polled obstacles and get them ready for when the game goes live. Below are some basic things to keep in mind when giving us feedback
1. We are looking for what you yourself would want at your finger tips when designing a level in our editor.(keep in mind we have the basic stuff like square boxes, rectangles etc....)
2. We are looking for more animation obstacle ideas,(example, spikes closing and opening.)
3. If you have texture ideas for the obstacle you suggest, please leave that feedback also.
4. I plan on doing at least 5 new obstacles for this, but if they are simple enough possibly more.
5. Anything is possible!
Here's a example of a obstacle request I received last week ,they wanted a air duct type of obstacle that people could fly into.
Looks like you're trying to use BBCode, that doesn't work here. For bold you can use the strong tag, and if you want to embed an image you can put that in the embeds bar at the bottom of the post editing box.
Hypercane_ Post Author
wrote on 02/18/2013 at 11:20pm
I tried to fix it when posting, but the general section went down right when I posted
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For the past few months, jdodson has been bringing you interviews with members of the community. Recently, I turned the tables on him!
Why did you decide to start Cheerful Ghost?
jdodson: I wanted to share all games I owned with my friends and I knew of no good way to do that. Secondly I wanted to read peopleâs thoughts on games they loved. I used to scroll through the Amazon reviews for games because I liked how people honestly gave them a fair shake. I tried reading other game sites, but felt the reviewers were overly cynical and jaded and I didnât enjoy the community that fostered. So I decided I need to fix that and launched Cheerful Ghost 4 months later.
On a... Read All
For the past few months, jdodson has been bringing you interviews with members of the community. Recently, I turned the tables on him!
Why did you decide to start Cheerful Ghost?
jdodson: I wanted to share all games I owned with my friends and I knew of no good way to do that. Secondly I wanted to read peopleâs thoughts on games they loved. I used to scroll through the Amazon reviews for games because I liked how people honestly gave them a fair shake. I tried reading other game sites, but felt the reviewers were overly cynical and jaded and I didnât enjoy the community that fostered. So I decided I need to fix that and launched Cheerful Ghost 4 months later.
On a personal note I also wanted to prove I could build something people could love. I have had experience working as a Software Engineer working on projects that go well and some that donât. At the time I was kind of wondering if I could release something really cool that people loved. I think I was able to do that and am really happy that I could prove it to myself and the awesome people that use the site.
What are some of your most memorable experiences on Cheerful Ghost?
jdodson: Having your interview with Ryan Gordon hit the front page of Slashdot and be picked up all over the web. It was epic.
On par with that is just making friends and talking with the community. The people are beyond awesome and its cool to talk about awesome stuff. Reading what people are into is really interesting to me. Its cool to come back to the site and have a ton of updates waiting for me, when I come back and see the chatter it gets pretty surreal.
For people curious about the tech, whatâs running the site?
jdodson: The site is powered by the Ruby on Rails web framework. To get the site to work the same on Phones, Tablets and Desktops I designed the site to be simple and to make that happen I use the amazing Bootstrap HTML/CSS framework. To get the nice JavaScript fadey swirly components I use jQuery. I use a few other open source plugins to do various things on the site like select2 & more. My thought is to use as much Open Source code as possible to âstand on the shoulders of giantsâ to make the site epic. Its cool because with Open Source code you can âbootstrapâ things to take you farther than you could writing everything from scratch on your own. Whereas, yeah I can re-invent the wheel and that may be uber leet in someway that doesnât matter to me, no actual user cares about that as they just want an awesome thing to use.
You use Windows, Mac, and Linux on a regular basis. What do you think are the strengths of each?
jdodson: So I grew up on DOS so thats how I started thinking about computing, at a console. Later on as things progressed Windows 95 and 98SE were my jam. I delved heavily into Linux around University and the start of my career because I liked the culture and I could do things that would cost thousands with licensed software. To be able to setup a server or build a web app for nothing is a really interesting prospect to a poor University student or something starting a web app. Back then Open Source didnât rule the roost for new businesses like it does now. But yeah now, the thought a startup would pay for software or server licenses to do its thing NOW seems kind of silly to me.
That said, plenty of game developers use toolkits that cost an arm and a leg and I understand why they do. If I were to make a game, and someday I may very well, I would roll with open tools and the ability to port your game to multiple platforms. I find the notion of having the thing you do, like a game or web software beholden to commercial licensing to be totally un-rad. It might not be hot to wrap your sweet game in GCC Objective C but no single commercial entity controls the destiny of that project or what you can do it with it. Donât get me wrong, I donât harsh people for making the right choices by them or their project, but for me and my stuff? The open the system the better. But who knows, I might change my mind over time. Its just how I think about that stuff now.
Oh right I didnât answer your question :D
Strengths of each:
Windows: Games.
Mac: It wraps Unix in a really bitchinâ UI. Like really, its an extremely elegant system over Unix.
Linux: This stuff powers the Internet and the rising majority of phones and devices. This may very well be one of the single pieces of tech that is the most exciting going forward, but not in a way that any actual user needs to care about. Like Gabe Newell says, Linux is the âget out of jail free cardâ for the industry. I use it for CG development and its where all my files live and consider it my primary desktop.
Gamestop is shutting down hundreds of stores; some say this console generation is stagnating; others are predicting a new video game crash. What do you think will rise from the ashes? Or, what do you think will save gaming and prevent this from happening?
jdodson: Gamestop needs to do whatâs right for their customers, if closing a hundred or so stores is the right thing then fine by me. Things are going more digital, which is awesome but I wish it didnât come with some stuff flying out the window. Like the used game market. I mean, I love Steam but I canât resell a game on Steam or loan one out. And yeah, I totally do that with my console games and movies for that matter. I think thats a problem âtheyâ should solve.
I donât think there will be a video game crash and if there is indie studios will still survive. We do what we do because we love it, not because millions of dollars await us. I am not saying indies shouldnât chase making a living, please do, I know I will but I really happy just existing in the video game space. If EA closes down because people donât want to buy their stuff, well, so be it. But honestly, the game industry will survive. I mean, how can you stop people from building something people find value in? I donât think you can. Being that I work as a Software Engineer iâve seen my industry displace many, so a market changing over time doesnât bother me too much. If there is a market, the game will get made and money will change hands.
I am more interested in new voices in gaming being heard and making a living that continuing the same old rinse+repeat triple A cycle. Its just, for me, I am more excited about the indie stuff coming out than the triple A games. Not trying to be all hipster here, its just genuinely more interesting to me. But I do get excited with triple A stuff, its just that with the start of the new year, most of my excitement is aimed at indies making cool games.
Youâve been skeptical of JJ Abrams taking over Star Wars, but they are also announcing multiple spin-off movies, telling the story of Boba Fett, Yoda, and others. This could go so badly.
jdodson: First of JJ is going to nail the new Star Wars movie because he is an amazing film maker. Now I have some reservations about him being tied to both Trek and Wars, but donât get me wrong, he is a bad-ass film maker that will allow Han to âshoot firstâ as it were. But I want more perspectives on awesome stuff like Trek and Wars and wish another person could do Star Wars because I prefer variety. JJ, being fantastic, is only one take on how movies can be awesome. How bout Paul Thomas Anderson for Star Wars VII? That said, Disney is making the right choice from a business perspective, JJ is the man and he will produce something fantastic I have no doubt I will love. But I am happy JJ gets to do it because I know how much he loves Star Wars and as someone that loves Star Wars too, iâd love to be part of it in some way as well.
As far as the Yoda or Fett films I am open to the, and actually would like to see other angles on the Star Wars universe. I wouldnât do much with any of the main characters like Yoda or Boba Fett personally but perhaps do something with... Porkins maybe :D
We recently started up a second Cheerful Ghost Terraria server. How awesome is that game, seriously?
jdodson: Its a superb game that is in a funky state with IP and development. I am optimistic that they will do well going forward, but even if the game we have now on PC is all we will get there its really quite incredible.
If you could add one feature to Cheerful Ghost, what would it be? (Get it, because you CAN!)
jdodson: Hah, yeah I guess I can. I am working pretty hard to bring people Cheerful Ghost site Memberships. I have some fun stuff to offer people and plan on adding more a bit after launch to sweeten things up. I plan on continually tossing in stuff to make Memberships much more awesome over time kind of like how Mojang keeps adding features to Minecraft. The reason why this is important is so the site can grow to get better over time.
After that I want to add a few other rad features that will really ratchet up the sites sweet-ability factor but i'll talk about that in the upcoming weeks.
Joss Whedon has completed writing the pilot for the S.H.I.E.L.D. tv show. Are you looking forward to more Marvel goodness, or do you think theyâre overdoing it?
jdodson: I think they are serving a certain kind of Marvel audience with the show. That said, I donât watch a lot of TV these days. From time to time I have been going through Star Trek: Deep Space 9 one show at a time. Finished up The Next Generation last year, which was really fun.
I want a modern Dinosaurâs TV show though. Seriously, live action people in Dinosaur costumes? More of that please. Absolutely no sarcasm injected here, I really do want that.
Diablo 3 has gotten a lot of deserved and undeserved criticism, but it seems Blizzard has done a lot to improve it. For you, is this too little too late, or will you dive back in?
jdodson: I will keep up on it from time to time but I donât know if a game like that could hold me for as many hours as something like Terraria could. Killinâ stuff is awesome, and I sort of crushed on Diablo III for a few weeks but after that I wasnât sure how to keep having fun. Iâm glad I picked it up and the Collectors Edition is something I have on my self I really appreciate. Having fantastic art books I can look at is very cool to me.
Listened to the score start to finish again today for what its worth.
Whatâs the best music to write/code to?
jdodson: I canât say as any is, I listen to music based on my mood. If its the morning I listen to Classical and drink tea. If I am pretty amped up, I listen to some heavy shit and have been known to do some epic drum fills like a lunatic between writing code and Software tests. If I want to listen to video game music iâll do that too as it brings me a happy kind of spot other music often doesnât. If I donât know what I want to listen to, I click âdat shuffle button.â
What is your greatest gaming achievement?
jdodson: Cheerful Ghost from concept to launch in 4 months by myself while having a regular job ONLY working in the evenings and on weekends. Very proud of that fact.
As am I, itâs been nothing but spectacular. Do you have an achievement in a game that sticks out?
jdodson: :D Building my first house in Terraria? It was pretty fun and really reflected what I wanted to see. It was fun jumping off the side and repelling to the bottom with the olâ Grappling Hook. Though something that comes back to me over time was an old play-though I had of Secret of Mana. My cousin and I had a competition of sorts to see who could grind their characters to the highest level. It was fun entering the Mana Fortress and seeing my characters get a little bit better over time. In the end he beat me, I never really had much follow through with that kind of thing.
What are your top five games of all time?
jdodson: Not really in any particular order. Links Awakening, Doom 3, Final Fantasy IV, Fallout 3 and Tetris. If those were the only games I could play for the rest of my life I could be content with that.
Nice interview! Good insight into the man behind the curtain. I actually just started playing Terreria, and would love to get in on some server action, before I put too much more into my "temple".
I think there might be a typo in the JJ Abrams section. Certain you meant to say he would allow Han to shoot first, rather than Greedo. At least, I'm hoping that's what you meant ;)
As a video game nerd over 30, I'm kind of ashamed that I've never played this. It would be like being a drama geek and never having read hamlet.
As a video game nerd over 30, I'm kind of ashamed that I've never played this. It would be like being a drama geek and never having read hamlet.
Holds up really well. Bought this in High School as part of a Lucas Arts CD pack. This version is great because it has th voice tracks, unlike the floppy version.
The art style and writing are still, very good. I'd makes some in-jokes but they'd all be spoilers, enjoy!
Azurephile Super Member
wrote on 01/25/2014 at 03:48am
Hahahaha, that's awesome! I knew I recognized WhiteboySlim's icon! I played the game long ago on my first Windows PC. That said, I don't remember it too well. I remember being introduced to Maniac Mansion on the NES and I loved it (even played it recently in an emulator). Although, I never played the PC version, which was supposedly a bit better and perhaps a bit more crude.
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The link for the contest will jump right to the contest portion of the video that gives all the details on what you can get and how to be a part of it. Get involved and get your friends involved. I am clueless as to what to call this thing.
Interesting stuff, even if it ran a bit on the long side. I enjoyed the banter regarding Aliens: Colonial Marines. I've heard the same from a friend who bought on day one, huge fan of the series, and was equally disappointed. Will definitely tune in, or at least watch at some point, the next broadcast!