I consider the original Unreal Tournament games to be some of the best FPS multiplayer games ever made. I played the heck out of Unreal Tournament and then later went nuts for Unreal Tournament 2004. Now mind you, I am not very good at competitive shooters but Unreal Tournament allows you a fine grained control over bots such that anyone can get in the game and feel like a total bad-ass. I own UT, UT2003 UT2004 on plastic discs but when the recent UT franchise Steam Sale hit, I decided to pull the trigger and pick it up.
Unreal Tournament 3 Black is a worthy successor to the Unreal Tournament legacy. The Steam version includes the UT3 Titan Pack, which adds in a few... Read All
I consider the original Unreal Tournament games to be some of the best FPS multiplayer games ever made. I played the heck out of Unreal Tournament and then later went nuts for Unreal Tournament 2004. Now mind you, I am not very good at competitive shooters but Unreal Tournament allows you a fine grained control over bots such that anyone can get in the game and feel like a total bad-ass. I own UT, UT2003 UT2004 on plastic discs but when the recent UT franchise Steam Sale hit, I decided to pull the trigger and pick it up.
Unreal Tournament 3 Black is a worthy successor to the Unreal Tournament legacy. The Steam version includes the UT3 Titan Pack, which adds in a few new game modes as well as maps. After I downloaded and installed all the UT3 Community Bonus Project maps I tore through a few awesome maps and had a ton of fun playing Deathmatch and Capture the Flag. The awesome thing is that UT3 was released in 2009 so if you have a relatively new computer you can run it with the settings dialed up and the game doesnât suffer from any kind of lag.
The game is very polished and overall a very good competitive shooter. I decided to try my luck and head online for a few deathmatches and was surprised to find out I wasnât too bad. I imagine many people picked up UT3 from the recent Steam sale and were about as good as I was because I scored right smack in the middle out of the pack on the server I was playing on. The community for UT3 is still pretty strong and there seemed to be a few servers that were full of people playing.
Let me know by way of posting in the comments if you have UT3 and would be potentially interested in a Cheerful Ghost UT3 frag night in the upcoming months. Unreal Tournament has as special place in my heart as an awesome shooter and UT3 is a really awesome continuation of that awesome legacy.
If you are just getting started or want to head back into the area, you should nab all the awesome Community Bonus Pack content:
jdodson Admin Post Author
wrote on 02/26/2013 at 11:01pm
Nice, thanks everyone.
Ill try and shoot for something next week. Shooting for a launch of a pretty cool new feature this Saturday and a few other cool CG bits so the fragMENTATION will be next weekish.
I just jumped in for a warm-up session. Holy knight, did I get beat down.
jdodson Admin Post Author
wrote on 02/27/2013 at 04:44pm
Did you set the bots to some low skill level? You can also toss in mutators like "Big Head" that will make players that do well MUCH easier to headshot :D
I think I was playing actual humans, but they seemed way too good. Not that I doubt people are probably amazing at that game, but still. At one point, I think I died 5 times in about 5 seconds.
beansmyname Supporter
wrote on 03/03/2013 at 07:15pm
I bought the Unreal pack in last year's Summer Bundle. I'm 100% Linux at this point, though, so it's UT2004 only until the rest are brought over. Fingers crossed that older titles like this one get the Steam Linux treatment.
jdodson Admin Post Author
wrote on 03/03/2013 at 07:21pm
There are binaries for all UT games from 2004 backward. I dont know if its in Steam yet, but really should be brought to it.
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Very interesting new fan animation released recently called "Sundial of Shadows." The first episode features two characters and takes its time building up the tone and feel of the series. Styled heavily on Zelda Ocarina of Time, the series forgoes voice acting for the text style of the game.
Very interesting start to the series and as such am looking forward to where the show is headed.
Very interesting new fan animation released recently called "Sundial of Shadows." The first episode features two characters and takes its time building up the tone and feel of the series. Styled heavily on Zelda Ocarina of Time, the series forgoes voice acting for the text style of the game.
Very interesting start to the series and as such am looking forward to where the show is headed.
If you are looking for a taste of Stardew Valley before launch, Concerned Ape has released 3 tracks from the upcoming page on Bandcamp. Listening to these awesome tracks makes me realize the game can't come out soon enough!
John Carmack recently wrote about the latency in VR headsets and how to account for it. Proving again that he is one of the smartest people in gaming today building a space company.
I received a preview Beta of Hammerwatch today and played it for a few hours. The game is a ton of fun and shines in co-op, expect to see more in the next few days... Read All
If you are looking for a taste of Stardew Valley before launch, Concerned Ape has released 3 tracks from the upcoming page on Bandcamp. Listening to these awesome tracks makes me realize the game can't come out soon enough!
John Carmack recently wrote about the latency in VR headsets and how to account for it. Proving again that he is one of the smartest people in gaming today building a space company.
I received a preview Beta of Hammerwatch today and played it for a few hours. The game is a ton of fun and shines in co-op, expect to see more in the next few days about the beta!
I picked up Anodyne last week during The Pirate Bay sale. Since I am a sucker for game soundtracks, I opted for the deluxe version that came with the score. I am playing it on my PC and the game runs flawlessly.
Anodyne is a hard game to write about. From the very start it brought back memories of playing my NES. The moody tone hit me as very Link's Awakening-esque but unlike Link's Awakening that ramps you up, Anodyne hits you with the ethereal mood from the start. As the game continues past the opening area and beyond the first dungeon it opens the colors, music and tone a bit but the underlying ethereal current is always present.
If you are expecting a game to hold... Read All
I picked up Anodyne last week during The Pirate Bay sale. Since I am a sucker for game soundtracks, I opted for the deluxe version that came with the score. I am playing it on my PC and the game runs flawlessly.
Anodyne is a hard game to write about. From the very start it brought back memories of playing my NES. The moody tone hit me as very Link's Awakening-esque but unlike Link's Awakening that ramps you up, Anodyne hits you with the ethereal mood from the start. As the game continues past the opening area and beyond the first dungeon it opens the colors, music and tone a bit but the underlying ethereal current is always present.
If you are expecting a game to hold your hand this game isn't your jam. Just to be clear: I am having no problems making my way through this game at all. That said, after the first dungeon the game opens up very wide and if you don't pay attention you can get quite lost. I don't mind taking time getting acclimated to things and love exploring. I started playing Anodyne with the thought that this would be more of an experience than anything else, and to that point it hasn't let me down.
Using the overall design, art and score the game is pulling some interesting punches I don't see too often. When I load up my save and start walking around I am immediately flooded with feelings of discovery and a genuine wonder of what will come next. The game has surprised me with how well it plays to old Zelda and Final Fantasy design notes but then goes an entirely different direction. Often times I am not entirely sure what the game is trying to say with a particular set of events but the open nature of it isn't lost on me. Sometimes there really are few answers to things and Anodyne doesn't try to answer them all.
I have read a few reviews that knock the cryptic nature of the game and cite it as a flaw. I don't think this is a flaw and for me Anodyne works very well because not all games need to round every jagged edge and way point each mission. Its a refreshing take on the genre and its simplicity I consider a strength.
This looks like a pretty neat game, almost bought it when I saw it, but decided to wait for when I'd have more time for it. There's something about the pixel graphics that simply bring something to the table that no AAA game can.
And there's way too much hold handing in games nowadays. ):
Thanks for the input on it and the very interesting link :3
jdodson Admin Post Author
wrote on 03/04/2013 at 01:02am
It is a really neat game and was just Greenlit on Steam so if you wanted to wait some more to get it on Steam, id recommend it. The Anodyne guys are adding trophy support to the game now.
I agree with you on the pixel art. Anodyne specifically really has a nice flavor to it and the art and music really draw the player in quite a bit.
Travis posted an interview with them on the site too, its pretty cool you might want to check it out.
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Right now on Steam there is a really great deal on the Unreal series of games for $14. You get Unreal 2: The Awakening, Unreal Gold, UT 2004 Collectors Edition, UT 3 Black, and the original Unreal Tournament: Game of the Year Edition.
I know many of you have picked this up in previous Steam sales, but if you didn't know is a good time to add it to your collection. The original UT alone is worth the price of admission.
Get it on sale for the next 24 hours!
http://store.steampowered.com/sub/683/
Right now on Steam there is a really great deal on the Unreal series of games for $14. You get Unreal 2: The Awakening, Unreal Gold, UT 2004 Collectors Edition, UT 3 Black, and the original Unreal Tournament: Game of the Year Edition.
I know many of you have picked this up in previous Steam sales, but if you didn't know is a good time to add it to your collection. The original UT alone is worth the price of admission.
Continuing the Cheerful Ghost community interviews, this one featuring @vdogmr25! I want to thank him for taking the time to to do the interview with me! If anyone has any follow up questions, toss them in the comments!
jdodson: You recently posted on Cheerful Ghost that you are having issues with your PC, what have you been playing while your PC is out of commision?
vdogmr25: I just picked up FTL for my Macbook, and that's been fun to play in between classes. I was hesitant because I thought it looked too simple, but the simplicity makes it awesome. I've also been pounding through Professor Layton and the Unwound Future, Pokemon White, and Kingdom Hearts 3D: Dream Drop... Read All
Continuing the Cheerful Ghost community interviews, this one featuring @vdogmr25! I want to thank him for taking the time to to do the interview with me! If anyone has any follow up questions, toss them in the comments!
jdodson: You recently posted on Cheerful Ghost that you are having issues with your PC, what have you been playing while your PC is out of commision?
vdogmr25: I just picked up FTL for my Macbook, and that's been fun to play in between classes. I was hesitant because I thought it looked too simple, but the simplicity makes it awesome. I've also been pounding through Professor Layton and the Unwound Future, Pokemon White, and Kingdom Hearts 3D: Dream Drop Distance.
jdodson: I was looking through your Cheerful Ghost game list and saw you played Baldurâs Gate. Wonder what your thoughts on this game looking back on it now?
vdogmr25: What stuck with me about Baldur's Gate was how tight the story side of the game was. Everything was well told, and characters and "characters," like Lilarcor from the second game, made the game amazing. Thinking about the graphics, controls, and sound, makes me want to try the recent enhanced version to see the game with a little more modern tech behind it. Those parts of the game were good for the time it was made, but an update couldn't hurt.
jdodson: What's a game that you started playing this year that you really have enjoyed?
vdogmr25: Penny Arcade's On the Rain-slick Precipice of Darkness has been a lot of fun. I grabbed all three parts during the last Steam Christmas sale, and I really like that it's something of a choose your own adventure PA comic. It's also nice that it's a solid RPG I can run on my MacBook during my shift in the lab. Haven't gotten to part three yet, and I'm looking forward to the change in art style in that one.
jdodson: What are the games that top out your list stopping at 5?
vdogmr25: Oh geez, that's kinda tough. Okami and Majora's Mask come to mind immediately. Majora's Mask is dark, difficult, and amazing and Okami is like Zelda game, but in an art style that forces a continuous eye-gasm. Bastion, in my opinion, is probably one of the best games ever in terms of aesthetic and story telling, and that coming together makes me cry every time I play through it. The Civilization series is phenomenal. My dad and I have been playing since 3 was released, and we've been keeping up fairly well with it. As much as I love the game, though, if I'm gonna play, I'm gonna play with someone, and I'm gonna play completely through. Sadly, that can take several hours, and between other games and only small windows of schedule overlap, my dad and I haven't gotten to play for a while. Starcraft should probably be up here too. I don't play it as passionately as the other games. What makes it stand out is that out of all the games I see in my list and think, "I should play that again," Starcraft is pretty much the only one I actually play again. Something about the campaign keeps bringing me back.
jdodson: I also see you have Half-Life 2: The Lost Coast in your list as well. This is an interesting bit of DLC as it ups the graphics the game is capable of and inserts a pretty cool level in the game. Did you play this after you played Half-life 2 and also, what did you think of it?
vdogmr25: Well, my first foray into HL2 and Steam was with the Orange Box. Lost Coast downloaded before HL2 did, so I jumped in on that first. I knew it was more of a tech demo and didn't pertain much to the story, so I thought I'd play it while I waited for the game itself to download. When I booted it up, I stared at the water for about 5 minutes. I didn't have much in the way of next-gen consoles and games with cutting edge graphics at the time, so this BLEW MY MIND. I'd be looking through the world, and getting angry that people were shooting at me during my sight-seeing. When I started Half-Life 2, I was a little disappointed, due to my expectations with Lost Coast, but I knew it was a tech demo and that HL2 had more to process in terms of sheer volume than Lost Coast.
jdodson: According to Steam you have played the hell out of Torchlight to the tune of 251 hours. First off, congratulations about that and second off, what kept you coming back to the game so many times?
vdogmr25: I'll be completely honest, that isn't all me. My dad and I shared my account for Torchlight so we wouldn't have to buy two copies. About 100 hours of that is me, and the rest is my dad. That's the reason we kept going back to it too. It's something we both enjoy, and that pushes us to play the heck out of it. Both of us enjoy dungeon crawlers, and we used to play Bard's Tale on the NES together. It gives us something to converse over, even when we aren't technically in the same game. I wish I could be in TL2 with him now, but, again, computer troubles, so it'll have to wait.
jdodson: As I have been typing up this interview over the last few days I have been thinking about a few games. Right now I am thinking about Sword & Sworcery as I am creating a post talking about a S&S remix album. Wondering what your thoughts are about the game and how it sat with you?
vdogmr25: S&S was absolutely stunning. Everything about this game felt tight and well made. It may have been different for the mobile version, but the PC version was glorious. It's funny you brought up the music in particular, as that was the main point of immersion for me. I've tried playing the game with the sound off and found myself feeling completely detached from the experience. When I'd boot it up later with the sound on, the music completely pulled me into the world. What also got me was how the game was lightly memetic. There's little bits and pieces of internet speak in this game, and it strangely enough helped me feel more connected to the game, but maybe that's because I spend too much time online. As a sidenote, Dogfella is the best character.
jdodson: Any thoughts to getting into making games yourself?
vdogmr25: I would say I'm attached to the glamour of making games. It's a dream of mine, but when I look at what it takes to be good at it like time and resources, I'm not sure it's for me. It's something I've been trying to sort through quickly because I'm graduating this year, but there's just a lot of uncertainty around the idea for me. There are other coding jobs I know I wouldn't mind having, but at the same time, if I don't follow through with game making, I wonder if it would be the wrong choice.
jdodson: If you could add one thing to Cheerful Ghost what would it be?
vdogmr25: If there was a way to increase the Steam functionality with the site, I would be ok with it. Sirdan1013 recently made a steam group, so finding a way to integrate group information to the site like currently online members and the games they are playing could be cool.
jdodson: If you could force any game to be made, what game would that be? Genie and a lamp kind of thing here!
vdogmr25: Six Days in Fallujah. The idea of a tactical shooter based on an actual event that (hopefully) describes said event accurately and maybe even challenge the concept of the American War Machine would be fantastic. I enjoyed Spec Ops: The Line a ton because of the way it turn the US mentality on war on its head a bit, and I think more games need to do that.
jdodson: I am watching Judge Dredd right now with Carl Urban and he just shot a dude in the mouth with a kind of flaming bullet. The persons head started burning from the inside. Needless to say the bad-guy died. Why is Judge Dredd so angry?
vdogmr25: My Little Pony: Friendship is Magic was cancelled shortly before the events of the film, leaving his soul empty, and slowly building a general feeling of rage.
We've been waiting for weeks now. Seventeen weeks of teasers, and finally we know what Mew-Genics actually is: A cat simulator. The player is essentially a virtual cat lady! :)
Mixing elements of The Sims, Animal Crossing, Pokemon, and Tamagotchi, Mew-Genics aims to create a lively world full of adorable cats that you have to take care of. Edmund McMillen says about the game, "at its core, the game isn't really like anything we've seen before."
Mixing elements of The Sims, Animal Crossing, Pokemon, and Tamagotchi, Mew-Genics aims to create a lively world full of adorable cats that you have to take care of. Edmund McMillen says about the game, "at its core, the game isn't really like anything we've seen before."
You are totally right, this game really does look strange... and wonderful at the same time. I am going to pick this up but after his description of the game I was like "huh, you cat can die of aids." But there is always a dark tone to McMillen games and hope this one is as awesome as it sounds! :D
Interesting things, plus he talks a bit about Mew-Genics. This game looks freaky-awesome! I've always wanted to try out that cat-lady lifestyle. I mean, it must be comforting, right?
Thanks for sharing. I liked the parts about Mew-Genics! I kept watching and found the rest of the interview to be hit or miss. Seems like a nice enough guy but I don't relate to much of what he says but I am geek that likes people and he admittedly does not :D
Work around manipulative/selfish people long enough, and you can easily pick up a jaded perspective, toward them and people in general. At the very least, it can be exhausting. Nice to know that he's self-aware and responsible in his jadedness :) Also nice to know that the world has the good to balance the bad!
I have, it was a really interesting movie and quite enjoyed it. From any angle it seems like a ton of work but when the output is Meatboy or Fez, it seems worth it.
Then again Tommy can't look at Meatboy code without having it effect him negatively... so theres that :D
beansmyname Supporter
wrote on 03/03/2013 at 07:11pm
The look of it reminds me of the old C64 (Atari 400/800?) game, Little Computer People. Where you had a somewhat randomly generated person living in a small house.
Yeah, it does. Sim games have always been very interesting to me. SimTown, SimAnt, SimCity, SimEarth. Man I loved SimEarth, kind of hope that would be made better in Spore. Didn't hear good things about Spore but I SO want to try it out still.
Travis Admin Post Author
wrote on 03/03/2013 at 07:26pm
Anyone play the Creatures games back in the day? That's what immediately came to mind for me. Much more recent than C64, but it goes to show that things that work well will keep showing up.
beansmyname Supporter
wrote on 03/03/2013 at 07:30pm
Yes. I'll have to dig through my web history, but there was an article about the developer of the Creatures series and something new he was working on. Creatures was amazing, if a little too much like child-rearing.
beansmyname Supporter
wrote on 03/03/2013 at 07:33pm
Also +1 to @scrypt's comment about working around jaded people. I've been working in technical support (internal & external) for some time now and between the people I work with, the people I work for and the people on the phone, it's extremely difficult not to become disgruntled with the behaviours of others.
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OCRemix is hosting the new album "Final Fantasy: Random Encounter" a series of remixes from the original FF game. Very good and well worth the price of free.
John Carmack talked about native Linux ports and Wine on Reddit recently. I don't think comparing the sales of Quake 3 to the modern market is fair, but he brings up fairly pragmatic points.
The awesome kids over at Indie Games compiled a cool list of the top 10 best free Indie platformers. The game "I Wanna Be the Guy Gaiden" looks to fuse Mario World and Contra and leaves me somewhere... Read All
OCRemix is hosting the new album "Final Fantasy: Random Encounter" a series of remixes from the original FF game. Very good and well worth the price of free.
John Carmack talked about native Linux ports and Wine on Reddit recently. I don't think comparing the sales of Quake 3 to the modern market is fair, but he brings up fairly pragmatic points.
The awesome kids over at Indie Games compiled a cool list of the top 10 best free Indie platformers. The game "I Wanna Be the Guy Gaiden" looks to fuse Mario World and Contra and leaves me somewhere between a head scratch and a high five.
Uhh, how do I delete games from my game list? I swear I used to be able to but when I click on the "pencil button" to edit the game, there's no option to delete it. Also, is there a way to not have games be automatically added to my list? There's a few games associated to my PSN account that I don't play, and it keeps adding them to my list.
jdodson Admin Post Author
wrote on 02/24/2013 at 01:05am
Yup, you totally used to be able to delete games and I removed the feature because it could lead to someone doing some bad stuff. I need to clean it up a bit and then I can add it back.
Ill add the delete and ability to not have games added back to your list auto-magically on the list.
If you like gaming and the Gashlycrumb Tinies, there's a lot to love here. Brentalfloss has done a full A-Z series of these in the style of Edward Gorey's fantastic series.
The full series is split into multiple posts. See them all below.
Picked it up on the Steam sale, per your previous mention, and installed yesterday. I'm totally down for the massacre!
Dude, sign me up for the massacre too!
I'm always up for a fragfest.
Nice, thanks everyone.
Ill try and shoot for something next week. Shooting for a launch of a pretty cool new feature this Saturday and a few other cool CG bits so the fragMENTATION will be next weekish.
Sweet action! I'll bring the virtual Doritos.
Good thing too, virtual Doritos are less calories.
I just jumped in for a warm-up session. Holy knight, did I get beat down.
Did you set the bots to some low skill level? You can also toss in mutators like "Big Head" that will make players that do well MUCH easier to headshot :D
I think I was playing actual humans, but they seemed way too good. Not that I doubt people are probably amazing at that game, but still. At one point, I think I died 5 times in about 5 seconds.
I bought the Unreal pack in last year's Summer Bundle. I'm 100% Linux at this point, though, so it's UT2004 only until the rest are brought over. Fingers crossed that older titles like this one get the Steam Linux treatment.
There are binaries for all UT games from 2004 backward. I dont know if its in Steam yet, but really should be brought to it.