Joined 01/23/2012


138 Posts
Perhaps it was driven by availability, but growing up, I very much enjoyed platforming games. Super Mario Bros 3, Mega Man, Duck Tales, Teenage Mutant Ninja Turtles; heck, I even played the crap out of Barbie for the NES, because my family owned it, so I played it.

But lately, I've found I'm drawn less and less to platforming games. I bought the remastered version of Duck Tales, and played through about half of it. Shovel Knight came and went without me finding any interest in it. Even Mighty No 9 doesn't interest me, at all, when I loved the game series it was modeled after.

I've been trying to figure out why, and it's finally occurred to me.

Roguelike/Roguelite games have ruined Platform games for me

I now realize that I no longer want to have to memorize levels. I don't want to have to practice the same jump over and over.

I want to master the mechanics of a game, and have the game develop around me. I want a new experience every time I play. I want to try different powerup combos. And I want a full game play through each time I sit to play.

I've been spoiled by Roguelike games!

Here's a fun look at 2 games Mighty No. 9 and 20XX

I used to love the Mega Man games, so it was fun seeing both of these *not* Mega Man games side by side and discussed.

Lyrics by Jack Packard of Previously Recorded during their stream of DOOM4 on 5-15-16. Music is a tribute to DOOM with some original bits thrown in.
I'm not crazy about the news, but now we know that the NX and Zelda will launch in March 2017. Nintendo still won't say much about the NX, but Zelda will be the focus at E3.

Well... this is an interesting car commercial...
Is anyone still using Miitomo? It was a fun app that seemed to burn bright and quick.

When I first downloaded it, it took a couple days for others to install and us all to find each other, but it seems like no one is using it anymore.

Part of its charm was in the questions it asks you, but I wonder if that's also part of its downfall. If I have a random thing I want to post to a social network, I go to Twitter and/or Facebook and post it. Miitomo doesn't work that way, so I'm not as inclined to use it when "inspired."

What are your thoughts? Will Miitomo continue its initial popularity, or will it dwindle as people try it and then move on to something else?

I've still not played the game, but I enjoyed Rich and Jack's discussion of it. Spoiler alert: They're not crazy about it lol

Rich and Jack are playing Helldivers and accidentally invite a couple random players (another funny moment is when the first player joins and surprises Rich and Jack) to play along with them.

In the main video, one of the random players has his wife start scolding him apparently for being too loud, and for being 30 and talking to people on a computer game. The funny exchange starts at about the 7 min mark. smiling_imp

I was not aware of this game show, but as a 90's kid, it would have been my favorite, easily.

If you've not seen it before, I recommend you check it out. It's pretty "rad."

At least check out the theme at the beginning.


(Also it includes all the commercials, which are an amazing 90's time capsule as well)
AdamPFarnsworth gives this an astounding "Must Play" on the Ghost Scale
This achieves something special, and it would be a shame to miss it.
AdamPFarnsworth gives this a "Must Play" on the Ghost Scale
This achieves something special, and it would be a shame to miss it.
Plague Inc. is a strategy-simulation game in which the player controls a plague which has infected patient zero. The player can choose between various game-modes, plagues and viruses, and complete the objective set by the game-mode by evolving the plague and adapting to various environments. The objectives include, but are not limited to: Infecting and killing the world's population with a pathogen, enslaving the world's population with the "Neurax Worm" or converting the world's population into zombies with the "Necroa Virus". However, there is a time pressure to complete the game before humans, the opponent, develop a cure for the plague.

I just discovered this game (it came out in 2012 originally) and have been really enjoying it! Basically you start off with a disease (depending on the level you're playing it could be a bacteria, a virus, a fungus or many other pathogens, each with different abilities) and you control how it evolves to infect and kill the entire human population.

You have three different areas to evolve the disease in: Transmission - How the disease infects people (could be spread by animals or blood or just in the air or water), Symptoms - How the disease affects people (starting with minor symptoms like coughing or rashes, working up to total organ failure) and Abilities - How the disease fights to stay alive (ability to survive in extreme climates and drug resistance to name some ways)

As your disease progresses, humans will notice it. If you develop your symptoms too early, the humans might find a cure before you have time to spread to everyone. But some symptoms also help spread the disease quicker, so it's a fun balancing act to find creative ways to kill everyone off.

In addition to the standard play modes, there are really unique scenarios. I played one called Santa's Little Helper. Here's the synopsis in game: The world is dark and gloomy. Boring governments worldwide have banned holidays, laughter and celebrations. Humanity has forgotten how to have fun - people dress in grey and spend all their time working. Luckily, the Neurax Worm has teamed up with Santa and is determined to infect the whole world with joy and happiness. In this scenario, you try to infect everyone with a brain controlling parasite that causes them to be happy. If people get too happy, the government notices and tries to find a cure. You can send planes full of "presents" from infected countries to uninfected countries to spread the parasite faster.

Other scenarios I've played have included a resurgence of the Black Death and the Simian Flu (from the new Planet of the Apes movies). In the Simian Flu, not only are you mutating the virus to spread and kill humans, but you also can work to increase ape intelligence and lethality. Unfortunately the Simian Flu scenario was just a sampling. I'll have to buy the various scenario expansion packs eventually.

I don't normally spend money on mobile games, but this is one I think I will. There's so much variety in play on this, I think I can get a lot of bang for my buck.

I definitely recommend checking this game out if you haven't yet!

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