Travis4

Joined 01/23/2012

Web developer and all-around geek.
https://travisnewman.me

547 Posts

If you want some Steam hardware as soon as it's ready, whether that's a Steam Machine, controller, Steam Link, or a combination, Valve's put up their preorder page. The Link and the controller come straight from Steam, or you can get Alienware machines from Gamestop, or Syber machines straight from them.

The controller and Link are $49.99 each, or you can get them bundled. There's no cost savings there, but it's a bit of a convenience.

The Alienware Steam Machines start at $449, and Cyber's start at $499. They all look great, but the Link might be all I need. I'm still waiting to see what kind of media capabilities they'll have. If it can stream my Steam games and act as a Roku-style device, I'm set.

Hit up http://store.steampowered.com/hardware for more.


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Massive discounts await you at http://www.gog.com/ my fellow thrift-seekers!

As usual, daily discounts and bundles abound.

This year, if you spend enough money to reach different tiers, you can get some free games as well!

SimCity 2000 - free for everyone who spends at least $1.
S.T.A.L.K.E.R.: Clear Sky - free for everyone who spends at least $20.
Xenonauts - free for everyone who spends at least $50.

GOG's announcement post: http://www.gog.com/news/the_2015_drmfree_summer_sale_starts_today


It actually, officially exists. No more rumor mill. Fallout 4 has a trailer! And oooooh does it look incredible. Not much gameplay is shown but the environments are beautiful. It looks like a tweaked Skyrim engine, which makes sense since Fallout 3 and New Vegas were built on a tweaked Oblivion engine.

You can eventually get more info at http://fallout4.com/ or http://fallout.bethsoft.com/ but the servers seem to be quite hammered at the moment.


Re-Logic dropped a new teaser video today, along with some very important information: Terraria's 1.3 update will be released on June 30! Two new music tracks are also teased in the video, and some amazing background images for the underworld.

More discussion is going on at the official forums:

http://forums.terraria.org/index.php?threads/a-short-time-from-now-in-a-minecart-not-too-far-away.18830/


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UPDATE: Valve has pulled paid mods from Skyrim.
http://steamcommunity.com/games/SteamWorkshop/announcements/detail/208632365253244218

A few days ago, Valve and Bethesda teamed up for a controversial new program: paid content on the Steam Workshop. What this amounts to in its current form, is that modders can charge for their work through Steam. On paper this seems like a good idea. In practice, it's a nightmare.

To begin with, the split is massively unreasonable. Apparently Valve is letting publishers decide on the split, and for Skyrim mods, Bethesda has decided that they will receive 45% of the proceeds, Valve will receive 30%, leaving only 25% for the modders.

Second off, many mods that have been free for years now require payment. If you have some of these mods, and if you're *lucky*, when you load up your modded save file in Skyrim, you'll see nag screens asking you to pay. If you're unlucky like me, when you load up your save file that missing content will make your save unloadable. I'm not even sure which mod or mods are causing the problem. In order to continue my game I would literally need to buy a mod that I've been using for years, check to see if my game loads, and if not, repeat with the next mod until it works. I will not pay for these mods (I'd be looking at paying more than the initial $60 asking price for the game) so I will no longer play Skyrim. I've lost the game, basically.

The worst part for me is that this changes what we paid for. Some of the very few people who are OK with this program are using the new Unreal Tournament as an example of why this is ok, but UT was planned for paid mods all along. That's how they're making their money, since it's free-to-play, and you know this from the outset. With Skyrim, the rules are changing 4.5 years down the road.

This has created a massive division in a once friendly community. Free modders against paid modders, players vs. modders, players vs. Valve and Bethesda...

There's another fear that, with Bethesda getting such a huge cut, that there's no impetus on them to develop their own DLC for future games. They still get paid when modders make things, so why do they need to keep their own game alive? It's a disturbingly realistic fear.

There's also the quality issue. Bethesda and Valve aren't checking quality on these. If a mod breaks in an update nobody has any recourse for a refund, and even the flagship mod that they're pitching this program with is very broken/badly designed.

The rating for Skyrim on Steam has dropped from a 98% overwhelmingly positive to 89% very positive. There's a petition with 113,000 signatures to remove the paid mods.

Valve and Bethesda are in full damage-control, seemingly banning people on the Steam forums (some permanent bans) for criticizing the new program.

Mods have always been free. Mods are something players create for the love of the game. It's a community, not a business. On the Nexus, you have the option of donating. Valve could have done something amazing with a donate button, never requiring payment but allowing it, but with this program alone, both companies have lost a ton of good will from their customers. If they don't fix this (and it really doesn't seem like they think there's anything to be fixed) I will seriously consider ceasing to purchase any further games on Steam if an alternative is available. This is purely bad for the players, and good for everyone else, and this is just the latest in a series of bad decisions Valve has made for their customers.

More info:
https://steamcommunity.com/workshop/aboutpaidcontent/
http://www.forbes.com/sites/insertcoin/2015/04/24/valves-paid-skyrim-mods-are-a-legal-ethical-and-creative-disaster/
https://www.change.org/p/valve-remove-the-paid-content-of-the-steam-workshop


Time to see what kind of gaming April Fools jokes come around.

In the main video above, Guild Wars 2 is treating us to some really amusing airplane noises and sepia effects. At least it's amusing for the first 30 minutes or so.

In Diablo III's PTR, you can go big-head mode and slaughter demons with 500% more head!
https://www.youtube.com/watch?v=bqmyUhQmvyY

What else have you guys seen?


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PSA: If you're tried one of the free weekends and liked what you saw, but you were waiting for it to be really, incredibly cheap, now is your opportunity.

http://buy.guildwars2.com/store/gw2/en_US/html/pbPage.buyguildwars2?cid=88:5::::Global:40::

$10 for regular, $15 for the Deluxe edition. Since there's no monthly subscription, this is as close to totally free as it's likely to get.


Bethesda and MachineGames are back with more Wolfenstein! Wolfenstein: The Old Blood is a prequel to last year's absolutely fantastic Wolfenstein: The New Order, and has our hero B.J. Blazkowicz breaking into Castle Wolfenstein to steal coordinates to Deathshead's compound, and trying to stop some recently uncovered artifacts from falling into Nazi hands. Most importantly, he'll be killing Nazis like he does so well.

You can jump back into the action on May 5th. It'll retail for $19.99 and does not require the base game.

There's also going to be a Twitch stream later this week to show off some gameplay.

Check out Bethesda's announcement post for more: http://www.bethblog.com/2015/03/04/before-the-new-order/


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The first major DLC is coming to Shovel Knight, for free! From the Kickstarter page:

"In this adventure, you play as Plague Knight, the villainous master of alchemy, in a quest all his own. Using his maniacal scientific mind, Plague Knight is seeking to concoct Serum Supernus, the Ultimate Potion. However, to retrieve these ingredients, he must extract them from his former allies… the villainous knights of the Order of No Quarter! World class platforming, music, storytelling, and art all return in Shovel Knight: Plague of Shadows; an explosive quest with a new play style, new story, new bosses, and more!"

In addition, PS3, PS4, and Vita will be getting a taste of Shovel Justice on April 21st. With a Kratos boss. A Kratos. Boss. That might be enough to warrant a repurchase.

The full details are on Yacht Club's Kickstarter page.
https://www.kickstarter.com/projects/yachtclubgames/shovel-knight/posts/1152299


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Unfortunately, GTAV has gotten delayed again for PC players. April 15 is the new date. From Rockstar:

"Our apologies to PC gamers worldwide who have been counting down the days until the launch of the game, but a bit more time is needed to ensure that the game is as polished as possible, and to make certain that both Heists and the GTA Online experience are ready to roll out on day one for PC. As a gesture of thanks for your understanding, we will grant anyone who has pre-ordered the game an additional $200,000 in-game cash for use in GTA Online."

I'm glad they're delaying it, if not delaying it means that we get a buggy game.

In better news, online heists are hitting March 15!

http://www.rockstargames.com/newswire/article/52394/gtav-updates-online-heists-coming-march-10-gtav-for-pc