General Discussion
The place for conversation that doesn't make sense to talk about in any specific game in our list. Think of General Discussion as a "catch all" for conversations about gaming, game culture or anything else worth sharing.
Joe Hanson of "It's Ok To Be Smart" takes on this topic, Mythbusters style. According to Joe, blowing into your NES cart didn't work at all and in fact, hurts it. The video answers the retro-mythical question "why did we all think blowing on our carts work, when it didn't?" It's a fairly in depth look at cognitive dissonance associated with certain actions we all do.
It's time to celebrate freedom and in this episode we do just that by talking about some of the most freedom loving games of all time. We also discuss some awesome video game explosions as well as Half-Life 3 (confirmed).
As with every episode we start out talking a bit about what we are playing and what we are drinking.
Game Jam: Distance - http://coffee_nat.itch.io/distance
As with every episode we start out talking a bit about what we are playing and what we are drinking.
Game Jam: Distance - http://coffee_nat.itch.io/distance
In another change of course, Microsoft has announced that retail XBox One consoles will not be capable of converting to dev kits.
During a Q&A, Martin Fuller said that the plan was abandoned in the early stages, and that he really couldn't give any details as to why. He added that he knew of no future plans to develop the program further.
http://www.digitalspy.com/gaming/news/a583173/microsoft-no-longer-plans-for-xbox-one-retail-units-to-double-as-dev-kits.html#~oJxRgD679LzzPh
Update: The story has now been updated to reflect new comments from Microsoft denying the comments from Martin Fuller, and promising more updates on the program to come in the future.
Honestly...
During a Q&A, Martin Fuller said that the plan was abandoned in the early stages, and that he really couldn't give any details as to why. He added that he knew of no future plans to develop the program further.
http://www.digitalspy.com/gaming/news/a583173/microsoft-no-longer-plans-for-xbox-one-retail-units-to-double-as-dev-kits.html#~oJxRgD679LzzPh
Update: The story has now been updated to reflect new comments from Microsoft denying the comments from Martin Fuller, and promising more updates on the program to come in the future.
Honestly...
"Can't we all just get along? The nastiest, most hateful things are being said over voice chat, in chatrooms, and turning up in your inboxes. And while this is a problem across the internet, it seems particularly acute in the online gaming realm. Will online players ever play nice? The hate speech can ruin perfectly fun experiences, and abuse and alienate innocent players. What can be done? and even if you don't participate yourself, is doing nothing adding to the problem?"
What do you think, will we ever clean up the toxicity in gaming?
What do you think, will we ever clean up the toxicity in gaming?
This post is pretty technical and if you are not interested in learning more about the specifics of web applications, pass it by.
Making a website like Cheerful Ghost isn't too hard but it does takes time. When I first launched it I was proud of it and over the last few years I have improved it. Two ways the site lacked at launch was in terms of SEO(Search Engine Optimization) and social site sharing. SEO or Search Engine Optimization is basically the art of engineering your website in such a way that it is more attractive to search engines like Google, Bing or Yahoo. The more search results you show up in the more people come to your site and the better your site...
Making a website like Cheerful Ghost isn't too hard but it does takes time. When I first launched it I was proud of it and over the last few years I have improved it. Two ways the site lacked at launch was in terms of SEO(Search Engine Optimization) and social site sharing. SEO or Search Engine Optimization is basically the art of engineering your website in such a way that it is more attractive to search engines like Google, Bing or Yahoo. The more search results you show up in the more people come to your site and the better your site...
In this thrilling episode of the Cheerful Ghost Roundtable we talk about the 2014 Steam Summer Sale, E3 and PC gaming. We start everything fresh talking a bit about what we are drinking and what we've been playing.
If you were like me then when you heard Valve was delaying Steam Machines to 2015 you were bummed. We might not be able to buy our shiny new hardware yet BUT that doesn't mean you can't play around with the next best thing. Valve's Steam Machines will run on top of SteamOS, a modified version of Linux. Valve has made SteamOS publicly available BUT it's not the easiest thing to install yet. In the meantime you can get your feet wet with Linux using the next best thing, Ubuntu Linux. Ubuntu is a Linux distribution that has been around for a few years and as it currently sits, i'd argue it's the easiest way to run a Linux Desktop. It also has the added benefit of being...
"Should gamers care about net neutrality? If you're someone who uses the internet on a regular basis (and I'm betting you are), you should make yourself aware of the current Net Neutrality debate. The FCC is considering new rules in which internet providers could charge companies (like Steam, Sony or Microsoft) for a "fast lane", the costs of which could be passed on to the consumer (YOU). With so many gamers downloading, playing, streaming online, what could this "fast lane" environment do to gaming as we know it?"
In the latest Game/Show Jamin makes a really good point about net neutrality and gaming. One of my biggest "gaming fears" is a bandwidth cap in a world...
In the latest Game/Show Jamin makes a really good point about net neutrality and gaming. One of my biggest "gaming fears" is a bandwidth cap in a world...
Even though SteamOS and the Steam Controller is being pushed to 2015 it seems some companies are still moving forward to design products built around the Steam ecosystem. Intro the Steamboy, a new project meant to bring all the amazing awesomery of your Steam catalog to a handheld device.
They've released a trailer and it's fairly impressive. That said, after I watched it I was a bit skeptical. Valve has pushed back it's Steam Machines till 2015 and now we hear about a Steam based handheld? Not to say I don't want one, but i'll hold off on my excitement until I hear a few more details.
http://www.steamboymachine.com/
They've released a trailer and it's fairly impressive. That said, after I watched it I was a bit skeptical. Valve has pushed back it's Steam Machines till 2015 and now we hear about a Steam based handheld? Not to say I don't want one, but i'll hold off on my excitement until I hear a few more details.
http://www.steamboymachine.com/
If you follow Cheerful Ghost news, it's no surprise that I am looking forward to buying a Steam Machine. Alienware just dropped the details of it's Alienware Alpha that is shipping this holiday season.
"The Alienware Alpha console will ship with Windows 8.1 which, through a custom software interface exclusive to Alienware, can be easily navigated with the included Xbox 360 controller — no mouse or keyboard required. The Alpha console is also SteamOS and Steam Controller READY, and designed to easily integrate with the highly anticipated launch of each.
The Alienware Alpha console will start at $549, and will begin shipping in time for the 2014 Holiday Season."
Well,...
"The Alienware Alpha console will ship with Windows 8.1 which, through a custom software interface exclusive to Alienware, can be easily navigated with the included Xbox 360 controller — no mouse or keyboard required. The Alpha console is also SteamOS and Steam Controller READY, and designed to easily integrate with the highly anticipated launch of each.
The Alienware Alpha console will start at $549, and will begin shipping in time for the 2014 Holiday Season."
Well,...
I dug through a lot of things like this when i picked up a couple non functioning NES consoles a few years back. I learned that pretty much everything i did to "improve" my games playing on my cartridge consoles was actually just destroying the games. Things like blowing on them, swabbing the contacts with rubbing alcohol, and smacking them against my knee turned out to be bad ideas. They seemed pretty good when i was six though.
I did some research into this back in the day.
http://cheerfulghost.com/Travis/posts/1541/breathe-some-new-life-into-your-nes
And to add to that, something I should have mentioned in the linked CG post-- I noticed when I was about 12 or 13 that blowing and trying again was about as effective as just changing the position slightly. You can just power off, push the cart left or right a bit, and try again, and it will work about as well as blowing.
I've replaced the connector in one NES, and bought a backup NES with a freshly replaced connector. I recently came into possession of a third, because you can never be too safe, and I need to replace the connector on it as well, but I've been testing the blow theory on it, and I have yet to get it to work on the first post-blow attempt, but just shifting it a bit works wonders.
So, in short-- when in doubt, just give it a little nudge.
We had one that would be fuzzy or discolored or wavy screen after you powered it on. The fix, every single time was to give it a smack on the right side after you powered it on. Worked every time and the picture was messed up like 90% of the time at least if you didn't do this. Maybe Rett can chime in if he reads this.
I bet the smack moved the game cart OR moved some faulty wire or something.
Or perhaps you got the haunted ghost NES! (limited edition). I believe at one point I had a haunted ghost Sega Genesis.