jdodson1

Joined 01/23/2012

I'm an Engineer and built the video game community Cheerful Ghost and text based mini-MMO Tale of the White Wyvern.

2728 Posts

Star Wars VII finally has a new name and it is "The Force Awakens." It is a nod to the new chapter in Star Wars that Disney and JJ Abrams are starting. 2015 can't come soon enough.

What do you think, does the new name feel like Star Wars?

http://www.theverge.com/2014/11/6/7168363/star-wars-episode-vii-is-called-the-force-awakens


Last week I saw Eitr being discussed in various gaming circles as the developers had just dropped a very impressive gameplay trailer. What impressed me the most was how great the tone of the game was and how well it looked. I reached out to Eneme Games because I wanted to know more about how the game is progressing. I want to thank them for responding and wish them to a speedy Kickstarter and launch!

jdodson: Will the choices you make in Eitr affect how your character plays? For instance, can you focus on choosing certain abilities to be more magical or abilities that are more attack focused?

Eneme Games: Absolutely. We've both played RPG's for the majority of our lives and understand how important character building is as an aspect of character progression and re-playability. We plan on having a range of abilities in the game for players to choose from, players won't have access to every ability in the game with one character, you'll have to build your character in a style that suits you and use abilities that compliment your statistics.

jdodson: What is the tech stack you are using for Eitr? Gain +2 Dex for using QuickBASIC.

Eneme Games: We're building the game in Unity using 100% C#.

jdodson: Who are you working with on the music for Eitr?

Eneme Games: We haven't finalised this yet, but what I can say is that we're in discussions with a composer to bring music to Eitr, also shout out to all the composers that have pitched their music and CV's to us thus far, we love you all!

jdodson: Eitr looks like an incredible love-letter to Diablo. Has Blizzards first foray in hell influenced your development of Eitr?

Eneme Games: Of course, I mean, if you're making an Isometric Action RPG these days and you haven't played Diablo, what are you doing? Haha. Diablo is a wonderful series and one that we have sunk our teeth into for many hours, but it doesn't stand alone as our only source of inspiration, there are many others including Path of Exile, Zelda, Golden Axe, Lineage One and of course the Souls series - this list could easily go on, but these are just some of my personal favourites of the genre and ones that have inspired us.

With that said, we believe Eitr will stand on it's own two feet and I hope that when people play, they will think "this is a great game" rather than "this is just like X or Y".

jdodson: How have some of your recent playtests of Eitr gone?

Eneme Games: Pretty hilarious actually, we've had some of our close friends and family play-test the game, whilst watching them either in person or over Skype and I can confirm everyone so far has died to rats. Hahaha, there's a strange magical feeling about watching your creation wreck people.

Most of our friends have managed to make it through the demo after a few attempts, we also tested a Hard Mode where we just added more enemies and increased their statistics, no one made it. :)

Don't get me wrong though, we don't want Eitr to be the worlds hardest game, but it definitely is challenging, that is a part of the game design.

jdodson: What is the one thing you want people to say about Eitr?

Eneme Games: We want to hear people say that they've completed everything it has to offer. Playing a game and thinking it's great is one thing, but playing a game to completion says something else, it says that person was fully engaged in your title, they know what's good and they know what's bad, these people can offer constructive criticism that is of immeasurable value.

jdodson: Will Eitr feature narrative that will expand as you progress through the game. If so, wondering if you can share some of it with us?

Eneme Games: Well I can't talk much about the story quite yet, beyond what we've already told, but yes there will be dialogue that develops as players progress through the game.

jdodson: I saw Dawn of the Planet of the Apes in the theater. I wanted to see an ape kill a man and it took over an hour for that to happen. My first question is if you were directing the film how long would it take you to have an ape kill a man? My second question is would you include space travel because the movie omitted it entirely and I nearly asked for a refund because of this.

Eneme Games: We watched that film just the other day actually! It was... an experience. The monkey that killed the first guy was pretty sick though, I personally would've based the entire film around him, in which case a human would've probably died in the opening scene. Hah.

jdodson: Some people that are reading this may be considering getting into game development, do you have any thoughts for them or people doing it now?

Eneme Games: Sure, for people considering game dev, just jump in man, you'll find out real fast whether it's for you or not. Trust me. Once you make that first character move on the screen - it's really a love it or "meh" moment. Go get a program that's easier to start off with like Construct 2, or Game Maker and watch some tutorials on Youtube and really just mess around and have fun.

For those of you already doing it, send us a Tweet! We'd love to see what you're all working on.

jdodson: You have been in development of Eitr for some time, about how far do you anticipate we have to wait for the early beta and final version?

Eneme Games: We still consider the game to be in early development, when we launch our Kickstarter in the coming months, there will be an option for people to gain access to the Alpha, however this may be limited. As for the final version of the game, we don't have a release window set at this time.

jdodson: What games are you all playing right now? Anything we should be checking out?

David: Pretty hooked on Hearthstone at the moment, really anticipating the release of Bloodborne and Dragon Age: Inquisition.
Tobi: "dat Last of Us tho"

jdodson: Fast forward some and Eitr releases to good acclaim. Riches abound, cars, houses and boats for everyone. What’s next for ENEME?

Eneme Games: Oh man, well it's always going to be games that's for sure. If things really went that well we would probably just expand our team and start up the next project. Definitely would love to work on something at a much greater scale.

jdodson: Thanks for taking the time to get back to me, anything you want to say before we wrap things up?

Eneme Games: Thank you, Jon! Honestly the response we've had from Eitr so far has astounded us, we've received such good feedback from the press and the public, it was completely unexpected. When we put up our gameplay footage, really we were just anticipating viewers on our DevLog and possibly a couple others and it kinda just spiralled out of control - (notice our footage isn't a trailer and is just raw gameplay footage). Regardless, we want to thank the public for all the positive response we've had and we can't wait to show you more.

http://eitrthegame.com/


I got the Humble Bundle 13 and it came with a few extra copies of Risk of Rain. Since I can't play 3 copies, I have decided to give them away. Risk of Rain is an awesome indie side scrolling rogue-like that is on Windows, Mac and Linux.

Let me know if you want a copy in the comments and i'll hand them out to the first people that ask.


You played Final Fantasy VI and you were left wanting more. You wanted to know more about the company that brought Magicite and Espers to our collective minds. Wait no longer because you can learn all about Squaresoft in about a minute.


Last week we dropped the Greenlight for Starship Rubicon and we appreciate everyone checking it out. We wanted to get out a few videos showing off the game and are now releasing the all new gameplay trailer you can watch above. The gameplay trailer shows off the games randomized universe, ships, customization and even more gameplay! We are working hard to get the game out by years end so stay tuned and if you haven’t already, check us out on Steam Greenlight.

http://steamcommunity.com/sharedfiles/filedetails/?id=331311253

You can also pre-order Starship Rubicon too
www.starshiprubicon.com


Eitr is an upcoming Action RPG featuring a very dark Norse setting. They just dropped a new trailer and it not only looks great, but is very reminiscent of the original Diablo. The game is early on in development but even so, it looks great and I can't wait to play it. Eitr will feature a bunch of in game abilities such as Snowflake Guard a timing based move that when used effectively can pretty effective against in game mobs.

http://eitrthegame.com/

"Eitr" is from Norse mythology, it is a black poison substance that corrupts whoever or whatever it comes into contact with. The story of the game is based around the world tree, Yggdrasil, the connector of the 9 Norse worlds, which becomes poisoned with Eitr, spewing darkness into each world.

Eitr is an Action RPG which takes inspiration from games such as Dark Souls, Golden Axe and Diablo. The game will be challenging and require timing and precision to progress through the environments. Players will need to use a combination of blocking, combos, buffs and positioning to succeed in battle.
"


Wanted to wish all the Ghosts a very Happy Halloween. ghost

If you see any fun game or movies related Halloween news, drop it in the comments(I know I will). In the recent Roundtable we talked about some fun Halloween films, on of them was Cabin in the Woods. The above video outlines most of the references to other horror movies in the film.


The other day I was talking to someone about the music of the original NES Ninja Turtles game and found a YouTube video featuring the main song. As I played it I noticed a link the comments where someone had captured all the music from classic games and made them available for download.

If you have wanted to relive some of the classic music from games you own on NES or Super Nintendo I seriously recommend you checkout YouTube or NES Sprites.

http://www.nes-snes-sprites.com/NES%20Soundtracks/snes_soundtracks.html


I love Star Wars and because of that, it's not shocking to know that I look forward to all good news about it. After Lucas sold the franchise to Disney, Disney sold the rights to make future Star Wars games to EA. It seems EA has taken this and focused it on something fans have been asking for, an all new Star Wars Battlefront game. I have no idea how this news has slipped past me, but in all the mad boring-aise of E3, I missed this nugget of awesome.

Recently a few more bits came out about the new Battlefront game, that it will come out in 2015 around the same time as Episode VII and it will also come out on PC.

I am looking forward to playing this game but, like many new triple A games I might not pick this up on release day. All that to say, what are your thoughts on the new Battlefront game? Are you looking forward to taking your hand fighting for the Empire and/or Rebellion? Is this a day one buy for you?

http://www.pcgamer.com/star-wars-battlefront-coming-holiday-2015-next-battlefield-game-a-year-later/
http://www.totalxbox.com/82304/star-wars-battlefront-xbox-one-and-dices-next-battlefield-get-release-windows/


In this brand new Halloween episode of The Cheerful Ghost Roundtable we talk a bit about what we are playing as well as.... Tie Fighter coming to GOG, the new Star Wars Battlefront, our most favoriate Halloween themed games and more.

Check it out, IF YOU DARE!

As an aside, this will be the last Roundtable for the year. Check us out in January for our all new season! IT WILL POSSIBLY FEATURE DANCING GAMER CATS!