jdodson1

Joined 01/23/2012

I'm an Engineer and built the video game community Cheerful Ghost and text based mini-MMO Tale of the White Wyvern.

2731 Posts

http://i.imgur.com/ZwY6P6a.jpg
I spent this last Saturday at the Eugene IndieGameCon doing a split Cheerful Ghost and Starship Rubicon booth. Since Starship Rubicon is the first game Cheerful Ghost is publishing it makes sense to show the game at a booth together and this was the first time we did it. It's one thing having a table at an event for a video game community but it's something very different to show off a game. I was also really excited to see people responding well to the build of the game we had to show. After the first few people ran into a steep difficulty wall, Wick balanced the game and everyone that came afterward had a bit easier go of things. Some people did very well, some people died quickly but nearly all the people that played it had fun.

Wick and I have boothed at a lot of Portland events and really enjoy doing it even if each event doesn't get a huge turn out. I wasn't sure what kind of audience to expect as IndieGameCon was in Eugene Oregon and I am not too familiar with the video game scene there. That said, the event was packed all day long with people very excited to play all manner of games shown. I had to get out of the way as the crowd around the game was too thick for me to be as close to the table as I wanted to be. If you are into the Indie Game scene in Oregon, IndieGameCon should be on your list as one of the events you need to be part of and I want to thank Ted Brown for letting us be part of it.

Later that evening Wick and I headed to the after party at a local club called the Shoryuken League. It's a retro arcade bar that has a few cool arcade games. Wick and I started playing a few fighting games but the highlight game of the evening, for me, was Duck Hunt. I am happy to admit, I spent a lot of time playing Duck Hunt as a kid and specifically the clay shooting portion of the game. I finished the night with a high score of 566,500 which isn't anything to be ashamed of and by the time I left wasn't surpassed. I went over to the Twin Galaxies high score page for Duck Hunt and whereas the high score is for two ducks mode, if I have more time and will I might try and get in on that action.

I also want to give a special shoutout to one of my friends Nic Biondi and his game Hard Lander. Nic is still adding awesome stuff to Hard Lander and each time he shows it the people that play it have more and more fun. Hard Lander is a physics based multiplayer space ship game that is absolutely off the hook crazy fun in multiplayer with friends. Some people had so much fun they camped out playing the game for hours and screamed in excitement when something crazy happened(I know because I heard them on the other side of the room). Hard Lander is on Steam Greenlight right now and is something the world needs so upvote it on Steam.

http://steamcommunity.com/sharedfiles/filedetails/?id=279815737

View the full Imgur album of the event here as well as images to prove my Duck Hunt high score:

http://imgur.com/a/ZWpxS#13

http://indiegamecon.com/


Rich Evans y Jack crítica " Gucamelee ". Un juego que es a partes iguales Metroid y luchador.

If you are down with Redletter Media then you need to watch their latest review of the Indie Hit, Guacamelee. I can't argue with them here, the game is really fun. That said, I has so much fun in the first few minutes I wanted to save it for when I got my first Steam Machine. Guacamelee just seems like the kind of game best served on a console and the review seems to seal that thought for me.


In a world of disappointing Steam Greenlight games, Broforce shows us a better way forward. In this latest Broforce update the game gets two new Bros in "Bro Max" modeled after Mad Max from the Road Warrior trilogy and "The Brode" penned after Uma Thurman's The Bride from the Kill Bill series. The update also features new levels and Steam Workshop level building updates as well as some multiplayer match-making work.


Skullduggery is a fun platformer where you fling your skull around the afterlife collecting loot. ClutchPlay Games were nice enough to give me an advance copy and I am happy to report the game is really fun. I am only yet a few levels in and it's already hitting a good stride between challenging, fun and addicting. If you love to collect every little bit of loot, Skullduggery will keep you very entertained.

Skullduggery ships with 4 stages "The Skullcademey," "Bonewalk Empire," "Pyramid Schemes" & "Village of the Scammed." Each stage contains 8 levels and tracks all the collectables and stuff you can get in each level. Skullduggery also ships with a flashy new iOS Cloud save/load feature which will sync up your game progress so if you get a new phone or need to wipe it, your game is saved.

Skullduggery will drop on iPhone and iPad on October 9th.

http://departmentofskullduggery.com/



I honestly can't think of a better follow up to the spirit of Ocarina of Time than a 2D version and this fan game looks really great.

"OoT 2D is a 2D remake of The Legend of Zelda: Ocarina of Time that is styled like ALttP. It has been attempted many times and by many different authors, the first attempt of which was over a decade ago!

This embodiment of OoT 2D will use no already-existing engine and no utilities such as Game Maker. While building it from scratch is slow and old-fashioned, this method of programming will grant full control over everything, resulting in a high-quality product! We hope you all like it!
"

It is available for download now for free on PC and the project creators say it works well in Wine on Mac and Linux.

http://www.oot-2d.com/


This episode of Game/Show takes some recent statistics about gamers and asks if 50% of all gamers are actually women? It's a question many have asked after the numbers were first circulated and the way he unpacks the facts is interesting. He reads a quote by Ian Bogost I found really interesting "If we are very fortunate gamers will disappear altogether and all we will have left would be people."


I found this Lego Doom photo as I was spelunking the corners of the Internet and wanted to share it with you. Before I saw this I wasn't aware how much I wanted Lego Doom. Hopefully the Lego Doom movie isn't too far away!

http://i.imgur.com/u7fwf5v.jpg


http://i.imgur.com/GEjjB4J.png
I setup a new Steam Curation page with a few games I recommend people check out. In the future I plan on migrating awesome Steam game reviews to the page. So if you have been itching to review a cool Steam game, post it to the site and let me know about it and it may be featured on our Steam Curation page.

http://store.steampowered.com/curator/6874475/


http://media.steampowered.com/img/music/musicnewspost.png
"Now it’s easy to listen to your music collection while you play games on Steam.

Point Steam to the MP3s on your computer, then browse your collection of albums and artists. You’ll also find your Steam Soundtracks DLC in your Steam Music library when the associated base game is installed. Listen to albums, queue up mixes, and create playlists you love, right in your Steam library. Best of all, it’s all available right within the Steam Overlay, so you can control playback without leaving your game. The Steam Music library and player consist of all the basics you need to enjoy your music without switching tasks.
"

Steam Music has finally shipped and it's available to anyone that recently updated the Steam client. Steam Music offers a pretty spartan UI right now in allowing you to search through all your music and filter by artist or album. After Steam scans your library accessing and playing your music is pretty quick but I miss a some features like being able to shuffle through all your music. At some point I hope they offer a cover art style way to mouse through your library, I really like this as I have a ton of music and it's nice to visually locate and album as I scroll through hundreds of albums(I have a ton of music).

That said, I love that music support came to Steam and am looking forward to further releases that support more audio formats like AAC & FLAC.

To celebrate the launch of Steam Music Valve is giving away the soundtracks to some of it's most iconic games. So grab them now while you can.


http://store.steampowered.com/news/14358