jdodson1

Joined 01/23/2012

I'm an Engineer and built the video game community Cheerful Ghost and text based mini-MMO Tale of the White Wyvern.

2746 Posts

"In Transistor, players assume the role of a young woman who gains control of a powerful weapon after a mysterious group of assailants nearly kills her with it. Now she must fight from street to street against forces that will stop at nothing to recover the weapon. During the course of the adventure, players will piece together the Transistor’s mysteries as they pursue its former owners."

What do you think, are you interested in getting Transistor? The music and visuals look top notch and the character and premise look very interesting.

http://supergiantgames.com/?p=1816


http://i.imgur.com/puUh117.jpg
Age of Empires 2 is a classic RTS game that for many, defined the genre. I have had many epic LAN battles with my friends over the years and its really sad I can't play it with them anymore. I have tried much to get back to those awesome multiplayer battles, but nothing has worked.

As it turns out Hidden Path and Microsoft think this problem must solved and have paired up to release Age of Empires 2: HD Edition. Travis and I just got press beta access to this game and I had to post my first few hours with it!

Put simply, this is the game I wanted them to make.

fullscreen/windowed

There is a simple toggle to go from full screen to windowed mode and it works very well. If you have the game windowed you can resize it afterward and the game snaps to and works seamlessly. I tried the game in both Windowed and Fullscreen and had no issues at all. I have a very high resolution widescreen monitor and it looked great.

multiplayer

Age 2: HD has no LAN support.

http://forums.ageofempiresonline.com/forums/thread/350618.aspx

As they state, you can play Age 2 single player in offline mode but to play multiplayer you will need an Internet connection to Steam. Now before your rage-o-meter hits 1,000 there are a few things you need to know about how the Age 2 multiplayer on Steam works.

Age 2: HD lets you create games on Steam by first selecting the games visibility: "public," "friends," or "private." I created a "friends" game and since Travis and I are Steam friends Travis saw it right away and joined. It was buttery smooth and worked right away in Steam out of the box.

So yeah, LAN isn't included here but the Steam integration is top notch and we had zero issues getting into a game.

a few new awesome things

* Steam Cloud Saves
* Steam Workshop Integration. When I saw this in game my mind exploded with the limitless possibilities of awesome Age 2 mods. Can't wait to see what people come up with.
* Multi-Monitor Support.
* You can increase the population cap to 500 in mulitplayer. Seriously, it works and I totally did it. This means you can expect some ridiculously huge battles with your friends.

final thoughts

First off this is just a teaser of my first few hours of the game, I plan on posting again after Travis and I hit up a full mutiplayer epic with a 500 unit cap and my other exploits. Needless to say, this port is really what I wanted and am so very happy it was made. Leaving out LAN kind of hit me in the feels but if the Steam integration keeps being stellar I don't take point with it.

I felt like a piece of history and culture was lost with Age 2 classic and now its back and polished up for the modern era and this makes me very happy.

And really, I think we can all "wololo" that.

The game will officially launch on April 9th or April 5th with pre-order.


PC Gamer keeps dropping the interviews they gave on the SC2: Heart of the Swarm launch. Sam Didier or Samwise as been an artist at Blizzard for quite sometime. He has a really unique art style that isn't seen a ton in the video game industry and its cool to hear his perspective on the game. He also does a very good Zegara impression.


"Dungeon Defenders II is the sequel to our popular tower-defense role-playing game, Dungeon Defenders. Unlike it’s predecessor, Dungeon Defenders II features a cooperative and competitive mode. Heroes, cosmetic items, pets, and more will transfer across both modes."

The interesting bit is that Dungeon Defenders II will ship as a free to play game. Taking the on the mantle of many free to play MoBA and Tower Defense games, DD2 will be free to play. Looks like all the hero's in DD2 will not be F2P and only a few rotation selections will be. DoTA2 and League allow you full access to all the heros and you can purchase skins and other cosmetic items to allow you to customize your experience. Seems DD2 is not going this direction entirely.

Are you excited about DD2? What did you think of the original?

http://dungeondefenders2.com/game/

Sign up for the beta here:

http://dungeondefenders2.com/register


http://i.imgur.com/6Vqby.jpg
I was just talking to @scrypt on Steam about this and I am wanting to ask you all as well. Now that I have completed Starcraft II: Heart of the Swarm what should I play next? I mean, I am totally getting Age of Empires II: HD but, beyond that, what should I play?

A few thoughts on games I could buy:

* FTL
* The Walking Dead
* Dishonored
* FarCry 3

Games I own I haven't started yet:

* Bastion
* Fallout: New Vegas
* Braid

So what do you think I should play next? Ill make a choice based on your suggestions and let you know how it turns out.


So I beat the single player missions of Starcraft II: Heart of the Swarm. This time I put it away in less than a week, which is a personal best. I drew out Starcraft II: Wings of Liberty to take 2 weeks to complete because I wanted to savor the game more. I can't say which experience was better, but I am a bit biased to Heart of the Swarm. Not sure if its because it was a better single player experience or because I just played it.

tone & story

Tonally the two flow well together. Wings of Liberty single player might be a tighter game and overall a bit better experience but Heart of the Swarm takes it up a few notches. All said, I really appreciate the ambition of Heart of the Swarm and really fell over the more grand set pieces and story arcs. If you read my previous tear down of my progress at about 1/3rd of the way through the game I was a bit mixed on it. By the end I was sold entirely on the game and felt it really delivered a solid punch.

For reference here is my first writing about the game:

http://cheerfulghost.com/jdodson/posts/1086

I can say what I experienced to that point was an intended part of how they were telling the story. I think they wanted to grate on you a bit as to what was happening to Kerrigan and it totally worked for me. I will say that they open up her Character such that she really did have a character arc and it was VERY well done. Not to say it wasn't campy at points, but its pulp sci-fi, its going to have those elements.

gameplay

The single player missions are very good in Heart of the Swarm. Its hard to say how they stack up to Wing of Liberty, because Wings may have had nearly perfect scenarios. Heart of the Swarm is great, and the stronger points were that you felt like a total bad-ass. They also nailed the Swarm aspect of the Zerg and a few missions you get a ridiculous amount of Zerg to play with. Since the Zerg are my jam, yeah it really worked for me.

One of the final missions features a pretty cool set of conditions. You have to destroy a shield and hop back and forth between playing as a Hero sneaking around blowing up energy stations and Kerrigan building a base and attacking the Confederacy. Its a great game-play mechanic and worked very well.

My only minor gripe was that the game is easy. As I have poured over the Intarwebs, it seems most people agree on this point. It also was a bit more "handholdey" than I require after playing Starcraft for so many years as well.

final thoughts

Frankly I can't wait to start Wings of Liberty again and play Heart of the Swarm afterward. But, like my viewings of Star Wars, I stagger myself so it doesn't lose some of its magic. If Legacy of the Void is just as good then I imagine I will come back to play the campaigns again every so often. Some games I enjoy so much I come back to them and play them multiple times. Dungeon Siege, Link's Awakening, Final Fantasy IV, Doom 3 and now SC2. I can't wait for Legacy of the Void.

At some point I might write more of my thoughts in spoiler form, but for now I want to keep it relevant but accessible.


"Earlier this week, I read about that awesome dad who edited Donkey Kong to let his daughter play as the Princess. I wished I had someone who could have done that for me. Then I remembered. I'm an adult now. If he could work it out, I could too.

I'm hobbyist animator and my boyfriend is a professional video game programmer. I sent him the article and I asked, "How do I do this?"

"I think he's just using an existing rom editor, so he just went in and changed the sprites."

"I want to switch around Link and Zelda."

That got his attention. We'd been talking about a Zelda-centric game ever since the first Tropes vs Women in Games video was released. He's a huge fan of the series and really wants to see a game completely based around Zelda. The series could use a shake-up like that.
"

Thinking the next time I play the original Zelda that it would be fun to play as Zelda! I know no one here has ROM's but if you were so inclined, the steps are included on Kenna's blog.

http://kennastuff.blogspot.com/2013/03/zelda-starring-zelda-story.html


http://i.imgur.com/2ag5FJ4.jpg
Its pretty good too, regenerates and only costs 3 mana? Not bad.

Means the only way this thing goes bye bye is with some kind of lock down or exile.


http://i.imgur.com/SSIzONC.png
I just rolled out a new feature many of you have been asking for called "post tracking." Post tracking is the star to the right of the comment button. The star lets you know by it being highlighted or not if you are tracking a post.

If you track a post you will get notifications whenever anyone comments on the post. If you want to stop getting notifications on a post, click the star to stop tracking it.

If you create or comment in a post you will automagically track it.

Tracking specifies you and everyone else's interest in the post over time. You might be interested in a post in the beginning and over time might want to exit the conversation. You also might just want to follow the banter on a particular post without adding to the mix. With this feature, you can now do all of those things.

Its a new thing and as such might be buggy in some way, if you see anything out of sorts let me know.


For many years I have wanted a mobile gaming handheld that is better than my iPhone. For some the iPhone is an amazing device for gaming and it has some great games, but I find the touch interface to be a bit limiting. So much so that I find the original Gameboy to be a better gaming device than the modern iPhone. I know some may not agree, but its not about the power of the system or the graphics its about the games, gameplay and controls. Maybe my mind is forever set on thumb controls for mobile games, maybe its just a better way to play them?

Even if the touch screen can be made to work with an old game port, often its totally crapped up to the point of being a terrible version of its former self. Checkout my review of the Secret of Mana iPhone port I wrote some time ago for more of my thoughts about that. I do a side by side comparison of the iPhone version and in the end I had to stop playing it because it attacked my soul.

http://cheerfulghost.com/jdodson/posts/259

I have spent many evenings scouring the internet for a handheld that makes sense for me. I want to run the games I already own on my NES and Super Nintendo and don't want to buy them again. I want to run Doom and Quake too. You know, normal nerdy shit. I don't mind a store where I buy games either, as it turns out I love buying games that are awesome.

Recently the GCW Zero was successfully Kickstarted and is nearing a normal retail launch soon. From all I have read, this looks like the device for me. Totally unlocked from the start, it runs Linux and can do much. Has the form factor of a PSP or DS and looks to be quite powerful. I have heard the device will sell for around $160 or so and that sounds reasonable.

When they release more details about when it becomes available for purchase, ill let you know.

http://www.gcw-zero.com/