Don't we all want to consume every video about the infamous Wisdom Tree NES games? Apparently I must and really enjoyed Cygnus Destroyers latest verdict on Sunday Funday. If you didn't know, Sunday Funday was a slightly less challenging reskin of Menace Beach. Since Cygnus Destroyer drop the details in his video I won't repeat much more here except to say, if you are interested in learning more about infamous NES classics, you should check the video.
I also just realized he uses the same pointing picture to title each of his YouTube videos. Not a huge complaint, just something I noticed.
Don't we all want to consume every video about the infamous Wisdom Tree NES games? Apparently I must and really enjoyed Cygnus Destroyers latest verdict on Sunday Funday. If you didn't know, Sunday Funday was a slightly less challenging reskin of Menace Beach. Since Cygnus Destroyer drop the details in his video I won't repeat much more here except to say, if you are interested in learning more about infamous NES classics, you should check the video.
I also just realized he uses the same pointing picture to title each of his YouTube videos. Not a huge complaint, just something I noticed.
The Humble Bundle community has helped provide funding for more than 50 charitable organizations, including Child's Play Charity, the Electronic Frontier Foundation, the American Red Cross, charity: water and Doctors Without Borders/MÊdecins Sans Frontières. These contributions have helped people with disabilities enjoy games, provided emergency medical aid, funded health care, brought books to schools in Africa, brought clean water to developing countries and much more.
"We never imagined after the first Humble Indie Bundle that we might one day reach this milestone," said John Graham, co-founder and COO of Humble Bundle. "It is hard to truly comprehend the magnitude... Read AllThe Humble Bundle community has helped provide funding for more than 50 charitable organizations, including Child's Play Charity, the Electronic Frontier Foundation, the American Red Cross, charity: water and Doctors Without Borders/MÊdecins Sans Frontières. These contributions have helped people with disabilities enjoy games, provided emergency medical aid, funded health care, brought books to schools in Africa, brought clean water to developing countries and much more.
"We never imagined after the first Humble Indie Bundle that we might one day reach this milestone," said John Graham, co-founder and COO of Humble Bundle. "It is hard to truly comprehend the magnitude of $50 million for charity. We owe our thanks to the generosity of the Humble Bundle community -- to the content creators who entrust us with their works of art and to the consumers -- for making this possible."
This warms my heart to see! I love playing games, and I love giving to charities, and I love how Humble Bundle combines the two! (Plus supporting developers )
It's nice being part of something that does so much good. Plus, I love getting great games too. Nice to be able to do both!
Azurephile Super Member
wrote on 12/19/2014 at 03:57am
I agree, I think what Humble Bundle does is fantastic. I have some games from Humble Bundle, but they were single game gifts I've received or a single game I pre-ordered (Starship Rubicon). So, I'm quite new to Humble Bundle. I do get email updates from them, but I haven't really bought any Bundles yet.
They say, "pay what you want," so the question I'd like to put to those of you who have bought Bundles is how much do you usually pay? Or, how do you decide how much to pay? Is there a minimum or maximum amount? Could you really pay something like $1 for a ton of games? If you could, wouldn't you also feel a bit guilty for hardly paying anything? What are your thoughts?
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I thought i would touch on this subject since i'm currently playing through the game on N64, and share my opinion on the recent revamp of the classic for the newest Nintendo handheld.
In advance, my opinion is very biased for two reasons. One, i don't own a 3DS and will not buy one simply to play this game. Two, as one or two of you may know, i'm very involved in the collection, preservation, and of course playing of classic console games.
That being said, I think this remake will be pretty freakin cool, because Majora's Mask is one of my all time favorite games. Perhaps not as cool as the original though, because face it, it's the exact same game run through a filter... Read All
I thought i would touch on this subject since i'm currently playing through the game on N64, and share my opinion on the recent revamp of the classic for the newest Nintendo handheld.
In advance, my opinion is very biased for two reasons. One, i don't own a 3DS and will not buy one simply to play this game. Two, as one or two of you may know, i'm very involved in the collection, preservation, and of course playing of classic console games.
That being said, I think this remake will be pretty freakin cool, because Majora's Mask is one of my all time favorite games. Perhaps not as cool as the original though, because face it, it's the exact same game run through a filter so it's not so blocky. It also doesn't have the "new game" thing going for it in my opinion, but i suppose fourteen years is quite a long time. Long enough that some of the kids playing the 3DS version might not know that this was already a best-selling game on a cartridge based console. The kids playing this game might not have ever even seen a Nintendo 64, which is quite depressing.
Because this was one of the more popular Nintendo 64 games, and one of the higher selling Legend of Zelda games, I clearly see why they would choose to re-release. The game was even given the Game of the Decade award by GameFAQs in 2010. My big question is why did Nintendo choose this game in particular, instead of any of the others? Specifically, why did they pick this over Ocarina of Time, which according to sales charts, sold more than twice as many copies as Majora's Mask. (http://vgsales.wikia.com/wiki/The_Legend_of_Zelda for reference)
A few questions to stew on; Was this the game that Nintendo should have re-made? Should they have gone all the way and re-released it for the WII-U?
and just for kicks, what is your favorite Legend of Zelda game?
Azurephile Super Member
wrote on 12/17/2014 at 07:27am
Ocarina of Time was released for the 3DS in 2011 (see link above). I believe in the recent video of the upcoming Zelda game for the Wii U, they said that they made some enhancements to the 3DS version of Majora's Mask (see WhiteboySlim's link below).
I never played either of these games on the N64. I actually didn't play them until they came bundled with other previous Zelda games as a pre-order bonus I got for Wind Waker (the GameCube version). I think both games are great, though. Sadly, my Wii U won't play GameCube games, so I'd have to hook up my Wii or GameCube to play them. I do own a 3DS, but the only Zelda game I have for it is Link Between Worlds. Also, i do not have the Wii U version of Wind Waker.
It would have been cool to see Wii U remakes of those N64 games, but I imagine they're so small that they'd have to find something else to fit on the Wii U disc. Perhaps that's why they released the games for the 3DS, but that's just my theory.
Hands down, Links Awakening. I play that every few years.
> Was this the game that Nintendo should have re-made?
Majoras Mask, for many, is a far superior game to Ocarina of Time. Since i've really only played Ocarina and a _BIT_ of Majoras Mask I am not such a gamer, that said Majoras Mask is a pretty popular game. So on one hand, does everyone that loves MM already own it and have played it a bunch? Sure. But the remake option does open up the game to a whole new audience and people that might not have access to Nintendo 64 hardware like we do.
> Should they have gone all the way and re-released it for the WII-U?
One good part of releasing it on the 3DS is the smaller screen size means it's a bit easier on the eyes whereas getting the image on a 1080p screen might not look as great. So, yeah, a possible re-release on the Wii U might be great and if I think I know Nintendo, they will.
As to why Nintendo chose this first? My thought it because, over time, Nintendo has re-released Ocarina of Time a bunch of times. So, maybe they were finally coming around to MM fans.
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Valvetime has found a new Steam Controller design in the latest Steam beta client. From the Valvetime site:
"The new design, shown below, appears largely similar to the previous iteration and features an analogue stick, four main buttons, and two touch pads.
The most striking change from previous designs is the appearance of a four-point directional guide on the left touch pad. It's not entirely clear just yet how the four-point guide will be used or what it's main purpose is, but we'd imagine the left pad may now feature as a softer, more diverse alternative to the standard D-Pad by offering more directional input than just the standard four-points of motion."
I love... Read All
Valvetime has found a new Steam Controller design in the latest Steam beta client. From the Valvetime site:
"The new design, shown below, appears largely similar to the previous iteration and features an analogue stick, four main buttons, and two touch pads.
The most striking change from previous designs is the appearance of a four-point directional guide on the left touch pad. It's not entirely clear just yet how the four-point guide will be used or what it's main purpose is, but we'd imagine the left pad may now feature as a softer, more diverse alternative to the standard D-Pad by offering more directional input than just the standard four-points of motion."
I love the new look and the inclusion of an analog stick and the 4 diamond buttons seem like a great idea. What do you think, does this new Valve Controller seem like a good direction or did you prefer the older design?
Cygnus Destroyer is quickly becoming one of my most watched YouTubers. He is continuing his series on Wisdom Tree games with Exodus and Joshua. This was a good episode and features a game I could see myself enjoying as a kid. As always he delivers his verdict and it might not be what you think.
I can't wait till he reviews Spiritual Warfare and Bible Adventures. I don't care what anyone says, those games are good. Not great, but I love them both.
Cygnus Destroyer is quickly becoming one of my most watched YouTubers. He is continuing his series on Wisdom Tree games with Exodus and Joshua. This was a good episode and features a game I could see myself enjoying as a kid. As always he delivers his verdict and it might not be what you think.
I can't wait till he reviews Spiritual Warfare and Bible Adventures. I don't care what anyone says, those games are good. Not great, but I love them both.
Oh man, Exodus! My family had that on PC, and honestly, most of my family was addicted. I don't remember if there was a save function, or if we kept track of levels with a level code, but it was a competition as to who could get the farthest (I think my mom won. It was funny back in the day when my mom would monopolize the family computer to play ). It was a really enjoyable puzzle game, as you had a lot of puzzles that required specific timing and some complicated strategies.
I don't recall Joshua, but I imagine that would have been fun too.
jdodson Admin Post Author
wrote on 12/18/2014 at 04:19am
Let me see, I have a few Wisdom Tree games I got from a friend a while back maybe I have...
Ok I just have Spiritual Warfare and Bible Adventures. Hopefully at the next PRGE I can pickup Exodus.
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Starship Rubicon is a great Roguelike with challenging gameplay great retro 2D art. That said, Rubicon also features some killer music by a fantastic Indie musician. The OST for Starship Rubicon was composed by Beatscribe featuring 6 in game tracks and 2 remixes.
Azurephile Super Member
wrote on 12/17/2014 at 02:25am
Sweet track!!!! Thanks for sharing the info, too!
jdodson Admin Post Author
wrote on 12/17/2014 at 02:30am
No problem!
Azurephile Super Member
wrote on 12/17/2014 at 03:28am
I shared the links, too, on Facebook and Twitter. I also found out one of them lets you listen to the tracks. I must say that the music makes me want to play the game more. It's kind of like an achievement for making it to the next mission, you get to listen to more awesome music!
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Today is the release of Starship Rubicon and I couldnât be happier. When I talked to Wick about publishing the game I didnât expect that it would evolve to what it is today. Releasing a game is new to us both and we are both excited about what comes next. Getting the game in the hands of gamers and giving it the widest exposure possible is our goal and it all starts with you. If you havenât already, I urge you to pick up the game play it and let us know what you think. If you like it, share it with your friends.
We are happy to be selling Starship Rubicon on our website, itch.io and Desura. We will be working with other game stores to sell the game and if there are any... Read All
Today is the release of Starship Rubicon and I couldnât be happier. When I talked to Wick about publishing the game I didnât expect that it would evolve to what it is today. Releasing a game is new to us both and we are both excited about what comes next. Getting the game in the hands of gamers and giving it the widest exposure possible is our goal and it all starts with you. If you havenât already, I urge you to pick up the game play it and let us know what you think. If you like it, share it with your friends.
We are happy to be selling Starship Rubicon on our website, itch.io and Desura. We will be working with other game stores to sell the game and if there are any you love, let us know! If you buy the game on www.starshiprubicon.com one benefit of that is that when we are Greenlit, you will get a Steam Key.
That said, we are still going with our Steam Greenlight campaign, so if you havenât already head over and give us an upvote!
For everyone that is not already familiar with the game, Starship Rubicon is a space shoot-em-up that modernizes the physics and mechanics of Asteroids combined with the ship modification and roguelike elements of FTL.
In Starship Rubicon, Earth has been casually destroyed by a mysterious race of space-faring invertebrates. You are a fighter pilot whose cryopod has been collected by a possibly-insane AI, who has placed you in the unenviable position of being humanityâs savior. Shanghaied and alone, you must gather the remaining human survivors and traverse the surprising biodiversity of deep space to find a new home.
Key Features
Quick Gameplay - Pilot your ship in fast-paced shoot-em-up, featuring a unique approach to arcade physics and controls. Customize Your Ship - Upgrade your ship with a Tetris-styled hangar bay as you find weapons and items on your quest.
Randomized Universe - Make your way through a diverse galaxy as you encounter interesting new lifeforms. Each play session generates a new path of enemies, allies, and items.
Casual Roguelike - When your ship blows up, thatâs the end of the line for that game. However, if you collect enough crystal shards by the end of a sector you can save your ship to re-launch it on another level.
A Fleet Of Ships To Play - Do you prefer fast ships for run and gun? Do you like something that takes a punch but isnât as agile? Start the game with 3 different ships and spend shards to unlock more ships with unique abilities!
Mod-friendly - Since ships and weapons are exposed in simple external .lua scripts, modding and creating your own content only requires a text editor!
I just wanted to finally mention that due to some technical issues, the Linux build of Starship Rubicon will come a bit later than we wanted. We plan on releasing it and it will be as good as the version on PC and Mac it just needs a little more time in the oven.
Azurephile Super Member
wrote on 12/15/2014 at 09:16pm
I played the "final beta" again today and I was surprised that I made it passed one level. I learned a few things the last time I played, but that's probably because I sadly haven't spent much time playing the game. One of the things I learned was to stop firing so that the shields can come back on. I also think using the left SHIFT key feels natural and am glad that the controls feel right. I seem to be better with the third ship. It's big and has more armor.
Congratulations, again, on the release of the game. I hope it's a success!
jdodson Admin Post Author
wrote on 12/15/2014 at 09:19pm
> I seem to be better with the third ship. It's big and has more armor.
The Zukov is also a ship I really like. That said, lately I've really enjoyed using The Warbird.
Azurephile Super Member
wrote on 12/15/2014 at 11:00pm
Yeah, you're right. The Warbird is cool, too.
Azurephile Super Member
wrote on 12/17/2014 at 07:34am
I'm getting better at playing the game! I've beaten 2 or 3 levels now. The farthest I've reached was with the first ship.
jdodson Admin Post Author
wrote on 12/17/2014 at 04:28pm
That's great Greg. I think the furthest I've gotten to date is level 5? That level is pretty tough
Azurephile Super Member
wrote on 12/17/2014 at 06:10pm
After I posted, I made it to the Sol system. I suspended and saved that game though, so I still have to continue.
Azurephile Super Member
wrote on 12/19/2014 at 08:24pm
Well, I've completed the Sol system. My current game is suspended and saved, an option I enjoy. I've still learned a lot about the game. Now, I make sure I collect all the little blue dots before I go to the next battle area. I'm using the first ship a lot more as it seems better balanced and has great shields. I've also been able to repair quite a few times and add on upgrades in the hanger.
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Starbound just dropped a new trailer showing off all the things coming in the Winter update. They claim the Winter update will come in January, but as with all things it could slip some.
What do you think of the video? Will you head back to Starbound after this update? This video seems to feature much more of the content we were promised when we originally backed the game last year.
I've been fairly mixed on Starbound so far but one thing I am not mixed on is how amazing Curtis Schweitzer score is!
From mollygos:
"As Finn noted yesterday on Twitter, weâre trying to push these updates to the unstable branch next week and, depending on how that goes, pushing them to the... Read All
Starbound just dropped a new trailer showing off all the things coming in the Winter update. They claim the Winter update will come in January, but as with all things it could slip some.
What do you think of the video? Will you head back to Starbound after this update? This video seems to feature much more of the content we were promised when we originally backed the game last year.
I've been fairly mixed on Starbound so far but one thing I am not mixed on is how amazing Curtis Schweitzer score is!
From mollygos:
"As Finn noted yesterday on Twitter, weâre trying to push these updates to the unstable branch next week and, depending on how that goes, pushing them to the stable branch in January."
Azurephile Super Member
wrote on 12/15/2014 at 02:39am
Last night, I watched a video about the Coffee Quest by Paul Soares Jr. (if you haven't noticed, I frequently check up on the video's he's uploaded to YouTube). I was thinking of playing Starbound today (I've done the nightly builds), but I didn't get around to it. Instead, I played Hyrule Warriors. However, I am looking forward to how Starbound has changed since I last played the nightly build (months ago) and how the stable version will change. I know you like the score, Jon, but I'm frankly tired of it. I want new music! Still, I've been keeping up-to-date with the game's progress by checking the game's website here and there.
The score is incredible. I had forgotten just *how* incredible until watching the video.
But wow, they've made a ton of improvements since the last time I played. I look forward to getting back into it, but I may wait until the final releases instead of jumping in now.
jdodson Admin Post Author
wrote on 12/15/2014 at 03:30pm
I think I might check out the changes in the Winter update. Not sure if i'll play a ton of it, but if I do, i'll be talking about it here
Azurephile Super Member
wrote on 01/29/2015 at 12:29am
It's time to get back into Starbound! I'm very happy to report, in short, that the game is worth getting back into. I've been enjoying it and am working on a much more in-dept post about my most recent game play.
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I know everyone has been anticipating the launch of Starship Rubicon, I know I have. With that, the launch is so soon it might even be.... tomorrow? Incredible.
With that I wanted to deliver a bit of a bitter pill. Starship Rubicon will be coming out on PC and Mac as advertised but the Linux port is going to slip a bit. As someone that has been using Linux for 10+ years I am bummed. Wick and I wanted to launch with all three ports but due to technical stuff that is somewhat out of our control, we are going to launch with the Linux port next year. Again, as an avid Linux gamer that doesn't like to hear this kind of thing I really didn't want to have to do... Read All
Hey Everyone,
I know everyone has been anticipating the launch of Starship Rubicon, I know I have. With that, the launch is so soon it might even be.... tomorrow? Incredible.
With that I wanted to deliver a bit of a bitter pill. Starship Rubicon will be coming out on PC and Mac as advertised but the Linux port is going to slip a bit. As someone that has been using Linux for 10+ years I am bummed. Wick and I wanted to launch with all three ports but due to technical stuff that is somewhat out of our control, we are going to launch with the Linux port next year. Again, as an avid Linux gamer that doesn't like to hear this kind of thing I really didn't want to have to do this.
That said, when the Linux port does ship it will be a high quality experience, something all Linux gamers deserve. I consider Linux to be a very important platform and as such want it to be as good as the PC and Mac ports and when it ships next year, it will be. When it does ship, expect to hear about it because it will be a pretty big deal.
Azurephile Super Member
wrote on 12/15/2014 at 02:42am
Awesome! As I said in my latest private message, I played the game for a few minutes recently. I played the latest beta build. It has changed since the previous time I played it, which was about 2 betas ago (not the previous one, but the one before it). Sadly, I didn't play it in a timely manner to participate in the survey. I'm looking forward to getting my Steam key and I'm hoping the game is a big success!
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Fast facts has a new video about Monkey Island featuring some stuff you might not be aware of. Did you now how Guybrush got his name? Watch and find out.
Fast facts has a new video about Monkey Island featuring some stuff you might not be aware of. Did you now how Guybrush got his name? Watch and find out.