Azurephile27

Joined 02/23/2012

šŸ’™

329 Posts

I recently found an article on GameSpot, which covers the Teenage Mutant Ninja Turtles Coming Out of Their Shells album and tour. I had this on cassette. I definitely remembered some songs, but it seems I forgot others. The article gives some interesting details on how the album and tour went. It also includes a documentary and the entire episode of Oprah that they were guests on. It's interesting to watch, at least for nostalgic value. You can check out the article here: https://www.gamespot.com/articles/ninja-turtles-how-the-coming-out-of-their-shells-a/1100-6475327/

I also just watched a video from GameSpot Universe on YouTube that covers some Easter eggs in the first movie. I know I didn't catch all of them, some until they were pointed out. Like, seeing the body actor of one of the turtles when they were laughing, yeah when you point it out, it looks creepy. I've embedded that video in this post, so go check it out.

I was a huge TMNT fan. I remember them very fondly. What about you? Did you have this album? Did you get to see them on tour? What do you think about this episode of Oprah? Did you notice the Easter eggs? Feel free to share your TMNT nostalgia.


On the YouTube channel, Today I Found Out, Simon Whistler answers the question of why Nintendo products are more durable than their competitors. For some more information about Nintendo including how they got started, stick around for the bonus facts about half way into the video.

Yeah, Nintendo products are pretty durable, although I broke my first Game Boy and my son accidentally dropped his first 3DS in water. Neither system recovered, but we still have so many other Nintendo products around that still work just fine.

What about you? Do you have a Nintendo durability story to share?


ā€œArmageddon is days away and weā€™ve lost the Antichrist,ā€ says the demon Crowley, which sets up the basic premise of Good Omens. Good Omens was just a book written by Terry Pratchett and Neil Gaiman that I read about 20 years ago. Now, as of 2019, itā€™s a TV series on Amazon Prime Video, which contains only six episodes. Iā€™m not familiar with the rest of the cast, but Iā€™m aware of David Tennant, who once played The Doctor in Doctor Who. I really like him and he plays my definitively favorite character in this series, Crowley. Crowley dresses in black, has red hair, which is some times long, wears sun glasses, even at night, listens to Queen a lot, and drives a 90 year old Bentley. His best friend is an angel named Aziraphale. Theyā€™re the only angel and demon that have been on Earth since the beginning (6,000 years ago), which you will see in the premier episode. Crowley has to deliver the baby Antichrist, but he and Aziraphale come up with a clever scheme to avoid the war between Heaven and Hell, which would ultimately be the end of the world. They love the world and donā€™t want to see it end.

The show is funny and may not be suitable for all (especially serious) audiences, but I think itā€™s great. I love the intro (https://youtu.be/BsrPO8qslBE)! I think itā€™s funny how Aziraphale is really the only ā€œgoodā€ angel, all the others are mean-spirited (to put it nicely) and want Armageddon so that they can be the victors of the war against the forces of Hell. They even team up near the end, slightly, because all is not going according to plan and both sides need to push a bit to get Armageddon going, in the wake of the intervention of Aziraphale and Crowley.

Iā€™ve only read the book once and that was 20 years ago, so my memory of it has faded quite a lot. Iā€™m not even sure if I still have it. But, I really did enjoy this show, very much and recommend it. If you like British comedy, David Tennant, or other stars of the show, you might like this one. Itā€™s short, but free for Prime members, so go check it out! I love the trailer I've embedded here!

If you want to discuss it here, feel free to. Iā€™d prefer not to spoil everything here though.


Iā€™ve seen some videos lately about Doom and wanted to share them, so Iā€™m writing this post. The first (embedded) video is from the YouTube channel called Today I Found Out. Simon, the host, explains the origin of the game, including how it got itā€™s name. I think the video is worth watching, even funny at times, so I thought Iā€™d share it.

Iā€™ve also been watching some videos on the YouTube channel called Gaming Bolt. Theyā€™ve gone over the lore of Doom and some of the creatures. If you like the game, you should check these out as well: https://www.youtube.com/user/GamingBoltLive/search?query=doom

I also want to make you aware of Doom the Rogue-Like game. I found out about it from LGR on YouTube (https://youtu.be/DNYs7g1i_iQ). Itā€™s fun and interesting. Every time you make a move, monsters do the same. You can pick up items and store them in your inventory and use them later. Itā€™s free and cool, so go check it out!

Lastly, although itā€™s not Doom, Wolfenstein 3D is Doomā€™s predecessor, you might be familiar with it. However, on LGR I also found out about a quick game called Super Wolfenstein 3D. It has kind of realistic physics, such as enemies falling down when you shoot them. They may fall down when you shoot them, but if you didn't kill them, they'll stand back up. It's funny, actually. Youā€™ll also find a shovel in some levels and you can use it (or your weapons) to break the blue bricks. So, you can find hidden places or ways around enemies. Itā€™s a quick and short game, I wish there was much more to it as I thought it was awesome. You can check out that video here: https://youtu.be/MAmEgscx9hA


Star Trek Picard is a new Star Trek series that premiered on CBS All Access. It currently only has one season, but is apparently getting at least a second. From the trailers we can see that Picard has settled down to retirement on his family vineyard. He meets up with a girl named Dahj, who comes to him for help. We see her fighting in one scene. There are also other images that only give us questions about whatā€™s going on.

Some of those questions include the following:

Who is Dahj and why does she need help from Picard?

Why is Picard talking to Commander Data, who sacrificed himself to save Picard in the last TNG movie?

Is that Data we see stored in pieces?

What are Will Ricker and Dianna Troi doing? It looks like theyā€™ve settled down.

What is Seven of Nine doing? We see her with some big phasers shooting up a place, whatā€™s up with this?

Why is there a Romulan with a sword?

Speaking of Romulans, what are they doing on a Borg cube?

Iā€™m not going to answer these questions as you can find their answers by watching the show. Although, if you want to discuss it with spoilers, feel free to send me a message. The show still leaves some questions unanswered, none of which have been listed here. I enjoyed the episodes and most of the characters. I recommend watching it. It also ends with an interesting surprise, hinting at the bisexual nature of two of the characters.

When youā€™re done watching the show check out the videos by New Rockstars and Looper (links below). The former only covers the first episode while the latter goes into each individual episode and more. If youā€™re curious about something, as was I, you can also search for an answer on the web. One of the questions I had at the end was the topic of a Google search for me, out of curiosity.

The New Rockstars video: https://youtu.be/z480APg2hb0

Looper not only has a break down of every episode, but extra videos pertaining to Picardā€™s history, the Borg, and more. Check out those videos here: https://www.youtube.com/channel/UCP1iRaFlS5EYjJBryFV9JPw/search?query=picard


Minecraft: Dungeons recently released a closed beta version. People could sign up at https://dungeons.minecraft.net/ to join, but since itā€™s a closed beta, not everyone who signed up will receive a key. From what Iā€™ve read, it also seems that keys were sent out and no more would be given, so if you didnā€™t get one to start with, youā€™ll probably not be able to join in the beta. Thatā€™s ok though as the game is going to be released on May 26, 2020. There are two editions already available for pre-order including the $20 Standard Edition and the $30 Hero Edition. The latter, ā€œincludes a Hero Cape, two player skins, and a chicken pet usable only within Minecraft Dungeons. It also includes two DLC packs, when they become availableā€ according to the Minecraft: Dungeons website. I plan to get the latter as I like the game and feel like even the extra special edition is still relatively cheap and a good bargain value that canā€™t quite be denied.

Minecraft: Dungeons is basically a Minecraft version of Diablo or other similar RPG dungeon crawler games. The player or players traverse dungeons fighting enemies along the way to reach the end goal. There is of course a story tied to this. Combat is quite simple, just point and click (on the PC). You can use a melee weapon such as a sword or sickles, but you can also use a bow with arrows. Basically, by default on PC, you click the left mouse button to attack with the sword and then click the right one to shoot an arrow. There are also other items you can use, with the 1-3 keys on PC, called artifacts. These give different power ups. One of them summons a wolf, which will fight with you. It can die, but can be summoned again after a cool down period. Thereā€™s only one piece of armor, but there are different kinds of it that are more appropriate for what kind of character youā€™re playing as. Some armor will boost ranged attacks, while some will boost melee attacks, and more. You donā€™t really chose a class type as you would in Diablo, itā€™s pretty much the armor piece that takes that role.

While playing, youā€™ll run into many familiar pieces of Minecraft including enemies like zombies, skeletons, chicken jockies, and illagers. Enemies can drop goodies like food, which are used instantly for regeneration, but they can also drop potions, which give different kinds of buffs. For instance, thereā€™s a swiftness potion and a shadow essence potion. Youā€™ll notice that spiders actually act differently in that theyā€™ll shoot web at you, which will make you stick in place for a few seconds. Some enemies, like zombies and skeletons have armored versions and some can even be enchanted. Some times a TNT block will be dropped and you can use it, with the right-mouse button on the PC. It will light a radius around it, so you know the range of the area of affect and can try to avoid it. Some arrows can also explode on enemies.

There are many levels of difficulty, but youā€™ll start with the default one and advance from there. The higher the difficulty, the harder the enemies and the better rewards youā€™ll get for completion. You can die in the game, but it seems you get three lives. Right now, in the beta, there are only three mission areas available, but theyā€™re all procedurally generated. Tied with the difficulty scale, this creates a great level of replayability. Each mission area has secrets, like chests or mini-dungeons you can find. When finishing a mission, youā€™ll get a screen that shows you how much you healed, your ranged accuracy, secrets chests found, etc. Youā€™ll also get a chest that contains some loot. Along the way, youā€™ll also collect emeralds, which you can trade to a villager or stationary travelling villager at your camp for armor, weapons, and artifacts. While on a mission, you can, by default on PC, press Tab to reveal a map overlay, which will stay on your screen and help guide you around, so you can try to check every area. I find this to be a little distracting, though. I think perhaps if the overlay were at the top corner of the screen or lighter then it would be better.

One other point to note is that you can play multiplayer. Itā€™s up to four players. The game will be available on Xbox One, Windows, Nintendo Switch, and PlayStation 4.

So far Minecraft: Dungeons looks fun and enjoyable. There are a couple of YouTube channels I subscribe to and was able to watch the game being played and it seems as those content creators were enjoying the game very much. I anticipate that it will be a popular game, since itā€™s Minecraft and fun and enjoyable, as I mentioned, but also because it will be so widely available for a good price.

Let me know what you think about the game if youā€™ve seen anything about it or have beta access. Is this something youā€™ll pre-order or get a launch? Which edition would you get? Let me know in the comments!

And thank you, Jon, for giving me a code, I greatly appreciate it!


The 90's was a great time for PC gaming, at least for me. Oh I got a bit of 90's nostalgia recently thanks to the LGR channel on YouTube, which I found from Jon. I recently found some videos there that I absolutely loved and I've decided to share them and write this post.

Before we got our first Windows PC in '95, my family had a Commodore 128D. I was 16 and so happy to get that Acer PC! I became a "download demon" downloading all kinds of shareware games that I could. At this time, I wasn't new to the BBS scene. Our PC had a much better modem, so I was able to see a BBS in all of it's glory. I even ran one of my own at night for a time. A friend and I used it to play Legend of the Red Dragon.

It was about this time that I was introduced to Dune 2, Command & Conquer, and Warcraft I &II, but those would be better suited for another post. At this time, I also was a subscriber to PC Gamer, the cool gaming magazine that sent not only a magazine every month, but also a CD-ROM which contained demos. I remember Final Fantasy VII being among them, though I never played it, I'm not sure why. I did later play it when I was at college years later.

It was around this time, too, that I was introduced to what I'm calling the "Doom family." I don't know which game I first started with, but by release chronologically Wolfenstein 3D was the predecessor of Doom. I recently watched the LGR review of Wolfenstein 3D (https://youtu.be/vy78U9pRLiE). It was great! It reminded me of the sounds and music I remembered from playing it. I also remember trying to play with a keyboard and mouse and getting motion sickness.

Then, came Doom and Doom II (https://youtu.be/pNtHwWVXbDI) along with their expansions. These two (perhaps more so the latter) were at the top of PC gaming. Everyone was playing them and talking about them. The sounds, music, and game play were awesome for the time. There was, of course, plenty of controversy over the game, but maybe that only helped it gain popularity.

Then there was Quake (https://youtu.be/m0XOKSat57Q). It was awesome! I remember one little bit about that was that the shareware version actually contained the entire game. Someone found a way to hack it and unlock it. I think this was fixed later on. The sounds, music, and game play were again awesome. The soundtrack was created in part by Trent Reznor/Nine Inch Nails. It was also cool to see that piles of ammo for the nail gun had the Nine Inch Nails logo on them. You could actually still play the game while listening to other music, I found out.

Quake II was next and I remember it, too. It was cool and more modern than Quake, although Quake eventually got an OpenGL version that made it much better looking. You can actually now get a copy of the RTX version of Quake II, but you'll need a compatible graphics card if you want to see some decent FPS. While you don't have to have an RTX card, you might not be able to play the game on highest settings and get 60 FPS. I tried it with my GTX 1660 Ti and with some modifications to the settings, I was able to get some decent FPS, maybe in the 40's. I think that's correct, it's been a while since I've tried.

Quake III Arena just didn't bother with a campaign mode, but it was still fun. You could play the game in single player mode against AI bots and still have fun. This, however, is where my memory of the "family" ends, except for 2016's Doom, which was awesome! I've seen a lot about Doom Eternal and I really want to get it. I'm not sure when I will though. Most of the games listed here also received bonus or extra content like expansions or mission packs. There were a lot of levels created by the community for Doom and Doom II. It is now interesting to remember how much modding was going on back in those days. I think perhaps we may take it for granted now.

Some day, maybe soon, I think I'm going to get those games on Steam and try to play them again. Anyway, check out the videos I've included links to here and let me know your thoughts in the comments section. Feel free to share your story and nostalgia with the "Doom family."


It looks like Square-Enix is giving out Tomb Raider for a limited time. Lara Croft and the Temple of Osiris is also being offered. Hurry, the offer ends on 3/23/20! Follow the links below to get your copy on Steam.

https://store.na.square-enix-games.com/en_US/product/604614/tomb-raider-steam
https://store.na.square-enix-games.com/en_US/product/604617/lara-croft-and-the-temple-of-osiris-steam

*Update* I just watched a video from one of my YouTube subscriptions which mentions these two games along with three others. Check out the video, which contain links to the games in the video's description. I've embedded the video in this post.

*Newer Update* I found a huge list of free games being offered now. Check it out: https://www.gamespot.com/articles/dozens-of-games-are-free-to-claim-this-weekend/1100-6474874/


Azurephile gives this an astounding "Must Play" on the Ghost Scale
This achieves something special, and it would be a shame to miss it.
Azurephile gives this a "Must Play" on the Ghost Scale
This achieves something special, and it would be a shame to miss it.
Review

  • Recommended +1

  • Tactical turn based RPG

  • Choose from six different characters or create your own for story mode

  • QOL inventory management, optional multiplayer, Razer Chroma support
At some point in the last year or more, I became aware of Divinity: Original Sin 2. It was released in 2017, but Iā€™m not sure I was really aware of it then. I think I found out about it while searching desperately for something to play. This game seemed to be pretty popular and I finally decided to get it. I know at least one of my friends was playing it. Iā€™ve only played the Definitive Edition, so that is what I will be referencing here. Iā€™ve also not yet finished the game, itā€™s a long one, but I feel itā€™s time to write about it. I may update this as I progress deeper in the game.

Divinity: Original Sin came out in 2015. I played the Enhanced Edition and from what I can tell, this greatly made the game significantly better than the version that was originally released, though I havenā€™t seen it with my own eyes and experience. I donā€™t think I was aware of that game. I found out that itā€™s not necessary to play the first game before the second due to the amount of time that takes place between them. However, Iā€™ve found (with my own game play) that playing the first game helps one to appreciate the second more. D:OS is not a bad game at all. D:OS2 doesnā€™t really change the game too much as a whole, but adds some welcome improvements. Even though I havenā€™t finished the game, Iā€™ve already run into one character that was in the original and the topic and area at large is still present as well. So, Iā€™m sure that if you enjoyed the first game, youā€™ll definitely enjoy the second.

Basically, this is a turn based role playing game, a lot like Dungeons and Dragons, Final Fantasy, and many other similar games. More specifically, it reminds me of Final Fantasy Tactics where characters have limited action points for movement and combat. You also have a nice camera view you can rotate or get a birdā€™s eye view with the tactical view. You have up to four party members, each with their own talents. To start out in story mode you need to create one character. You can make your own or select one of the six characters that have already been created. You can customize them in a few ways, but each one has heir own back story, voice, general look, and unique abilities. There are also four different races; humans, dwarves, elves, undead, and lizards. You can choose what class they are such as warrior, enchanter, battle mage, and more. Each character has their own unique characteristics that wonā€™t change even if you change their class. As for unique abilities, Fane is an undead and he needs to keep himself covered so that the general populous doesnā€™t notice this fact about him and freak out. Healing potions hurt him and poison heals him. He can also use his fingers for lock picking, if his thievery skill is leveled. The Red Prince is a red lizard. He can dig holes without using a shovel. These are just a couple examples.

This part differs from the previous game, because in the other one, you would create two characters instead of one. Although, in both games, you can meet up with other characters. You can even play together with your friends in this one. After character creation, in story mode, youā€™ll be in the game world, waking up on a ship. The first area is called the ā€œtutorial deckā€ although the game doesnā€™t really tell you everything. It doesnā€™t really bother you or hold your hand too much, though it does address you with tool tips when you do something for the first time. Before you exit this deck on the ship, the game will ask if youā€™re sure you want to leave it, so you have plenty of time to explore and there is actually much to do here. One good tip his to hold the Alt key down as youā€™re exploring as it will show you items that you can grab, maybe even ones you canā€™t see due to your camera angle. Eventually, youā€™ll meet up with other characters and fight along side them as allies. Youā€™ll control your character, but they are controlled by the gameā€™s AI in this initial battle. Once you make it on land, youā€™ll have to search for them, if you want them in your party. If you already have a party of four then a character will let you know youā€™re already full and youā€™d need to open a space for them if you want them to join you.

You will control your character, but your other party members will follow you around. Youā€™re initially linked, but you can unlink party members by moving their character portraits on the left side of the screen, breaking the chain. You can reconnect them, too. This may be something you find useful on your adventure at some point. You control all four party members, though, when it comes to battle. Battle is turn based and every character has ability points (AP) to spend each turn on movement or another action or spell. You donā€™t have to spend all the AP on one turn, but instead press the space bar and it will store the remaining AP for use on your next turn. Combat relies on many typical RPG statistics, like initiative, strength, constitution, etc. Youā€™ll want to raise different stats on different characters depending on what class they are. For instance, youā€™ll want to increase strength for a warrior, but intelligence for a mage.

You can gain experience points from battle or completing a quest. Getting enough allows you to level up, which grants you the ability to increase their stats. You can also increase the level of abilities, such as the different kinds of magic. There are also perks you can choose, one really cool one is called ā€œPet Pal,ā€ which lets you talk to animals. After a battle, you can loot corpses, but there are also many containers throughout the world, which may contain some goodies or junk like gold, armor, books, crafting ingredients, etc. As for armor there are many pieces. There is one for your head, chest, legs, arms, and feet. Thereā€™s a slot for a necklace and two slots for rings. There are also two slots for weapons. You can dual wield, such as using two knives or you can use a two-handed weapon or a one-handed sword and a shield. Weapons and armor have their own requirements. In the beginning, you wonā€™t have a problem with these for everything you find, but later in the game youā€™ll find gear that only your mage or warrior can use as it requires intelligence or strength, for example.

One of the interesting quality of life enhancements that this second game adds is better inventory management. Inventory items are categorized such as weapons and armor, magical, consumable, etc. There is also a button you can press to ā€œauto sort.ā€ Another thing you can do is right-click on an item and click ā€œsend to wares,ā€ if itā€™s something you just want to sell. Then, when you interact with a NPC that has items to sell, thereā€™s a little button below the scales button that you can press and it will put all of your wares into the slots of items that youā€™re offering. You then click on the scales button to balance the trade with gold. Just be careful to keep an eye on how much what your offering is worth versus how much gold the NPC has. You could accidentally sell your stuff for less than what you would normally get if the NPC doesnā€™t have enough gold. If you donā€™t select the scales button, the game will ask you if youā€™re sure that you want to just give the items to the NPC for free. It doesnā€™t seem as though NPCs will sell you things if you canā€™t afford them, theyā€™ll refuse your offer, but perhaps that changes with their attitude of you and your barter skill.

Inventory management for the party as a whole isnā€™t bad, but it can be a little odd at times, especially since the order of party members can change or be changed so easily. In the inventory screen, you will see the inventory of all party members, each is separated, one underneath another. You can click a box to show the whole party as described or just individually by selecting their character portrait, or having them as the active character. One thing you can do is right-click on an item and click ā€œsend toā€ and the name of another party member, this way you can easily transfer items. I donā€™t think thereā€™s a distance requirement for this either, so two characters could trade inventory items no matter how far apart they are. Perhaps the confusing part may come when combining items, which is how crafting is done in the game. This menu looks like the inventory menu, but items are not visually separated between party members, but instead each party memberā€™s inventory is shown as a whole collective. Everything is also sorted automatically in this menu. You can still right-click on items on this screen and sent them to which ever party member you want to send them to, though.

Many different books and letters or notes exist in the game. Some is lore and some contain crafting recipes. You can craft very many things using the many different ingredients you can find. For instance, there are a lot of various food items. One thing you can do is create apple juice by combining an apple with an empty cup. You can also create potions, crude weapons, magic scrolls, and many more things. The game will keep track of the recipes youā€™ve learned, so you can look them up when you need to. This makes it so that you can sell recipe books after reading them. Many lore books or notes and letters can also be sold, but not all of them.

Much of the game is centered around exploration and dialogue. You can talk to everyone, though they may not all have something interesting to say. Every NPC is voiced and there is plenty of variation between them that you don't usually run into multiple NPCs voiced by the same person. I have run into some that I've noticed, but this hasn't been common. Iā€™d say this is impressive as Skyrim tried this, but failed with it's very limited voice variations (or voice actors).

Iā€™ve already clocked 82 hours. However, Iā€™ve restarted multiple times as Iā€™ve learned more about the game and how I want to level my characters. In doing so, Iā€™ve actually also found more to do that I previously overlooked. With this last save there was an area I didnā€™t even think I could get into, but I did and it was interesting. As I draw closer to the end of the game, I'm thinking about starting the game using different characters when I'm finished.

One of the great things about the game is that itā€™s not linear. There is an end goal, but along the way thereā€™s plenty to do and sometimes different ways to accomplish quests. Aside from the main quest, you donā€™t have to do any other quests, but side quests are a fun element of RPGs. There are dialogue choices. So, you can choose to be nice or not. Your choice may elicit different replies from whoever youā€™re speaking with.

In some ways, this game reminds me of Diablo 3. In some areas thereā€™s a lot of blood and gore. There are also undead creatures. Weapon and armor loot is kind of similar, too, because some things have to be identified with an identifying glass before you can see what kind of stats they have. Some loot is ā€œrareā€ or ā€œlegendary.ā€

The music is good and sometimes reminds me of other music. Overall, so far, I think this is a game I would recommend, especially for those that are into RPGs. I feel like I can understand why the game seems to me to be so popular.

One thing that really surprised me about this game right away is that it supports my Razer Chroma keyboard. My keyboard lights up, which is extremely helpful when playing in the dark. I got this, because Terraria is adding support for this keyboard in itā€™s next update. When playing this game, the keys will reflect the red progress bar that is the loading screen. Also, when speaking to a NPC, the corresponding key will glow white depending on which keys for dialogue are available.

What I donā€™t like:

There really isnā€™t much that I donā€™t like about this game. I can only think of three things and theyā€™re just annoyances and not game breaking. I mentioned in my last review for the original game, D:OS, that it was annoying at times when I was trading with a NPC. Sometimes this takes a while to look through each item and decide whether or not I want it. This means I can spend a few minutes in one spot with whatever NPCs that are around me. Sometimes this is annoying, because NPCs often repeat the same thing over and over again and it gets annoying after a while. There was a particular one in D:OS I was not fond of. D:OS2 has one similar, but itā€™s not as bad.

The second thing I donā€™t like is another annoyance. Sometimes, when completing a quest, youā€™re shown a few items. Youā€™re supposed to chose one of them as a reward. Unfortunately, you canā€™t switch between your characters to see whether or not you want that item for a particular character. So, for instance if I completed a quest and was talking to a NPC with my knight. Iā€™d then be offered a few different rewards. If among them was something that might be suited for my mage, say it requires so much intelligence, then I couldnā€™t switch to my mage to see whether or not I would want it, or whether or not it was better than an item I was already using on that character. So, in a way, it almost requires you to keep up with what your characters have equipped, or you just have to pick something and hope itā€™s something you want, otherwise you can sell it later.

Also, NPCs move around or at least many of them do. This sometimes makes it difficult to click on one to interact. At one point, I needed to cast Bless on some pigs, but they move around too much and I kept casting the spell on the ground, which didnā€™t count for the quest I was doing. I had to stop and wait and try to keep close to them so I could do this.

Otherwise, this is a cool game, I like it and am glad I got it.

So, what do you think? Have you played the previous game and this one? Let me know in the comments.


Command & Conquer is a real time strategy game and was one of the most memorable games in my PC gaming life as a teen in high school in the mid ā€˜90ā€™s. I had at least a couple of friends that played it. I remember trying to play it with friends, but we were never able to hook our computers up together to play. This game also came out some time after Dune 2, which was also a great RTS game, although it was based on the Dune novels (and movie) by Frank Herbert. Dune 2 later got a bit of a newer version as Dune 2000, but I didnā€™t play it. It is also very similar to the original Warcraft games. C&C was quite memorable, it has awesome music, cool cinematics and was just an all around great game. I remember how difficult the first expansion was, which was very off putting. I seem to recall a mission where you had to fight against dinosaurs, too.

Red Alert followed C&C, but was actually a prequel. While C&Cā€™s timeline was present day, RA took place during the Cold War era. It was also based on a history that was changed with the removal of Hitler, which allowed Stalin to rise in power. It came with new units and continued to be everything great about C&C. It received some expansions as well.

Personally, I think it might be around here where the series started to take a bit of a nose dive. I did enjoy Tiberium Sun and itā€™s expansions while I was at college. I also did enjoy Red Alert 2 and itā€™s expansions. Everything after this point is a bit of a blur to me, regarding the history of C&C. I have Red Alert 3 on Steam and other C&C games Iā€™ve played, like Generals, but they never appealed to me the same way the original C&C and RA did.

C&C came out in the mid 90ā€™s. I remember when it was first a DOS based game, but then it got a Windows 95 version. Since then, there have been attempts by fans to make the original game(s) run on modern systems. However, those fans can now rejoice as EA is officially releasing the C&C remaster on June 5th. It includes C&C and RA along with their expansions. I watched a video recently that showed how they had to go about getting the cinematics, which were thought to be completely destroyed. The game looks greater now. Iā€™m really looking forward to it. I just recently realized a release date was set and I might actually pre-order it, itā€™s only $20. However, you can spend more than double that and get an awesome hard copy edition that comes with a Steam download key and more. Iā€™m really tempted to get this, mostly because I really love the soundtrack. You can buy a digital version of the remaster it on EAā€™s Origin or Steam, but you can also buy a hard copy on Limited Run Games (see link below).

This really has me very excited! Is anyone else interested in this, too? Are you going to pre-order? Digital or LRG? Let me know what you think about this in the comments!

Limited Run Games Pre-Order: https://limitedrungames.com/products/command-and-conquer-remastered-special-edition
FMV documentary (a recommended must-see for C&C fans): https://youtu.be/ikJLYYTrIxs
Source: https://www.gamespot.com/articles/command-and-conquer-remastered-collection-gets-rel/1100-6474598/