Azurephile27

Joined 02/23/2012

đź’™

329 Posts

Azurephile gives this an astounding "Must Play" on the Ghost Scale
This achieves something special, and it would be a shame to miss it.
Azurephile gives this a "Must Play" on the Ghost Scale
This achieves something special, and it would be a shame to miss it.
Review

  • Recommended +1

  • Updated graphics

  • Achievements, cheat tool, and Chocobo World
*Note this post was written before the Remastered version, so it's about the first Steam game, not the second*


It was about 15-17 years ago that I was introduced to Final Fantasy VIII, which was my introduction to the Final Fantasy series. It's kind of hard to believe it was that long ago, but since then I've come to love Final Fantasy games. FFVIII is definitely my favorite among them, I immediately fell in love with nearly everything about it including the characters, stories, side quests, music, and more.

The Junction system is one of the main things that sets this game apart from the others in the series. The typical FF summons, are called “GFs” short for “Guardian Forces,” like Shiva, Ifrit, Bahamut, and many more. In order to use them and magic, you have to “Junction” them. Doing also allows you to set magic to various character stats like HP, Strength, Vitality, and more. You get magic by using the “Draw” command at a Draw Point or from monsters. Some magic is better for certain stats than others.

My only problem with the game is when it comes to the parts when the story takes you back into the past. Only certain characters time travel at various points in the game. Their Junction configuration gets transferred to characters in the past. Unfortunately, this means that sometimes some members or the past don't get properly Junctioned. This means you have to reconfigure your Junctions before, during, and after these events take place. However, you can get by with not setting up all of the characters in the past with Junctions, but it gets a bit tedious to have to constantly reconfigure your characters.

In the years after my introduction to this game, I've played it numerous times. During a few of my college years, I often played it at least once a year. In more recent years, I haven't played it very often. I gave it a try a few years ago on my PS3 and HDTV, but I didn't finish it. Recently, however, I became interested in playing it once again after seeing that FFIX would be coming to PC via Steam. This rekindled my interest in the series.

So, I decided to jump in and buy FFVIII and VII on Steam. I played VIII first, deciding I would go a bit backwards. Immediately, I was greatly impressed by how this version of the game has updated graphics. Only minor backgrounds and character models reflected how the original game looks. This was really the first HD re-release of a game that I played and I was totally wowed.

The Steam version also includes numerous other additions such as achievements, a tool to “cheat” in magic, and Chocobo World. CW was a mini-game that, until recently, only those with a PocketStation could play, which was only available in Japan. Due to that, I was only able to try it out recently.

Chocobo World is a very small and simple game with simple black and white only graphics. It opens by default in a very small window. You gain access to it once you get a Chocobo in the main game. The very small mini-map contains dots which represent Event encounters. These encounters can be friendly creatures that give you items and weapon bonuses or, more commonly, fights with monsters. Initially, the main objective is to find MiniMog. After that, you can continue to explore CW and eventually you run into a female Chocobo who needs to be saved from CW's final boss.

There is little music in the game and it gets repetitive, but fans of the series will recognize it from FFVII. Controlling your Chocobo is simple using the directional keys on the keyboard and CTRL. When encountering a monster, both it and your Chocobo have to wait for the ATB to count down to 0 before they can attack (and they do so automatically). You can speed this up for your Chocobo by continuously pressing the left and right keys. Your Chocobo is equipped with a “weapon” which can be upgraded by encountering a Moomba. The weapon contains four squares, each contains a single digit. When you attack, the game randomly chooses one of those numbers to determine how much damage you do. So, having a weapon with the digits 9000 means that you have a one in four chance to actually hit your enemy. Once you defeat an enemy, you get a “stone” that randomly goes into a position on a 3X3 square. In order to level up, three stones must match up in a line. If your HP is reduced to zero, the fight is lost and your Chocobo will end up sleeping to regain HP. While exploring, your Chocobo may end up randomly falling asleep, watching TV, or going fishing to replenish it's HP. You can wake it up or get it back to exploring by using the CTRL key.

Getting your Chocobo leveled up helps you in the main game by increasing the damage that the summon can do. Cactuars in CW also give you items, which transfer over to the main game. So, this mini-game has a few ways to help you out in the main game. There's even a Steam achievement for getting the Chocobo to level 100. I accomplished that and beat the final boss, but I spent a few hours playing it, at least 4 or 5.

One of the things I didn't have to try to do in the main game was grind to get to level 100. My characters actually reached that level while I was grinding for rare items for weapon upgrades. Still, I finished the game and explored almost all of the side quests in just 64 hours. In some previous playthroughs, I did work on the card mini-game, but decided to ignore it this time around.

So, if you like Final Fantasy games, especially this one, I strongly recommend jumping back in and getting this Steam version. I've noticed that other games in the series are also available on Steam and I've decided to jump back in.

Chocobo World: http://finalfantasy.wikia.com/wiki/Chocobo_World
FFVIII on Steam: http://store.steampowered.com/app/39150/


I just read a preview about Final Fantasy VII Remake and watched a couple of videos for it. It definitely looks different in many aspects, not just visually upgraded. It looks like it won't have the classic turn-based combat style.

What do you think about this? Is this the reason to get a PS4 if you don't already own one? I'll wait and see. We don't have a release date as of yet, but this does seem like something that could get me to buy a PS4. Although, what I read seems to hint that it may be coming to PC and possibly even the XBox.


http://media.ignimgs.com/media/ign/imgs/minisites/topN/rpgs/top-100-rpgs_final-fantasy-ix.jpg
Final Fantasy IX is coming to PC via Steam!! I would like to know if you have any of the PC versions of Final Fantasy. I'd also like to know what you think of them and if they have "special features." While I have at least one version of almost every Final Fantasy game, I'm thinking I should get them through Steam.

"The PC version of Final Fantasy IX looks like it will let players turn off random encounters with enemies. According to the Steam page, it features seven game boosters including high speed and no encounter modes.

Additional features include achievements, autosave, and high-definition movies and character models."

Minimum PC System Requirements:

OS: Windows Vista/7/8/8.1/10
Processor: Intel Core 2 Duo 2GHz or higher
Memory: 2 GB RAM
Graphics: NVIDIA GeForce 8600GTS or ATI Radeon HD4650 or higher
DirectX: Version 11
Storage: 20 GB available space
Recommended PC System Requirements:

OS: Windows 7/8/8.1/10 (32 or 64 bit)
Processor: Intel Core i5 2520 2.5 GHz or better
Memory: 4 GB RAM
Graphics: NVIDIA GeForce 8600GTS or ATI Radeon HD4650 or higher
DirectX: Version 11
Storage: 20 GB available space

http://www.gamespot.com/articles/final-fantasy-ix-pc-system-requirements-and-detail/1100-6433577/


http://thumbs.dreamstime.com/t/new-year-blue-render-white-clipping-path-46640694.jpg
2015 was an interesting year in gaming. I had fun with friends and I spent about half the year playing a single game. I didn't watch many movies, but I liked what I saw.

Early in the year, I went back to Diablo III, where I completed campaign mode with every class of character for both genders. There is still much for me to do in the game, outside of campaign mode, but this is a game I've really enjoyed playing.

Spring brought the release of GTAV for the PC, which I pre-ordered and got to enjoy once again. I had a couple of video issues, but I managed to resolve them with a simple configuration setting. This was the game that made me realize how ignorant I was about choosing a GTX 690 for my new Alienware PC. I didn't realize it was a dual-GPU card, until now. I played a little bit of GTA Online, but not much.

Hearthstone: Heroes of WarCraft is a really fun card game featuring WarCraft characters and mobs. I enjoyed it, although I wish the game had a much stronger single player aspect to it. I'd love to be able to play against an AI instead of people. That's really why I haven't spent much time playing it. Still, it's a good game. You can spend money on it, but I have not. I did save up some earned in-game gold to buy some stuff, though.

Summer brought the much anticipated 1.3 update for Terraria. It was amazing! I got to play on a server with my fellow Cheerful Ghosts and I had a lot of fun. Once we were all ready for Expert mode, I had pretty much already moved on. Expert mode didn't last very long for us, but that gives us another reason to run another server. I also learned how to use Tshock, which is really awesome.

About this time, I also found out about a new Early Access game called Ark: Survival Evolved. This has turned into my game of the year. I have really enjoyed it and continue to play. While the game has a strong PVP aspect to it, I've been playing strictly PVE on my own in a single player mode. It's a bit like Minecraft, but includes dinosaurs and other creatures that can be tamed. Many of them can be mounted and serve various purposes. I've also enjoyed the various holiday events. I'm very tempted to write a much longer post about why this is my Game of the Year.

A local friend told me that he was playing The Witcher 3: Wild Hunt. I found the entire series on sale on Steam, so I decided to go for it. The first two games in the series weren't all that wonderful, but the third was fantastic! I enjoyed riding around the open world on horse back with plenty of quests to do. The story was also very excellent.

This Fall, Fallout 4 was released. It was a bit difficult at first. In fact, it took me around 5 times of starting a new game to finally get into it. I ultimately decided to tone down the difficulty a notch. Once I got into it and was comfortable with it, I began to enjoy it. Perhaps my only complaint with the game is that some quests are never ending and you're constantly getting notifications that they are available. It took me a while to decide to just finally start ignoring them. One of the things I enjoyed was the fact that pretty much all that junk you collect can be used in crafting a variety of structures and mods for weapons and armor.

StarCraft II: Legacy of the Void was also released this Fall. I haven't spent much time with it, honestly. I struggled to complete the first prologue mission in Whispers of Oblivion. After a bit of research, I was able to figure it out and make my way through it and the remaining two prologue missions. This ended up how I've had to complete many of the beginning missions of LotV, having to do so research to figure out how to complete them. I've been playing on Normal difficulty and it's been a while since I've played any StarCraft, so I had a rough start. I have taken a break from this after once again having difficulty in a mission.

Jurassic World was fantastic! It seems like nearly a reboot of the original, but I thought it was quite awesome. New dinosaurs were introduced along with good characters. I enjoyed buying the JP Blu-Ray collection and watching all of the movies with my son.

Star Wars: The Force Awakens was simply great. I really enjoyed taking my son to see it. While our 3D experience wasn't great, the movie was fantastic. I'm looking forward to seeing at least a sequel.

Since I got an Amazon Gift Card for Christmas, I decided to use it to rent a movie and watch on my TV via my PS3. I watched The Avengers: Age of Ultron and I enjoyed it as I usually enjoy Marvel movies.


I thought I'd share the news with you that Ark: Survival Evolved is now available for the XBox One. The game is still in development and I've been following it very closely. I don't have an XBox One, but I've been playing this game on my PC since the summer, at least. I think it's a great game and it's certainly very popular. It also has issues which need to be addressed. Right now, I'm waiting for optimization updates. Unfortunately, the PC version doesn't run very well unless you have an extremely high-end GPU like a Titan. I only have a GTX 690 and I don't believe the game takes full advantage of my dual-GPU card. I can get the game to run well by using a command to launch the game using DirectX 10, although it looks much better using DirectX 11. Unfortunately, for me, it doesn't perform very well with DX11. DirectX 12 support is in the works and is supposed to increase performance by 20% according to the game's upcoming patch notes. If you're interested in how to get it running well on your PC, leave a comment here and I'll point you to some excellent resources.

Check the game out on the XBox store using the link below:
https://store.xbox.com/en-US/Xbox-One/Games/ARK-Survival-Evolved/70e3ab21-a3ba-4946-82e9-df7b5a72e363

You can also get the game on Steam using the link below:
http://store.steampowered.com/app/346110/


Azurephile gives this a solid "Rad" on the Ghost Scale
This is fun, with very few issues, and is well worth your time.
Azurephile gives this a "Rad" on the Ghost Scale
This is fun, with very few issues, and is well worth your time.
My experience included:

  • S.P.E.C.I.A.L. point allocation uncertainty

  • Limited ammo and use of melee weapons

  • Crafting, settlement building, and looting everything

  • Realizing it’s not necessary to give companions Stimpaks

  • Radiant quests

  • Factions and having to choose sides

  • Issue/bug with one mission

  • Available choices in how to go about a quest and dialogue

  • Starting a new game to choose a different path
Pre-loading:
I was aware of Fallout 4 about the time when Bethesda showed it off at E3. I liked what they showed. Since I enjoyed Fallout 3 and New Vegas, I was sure I'd enjoy 4, although I didn't get too excited about it. I did finally pre-order the game on Steam, but it wasn't until launch day or hours before that I realized it was ready for “pre-loading.” It took me a few hours to get it downloaded and installed, but once it was ready, I jumped in.

S.P.E.C.I.A.L. allocation: My beginning with it was full of anxiety. I had no idea how I wanted to allocate my S.P.E.C.I.A.L. points at the beginning. So, I decided to even them all out. I actually restarted my game quite a few times. One of the reasons was because it seemed too difficult for my taste. Luckily, Travis brought it to my attention that you can change the game's difficulty level (at any time) under the game's options, something I overlooked. I also decided to max out my Strength stat because I was looting everything and getting encumbered. Then, I found the perk that increases your carrying capacity. I also learned that companions have a limited amount of weight they can carry.

I also felt that ammo was too limited. So, I ended up trying to kill almost everything with a melee weapon. Speaking of weapons, I was also overwhelmed with how many are in the game, I wasn't sure which pistols or rifles to carry around. I ended up carrying around many more than I actually used. I also didn't even try to mod them. I only modded my armor a couple of times to help me carry more weight. The only other kind of crafting that I did was giving a few settlements things they needed like defense turrets and repairing my Power Armor when needed. I also did a lot of cooking. I ended up mostly relying on those items to restore my health. Travis helped me realize that even though you can use Stimpaks on your companions, you probably should save them for yourself. It doesn't seem as though companions can die, but they can become helpless during battle if they take too much damage, unless you give them a Stimpak.

Radiant quests: Travis also helped me realize that the game's quests are very much like Skyrim, that is many of them are “radiant” or, in other words, never-ending. So, I ended up searching on Google to find out which quests were radiant and I ignored them, because I got tired of doing them after a while. I did run into some non-radiant side quests. I was trying to focus on them while ignoring the main quest line. Eventually, I decided to just go for it.

This was about when the game started to focus more on factions. Siding with different factions helps you gain allies, but it also creates enemies. This intensified later because I found out that two factions wanted the same thing from one location and the game forces you to decide which side to take. So you were given a choice as to go on to the mission or inform the other side. If you use the transportation provided by either side it will tell you that you will become an enemy of the other.

The only major technical issue I had with the game was when I got lost on a particular mission. I took an elevator back to the top of a building, because the game had me going around in circles. When I got to the top, the screen was totally black after it loaded that area. A few seconds later, I could see the world around me, but I fell to my death when I tried to move. So, I had to revert to a previous save which cost me a few hours of game play. In the end, I realized that I was supposed to be with someone on that mission, someone who wasn't there the first time I tried. I also forced this person to follow me by coaxing them into an elevator by moving in front of them, because I wasn't sure if the person would follow me to a lower floor.

Choices: I noticed other instances in which the game gave you the option of how to handle a situation, which could turn out in your favor or against you. During one in particular, I chose a path that didn't end very well, so I tried it again another way, which gave me a good result. Another mission started off badly if I didn't successfully convince another faction of my good intentions. A little later in the mission, I had to try to convince someone to join me, which failed every time until I decided to suit up in some clothing that increased my Charisma stat.

Eventually I became more comfortable with the game and how I was progressing as a player. After a while, I stopped looting everything, for instance. In conclusion, I think the game is good. I definitely recommend it for anyone who's played even a little bit of Fallout 3 and/or New Vegas and enjoyed it. In the end, the game forces you to choose sides, which can be a tough decision, but I think that just adds to the game's replay value.

I know I did not discover every place and I'm sure there's plenty that I missed, but I felt like I “finished” the game. However, since I picked one side and went with it, I decided to start a new game so I could play a bit differently and go along with the other side. One of the other main differences in this new game play is that I maxed out my Intelligence stat right away so I could get the most EXP possible right away. I think that will help me out greatly with leveling up and selecting the perks I want.


http://i.ytimg.com/vi/eGTkglBDKdw/hqdefault.jpg
I was just recently thinking about which is superior, between PC and console games. I guess this mostly stems from playing PC games and running into multiple bugs or issues. However, console games aren't immune to these issues. Long ago, in the early life of video games, consoles didn't receive patches for issues, but now they do.

One of the problems with PC games is that there is a huge variety of hardware that these games are supposed to run on and therefore support. So, one PC gamer may not see the same issues as another, perhaps because they have better hardware. Consoles, on the other hand, don't have this issue. So, I think that makes consoles a bit better and easier to support.

I daresay that PC gaming is a bit more expensive because PCs usually cost a lot more than a console. However, we can also clearly see that some games shine much better on a PC than a console (look at GTAV, for instance).

So, what do you think? Which platform is truly superior? Which do you prefer to play, console or PC games?


http://static1.gamespot.com/uploads/original/1554/15542726/2868296-file_119173_0_thewitcher3header.jpg
Azurephile gives this a solid "Rad" on the Ghost Scale
This is fun, with very few issues, and is well worth your time.
Azurephile gives this a "Rad" on the Ghost Scale
This is fun, with very few issues, and is well worth your time.
Recommendations:

  • The Witcher (first game): Not so great, not really recommended

  • The Witcher 2: Good game kind of recommended

  • The Witcher 3: Strongly recommended, must play!
This summer, one of my friends mentioned that he was playing The Witcher 3: Wild Hunt. I knew the game was popular, but otherwise knew nothing else about it. I noticed that The Witcher series was on sale during Steam's Summer Sale. The entire series cost about as much as The Witcher 3: Wild Hunt, so basically it was as though I bought the third game at a discount and got the other two games for free.

I started out with the first game and I wasn't too greatly impressed. It was an ok game, although parts of it really got on my nerves. For instance, in one city at night you can hear a baby constantly crying. The game introduces you to the character Geralt of Rivia, a Witcher, who is basically a mutant that has special magical abilities and is pretty much a monster slayer for hire. He carries two swords, one is steel for humans and the other is silver for monsters or non-humans. Although a contract killer of monsters, Geralt finds himself hesitantly getting involved in local politics in an era that's most like our Middle Ages. Although I didn't really enjoy the first game, I did like the character of Geralt and knew I would continue playing the rest of the series.

During the time I spent playing the first game, my expectations grew, hoping, and even knowing that the second and third games had to be much better. The Witcher 2: Assassins of Kings was definitely better than the first game. Before playing it, I took a break to play some other games and by the time I was ready for The Witcher 2, I pretty much wanted exactly what it gave me, a game that didn't require me to use my brain so much, and one that would tell me a story. I wasn't very disappointed.

Geralt returns in The Witcher 2, however he has amnesia and thus his memories begin to return as the story unfolds. The game starts out showing the assassination of a king who is being entertained on a ship. This CG movie was really good. This game was, to me, a great improvement over the first. It wasn't very difficult, likely because I selected an easy difficulty setting. The tutorial at the beginning is good, but it still leaves some things out, which I had to look up. In fact, there were only a few things I had to look up, mostly things that occur in the beginning. The first boss fight was the most difficult of the entire game and it took me a few tries and “Googling” to get it right. At that point, I was intimidated and tempted to give up playing, but I pressed on.

The game continues as another king is assassinated and Geralt is wrongly accused, thus he goes on in order to clear his name. He finds himself hesitantly in the midst of politics again. One of the interesting aspects of the game is that you get to make decisions in the game and they, presumably, change the outcome of events, though I can't attest without “investigation” whether this is entirely true. I liked that at points, I could choose whether to spare or take a life. I spared some lives, but not all. I enjoyed the story a bit and I kind of like how it turned out. I thought the second game was a great improvement on the first, I still found it to be an “ok” game. I still enjoyed the character of Geralt.

I just recently finished the second game and decided to start playing the third. This one contains a lot of DLC, the majority of which is free, although there is at least one that you can buy. The Witcher 3: Wild Hunt is a grand improvement over the first and second games. While following the main quest, various side quests open up in which Geralt can take on monster killing contracts or help out other NPCs. That is what I'm doing right now in the game, exploring outside of the main quest.

One of the main differences, in the third game, is that Geralt rides a horse named “Roach.” I found the name to be humorous because one of the main characters in the second game is a man named “Roche” (pronounced just like “roach”). The graphics are great, although the sound volume seems to vary at times. One thing I love about these games is that they have performed exceptionally well on my PC without any obvious frame drops.

These games remind me of a few others. Some of the music in the second game sounds a lot like Oblivion. The third game reminds me a lot of Red Dead Redemption.

If you play the third game, I don't think it's essentially necessary to play the other two, although you won't notice the returning characters. Although there are new characters which were never even mentioned in the first two games. Still, I think the third game could be enjoyable even if you don't play the previous games of the series.

These games are based on a "book series" by Andrzej Sapkowski.


http://cdn.akamai.steamstatic.com/steam/apps/316790/header.jpg?t=1433793877
I remember when Grim Fandango was released. At the time, I already had a subscription to PC Gamer and was enjoying receiving a CD with game demos with each issue. Although I was aware of Grim Fandango, I never played it even though I thought it looked cool (and I had the demo for it). It wasn't too long ago that a remastered version was released. I still didn't bite. However, it's on sale now for about $5, so I decided to get it.

Has anyone played it before? If so or not, what are your thoughts? Are you going to grab it during this sale?


http://static4.gamespot.com/uploads/scale_super/536/5360430/2656294-minecraft-xb1-screen07-png.jpg
Minecraft was obviously a huge hit, it's still extremely popular and a work in progress. However, things have changed a bit for the creators of Minecraft, since Mojang was sold to Microsoft for a couple billion dollars. Markus "Notch" Persson recently tweeted about how he now feels more isolated and lonely than every before, proving that money doesn't necessarily buy happiness.

I do honestly feel sorry for him a bit. I watched the documentary, so I understand his story. He was a guy that just decided to make a game and it became a huge blockbuster which really shocked him. Instead of getting super excited about it, he retracted and decided to get away from the game and work on something else. Fame and fortune just didn't seem to fit him. He is apparently an introvert and therefore I feel like I can understand that as I feel a bit introverted as well (although I also often display signs of extroversion). That was also before the company was sold to Microsoft. I'm still not sure why the company was sold.

What do you guys think? Did he "sell out?" Should we feel sorry for him? Or is this perhaps a reality check that fame and fortune can't buy you happiness? Feel free to reply in the comments and check out the link below for the full story which includes his tweets.

http://www.gamespot.com/articles/ive-never-felt-more-isolated-says-billionaire-mine/1100-6430171/