jdodson1

Joined 01/23/2012

I'm an Engineer and built the video game community Cheerful Ghost and text based mini-MMO Tale of the White Wyvern.

2746 Posts

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Like many Starbound players, I have been curious how the game will evolve during the beta. Recently Tiy posted a pretty large update post describing what we can all expect. I found a few bits noteworthy, such as how progression will be handled:

"As it stands, almost the entirety of the progression in Starbound is temporary. Built quickly to enable some basic gameplay during beta.

The final game will be structured differently.

The current 10 tiers of gameplay will all play out on the same Starmap, with each tier introducing hazards that can only be overcome by progressing through the previous tier and completing a mission at the end of each tier.

To access a mission at the end of each tier you need to obtain a certain number of pixels.

An example of this progression would be:

Play through tier 1 and gain enough pixels too.. > access the tier 1 mission > fight tier 1 boss > gain oxygen tank tech > now able to access tier 2 planets with non breathable atmosphere
"

Tiy also mentioned that they are changing how they develop the game in that they are splitting up engine updates from content updates.

"Currently our update schedule relies entirely on waiting for engine updates to be finished before we are able to push any content updates to steam. After the next update we’re actually changing the way we work and separating content updates and engine updates. What this means for the end user is that content updates will hit several times a week instead of once every week/two weeks. The game will constantly evolve and you may find new things every time you log in."

http://playstarbound.com/the-future-of-chucklefish-and-starbound/


"Portal: Alive & Kicking is a full remake and re-imagining of Valve's hit experimental title - Portal. Using the visual capabilities of Portal 2, A&K will shove you back into the cold test chambers of Aperture Science to retell the original story of Chell and GLaDOS. The best part? It's FREE."

After playing the fan recreation of Half-life using the Half-life 2 engine and seeing how awesome that was, I am very hopeful for this recreation of Portal. Portal was an awesome game i'd love to see live on in a more modern engine.

http://steamcommunity.com/sharedfiles/filedetails/?id=218303815


A.N.N.E. is an upcoming 2D retro platformer that was successfully Kickstarted and is in heavy development. Mo, the creator of A.N.N.E. has been releasing development updates on YouTube and this latest one covers the shipping of the Super Nintendo USB controller to Kickstarter backers as well as enhancements for your ship. The ability to add "options" to your ship will be familiar to fans of Gradius as they seem heavily influenced by the aforementioned game.

If you are interested in checking out PAX East and don't yet have badges, Mo is running a contest so check out the video for more information.

A.N.N.E. is one of the games I am really excited about playing this year and it will ship on Linux, Mac and Windows sometime this year.

We interviewed Mo about A.N.N.E. during the Kickstarter

http://cheerfulghost.com/jdodson/posts/1272

If you want to know a bit more about A.N.N.E.

https://www.kickstarter.com/projects/1445624543/anne


To keep with the hype train around Square releasing Final Fantasy VI on mobile, you should checkout the fast facts video above and the Final Fantasy VI Lore video. They both contain some really interesting information about the game and are pretty short to boot.

Final Fantasy VI Lore in a Minute:
http://www.youtube.com/watch?v=3zCXZ4O8PS8


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One of the greatest Final Fantasy games has finally come to the iOS and Android platforms. For $15.99 you can head back to the World of Balance and Ruin and join up with the Returners to take down Emporer Gestahl and the Empire. For me the Final Fantasy series didn't get much better than VI and I can't wait to pick it up but I might wait till the prices comes down a bit, $16 for a phone game is a bit much.

That said, it seems like Square has revamped some of the graphics and gameplay to make it a bit more mobile friendly. I still prefer the big chunky pixel graphics, but this update doesn't seem to take it too far away from the beauty of the original.


In this episode of the Cheerful Ghost Roundtable we talk about the amazing indie rogue-like FTL! During this season we will be doing entire episodes about certain video games we love and we decided to kick this off with style!

Show Notes & Seek Times:

What We are Playing & Drinking

  • 0:29m CapnCurry: Skyrim

  • 1:43m WhiteboySlim: GTA V Online & Starbound

  • 2:56m Travis: GTA V Online & FTL

  • 3:34m jdodson: BioShock Infinite Burial at Sea Part 1, Pokemon Blue & Starbound



FTL: Faster Than Light

  • 7:24m - What is FTL?

  • 9:20m - What our win counts are? What game stats do we have?

  • 15:45m - What ships have we unlocked and what do we have yet to get?

  • 19:15m - What are the first few items we get for the ship when we start the game off?

  • 30.44m - In game races, what do they do and which ones to we like?

  • 37.30m - What strategies do we like and if we have a viable boarding party strategy?

  • 44.50m - What should people NEVER do & a tip to take down the Rebel Flagship?

  • 48:25m - What do we think of the new FTL: Advanced Edition?



Make sure to checkout both our Interviews with the amazing people behind FTL:

Interview with FTL score composer Ben Prunty:
http://cheerfulghost.com/jdodson/posts/1552

Interview with FTL designer Matthew Davis:
http://cheerfulghost.com/jdodson/posts/1181

More about FTL: Advanced Edition:
http://cheerfulghost.com/jdodson/posts/1732


"The Humble Sid Meier Bundle features an enormous selection of quality strategy games by Sid Meier, legendary designer of the Civilization game series. Pay what you want for Sid Meier's Civilization III Complete, Sid Meier's Civilization IV: The Complete Edition, Sid Meier's Ace Patrol, Sid Meier's Ace Patrol: Pacific Skies and Sid Meier's Railroads!. Pay more than the average price and you'll also receive Sid Meier's Civilization V and Sid Meier's Civilization V: Gods and Kings DLC. We'll also include Sid Meier's Civilization V: Brave New World DLC with all purchases of $15 or more."

The Humble Sid Meier Bundle is one of those bundles that is pretty incredible. For $15 you get Sid Mieier's Civ III, IV, Ace Patrol, Pacific Skies, Railroads, Civ V + Expansion packs. Figuring in that Civ IV & V are playable on Mac this is a pretty incredible bundle. I have been looking to pickup a modern Civ game and this seems to be the best way.

https://www.humblebundle.com/


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"The Steam Music Beta is coming soon to Big Picture and SteamOS interfaces, with desktop features soon to follow. To express interest in beta participation, join the Steam Music community group. Group members will be invited in waves, until the feature is released to everyone.

With Steam Music, you can now listen to your music collection while playing games. Once you’ve pointed Steam to your local music directory, your Steam Library will include Album and Artist views of your collection.
"

It seems Steam is getting the ability to play music in Big Picture mode and SteamOS. This should come as good news to people planning on using a Steam Machine as a Media Center. The interface is clean and I like that you can bring it up when you are playing a game.

http://steamcommunity.com/groups/steammusic#announcements/detail/1498873168009439000


Prison Architect Alpha 17 dropped today and the guys at Introversion have an awesome video showcasing the new goods. This update sees in inclusion of armed guards and a new weapons locker room type. If you decide to add armed guards to your prison it comes with a cost in that during each riot the prisoners will try and get access to the weapons locker. In the Alpha 17 showcase video the rioting prisoners went straight for the weapons locker and proceeded to arm themselves, which i'm my estimation would end that particular prison.

They also added a new forestry zone that gardeners can tend to that grow trees creating another way your prison can make money in the long term. They have mentioned adding prisoner education and reforms and can't wait to try that. Building a right win hell hole and a leftist paradise both sound like interesting things to try when they are available.

Prison Architect is available right now on Linux, Mac and Windows.


Hack, Slash, Loot is part of the Humble Weekly Rogue-like bundle and I have been enjoying it so much I decided to show it off with a gameplay video. I randomly rolled a Wizard and went my furthest yet in this play-through. Hack, Slash, Loot is a great little rogue-like that weighs in at only 9 megs!

If you are looking for a really fun armchair hack-n-slash, this game is for you. Hack, Slash, Loot is available right now on Linux, Mac and Windows and you act quick-like, you can pick it up as part of the Humble Weekly sale. The developers have also made a demo of the game for download on the games website.

https://www.humblebundle.com/weekly

http://hackslashloot.com/