"Two Buttons? That Sounds Dumb! Hereâs the thing: shut up. Two buttons doesnât mean less control, it means we designed levels to use two buttons. You can get a surprising amount of movement and precision by designing levels that complement your controls. Super Meat Boy felt great because there was a marriage of level design and controls, Super Meat Boy Forever is no different."
It's also made...

Wow, what a great trailer. I'm looking forward to this. I've been surprised for a while that there wasn't a Super Meat Boy endless runner.
This will fill that void. Also I think people just want another Meat Boy too. The original is so great, this has a lot to live up to.
They did something hard to pull off (for me). They made an insanely hard game that isn't frustrating. I mean it is, a bit, but for the level of difficulty it's very low on the frustration meter. I'm hoping for the same with this one.
Agreed.