http://www.gamespot.com/articles/square-enix-reveals-stunning-final-fantasy-pc-tech/1100-6427022/
This article is from April. I regret that I did not share it then. This is truly an awesome tech demo that is worth taking a look at. The PC running the demo is showcasing four Titan X GPUs and featuring DirectX 12.
http://www.gamespot.com/articles/square-enix-reveals-stunning-final-fantasy-pc-tech/1100-6427022/
http://www.gamespot.com/articles/square-enix-reveals-stunning-final-fantasy-pc-tech/1100-6427022/
Angry Birds 2 dropped a few days ago and I happily downloaded it, because, who doesn't like Angry Birds? It might be a bit simple sure, but it's fun to fling birds at those pigs. Truth be told I was never a huge Angry Birds fan myself but I did play quite a bit of the original and Angry Birds Space(think Angry Birds meets Super Mario Galaxy). I also don't mind trying a mobile game if the price is right and in the case of Angry Birds 2, it's free.
First off, Angry Birds 2 starts out in the same way as the first game. The pigs steal the nests eggs and the birds want them back. Yup, same plot as before. I know Angry Birds isn't known for it's narrative but Rovio is...
First off, Angry Birds 2 starts out in the same way as the first game. The pigs steal the nests eggs and the birds want them back. Yup, same plot as before. I know Angry Birds isn't known for it's narrative but Rovio is...
Andrew Spinks did an interview with PC Gamer recently and details what's to come for our favorite terrarium simulator. Even though he won't be directly involved from this point forward, as he's moving onto a new project and eventually Terraria 2, the future looks exciting.
First up, he shared that updates would come more frequently, and in smaller chunks, possibly including new mechanics and alternate biomes. This could be good or bad, depending on your preference, but it will keep the community more active for sure and add tons of replay value (as if there isn't already infinite replay value).
In addition, he said that in the future they'd like to add mod support and...
First up, he shared that updates would come more frequently, and in smaller chunks, possibly including new mechanics and alternate biomes. This could be good or bad, depending on your preference, but it will keep the community more active for sure and add tons of replay value (as if there isn't already infinite replay value).
In addition, he said that in the future they'd like to add mod support and...
Azurephile gives this a solid "Rad" on the Ghost Scale
This is fun, with very few issues, and is well worth your time.
Azurephile gives this a "Rad" on the Ghost Scale
This is fun, with very few issues, and is well worth your time.
Review
Cons: I can't really think of any. The game's difficulty could go here, but it's not horrible. Many improvements have been made over the course of development to ease the game's difficulty.
Tips: Collect as many blue orbs as you can, they are currency. Repair ship in-between battles
Synopsis: Starship Rubicon is a fun and challenging game, which was inspired by Asteroids. This takes many players back to their childhood playing classic games, something that's missing from many modern day games. However,...
- Recommended :1:
- Fun, retro-looking, good controls, similar to Asteroids
Cons: I can't really think of any. The game's difficulty could go here, but it's not horrible. Many improvements have been made over the course of development to ease the game's difficulty.
Tips: Collect as many blue orbs as you can, they are currency. Repair ship in-between battles
Synopsis: Starship Rubicon is a fun and challenging game, which was inspired by Asteroids. This takes many players back to their childhood playing classic games, something that's missing from many modern day games. However,...
(Note: Valve has asked us to not share our exact sales numbers. I feel like that takes a bit of the teeth out of a postmortem, but there are still plenty of lessons to be shared)
STEAM POSTMORTEM
I was going to write a standard postmortem -- explain what we tried, show some stats, and pull out some lessons. I'll do some of that later, but I think I'm starting to realize that any specific tips I can share is less important than something else I learned.
Steam traffic is a gigantic morass -- having my game on the front page that first morning felt like timidly standing in the empty floor of the stock exchange moments before it opens. Suddenly, before I can take a breath,...
STEAM POSTMORTEM
I was going to write a standard postmortem -- explain what we tried, show some stats, and pull out some lessons. I'll do some of that later, but I think I'm starting to realize that any specific tips I can share is less important than something else I learned.
Steam traffic is a gigantic morass -- having my game on the front page that first morning felt like timidly standing in the empty floor of the stock exchange moments before it opens. Suddenly, before I can take a breath,...
Star Wars happened so long ago and so far away that it's strange we can't stop talking about it. Star Wars Episode VII is coming out this December and I have been seeing more Star Wars buzz and fan videos than I have in quite some time. It's as if the Internet exploded in fan glee and ... wasn't silenced. When George Lucas mentioned that he was going to re-release the special editions of Star Wars in the 90's I was excited. I watched each new version in theaters and really enjoyed the new cuts of the films. The extra stuff was great and, at the time, I really enjoyed the higher detailed effects and new scenes. That said, what I didn't know was that the original...
I sat down with the people involved with the creation of Starship Rubicon, Wick and Beatscribe for a fun roundtable discussion. Cheerful Ghost published Starship Rubicon so it seemed like a good fit for us to talk about the game together.
Interview Notes:
Interview Notes:
- www.starshiprubicon.com
- Chesslike OST - https://beatscribe.bandcamp.com/album/chesslike-ost
- The Story About My Uncle - http://gonenorthgames.com/games/a-story-about-my-uncle/
- www.beatscribe.com
- http://wickworks.tumblr.com/
It feels like Starcraft 2 released 5 years ago and because of that, I can't wait to wrap up the trilogy with the upcoming final protoss installment, Legacy of the Void. Blizzard is marking the launch of Starcraft 2 with a free in game portrait drop by simply opening the game from now till August 3rd. So you know, grab that portrait... for Aiur!
http://us.battle.net/sc2/en/blog/19831343
http://us.battle.net/sc2/en/blog/19831343
Blizzard is preparing a hefty update to Reaper of Souls and aims to bring back something we all loved from Diablo 2, the Horadric Cube. You can find the new cube, Kanai's Cube in the new zone Blizzard is adding called "Ruins of Sescheron." The new zone was cut from the shipped version of Reaper of Souls and will be added back in the upcoming 2.3.0 update. I am looking forward to checking this out when it ships as one thing that always impressed me about the game is how beautiful and inventive the zones are. It also looks like it features some awesome new monsters as well, which should give high level players something fun to do.
What do you all think of these additions...
What do you all think of these additions...
EA is giving away the classic PopCap "frog shoots ball from mouth to match colored balls game" Zuma's Revenge on Origin. If you haven't played any version of Zuma you should pick it up and give it a try. Zuma's Revenge on Origin works on PC & Mac.
FOUR Titans.
It's really impressive, but this isn't something we're going to get any time soon.
Still, we're getting close to photorealistic games. What's next? Honestly once games achieve the best graphical quality possible, what's the Playstation 7 going to do, for instance?
Yeah, so that's a $4,000+ set up. It is very impressive. How long before this becomes mainstream or even obsolete? It might take a few years for those Titans to become obsolete. It's fascinating to think of what's in store for the future. What about this kind of quality (or better) for virtual reality? How long before those technologies and qualities meet and become mainstream? It might not be as far away as we think.
Wow. Cool to see this is where we are headed. I'm going to promote this to main so more people can see this.
Thanks for sharing Greg!
How'd I know that was coming, Jon? LOL