jdodson Admin Post Author
wrote on 09/10/2015 at 03:17am
So in the game you head to the Zoras Domain. As you arrive you find out Princess Ruto is inside Lord Jabu-jabu and you need to head inside his belly and help her out. Inside his belly is basically you find her and the boomerang as well as a map and compass like the usual Zelda dungeon. Which is odd considering you are literally walking inside him in those levels.
Zelda things.
jdodson Admin Post Author
wrote on 09/10/2015 at 03:18am
OK, that makes perfect sense, yeah. It was always odd that the map to Zelda dungeons was inside the dungeon. It makes sense gameplay-wise, but in-world it seems a strange place to put it.
If you want to join this conversation you need to sign in.
I remember when Grim Fandango was released. At the time, I already had a subscription to PC Gamer and was enjoying receiving a CD with game demos with each issue. Although I was aware of Grim Fandango, I never played it even though I thought it looked cool (and I had the demo for it). It wasn't too long ago that a remastered version was released. I still didn't bite. However, it's on sale now for about $5, so I decided to get it.
Has anyone played it before? If so or not, what are your thoughts? Are you going to grab it during this sale?
I remember when Grim Fandango was released. At the time, I already had a subscription to PC Gamer and was enjoying receiving a CD with game demos with each issue. Although I was aware of Grim Fandango, I never played it even though I thought it looked cool (and I had the demo for it). It wasn't too long ago that a remastered version was released. I still didn't bite. However, it's on sale now for about $5, so I decided to get it.
Has anyone played it before? If so or not, what are your thoughts? Are you going to grab it during this sale?
I've only lightly played it myself. Many years ago I traded it for Morrowind which couldn't run on any computer I owned. I had aspirations to play Grim but sadly it's on my list of shame.
What do you think of it so far?
Azurephile Super Member Post Author
wrote on 09/10/2015 at 01:57am
Interesting trade.
I haven't installed it yet. It's still downloading because I'm still playing ARK.
Makes sense. The first part of Morrowind didn't sit well with me. Again, likely because my computer was so laggy it wasn't a great experience. Been meaning to head back and try it out but TBH I played Oblivion and Skyrim and never finished them. Fun games, but they never really tickled my fancy very much.
Azurephile Super Member Post Author
wrote on 09/10/2015 at 02:24am
I LOVE Oblivion and Skyrim. I'm tempted to play Oblivion yet again. I didn't get very far with Morrowind and I only tried out it in the last few years. I found it to be a bit more difficult than Skyrim or Oblivion. Some of the quests really seem to require you have magic skills. I'm looking forward to the remake of Morrowind that uses the Skyrim engine.
If you want to join this conversation you need to sign in.
Rocket League is a game I first heard about from Indie Developers at PIGSquad talking about a game they were having a hell of a lot of fun playing. It's a simple premise you never expect to work which is to say, cars playing soccer with added rocket boosting. At 18k reviews that are "Very Positive" on Steam, Rocket League looks like something we'd all have a blast playing.
Drop your experiences with Rocket League in the comments or let me know why you haven't picked this up yet? Do you plan to? Or does the idea of rocket car soccer not impress?
Rocket League is a game I first heard about from Indie Developers at PIGSquad talking about a game they were having a hell of a lot of fun playing. It's a simple premise you never expect to work which is to say, cars playing soccer with added rocket boosting. At 18k reviews that are "Very Positive" on Steam, Rocket League looks like something we'd all have a blast playing.
Drop your experiences with Rocket League in the comments or let me know why you haven't picked this up yet? Do you plan to? Or does the idea of rocket car soccer not impress?
I play Rocket League on PS4, where it was available as a free download a few months back. It's amazing. It's in my current rotation of games, and my number one go-to at the moment, for that quick-fix something to play. Rocket League is the spiritual successor to SuperSonic Acrobatic Rocket Powered Battle Cars, made by the same developer. Rocket League is more refined an experience, however, and I'm glad they did this, stripping it down to just the traditional field of competition. It really is a brilliant game. The controls are tight and responsive, allowing for some crazy graceful maneuvers in the arena.
The beauty, too, is that Rocket League is cross-platform. PS4 players can play PC players. I don't know how cross-platform parties work, or if that's even possible.
If you want to join this conversation you need to sign in.
Bethesda is pushing the new Doom demon-train hard as they continue to talk about features of the upcoming triple A "demon murder simulator." SnapMap is my most anticipated part of the game as it highlights what I think is a current void in modern shooters. It was very simple back in the DOS based Wolfenstein and Doom days to create a map and share it with your friends. In the modern age of Call of Duty and Far Cry these features have been lost in favor of multiple map DLC packs and very focused multiplayer modes. Doom aims to break with this and take us back to provide players with a great tool to build maps and share them with each other across consoles and PC.
As... Read All
Bethesda is pushing the new Doom demon-train hard as they continue to talk about features of the upcoming triple A "demon murder simulator." SnapMap is my most anticipated part of the game as it highlights what I think is a current void in modern shooters. It was very simple back in the DOS based Wolfenstein and Doom days to create a map and share it with your friends. In the modern age of Call of Duty and Far Cry these features have been lost in favor of multiple map DLC packs and very focused multiplayer modes. Doom aims to break with this and take us back to provide players with a great tool to build maps and share them with each other across consoles and PC.
As with when Portal 2 shipped the in game level editor, expect that I will be sharing a few Doom maps. What do you think of this new feature? Will you be creating any Doom maps?
Minecraft was obviously a huge hit, it's still extremely popular and a work in progress. However, things have changed a bit for the creators of Minecraft, since Mojang was sold to Microsoft for a couple billion dollars. Markus "Notch" Persson recently tweeted about how he now feels more isolated and lonely than every before, proving that money doesn't necessarily buy happiness.
I do honestly feel sorry for him a bit. I watched the documentary, so I understand his story. He was a guy that just decided to make a game and it became a huge blockbuster which really shocked him. Instead of getting super excited about it, he retracted and decided to get away from the game and... Read All
Minecraft was obviously a huge hit, it's still extremely popular and a work in progress. However, things have changed a bit for the creators of Minecraft, since Mojang was sold to Microsoft for a couple billion dollars. Markus "Notch" Persson recently tweeted about how he now feels more isolated and lonely than every before, proving that money doesn't necessarily buy happiness.
I do honestly feel sorry for him a bit. I watched the documentary, so I understand his story. He was a guy that just decided to make a game and it became a huge blockbuster which really shocked him. Instead of getting super excited about it, he retracted and decided to get away from the game and work on something else. Fame and fortune just didn't seem to fit him. He is apparently an introvert and therefore I feel like I can understand that as I feel a bit introverted as well (although I also often display signs of extroversion). That was also before the company was sold to Microsoft. I'm still not sure why the company was sold.
What do you guys think? Did he "sell out?" Should we feel sorry for him? Or is this perhaps a reality check that fame and fortune can't buy you happiness? Feel free to reply in the comments and check out the link below for the full story which includes his tweets.
I've heard it's lonely at the top. I don't know if that's true from personal experience, but all us bottom dwellers might want some personal time up there to find out for ourselves. /rimshot
I think if I had a ton of money I could turn into a total douche wad. I kind of skirt around being a proper asshole and a lovable one so I think a few bucks more would make me go "full douche-tard."
That said, i'd never turn it down and would welcome wealth. Because, you know, who wouldn't? But that's a dumb way to look at it as it this wasn't just hoisted on him unwittingly. He had a few choices in the matter.
That said, I don't really feel bad for him or take joy in this. It's more like a "huh, well I guess that could be a thing if I ever get there." Which will be never so you know, that.
Azurephile Super Member Post Author
wrote on 09/03/2015 at 04:20am
Well yeah, I'd love to take the money, too! Right now I could use it to pay off my near $50k student loan debt and move out West where I really want to be. Then, I could buy a mansion, invite friends to move in or come by some time. I'd not just have this sweet PC, but I'd have one with Titans, like Notch does!
I remember times in my life (college especially) when I felt extremely lonely (even though I wasn't alone). Now I feel like I've dominated that feeling and now actually more often than not wish to be alone. I, selfishly, want the freedom to do what I want when I want and as long as I want. That especially goes for sleeping and gaming. I also don't want to feel like a social or family slave. But all of that is just how I imagine it would be (really f'ing great), but I won't know how it will be until it happens and I doubt that it ever will.
At the same time, I feel like Notch in that I don't want fame. I don't want the spotlight or even 15 minutes of fame. I don't want everyone up my tail and with their nose constantly in my face. I think it must suck to be famous, having he public eye watching your every move, writing down your every word and expressing their contrasting opinions about, becoming the hot topic on Facebook. I think i'd like to be rich, but not famous. But I'll tell you honestly, if I just got a load of money, I'm sure the first thing I'd do is pay off that student loan debt (otherwise I don't see how it'll ever be paid).
If you want to join this conversation you need to sign in.
Arena.net just let loose Guild Wars 2 for free for everyone. This is totally awesome, but why? PCGamer recently asked and I thought the response was interesting.
""We believe that if people love Guild wars 2, they’re gonna buy the expansion pack," O'Brien says when I ask why ArenaNet is doing this. "The expansion pack is such a great value. There’s so much content, not only in the expansion pack but in all the free updates that will come past that." While Guild Wars 2 is now free, it won't receive future content updates—including the newly announced raids. Those are earmarked for Heart of Thorns, which will essentially become the live version of the game"
If you haven't... Read All
Arena.net just let loose Guild Wars 2 for free for everyone. This is totally awesome, but why? PCGamer recently asked and I thought the response was interesting.
""We believe that if people love Guild wars 2, they’re gonna buy the expansion pack," O'Brien says when I ask why ArenaNet is doing this. "The expansion pack is such a great value. There’s so much content, not only in the expansion pack but in all the free updates that will come past that." While Guild Wars 2 is now free, it won't receive future content updates—including the newly announced raids. Those are earmarked for Heart of Thorns, which will essentially become the live version of the game"
If you haven't picked up Guild Wars 2, you officially have no excuse. With that, is anyone picking up the Thorns expansion?
Azurephile Super Member
wrote on 09/02/2015 at 04:32am
Well darn. I say that because I paid for it, but I got it at a really great deal, so I don't really have much room to complain. I wonder how much the expansion is going to cost.
jdodson Admin Post Author
wrote on 09/02/2015 at 04:53am
They have a range of pre-purchase options for Heart of Thorns starting at $50 and finally ending up at $100.
Azurephile Super Member
wrote on 09/02/2015 at 05:28am
Wow! $50-100 for an expansion? No wonder they went "free-to-play." It's been a while since I've played and I didn't get as hooked as Travis. I might play again some day, I'm not sure when. Right now I don't really see the point in buying an expansion, because I haven't fully explored what I paid for. So, maybe a time will come when I decide I want to buy an expansion, but that probably won't be for a while.
Now if only we could get Square-Enix to go free-to-play with Final Fantasy XI.
Free-to-play accounts are hampered in a few ways to prevent spammers/botters/sellers, so your already purchased version is better than what free accounts have.
jdodson Admin Post Author
wrote on 09/02/2015 at 11:02pm
Awesome, i'll update the post with that link thanks. That said, I don't think this is to prevent botting/spamming but I also don't find it unreasonable either:
"First, free accounts start with fewer character slots and bag slots than the paid version of the game. But they still get the full complement of slots as soon as they buy Guild Wars 2: Heart of Thorns."
The rest of the restrictions are totally reasonable and if someone wants them lifted, buy full. I think I bought in when the game was $10 and even though it's free now I still think I got a good deal.
Some of them are. The lack of map chat, the inability to send gold, and the inability to go outside of certain areas until you get to a certain level are definitely to prevent spam and abuse/trolling. The item restrictions are just to give people a bigger incentive to upgrade or buy the expansion.
Azurephile Super Member
wrote on 09/03/2015 at 01:40am
Well freemium limitations makes me feel good that I paid for the game and therefore have none of those restrictions. Being able to remove them by paying for the expansion seems like a good way to get people to buy. I can only imagine and assume that the price of the expansion means a lot of quality content. But, I'm afraid that since I've only just begun (as of a few months ago) and haven't really progressed very deep into the game, that I still wouldn't really see anything from the expansion for a while. I hope that makes sense. I guess I'm kind of envisioning the expansion like the FFXI ones, which I have, but never even really accessed, especially because I was only just beginning. I didn't play very long either.
Yeah there's not much point in buying it til you're max level.
Azurephile Super Member
wrote on 09/03/2015 at 04:09am
I'm not sure what level my one character is, but I believe it's over 10. I still feel like a newb in the game. I still don't think I've decided whether or not I'm into it. So yeah, right now I'm not interested in the expansion, but maybe I will be in the future.
If you want to join this conversation you need to sign in.
PAX Prime is going on this weekend in the almost-rainy city of Seattle, WA. Bethesda is here in force, so I thought I'd share some photos of the event, which you can find (updated) here: https://imgur.com/a/GpQYc#0
My favorite thing so far, however, has to be the hands-on time I got with ABZU, the new project from Matt Nava's team at Giant Squid. Matt Nava was the art director on Flower and Journey, and his style flows just as smoothly in ABZU.
Hotel internet is quirky, so I'll be uploading and adding to the album above as I can. If there is anything you would like to see, or have questions about, drop a line in the comments or PM, and I'll try to accommodate.
PAX Prime is going on this weekend in the almost-rainy city of Seattle, WA. Bethesda is here in force, so I thought I'd share some photos of the event, which you can find (updated) here: https://imgur.com/a/GpQYc#0
My favorite thing so far, however, has to be the hands-on time I got with ABZU, the new project from Matt Nava's team at Giant Squid. Matt Nava was the art director on Flower and Journey, and his style flows just as smoothly in ABZU.
Hotel internet is quirky, so I'll be uploading and adding to the album above as I can. If there is anything you would like to see, or have questions about, drop a line in the comments or PM, and I'll try to accommodate.
Azurephile Super Member
wrote on 08/28/2015 at 11:04pm
Scrypt, you're alive! I assumed your absence meant that you were travelling again. Thanks for the pictures!
scrypt Supporter Post Author
wrote on 08/29/2015 at 01:56am
Still alive, but tired :). I'll post more pics when I can, and update the post at day's end with more impressions. A lot to see, for sure.
Azurephile Super Member
wrote on 08/29/2015 at 03:30am
I'm glad you made it safely. Why is a Dalek there?
scrypt Supporter Post Author
wrote on 08/29/2015 at 05:18am
Those are great pictures, thanks for sharing. Are they letting people play the new Doom game?
scrypt Supporter Post Author
wrote on 08/29/2015 at 03:41pm
I believe they are. I saw a line for Doom, so I assumed it was playable, but it could only be a closed door preview. I'll find out today. It looked like they were doing the same with Fallout 4.
scrypt Supporter Post Author
wrote on 08/30/2015 at 08:19am
Apparently I suck at Imgur. I've updated the link, and added more pics.
Doom isn't playable :(. People were standing in line to take pictures with the Revenant statue.
Day 2 was more of the same, but I got to try out Sony's Project Morpheus. Yesterday they were showing tech demoes, but today was an upcoming Morpheus game, called Rigs. It was a 3v3 FPS arena shooter, where the targeting was linked to your head movement. Getting a bead on opponents was tricky, and it took me a minute to fight the urge to move the right thumbstick to aim. This was my first experience with VR, and I have to say, I was impressed. I couldn't keep from smiling almost the entire time, although I was feeling slightly uneasy by after I took off the headgear. Very familiar to the feeling I had playing Super Mario 64 when it released, or the 3DS. It will certainly take some getting used to.
Played more ABZU. I'm going to try to upload some video of that soon, probably in another post. So beautiful.
Played lots of cool student games. A number of indie games. It's so hard to get good pics of from the Indie Megabooth. That place is packed like sardines. Not to mention all the PAX Enforcers yelling at you to "keep the line moving!" I wish they would move that whole section to its own floor.
Azurephile Super Member
wrote on 08/30/2015 at 05:13pm
Awesome, thanks for the report! How did Morpheus feel? Was it too heavy? Also, what is ABZU?
No idea what it is but ABZU is my favorite new word
Azurephile Super Member
wrote on 09/01/2015 at 12:26am
I just found out that Bethesda is holding a sweepstakes for a Fallout 4 console. One of the ways to enter is to follow Fallout 4 on Twitter and retweet a certain tweet and include #VaultOneEleven. Check out details below.
"OoT 2D is a 2D remake of The Legend of Zelda: Ocarina of Time that is styled like ALttP. It has been attempted many times and by many different authors, the first attempt of which was over a decade ago!
This embodiment of OoT 2D will use no already-existing engine and no utilities such as Game Maker. While building it from scratch is slow and old-fashioned, this method of programming will grant full control over everything, resulting in a high-quality product! We hope you all like it!"
Ocarina of Time 2D is a really interesting fan project that seems to be well into development. I tried to download it to run it through some paces but it was taken down on MediaFire due... Read All
"OoT 2D is a 2D remake of The Legend of Zelda: Ocarina of Time that is styled like ALttP. It has been attempted many times and by many different authors, the first attempt of which was over a decade ago!
This embodiment of OoT 2D will use no already-existing engine and no utilities such as Game Maker. While building it from scratch is slow and old-fashioned, this method of programming will grant full control over everything, resulting in a high-quality product! We hope you all like it!"
Ocarina of Time 2D is a really interesting fan project that seems to be well into development. I tried to download it to run it through some paces but it was taken down on MediaFire due to a Nintendo of America takedown notice. I hope the project lives on as this remake seems to be something i'd love to play. It mashes up the magic of the Link to the Past era graphics with the most beloved entry in the franchise.
If you purchased Diablo 3 and play Heroes of the Storm you might want to head back to unlock something neat. Blizzard is handing out the playable hero Diablo for anyone with a valid Diablo 3 license and all you need to do is log in to Heroes of the Storm before September 8th to claim it.
"Immediately following the next Heroes patch, any player with a Diablo III license on their Battle.net account will receive the Diablo Hero in Heroes of the Storm for free. Simply log in to Heroes of the Storm to claim the Lord of Terror and start unleashing hell on your foes. Don’t wait though— this offer ends at 10:00 a.m. PDT on September 8!"
http://us.battle.net//d3/en/blog/19867266... Read All
If you purchased Diablo 3 and play Heroes of the Storm you might want to head back to unlock something neat. Blizzard is handing out the playable hero Diablo for anyone with a valid Diablo 3 license and all you need to do is log in to Heroes of the Storm before September 8th to claim it.
"Immediately following the next Heroes patch, any player with a Diablo III license on their Battle.net account will receive the Diablo Hero in Heroes of the Storm for free. Simply log in to Heroes of the Storm to claim the Lord of Terror and start unleashing hell on your foes. Don’t wait though— this offer ends at 10:00 a.m. PDT on September 8!"
When Shovel Knight came to Kickstarter it's amazing retro graphics and fun premise catapulted it to much success. So much so that they hit each stretch goal they set. Yacht Club Games decided to ship the main base game and after the initial launch bring a lot of the stretch goal features later. The in-game stretch goals were the ability to play as 3 bosses, gender swap mode, challenge mode, 4 player battle mode, ability to play all bosses in battle mode & the Linux & Mac ports (already released).
From what I imagine is the first of the playable boss modes, Plague of Shadows is coming as a free update and it looks to be a entirely separate story and play... Read All
When Shovel Knight came to Kickstarter it's amazing retro graphics and fun premise catapulted it to much success. So much so that they hit each stretch goal they set. Yacht Club Games decided to ship the main base game and after the initial launch bring a lot of the stretch goal features later. The in-game stretch goals were the ability to play as 3 bosses, gender swap mode, challenge mode, 4 player battle mode, ability to play all bosses in battle mode & the Linux & Mac ports (already released).
From what I imagine is the first of the playable boss modes, Plague of Shadows is coming as a free update and it looks to be a entirely separate story and play experience than the base Shovel Knight game.
"Shovel Knight: Plague of Shadows is a free expansion for Shovel Knight, a sweeping classic action adventure game that won over 70 Game of the Year Awards in 2014. You play as Plague Knight, the villainous master of alchemy, in a quest all his own. Using his maniacal scientific mind, Plague Knight is seeking to concoct Serum Supernus, the Ultimate Potion. However, to retrieve these ingredients, he must extract them from his former allies… the villainous knights of the Order of No Quarter! World class platforming, music, storytelling, and art all return in Shovel Knight: Plague of Shadows; an explosive quest with a new play style, new story, new bosses, and more!"
What am I missing?
Did you play Ocarina of Time? I can explain but it's spoilery
I did, but it's apparently been way too long! :D
So in the game you head to the Zoras Domain. As you arrive you find out Princess Ruto is inside Lord Jabu-jabu and you need to head inside his belly and help her out. Inside his belly is basically you find her and the boomerang as well as a map and compass like the usual Zelda dungeon. Which is odd considering you are literally walking inside him in those levels.
Zelda things.
http://zeldawiki.org/Lord_Jabu-Jabu
OK, that makes perfect sense, yeah. It was always odd that the map to Zelda dungeons was inside the dungeon. It makes sense gameplay-wise, but in-world it seems a strange place to put it.