@WhiteboySlim and I took part in a FTL pairing session last night and recorded it over Google Hangout. We decided to roll with a new strategy to us both in building our ship around drones using the Engi Cruiser. It is a very lucky run for this build and we had to cut it short to head to bed.

Stay tuned for the thrilling part 2 conclusion of our FTL session coming soon!

Watch the session and let us know if you have any suggestions for our build and strat for the remaining sectors and boss fight!


I contacted Tiny Build Games and asked them for some copies of "No Time To Explain" and they were nice enough to share some love. I have 3 copies of the game to give away, so if you are interested hit up the comments to enter. I will be picking 3 people from http://www.random.org/ in order you enter and will send out keys to the winners next week on 9/2/2013 @ 1P PST.

What are you waiting for, you should enter, THERE IS NOT TIME LEFT TO EXPLAIN!

http://tinybuild.com/


Really interesting homebrew project recreating Portal on the DS. Does anyone with a homebrew DS want to try this out and report back? Totally love to hear about how this plays.

"This game is an adaptation of the portal games for the nintendo DS. It includes most of the mechanics found in the original. The code was written entirely by smealum and the graphics were all made by Lobo.

This version is the first public release. It is very buggy and incomplete, but it is mostly playable. It includes 14 levels made by smealum, loganino and tenteran. It also features a full-fledged on-board level editor inspired by portal 2′s own perpetual testing initiative.
"

... Read All


http://i.imgur.com/hDklG.png
I wanted to talk about some of the new things we are doing on the site as well as a bit about some of the technology we use to make Cheerful Ghost. I put the finishing touches on a new private message system this weekend and am pretty happy with the result. A week or so ago CapnCurry asked me how he could distribute Card Hunter beta keys to people on the site and I didn't have a good recommendation for him. He suggested a simple message system and the gears in my head turned a bit. I spent a week thinking about how to build things and spend a few days hacking on it.

how private messages work

If you want to send a private message to anyone on the site you can do that in... Read All


In this episode we discuss the PS4, XBox One, Wii U, Steam Box and the current generation of consoles. We also talk a bit about what sucked in the last gen. and what we want to see going forward.

During the middle portion of the video I was experiencing technical difficulties, which happens from time to time with a live show on Google Hangout. On one hand, technical difficulties suck but on the other hand, hilarious!

Show Notes:


Just watched an awesome fan video called "Link to the Future." It starts off as a pretty reasonable Zelda fan film and then Doc. Brown shows up with a DeLorean. You heard me, now watch it, watch it now.

Part 2:

http://www.youtube.com/watch?v=MEVdWlNCUkg

Part 3:
http://www.youtube.com/watch?v=Rvk5L3wjRo0

Behind the scenes+more info on how they were made:
http://www.the3gi.com/linktothefuture.htm


I got SR2 with the Humble Deep Silver Bundle, and I'm really enjoying playing it concurrently with Saints Row the Third. While the Third is awesome and whacky, and self-aware and all in all a completely different game than SR2, I actually think that there are some things that 2 does a lot better than The Third.

For example, the setting is way more varied. From trailer-parks to suburbs to the big city to the college district to a beachy area... I don't get the same feeling of driving around a living city in 3. I don't know how the actual areas compare, but Stilwater's variety makes it seem like a much larger place than Steelport.

And really, you're going for a more... Read All


First of all, If you haven't played it, don't read about it, because there's not much to it, and the coolest thing about it is really putting together the pieces of the story yourself.
Just play it!


http://i.imgur.com/sWcmICy.jpg
I heard about Analgesic Production's first game Anodyne when it hit the Pirate Bay. When it made it to the popular Torrent site they dropped the price of the game to help promote it and the story of what happened broke in the gaming community. I picked up the Anodyne game+score bundle during the Pirate Bay promotion.

Anodyne is a fantastic game that really immersed me in its landscape and gameplay. To this day when I listen to the score on my iPhone I am immediately transported back into the game and its a really magical experience. When I read on Twitter that Sean and Jon of Analgesic Productions were working on a new game and it was taking shape I contacted them.... Read All