"Ah, bashing video games for their senseless violence. It's a time honored tradition... at least since the 80s. But is this violence really a VIDEO GAME issue? If we look at other games - sports, even board games - we'll see echoes of these violent game mechanics. In our complex competitive world, we may need these simulations to help us learn and train for the unexpected. So are violent video games possibly more helpful than harmful? Watch the episode and find out!"
Jamin Warren gives a good history of violent video games with Arcades, Mortal Kombat, Doom, Postal 2 & Night Trap. He notes that our culture over time has become less violent but that it's not entirely... Read All
"Ah, bashing video games for their senseless violence. It's a time honored tradition... at least since the 80s. But is this violence really a VIDEO GAME issue? If we look at other games - sports, even board games - we'll see echoes of these violent game mechanics. In our complex competitive world, we may need these simulations to help us learn and train for the unexpected. So are violent video games possibly more helpful than harmful? Watch the episode and find out!"
Jamin Warren gives a good history of violent video games with Arcades, Mortal Kombat, Doom, Postal 2 & Night Trap. He notes that our culture over time has become less violent but that it's not entirely obvious.
What do you think? Will we always have violent games? Does it matter?
beansmyname Supporter
wrote on 09/13/2013 at 03:59am
When I saw this series come up as a recommended subscription in YouTube, my first reaction was "What the hell does PBS know about video games?" Watching this episode led me to subscribe.
Turns out that PBS (or at least those involved in Game/Show) know quite a bit and are willing to get gamers talking about the headier topics surrounding our favorite hobby/obsession. This episode helps provide some historical perspective for many people that may believe the issue began with GTA III.
To answer the question posed by the title: Yes. As long as humans continue to create games, they will reflect the culture around them and their own impulses. So these violent tendencies will wend their way into any competitive endeavor.
If you want to join this conversation you need to sign in.
I completed Fez on Mac after the Mac port came to Steam yesterday. The game plays beautifully and picks up my controller such that the game feels just as polished as the Windows version. Another rad feature is that Steam syncs your saves. I started the game on Windows and played it a bit on Linux and completed it on Mac.
You can unlock the final area with 32 cubes collected and I achieved that in about 6 hours of total play. I have many more cubes to collect and plan on doing that here and there over the next bit. The ending sequence was really interesting and I don't want to say much to spoil it but I will say that it was unique and thought provoking.
After you... Read All
I completed Fez on Mac after the Mac port came to Steam yesterday. The game plays beautifully and picks up my controller such that the game feels just as polished as the Windows version. Another rad feature is that Steam syncs your saves. I started the game on Windows and played it a bit on Linux and completed it on Mac.
You can unlock the final area with 32 cubes collected and I achieved that in about 6 hours of total play. I have many more cubes to collect and plan on doing that here and there over the next bit. The ending sequence was really interesting and I don't want to say much to spoil it but I will say that it was unique and thought provoking.
After you complete Fez you can create a new Fez+ game that starts the main campaign over again but allows you to pick up where you left off in terms of collecting things. I many areas left to explore and cubes to collect. Some of the puzzles in Fez are fairly complicated and I am not really sure how to complete them yet. That said, I have many areas left to explore and sometimes exploring an area tips you off to how to complete a series of puzzles you didn't have the key to earlier.
Fez is great and is currently part of the Humble Bundle 9 and I seriously recommend you play it.
beansmyname Supporter
wrote on 09/13/2013 at 03:12am
Thanks for pointing out that 32 cubes is sufficient to reach the ending sequence. Since it got released for Linux and runs more smoothly than in Windows, I set about playing earlier today. The game is so expansive, the maps so large that I wondered if the game actually had an end.
This is on my ever-changing list of 20 best games of all time. From the first magical moment when the 2D world spins around to become 3D, Fez was nothing but a delight to play.
jdodson Admin Post Author
wrote on 09/13/2013 at 04:04pm
Yeah, I wanted so share the 32 cubes bit because I wasnt sure when the game would end either. But when you get to 32 the game tells you you can enter it, which is nice.
If you want to join this conversation you need to sign in.
Klei Entertainment (Shank, Don't Starve, Mark of the Ninja) have announced a new turn-based tactical espionage game entitled, Incognita. The trailer suggests gameplay similar to Frozen Synapse or X-Com: Enemy Unknown.
Access to the Alpha is via a Steam key redeemable on pre-order of the game. Two things keep from buying in on this one: unemployment, and it's currently Windows only. The first hurdle is up to me, the second is on Klei Entertainment. However, Klei has released their most-recent titles for Mac and Linux both via Humble Bundles and through Steam, so once this one leaves alpha, we Linux users might be able to join in the fun.
Links: ... Read AllKlei Entertainment (Shank, Don't Starve, Mark of the Ninja) have announced a new turn-based tactical espionage game entitled, Incognita. The trailer suggests gameplay similar to Frozen Synapse or X-Com: Enemy Unknown.
Access to the Alpha is via a Steam key redeemable on pre-order of the game. Two things keep from buying in on this one: unemployment, and it's currently Windows only. The first hurdle is up to me, the second is on Klei Entertainment. However, Klei has released their most-recent titles for Mac and Linux both via Humble Bundles and through Steam, so once this one leaves alpha, we Linux users might be able to join in the fun.
This is a very pretty game that has a cool concept. I want to check it out too, but yeah Windows only... I have come to the conclusion that I want to stick to cross platform stuff. It's simply easier to game when I don't have to be told where and I also like voting with my wallet for developers that care about that sort of thing.
The only real holdouts for cross platform now days are big studios but the only triple A game I want to get that isn't out yet is Wolfenstein: New Order. That said, I hope it at least comes out for Mac but it hasn't been announced so I am not holding my breath :D
beansmyname Supporter Post Author
wrote on 09/13/2013 at 03:10am
I'm in the same place for games now, too: If it's not cross-platform, I have a bias against it already. There are a few exceptions to that rule but their number grows fewer and fewer each day.
Since Fez got released for Linux, I really only have two title that I boot back into Windows for: Sine Mora and Need for Speed: World. Saints Row: The Third plays like crap on my rig or it'd be on that list, too.
If you want to join this conversation you need to sign in.
"How does The Legend of Zelda: The Wind Waker HD's graphics and visuals compare to that of the original GameCube version? We pitted the two side-by-side in a head-to-head comparison to find out just how much better the Wii U version looks!"
Press play and crank up the resolution and watch Wind Waker side by side Wind Waker HD. Looks like Wind Waker HD brings some really crisp visuals to the table. Does this look compelling enough to nab on Wii U?
"How does The Legend of Zelda: The Wind Waker HD's graphics and visuals compare to that of the original GameCube version? We pitted the two side-by-side in a head-to-head comparison to find out just how much better the Wii U version looks!"
Press play and crank up the resolution and watch Wind Waker side by side Wind Waker HD. Looks like Wind Waker HD brings some really crisp visuals to the table. Does this look compelling enough to nab on Wii U?
This looks really cool, and I've never played Wind Waker, but I can't justify a U just for this game.
It does look great though!
Azurephile Super Member
wrote on 01/25/2014 at 10:23pm
Wow! Unlike WhiteboySlim, when I got Wind Waker when it was released, I was very impressed, I thought it was gorgeous! Now seeing both versions of the game side by side, I notice how smooth and gorgeous the HD version is and how I must have overlooked some of the aspects of the original version that make it not as beautiful.
jdodson Admin Post Author
wrote on 01/25/2014 at 11:41pm
Well, the original Wind Waker was played more on the old SD TV's and if you played the game on that, it looked great. BUT hooking up the old version to an HD TV is pretty rough so the HD version really sort of fills the chasm there.
Azurephile Super Member
wrote on 01/25/2014 at 11:52pm
Yeah, that makes total sense. It does seem pretty sweet that the game looks much better and more polished now.
If you want to join this conversation you need to sign in.
Cheerful Ghost Roundtable Episode 4 takes a bit of a different turn as @Travis, @CapnCurry and @scrypt are away with bubonic cancer. @WhiteboySlim and I talk about some really interesting game news bits and show off what we are playing!
Cheerful Ghost Roundtable Episode 4 takes a bit of a different turn as @Travis, @CapnCurry and @scrypt are away with bubonic cancer. @WhiteboySlim and I talk about some really interesting game news bits and show off what we are playing!
You'll be glad to know the bubonic cancer is better. What are the chances that we all got it at the same time?
jdodson Admin Post Author
wrote on 09/12/2013 at 02:29pm
Hey, great, glad to hear that!
Azurephile Super Member
wrote on 01/25/2014 at 11:16pm
Jon, I like how you just mentioned the Kindle Lending Library as I was thinking of that as you're talking about Steam. I think that would be a cool thing to do, to be able to share games with people.
If you want to join this conversation you need to sign in.
The next entry into the Humble Bundle Saga releases today, with Trine 2, Mark of the Ninja, Eets Munchies Beta, Brutal Legend, and for the Beat-the-Average bonuses, Fez and FTL. There are sure to be more goodies added later in the sale.
https://www.humblebundle.com/?hib9
The next entry into the Humble Bundle Saga releases today, with Trine 2, Mark of the Ninja, Eets Munchies Beta, Brutal Legend, and for the Beat-the-Average bonuses, Fez and FTL. There are sure to be more goodies added later in the sale.
Ditto, grabbed as soon as I got the email (mainly for Fez and FTL). Make sure to check out Mark of the Ninja it is a lot of fun (I already bought it during the steam summer sales)
beansmyname Supporter
wrote on 09/12/2013 at 10:42pm
I already bought Fez after watching IGTM. So thankful that I don't have to reboot into Windows to play it. And the framerate is better in Linux.
Pleased to get Mark of the Ninja. Klei has some really good titles under their belt. Looking forward to playing more of that one.
Was pleased to see that all of the Steam keys validated and all of the titles were available for Linux within hours of the HiB being posted. I would have to dig a little deeper, but I believe this also the first time that ALL of the titles were available in Steam for Linux so close to release.
So far I've played the crap out of FTL, and I still suck, but I still love it.
Fez was amazing looking... but I wanted to play more FTL, so I'll have to get more into Fez later.
I checked out Mark of the Ninga. I didn't know anything about it, but thought it looked like a fun side scrolling ninja game. Turns out it's that, and also somewhat of a puzzle game. Distracting guards to either get by them, or to silently kill them. I did enjoy hiding bodies after I killed them. I probably put an hour into the game. I definitely would be better with an xbox style controller, and of course I have a playstation style, but still an entertaining game.
I have yet to check out the other games. After playing FTL, I know I definitely got more than my money's worth on that game alone!
beansmyname Supporter
wrote on 09/13/2013 at 09:59pm
@Adym - Do yourself a favor and go snag a Logitech F310. With the exception of Bit.Trip Runner 2, games recognize it as an XBOX controller and I didn't have to configure a thing. Works way better than trying to use any number of methods to convince your computer the PS3 controller belongs there.
Somehow if I am playing by myself in the living room or office I don't mind wired. If I am playing with a friend in the living room, it bothers me. No idea why :D
beansmyname Supporter
wrote on 09/20/2013 at 04:40pm
It's the cords. As great as the XBOX breakaway design was, it was still annoying when someone would get up and accidentally sever the cord.
Ah yeah, I hated that. Now things break away a bit better, but you could really break some old stuff that way. Some brittle laptop power connectors come to mind :D
If you want to join this conversation you need to sign in.
Steam Family Sharing allows close friends and family members to play one another's games while earning their own Steam achievements and saving their own game progress to the Steam cloud. It's all enabled by authorizing a shared computer.
Coming in mid-September, you will be able to share your Steam library on up to 10 devices. Friends and family can borrow your games when you aren't playing them. Of course, there are some restrictions. Some games require a separate activation to a third-party service, etc. But still, this is amazing news and solves a lot of issues with the digital games model.
This is awesome, but before your hopes get too high, let me point one thing... Read AllSteam Family Sharing allows close friends and family members to play one another's games while earning their own Steam achievements and saving their own game progress to the Steam cloud. It's all enabled by authorizing a shared computer.
Coming in mid-September, you will be able to share your Steam library on up to 10 devices. Friends and family can borrow your games when you aren't playing them. Of course, there are some restrictions. Some games require a separate activation to a third-party service, etc. But still, this is amazing news and solves a lot of issues with the digital games model.
This is awesome, but before your hopes get too high, let me point one thing out: As it's worded, it seems you share your library, not individual games. If someone is playing your copy of Secret of the Magic Crystals, you can't play your copy of Skyrim.
This is awesome. Many of my gripes about going digital with Steam have now been addressed. DRM but with sharing in your friends and family network? Incredible.
Hopefully it's more of a per game lock... As I currently do "family sharing" with my kids this way... just by allowing them to sign in as me to use the games they want to play. Although, I end up buying 3 copies of a lot of things for multiplayer (i.e. minecraft, terraria, torchlight 2, etc)
beansmyname Supporter
wrote on 09/12/2013 at 10:39pm
This new feature is not really new. It's just a repackaging of what @hardeyez and many others are already doing. The key difference here is that your credentials don't have to be entered in another user account or even on a remote machine.
Sadly, this doesn't parallel the ability of being able to loan games to a friend or family member. Understandably so. Somewhere in the decision-making for adding/revamping this feature is revenue generation. If players can share a title at a time, there's less incentive for the recipient to purchase a copy for themselves. Perhaps implementing something similar to the PlayStation Store's 60-minute trials would be a viable option.
The timing is right to make this announcement, though. With the XBox One and the PS4 launches right around the corner, Valve is wise to address some of the concerns that gamers have brought up to the current console manufacturers about digital distribution and DRM before the arrival of the Steam console.
I am curious to see how this feature develops, if at all, over the course of the next few months in the beta. If anyone gets in, please be sure to keep the rest of us posted.
@beansmyname, good point. If you singly loan a game it does lower the incentive for someone else to buy it. But that happens now with console games and movies I loan out too. Or library stuff. That said, perhaps a time lock or something would be nicer for sure.
That said, borrowing the entire person's library to play a game is still better than nothing and I look forward to checking this out.
I really hadn't considered sharing a password with people to share my library though but apparently it is a pretty normal thing to do and Valve is just making that simpler for everyone. Which is the way to do it, notice how your users use your thing and make it simpler for them.
beansmyname Supporter
wrote on 09/13/2013 at 03:06am
You don't necessarily have to share your password. You could log in via TeamViewer or something similar and log in remotely, never providing your credentials to the other party. Saving them would then prevent them from knowing your credentials.
One area where this is better, though, is that the player sharing the library can't make purchases on your behalf. That is a marked improvement over the current system.
I guess the real question I mean to be asking is this: Would you really step aside from your library of games long enough to let someone else play?
Would you let them play all three Mass Effects in one run-through? Would you let them take your library for three days?
I'll be perfectly honest: Nope! Not going to happen.
Travis Admin Post Author
wrote on 09/13/2013 at 03:45am
"Would you let them play all three Mass Effects in one run-through? Would you let them take your library for three days?"
No way. BUT I could totally let Jon play something for two or three hours a night, since we're in different time zones, or if I have a game that my brother-in-law is interested in trying out, I can let him play it for an hour here and there to see if he wants to buy it.
That's one major strength here. If a publisher doesn't provide a demo, you can still legitimately try the game before buying it (as long as you have a friend who has the game).
beansmyname Supporter
wrote on 09/13/2013 at 03:54am
Timed trials ala the PS3 would still provide that benefit, too. Using Steam's already existent DRM structure would probably make that easily enforceable.
I don't deny that this is a feature that many will find use for. I just think the hype is overpowering the reality at the moment.
Also, from what I gather, Jon could just do a remote session via Hangouts or something similar and share said game, too. :)
Travis Admin Post Author
wrote on 09/13/2013 at 03:58am
Well, only if the game is something like FTL, where there's no twitch gaming, but yeah :)
I think the hype is higher right now than it should be because people think they can borrow games still. I'm bummed that you can't, but... it's better than nothing!
Travis: "No way. BUT I could totally let Jon play something for two or three hours a night, since we're in different time zones, or if I have a game that my brother-in-law is interested in trying out, I can let him play it for an hour here and there to see if he wants to buy it."
Totally, in fact that's how I think about using this. Plus, I don't use my Steam catalog all day every day. Plenty of time even during normal "gaming hours" when people could play a game on my account.
If you want to join this conversation you need to sign in.
The sequel to one of the most beloved NES games is finally being made! Conatus Creative looks like it is really taking the the spirit of the original to heart too.
"We've set out to create a sequel worthy of the name, paying homage to the original while recapturing its charm and gameplay innovation. This is our love letter to River City Ransom, Technōs Japan, and the epic fighting and wrestling games of the 80's and 90's. We're pushing the envelope of all two dimensions with this ambitious retro revival. "
If you are interested in seeing this project funded, check out the Kickstarter!
The sequel to one of the most beloved NES games is finally being made! Conatus Creative looks like it is really taking the the spirit of the original to heart too.
"We've set out to create a sequel worthy of the name, paying homage to the original while recapturing its charm and gameplay innovation. This is our love letter to River City Ransom, Technōs Japan, and the epic fighting and wrestling games of the 80's and 90's. We're pushing the envelope of all two dimensions with this ambitious retro revival. "
If you are interested in seeing this project funded, check out the Kickstarter!
Any word on this? River City Ransom is in my top 5 games I've ever played.
jdodson Admin Post Author
wrote on 05/12/2014 at 04:25am
The game was Kickstarted and they more than made the goal. They have a Twitter account that seems to have news on it but it seems they are deep in development.
The question mark in the title isn't a typo. Gridiron Thunder has successfully completed its Kickstarter campaign with just over $170,000. And only 183 backers. That makes the average donation around $935.00, the highest average ever, and raises some serious questions about the campaign.
This was done by a few early donations of over $10,000, and it could all be legit and on the up-and-up, but this does come in the wake of another Ouya Kickstarter campaign, Elementary, My Dear Holmes, getting canceled due to donations from suspicious accounts.
The kicktraq is interesting. Just look at all those massive spikes: ... Read All
The question mark in the title isn't a typo. Gridiron Thunder has successfully completed its Kickstarter campaign with just over $170,000. And only 183 backers. That makes the average donation around $935.00, the highest average ever, and raises some serious questions about the campaign.
This was done by a few early donations of over $10,000, and it could all be legit and on the up-and-up, but this does come in the wake of another Ouya Kickstarter campaign, Elementary, My Dear Holmes, getting canceled due to donations from suspicious accounts.
It will be interesting to see how this plays out. I'm hoping there's nothing shady going on here, I'm not sure the Ouya's reputation could handle it.
UPDATED: The lead on Elementary, My Dear Holmes, has put out a statement about this whole situation. He himself reported his own project to Kickstarter due to the strange pledges he was receiving. He reported a lot of first-time contributors pledging a high dollar amount. The fact that he reported this himself says a lot for Victory Square Games, and I wish them good fortune with the game. He added that he has suspicions about what was going on, but didn't care to share them.
I hadn't considered this. Very interesting. I like you can use your PS3 controllers with it!
Travis Admin Post Author
wrote on 09/09/2013 at 03:55pm
The only issue with that is the touchpad on the back of the Vita. The PS3 controller can't help with that. The PS4 controller, though, should be able to pull it off I would imagine, though it may be a little awkward.
When I saw this series come up as a recommended subscription in YouTube, my first reaction was "What the hell does PBS know about video games?" Watching this episode led me to subscribe.
Turns out that PBS (or at least those involved in Game/Show) know quite a bit and are willing to get gamers talking about the headier topics surrounding our favorite hobby/obsession. This episode helps provide some historical perspective for many people that may believe the issue began with GTA III.
To answer the question posed by the title: Yes. As long as humans continue to create games, they will reflect the culture around them and their own impulses. So these violent tendencies will wend their way into any competitive endeavor.