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Greetings,

We're back with another giveaway from our friends at Night Dive Studios! This time we're excited to give away three games at once, Wizardry 6, 7 & 8!

To enter, simply comment below. You can just say hi, tell us a joke, post a video for your favorite band, whatever you like! On October 3, we will choose 9 people that have commented, purely at random, assigning a numerical value to each entry and using random.org to determine the winners. We will then PM the winners with the Steam key to unlock the winnings.

In addition, we're giving away a copy on SteamGifts. Head over there to enter as well!

http://www.steamgifts.com/giveaway/k4pwB/wizardry-6-7-and-8

We are... Read All


I made a Let's Play for Delver, a new 2D retro styled Rouge-like. It's all fun and games till I get wiped out by a Teleport switch. I plan on doing a few more of these to see how far I can get.


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Someone awesome person decided to create a map of the entire overworld of Link's Awakening. Looking at it all in its Gameboy pixel glory is pretty awesome to behold but I also realize how small the overworld really is. That said, it takes quite some time before you have the ability to go everywhere and in the game it really does feel larger than it actually is.

Hand's the best part of the overworld in Link's Awakening was Animal Village. I also had a pretty high appreciation for the part where you collect leaves to enter the slime dungeon.


Some really interesting bits of trivia about one of Biowares best games. Did you play Knight of the Old Republic on XBox or PC? What did you think of it?


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Wanted to share with you guys something I had printed to advertise The Cheerful Ghost Roundtable. I'll be handing them out soon and tell you about it in the next couple of days!

http://cheerfulghost.com/roundtable


This looks so fun. I loved Terraria's grappling hooks, but they didn't have these Spider Man physics.

It's updates like this that make me wonder just how much we don't even know about Starbound yet.


In the latest episode of Game Show, Jamin Warren talks about how League of Legends has dealt with trolls. League uses a Tribunal to deal with trolls and it seems to have really impacted the game in a positive way.

When Cheerful Ghost launched I checked out the League of Legends community and it was a cesspool of horrible. Using both positive and negative reinforcements RIOT is doing something that seems to have worked.

As always, another rad episode of Game/Show.


"When we initially designed and implemented the auction houses, the driving goal was to provide a convenient and secure system for trades. But as we've mentioned on different occasions, it became increasingly clear that despite the benefits of the AH system and the fact that many players around the world use it, it ultimately undermines Diablo's core game play: kill monsters to get cool loot. With that in mind, we want to let everyone know that we've decided to remove the gold and real-money auction house system from Diablo III.

We feel that this move along with the Loot 2.0 system being developed concurrently with Reaper of Souls will result in a much more rewarding... Read All


Interesting video covering the history of Half-life and Valve. Much has been said about both topics but this video covers them well including who was the inspiration for Gordon Freeman.


Gabe Newell gave a rousing talk at Linux Con today. He talked more about Valve's strategy with games, Windows, consoles and Linux. It is all shown in the video above(warning, it was recorded and put on YouTube so it isn't perfect).

A few note worthy bits from the talk:


  • Valve is announcing hardware next week

  • Valve is sinking resources into Linux in terms of development in SDL, LLVM & a Linux debugger

  • They are working on something in mobile

  • Valve wants to unify the mobile, PC and living room experience so they are not all different

  • They want the future of technology to be built on open technologies



All of that sounds great and I am very interested in seeing what... Read All