*spoilers for Infinity War and Endgame* lol

Good episode chaps! Seems like it was recorded before Sony & Marvel braking up and D23 and there was a lot of material left out around D+ and Spider-Man.
As for MCU Fatigue, it started for me around Civil War. I still enjoyed the movies but they were becoming a little too formulaic. After Spider-Man: Homecoming (which has to be one of my favorite MCU movies) the fatigue went away. I have been really looking forward to the movies since.
I am even excited for Black Widow. The prequel aspect has me a little worried, but Marvel has handled their properties well (even the bad movies are still watchable) that I am not too worried.
Yeah we didnât know Spider-Man was out then and the future looked bright.... But now... Iâm honestly curious how they will handle Spider-Man post MCU. All the Villians seem like they still be valid and Spider-Man might be on his own now which the end of the movie set up fairly well.
I wonder if heâll refer to Tony in the new films or just someone he lost? Also curious how theyâll talk about the blip?
Will they make him give the glasses back?
A bigger question is that since Spider-Man is out of the MCU does it make the new movies must see anymore?
I think the next one is still must-see. Tom Holland is my favorite live action Spidey so far, and I want to see him do more. Even if the plot doesnât intersect with the MCU.
I am a hold out until the trailer hits. Maybe they will patch things up by the time the movie gets made.
Also it's interesting you mentioned Civil War as the first sign of fatigue for you, and I think that was my first as well. It's also where I started getting tired of rewatching it earlier this year. But they definitely brought me back in. Homecoming was at that time my favorite Spider-Man movie ever but it still hit me with some fatigue from the baggage that came along with it from Civil War. But then Thor: Ragnarok brought me back in full swing.
I'm really glad they're taking almost a full year off from the films at least.
I think the break should help.
That looks awesome! I don't think I'm going to buy a PS4 though, so I hope it comes to PC. I look forward to reading your review of it.
I would buy a PS4 for this probably but honestly I would have done the same for a lot of PS4 exclusives. Itâs an amazing console with so many bucket list titles.
I'm not familiar with very many titles I'm interested, although I'm about to contradict that a bit. I think I'd like to try this one, although I'm not entirely sure how I feel about it. There's also the new Kingdom Hearts game and remasters of all the others. I know it seems Spider-Man is good, too. Red Dead Redemption 2 is something I might enjoy as well. I don't know, for some reason I've been focusing so much on PC gaming that I've pretty much almost totally ignored console gaming. Plus, I've already started seeing news of the PS5, so it kind of feels like you have to buy a new console every few years. Although, that could probably be said about a GPU when it comes to PC gaming and they can be as expensive or more depending on what you want.
Oh and I must admit I really love Aerith here, she is absolutely gorgeous! I've always loved her and Tifa.
The opening gives me chills! Aerith is so beautiful! I hope this comes to PC. https://youtu.be/cqskSeNORoE
Gaming Bolt gives the game a perfect 10! https://youtu.be/U6ilUU_qROY
I'll give it a 10/10 simply for being released. Figured this would be like Duke Nukem forever.
I played the demo (I'm sure ya'll did too), and man, its Good ... I don't love the new combat system, but the "Classic" mode is perfect.
I don't have a PS4, so I'm hoping it comes to PC.
I actually skipped the demo on this entirely. I am aware that it's not the safe play to make, but I gambled on it possibly sucking really badly so that I can go in fully fresh when it arrives.
They showed my comment at the beginning of the video in the top right!!! https://youtu.be/9HNHCQ396r8
This is cool, but it seems like (D)isappear is going to make the rogue OP. The skill seems perfect for a wyvern fight. I'm sure if I had this before when I fought the wyvern both times, I wouldn't have died at all. I've tried all the classes so far and am currently a mage for the first time. I noticed the mage has more than one magic skill. This new rogue skill will probably get me to try out the new rogue once I beat the wyvern again and get to change class again.
The hats are a cool addition. I may have suggested splitting armor up into different pieces, giving us more use for our gold. I know the last time I killed the wyvern, I had plenty of gold in the bank, which unfortunately went unused and thus lost.
Thanks for the update!
> The skill seems perfect for a wyvern fight. I'm sure if I had this before when I fought the wyvern both times, I wouldn't have died at all.
Think about it this way-- warrior primal scream can give you a 3x attack, OR the Disappear ability gives you (functionally) a 5x attack, but the Rogue attack strength will generally be lower.
Mage still has White, which can nearly one-hit the wyvern if you've planned well.
> Think about it this way-- warrior primal scream can give you a 3x attack, OR the Disappear ability gives you (functionally) a 5x attack, but the Rogue attack strength will generally be lower.
It's actually a 4x attack because the first one just sets up the skill and burns the turn. Frankly I love this kind of game tedium
Yep, that was a typo :D
> I know the last time I killed the wyvern, I had plenty of gold in the bank, which unfortunately went unused and thus lost.
We have plans for that gold in other things we plan to add to the game but won't be coming right away. Longer term we will add some fun stuff to grind a lot of gold for.
>Think about it this way-- warrior primal scream can give you a 3x attack, OR the Disappear ability gives you (functionally) a 5x attack, but the Rogue attack strength will generally be lower.
>Mage still has White, which can nearly one-hit the wyvern if you've planned well.
Since you put it that way, it doesn't sound as OP. I also haven't discovered White yet. Thanks for the clarifications!
>We have plans for that gold in other things we plan to add to the game but won't be coming right away. Longer term we will add some fun stuff to grind a lot of gold for.
Cool. I was disappointed to lose my bank account balance, but I also understood how OP you could be if you had money saved to buy better equipment sooner.
Haha, oh man, I want to start the game with 50 million gold now. đ
I found Mage's skill pretty much useless up until the Wyvern. The number of times you can use a spell vs the number of fights you have seems a little unbalanced.
> The number of times you can use a spell vs the number of fights you have seems a little unbalanced.
I don't quite understand what you mean, sorry.
The Mage's still is my favorite. I shoot magic missiles for my first fights, so I generally don't take damage, then don't have to heal myself and keep the extra gold!
I'm looking forward to the Rogue update to see how it works out. And can't wait for HATS
>> The number of times you can use a spell vs the number of fights you have seems a little unbalanced.
>I don't quite understand what you mean, sorry.
Meaning I am forced to use my weapon the majority of the fights. It doesn't feel very balanced to use your spells. A mage should use their spells first and foremost while a weapon should be secondary. I feel like magic is secondary. Maybe I have the wrong expectations here based on other RPGs.
> A mage should use their spells first and foremost while a weapon should be secondary.
I totally agree with you here.
> I feel like magic is secondary. Maybe I have the wrong expectations here based on other RPGs.
Expectations are fine, I appreciate you mentioning it.
Two things come to mind when I think about Tale of the White Wyvern and classes and it's simplicity and game balance. No one class should feel markedly overpowered but they all should feel powerful. Frankly I think Mage is the most powerful class in the game right now, and we might fix that but I loathe nerfs.
For such a simple game, you can take many paths in Tale of the White Wyvern on how you play the game. Much of this is how you'd play an RPG like Diablo in that you pick your class and then as you level you can't pick a different path, it's fairly permanent. We allow dual classing too and depending on when you dual class you could have dramatically less skill points that someone else by the time you fight the Wyvern. When you balance a fight like the Wyvern you want it to feel hard but also accessable so a reasonable player that made good choices would kill it. We're not the kind of game where I want to dramatically penalize someone for making the wrong choices. I'd rather create a game where people can make choices and see how it lands and you might have a less fun time with some of your choices but it's not too far to the Wyvern to reset and start over and make better choices.
So to keep the game balanced at the core if you take Mage, Rogue and Warrior skills off the table we have everyone level up and gain the same amount of stats and have all weapons, armor and hats(to come on Thursday) be the same. This makes the game a bit vanilla but means that what choices we do allow you effect how easy or hard it is to kill monsters in the forest, PvP or the Wyvern.
Since I don't want one class to be the best class at killing the Wyvern I limit skills so it's easier to balance the game. Kind of like in Diablo III where all your Magic power is derived from your weapon.
Also. It might be worth considering that we change the class name to something that's more like a fighter with magical abilities. That would being it more in line with what the class is, which is kind of a hybrid.
I want to build what you are talking about Will, i'm just wondering if we do how that might effect the simplicity of the game? It would be fun to work on for sure.
> Frankly I think Mage is the most powerful class in the game right now, and we might fix that but I loathe nerfs.
I must have played Mage horribly then, as so far I found it to be the weakest. :P
> Also. It might be worth considering that we change the class name to something that's more like a fighter with magical abilities. That would being it more in line with what the class is, which is kind of a hybrid.
I like this. Going into it, I expected to find a traditional Mage and was disappointed when I found a class similar to the Warrior with some magic sprinkled in. The class felt more like how I would play a Paladin than a Mage.
> I must have played Mage horribly then, as so far I found it to be the weakest. :P
White is a 10x attack. Mage has the worst random skill gain (+3 hp) but with white, wowee, get ready for the hurt Wyvern!
> I like this. Going into it, I expected to find a traditional Mage and was disappointed when I found a class similar to the Warrior with some magic sprinkled in. The class felt more like how I would play a Paladin than a Mage.
Cool. Travis and I will think more about this and see what we can cook up.
> White is a 10x attack. Mage has the worst random skill gain (+3 hp) but with white, wowee, get ready for the hurt Wyvern!
I did use White to knock Wyvern out.
What's the matter, you didn't want to name the hat store after your most heroic of players, Rather Dashing? Rather Dashing's Haberdashery has a nice ring to it, does it not? ;-)
It really does. đ¤Ł
Just pushed the update out a bit early (enjoy)!
One other change we made was balance the Mage's White attack from a 10x -> 7x.
It was entirely too overpowered and now it feels good but not insane.
Damn, why'd you have to "balance" the Mage before I kill the wyvern w/ it. ;( I'll try the Rogue after I beat the wyvern w/ my Mage.
If itâs any consolation Iâm a Mage about to take on the Wyvern. This is one of the reasons why I loathe nerfs. There is never a good time.
If it makes you feel better, White is still massively powerful!
I love the hats and the new Rogue ability. Thanks guys!
I love Will Ball for loving the hats and the new Rogue ability.
The hats give me something more to spend my gold on, yet also distract me from trying to save up for that 4 million gold armor and weapon LOL. I did like how different hats have different stats or stat boosts and I got one I liked and haven't died in the forest since. I also enjoy the names you've given to armor, weapons, and hats. You guys have some funny names! There's a Newman's set of armor and a weapon I always buy.
Oh and although lots of FPS doesn't seem to make a difference for me, I'm wondering how much FPS I'll lose in playing at a higher resolution. I probably still won't notice, except for a counter to just see. I imagine the higher resolution for gaming will probably or possibly be noticeable.
Did GregoPeck get the CGA graphics patch? :P
Hahaha prob commented in the wrong post.
Wait for the webGL patch, where we render that text using your graphics card!
Wait, do you guys have color monitors?
I downloaded the secret high resolution text pack. LOL Kidding...yeah I commented on the wrong post.
You can play Wyvern in 4K and if your monitor is 120hz it will take advantage of that as well.
đ¤Ł
I just confirmed, you cannot one-shot the wyvern with White. I'm not sure how many times I hit it with White, maybe twice. Luckily, I was able to Teleport instead of letting it kill me.
You may have been able to one shot the wyvern the first time through. Youâre at 3 kills right? It gets harder each time. But Iâm not sure you can one shot it on the first time through with reasonable weapons by that level
Ok, I bought the 10 million gold hat and it made all the difference. I just killed the wyvern (yes, for my third time).
What Travis failed to mention is that he means buy 20k shirts and things per month! That would be super.
Seriously, happy we finally have this so I can rep the game I made. I know it's a bit self aggrandizing but I never thought it be able to buy a shirt for a game I made. Maybe you might like it too? It's possible, that said, I'll always have one and I'm really happy about that.
ALSO Zazzle has, seemingly, endless 15% off and other codes so if you want to save now, you can. I imagine they will have more and if they do we'll let you know if the stuff dips to a price you'd rather pull the trigger on.
Thank you for naming a version after me!
Those are rad shirts. I appreciate the simple DOS design! And the purple looks pretty great :)
Ordered a shirt. You better put that $1.50 to good use!
Done and done!
There's the announcement I was waiting for! I noticed the new icon and hit Jon up w/ a message.
Jon, has your kid made my shirt yet?
I don't know but apparently he made mine because it just shipped!
The big thing for me was the Jedi Outcast reveal. I had no idea that was coming to current gen with new controls.
I have Divnity: Original Sin 2 and most of the related games (I think I'm missing only one of them). I tried out the ones that came out before this one and only the one before it feel like it was worth playing, the others show their age. While I haven't played DOS2, I really believe that's it's a good game. I'm looking forward to playing it. It's on my "to play list" and I'll play it after I finish DOS. I did play a bit of DOS and I was impressed. The game/s is/are highly rated. I must admit, I'm quite impressed with how many games are coming to the Switch and the ones already on it, like CivVI, The Witcher 3, Ark: Survival Evolved, Skyrim, Terraria, Minecraft, etc. It definitely seems to have become Nintendo's go-to platform. I'm not really familiar with what people are saying about the Switch, but seeing as it's getting all these games, I imagine it's being received well. As I mentioned (to Jon & Travis), I'll have one soon (the new one w/ extended battery life and not the Lite).
Stunt Race FX! Oh man, I totally forgot about that game. Definitely going to have to relive that one.
If you like turn based RPG's, then Divinity Original Sin 1 and 2 are absolutely must plays. Especially if you can grab a buddy and play co-op.
I have a few problems with it.
1. Look at killedbygoogle.com and consider things that donât pan out get killed. Which is fine, but considering the massive investment required for this, if the service isnât profitable it will die, and your purchases will be lost forever.
2. This isnât Netflix for gaming like a lot of people compare it to. Itâs more iTunes for gaming. If it was a subscription for a ton of games that I can play whenever I would be all over this honestly.
3. Even if they stay afloat for 50 years, theyâve removed games from peopleâs Google Play accounts when they have a dispute with a publisher. You could just lose $60 because your gameâs publisher decides to stop selling on Stadia.
4. The any device idea is great until you consider, how the hell are you going to play Rage 2 or something on your phone? Youâd at least need a controller and even then, full console/pc games are made to look good and play well on large screens.
5. The one time I could think this would be the most useful is traveling, but what percentage of hotel WiFi youâve used has been decent?
6. You can stream 4K/HDR video on your tv and play a 4K disc, and you can tell a lot of difference in quality. The compression will always introduce some level of quality loss. So youâre always paying for an inferior product.
7. But mostly it all comes down to ownership. You donât own the hardware or the software with Stadia, youâre just paying for a license to use the software, that Google can revoke at any time. Digital distribution on PC at least has ways around that. Valve has said that in the event that Steam closes down, theyâll provide a way to get your games before it shuts down. Gog games are yours to do whatever with.
All good stuff to consider. Destiny 2 is going free to play at some point and I hope that transfers to Stadia because i'd like to try Stadia for free. Since the HD version will be free, I hope some game comes I can try.
But yeah, all you mention is a good reason to think more about it.
But one thing I neglected to even mention in that comment: Iâve talked myself out of preordering a couple times already. Iâm interested in it just from a technical standpoint and cool factor if nothing else.
Yep. Me too. I read something that the free tier won't get any kind of free games so to try it out we'll have to buy one which i'm really hesitant to do. Hopefully they add a free to play game at some point but that wouldn't make Google any money at all.
/shrugs I guess i'll just read the reviews of it at launch.
Mostly so I can try it before I buy anything. I don't get pre-orders for this. You're ordering something brand new, you can't try beforehand that people have done early reviews on where the servers were in the same building. Not like you can go to a store and try Stadia or anything.
This is an absolute steal for two amazing games (six kinda). The Aladdin SNES game being missing is kinda expected, and welcome. See the awesome Portscenter rundown for more info why:
https://youtu.be/gfV-uMoSSPk
Yeah. I have the SNES version but folk consider the Sega version to be superior. I bet it was very hard to get the licenses for all these games. First you need to clear with Disney then each of the development rights holders. A pretty incredible feat.
> For something completely different
Yup.
Totally cool too.