jdodson1

Joined 01/23/2012

I'm an Engineer and built the video game community Cheerful Ghost and text based mini-MMO Tale of the White Wyvern.

2753 Posts

After watching this incredible Mario Kart & Rocket League mash-up video I am left wondering if this could actually work? The 2D yet 3D thing might not work in the actual game but I think a Mario Kart League type game might be pretty fun to play.


I started a play through of Final Fantasy VI and decided to do some let's plays of it. In this first episode I play through the Terra campaign on the way back to Narshe. I plan on doing a more formal review of the game in chunks over time and then write a bit about the different versions of the game and why I came to pick the Game Boy Advance version to play.


New world record speedrunner Darbian has completed his goal of getting the new best time for Super Mario Brothers at 4:57.260. The video is linked above and you need to watch it. As he continues with the last few levels you can tell he knows he is doing well when he starts getting nervous. The nerves don't sink him as he elegantly speeds by Bowser to save the Princess to fame and glory.

So what will Darbian do now that he has broken the world record? Disneyland?

"I have reached my potential in this category - I'm done! My quest is over."

Solid work.


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If you must consume every detail of Hearthstone news then you should tune in to an upcoming Blizzard Twitch livestream. Ben Brode will be around to talk about some of the new cards as well as, hopefully the expansion release date. If the rumored April 26th date is correct then this might be all the information we've been looking for.

"The Old Gods will soon begin their invasion of the tavern, and we’re compelled choosing of our own free will to show off more of the ominous (and super fun) cards they’ll be bringing with them!

Join Lead Designer Ben Brode and Hearthstone master caster Dan “Frodan” Chou on April 21 at 10AM PDT for what promises to be a thrilling series of show matches against members of the Hearthstone design team. We’ll be unveiling a number of new cards from Whispers of the Old Gods, so you’ll want to be sure to attend!
"

http://us.battle.net/hearthstone/en/blog/20095516/hearthstone-live-stream-whispers-of-the-old-gods-4-13-2016


Recently Double Fine released Day of the Tentacle special Edition that spruces up this classic game to be played on modern systems. If you are interested in reliving the fun of the old game through the original creators playing it, you are now in luck as you can watch Grossman and Schafer play through the whole game from memory in a bit over 3 hours.

You're Welcome!


Right before the launch of the final chapter of StarCraft II: Legacy of the Void Blizzard let us know that they were planning a set of 9 new DLC missions. The missions feature Nova, a Terran Ghost and a smaller scale StarCraft II story than the epic grandeur of the previous StarCraft games. Like many I pre-ordered the Nova missions and looked forward to playing the new game. StarCraft II is a very popular online multiplayer game and eSport but my focus as a player is solely around the single player campaigns. For whatever reason, Blizzard decided to split up the DLC into three packs numbering three maps each. I don't particularly love this release strategy but I like getting a new game to play at a faster pack so it's not the worst thing around.

The game starts with Nova waking up in a place she has no memory of. She gets a message from a mysterious friend saying she is in danger and after a series of quick thinking on her part in conjunction with the friend on the outside she escapes. I won't go into much more detail on the story to avoid spoilers but it's classic Blizzard storytelling. The game feels like a proper StarCraft II set of missions just at a smaller scale. I enjoy this very much as one gripe I had with StarCraft II: Legacy of the Void was that they were trying so hard for a grand scale that those epic moments all seemed to run into each other such that it destroyed most of the tension.

As I was playing the first mission of Nova Covert Ops I was very impressed as it is a visual feast to behold. The gameplay and music is what you would expect from playing previous StarCraft games and I didn't notice anything new there. Each mission is broken up into two parts each and both propel the narrative forward in different ways. In the first level Nova escapes the science facility in a Hero mission similar to the handful of missions in previous games focusing on abilities and dungeon crawling. The second part of the first level is a fun and unique mission where Nova is on a speeder bike and needs to avoid other vehicles as she escapes. It's a fun mission that highlights what kinds of creative stuff you can make with the StarCraft II map editor. Each mission is book ended with an in game rendered cut scene and they are as good as you would expect from any Blizzard game.

Like any StarCraft II game the missions start small in scale and slowly work up in scope and complexity. That said, by the third mission I was having to juggle multiple things at once and it felt a bit harder to manage that previous StarCraft II campaigns. I really enjoyed some of the unique aspects of the mission and hope to see more of this diversity in the remaining three packs. If I had to pick some gripes with Nova Covert Ops i'd say that i'd rather Blizzard have released all the packs at once. That said, it's nice to get content as it comes and i'd prefer this over waiting a year. Another critique I have is that after only three missions i'm not as invested into the story as i'd like to be. With previous StarCraft campaigns you could continue on all the way to the end and somewhere around the fourth or fifth mission I was hooked. After three missions the game barely gets time to get moving before it's over. So I guess my biggest complaint is that I was left wanting more.


Back this on Kickstarter!
Being part of the Portland Indie Game scene is great in that you can meet really interesting developers working on unique projects. Last year I met Renee and played an early build of Potions: A Curious Tale and was really impressed with it. Potions is an adventure game where you explore the vast forest and search for ingredients for your brews. For me, Potions is a fun game in that when I played it I couldn't stop collecting items and progressing through the forest. The lack of focusing on combat was shockingly refreshing and it made the world feel more alive. Fighting is such a staple of any modern adventure game that not focusing on it felt strange and surprisingly freeing. Not to say the game doesn't include combat, it just wasn't a focus and the more times I used my wits to escape I fared better than the times I stood my ground.

If Potions is something you are interested in, I recommend you watch the video above and check out the Kickstarter project page. Potions: A Curious Tale will ship at an unspecified time on PC, Mac and Linux and I wish Renee and her team well in a successful campaign and launch.


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Currently there are 4 alternate heroes you can play in Hearthstone. If you want to customize your hero experience and stand out a bit the heroes are a nice option. Since I am a free to play Hearthstone user I haven't bought any of the new heroes though I enjoy matches where my opponent is using them. Recently Blizzard released a new Lady Liadrin hero for Paladin and this one was unique in that to unlock her all you needed to do was get to level 20 in World of Warcraft.

"Players who level a World of Warcraft character to level 20 will earn a new Achievement, Fledgling Hero of Warcraft, that will unlock Liadrin for use in Hearthstone. No World of Warcraft subscription is necessary to earn this hero and bring the power of the Light to bear in Hearthstone—simply log in to your existing World of Warcraft account and play."

http://eu.battle.net/hearthstone/en/blog/20056282/a-new-hearthstone-hero-has-come-to-light-14-03-2016

I love the idea of simply playing another game for free to unlock something in Hearthstone. When World of Warcraft launched a free starter edition I played up to level 8 and never felt a huge draw to play beyond that. Partially it's because MMO's are best experienced with friends and I played it mostly single player and also because it really didn't draw me in.

All that said, I am a Hearthstone nut and the thought of unlocking a hero for free was too compelling to pass up.

Doesn't Everyone Get Addicted To World of Warcraft And Have It Ruin Their Life?

We've all heard horror stories about how MMO's ruin relationships. It's a common tale in gaming i've taken to heart in that I have mostly tried to steer clear of playing MMO's. Not to say I haven't played Lord of the Rings Online or Guild Wars 2 but with those experiences I always monitored how much I was playing and how that was effecting things. I had a couple weeks were I was immersed in either Guild Wars 2 or Lord of the Rings Online but for me it wasn't anything like the horrors we've all read about. But before I started playing WoW to level 20 I did wonder if WoW was gonna ruin my life. Turns out I was totally wrong.

World of Warcraft Isn't My Thing.

I feel bad for saying World of Warcraft isn't for me because I love Warcraft Orcs and Humans, Warcraft 2, Warcraft 3 and Hearthstone. How couldn't I love World of Warcraft? It's it just Warcrack injected directly into your nerd soul? Shouldn't that be my kryptonite?

Well as it turns out it's not but I did enjoy the first couple levels and the associated quests and grind. But after level 5 things get fairly stale quickly. The story blends into the background and the quests are very repetitive. The art, music and gameplay are well beyond polished but even so I just didn't find it very much fun.

After level 10 my quest to unlock Lady Liadrin became something I didn't enjoy. I heard someone once say "It's not work unless you'd rather be somewhere else" and if that is true then World of Warcraft is work. At least, again, it was for me.

I did enjoy a few things though. I rolled an Undead Warlock called SnuggyBunny and I thought the abilities and spells were neat. He was a tailor and I found it fun to make a few outfits that I wore for an hour or so but I quickly discovered items that replaced my handmade ones and I couldn't level up my tailor ability quickly enough. I imagine this is due to my lack of understanding of the games system, but there you have it. Starting an Undead character is fun and Blizzards design for the undead, their cities and characters is very creative. Running quests for Lady Sylvanas was fun as I remembered her unfortunate character turn from Warcraft 3 and they integrated her and the story of the forsaken well.

I was happy when I reached level 20 because the game started getting much more difficult which was a nice change of pace. At the point I hit 20 I couldn't continue due to the Starter Edition level 20 cap but at that point much of the game seemed to open up to me. I wonder if the game gets more fun after level 20 but it's something I might not ever experience as I have little desire to try my hand with the game again. If there were another Hearthstone cross promotion I might head back but next time i'd like to try a different class I might enjoy more.

In the end two great things came from me playing Word of Warcraft. First is I unlocked Lady Liadrin and playing her in Hearthstone and that alone was well worth the time. Lastly, I realized that I am immune to World of Warcrack and it's tempting ways and my relationship still stands strong even though an article to the contrary would have been way more interesting to read.


Hello Ghosts,

In this episode of Hearthstone Dailies for Ghosts I play a couple matches of Too Many Portals Tavern Brawl. The cool thing about this brawl is the thing I also dislike the most about this brawl in it's focus on random chance. That said, I luck out and do quite well in each match.

I wrap things up with a handful of matches playing with my brand new Reno Jackson Dragon Paladin deck. It's a very odd deck I haven't seen get much play and it has done shocking well in each matchup i've used it in. But how good is this deck? The only way to know is to watch!


Rogue One: A Star Wars story has been in production since 2013 and today we received the first proper trailer. The movie comes out this December 16th and from the trailer, I can't wait. Unlike the early trailers for The Force Awakens Rogue One features some character information and the basic plot of the film. Jyn Erso seems to be taken into custody by the Rebel Alliance and asked to join a special team to help steal the plans for the Empires ultimate weapon...

*spoiler alert for Episode IV A New Hope*

... The original death star. Since Rogue One is before A New Hope this film chronicles the Rebel Alliance and it's attempts to steal the Death Star readout used the by the Rebel Alliance and Luke Skywalker to destroy it. Popular rumor has it that Darth Vader will also make an appearance in Rogue One.

This movie looks much darker than previous Star Wars films and I love how it feels like something a bit different but also very true to the originals in design. One standout from the trailer was Jyn Erso's character as well as the score by Alexandre Desplat. Desplat's score uses the original themes in a very unique way and if this is carried over into the film we are in for an audio treat!

Again, unlike the first teaser for The Force Awakens there is a bunch here to tear through so I am curious what you think about the new trailer?