"Some thoughts on save-scumming, Doom difficulty, and being too hard on yourself.
"I am save-scum. When I play Doom, before, after, and sometimes during big fights, I’ll typically save my game. When I have to do pretty much any kind of platforming, I’ll save my game. When I’m low on health and don’t know if I’ll make it through the rest of the map, but don’t want to overwrite my current save file, sometimes, (gasp) I’ll save in a second slot. Even I’m when playing maps I know like the back of my hand, if I know a hard part is coming up, sometimes I’ll save my game. Why? Because I am save-scum...""
In some games, I save often if I can. I do practice the save-scum method. I sometimes keep backups of some games or their saved data in case something happens in-game that I don't like. So, I can revert to that saved backup. Most recently, I've done this w/ Ark. In many Final Fantasy games, I saved often and use every slot multiple times.
I'm an obsessive quick-saver. I'm surprised the F5 key on my keyboards have lasted as long as they have.
I am not good enough to be not save-scum. And I wouldn’t have it any other way! Save often and play like your last save was 2 minutes ago!
Kind of like what Greg said, sometimes I'll save, just to explore an option in a game, without having to completely commit to it 🙂
I save-scum in a lot of games for different reasons. Especially when there's a random reward and I'm trying for a specific outcome. Hell, in a lot of RPG's there's gear or items that would be nearly impossible to get without the ability to save before opening a box or beating an enemy and then reloading if you don't get the result you want.