jdodson1

Joined 01/23/2012

I'm an Engineer and built the video game community Cheerful Ghost and text based mini-MMO Tale of the White Wyvern.

2762 Posts

Good audio fidelity is a really important part of how I enjoy music and video games. So important that this year I bought a new pair of Sennheisers to replace my starter pair. When I buy a pair of headphones they must do a few things.


  1. Be over the ear and provide an amount of natural noise cancelation. I don't care for the headphones that contain active noise cancelation frequency technology as it kind of hurts my ears. I prefer a solid pair of over the ear headphones that naturally muffle the outside noise.

  2. Sound great

  3. Look pretty good

  4. Feel comfortable over the ear for prolonged use

  5. I'd rather not spend a zillion dollars



That all said, each pair i've got as been a bit better than the last and I think my next pair might be a set of sub $200 intro studio quality headphones. All that to say, I enjoy a bit richer sound from music and video games. As someone that has spent a minor amount of times perusing the world of audiophiles I have at least heard that many audio professionals think the Beats by Dre line of equipment is simply not worth the price. I heard a few songs on a pair in store and whereas I didn't prefer the sound to my Sennheisers I didn't think it was as bad as some claim.

Recently I saw a really great video by YouTube tech personality Marques Brownlee called "The Truth About Beats by Dre!" Not only is it interesting but Brownlee paints a really fair picture of what goes into making a good pair of headphones and how things turn out to be as expensive as they are in the store.


http://i.imgur.com/vIXVZWe.jpg
Been posting a flurry of things about some of the games I saw this year at PAX 2014. This isn't about any game specifically, but a place to dump all the pictures I took. They didn't all turn out as works of art, but they do highlight some of the cooler things I saw. One thing the pictures don't capture is how insane and crowded PAX Prime is. The crowds being the prime reason why I can really only handle the event for one day.

That said, it was fun attending and there really isn't anything quite like it. Click through my imgur album below and also realize the order of photos is reversed.

http://imgur.com/a/CdsO2


http://riskofraingame.com/wp-content/uploads/2013/07/screenshot163.png
Risk of Rain is a great indie side scrolling rogue-like that features some really amazing visuals and gameplay. Saturday at PAX Prime my friends in the Portland Indie game community wanted to play a new version of the game and I went with them. They were showing off a build of the game they have yet to release featuring a new character, the Chef. The Chef is a Bender-esque robot that features a special ability that shoots out a bunch of cleavers in every direction. It looks like a cool addition to the game and everyone that played it seemed to really enjoy it.

I talked to some of the Risk of Rain developers about possible Linux and Mac ports as well as supporting the game in full gamepad mode(currently you need to have a mouse beside you to play it on your couch). Apparently my wildest dreams are coming true in that the huge update they were showing off at PAX would not only contain a Linux & Mac port but also full gamepad support. Risk of Rain is written in Game Maker and they decided to port it to the latest version. Apparently this allowed them to enhance the game and make it run a bit faster and bring these new features to the game.


I attended PAX Prime this year on Saturday and perused a ton of new Indie games. One game that caught my attention was Super Meat Boy Forever. I was alerted to it by Travis and saw it at the Indie Megabooth. I watched a few people play it and immediately realized how great this game will be. When I first heard that Team Meat was working on a possible mobile Meat Boy game I didn't think it would work. After watching Super Meat Boy Forever and playing it, I can say that unless they change the game from what I played to make it worse, this game will be great.

In a world of really lame endless runners, Super Meat Boy Forever propels the genre forward by creating richer gameplay. Meat Boy runs forward and you can do a few things by tapping. Tapping on the right hand side of the screen causes Meat Boy to jump and tapping on the left causes him to crouch. Whereas I didn't see anyone use the crouch, I can imagine it coming in useful at certain points. If Meat Boy comes in contact with a wall he automagically starts walking the other direction. If you tap the jump button after he jumps into a walk it causes a wall jump in the opposite direction. These really simple controls make for a really rich platformer that felt like a proper Meat Boy game.

Where as it wasn't me playing the game, I snapped the above YouTube footage at PAX and it shows off a bit of the gameplay. Super Meat Boy Forever isn't an endless runner but it features randomly generated levels and will ship with an endless mode to it. That said, according to Team Meat, Super Meat Boy Forever will feature a full story, 6 levels and double the boss fights of the original. But don't take my word for it, you can read the announcement yourself.

http://supermeatboy.com/158/Announcing_Super_Meat_Boy_Forever_/#b


What's included in patch 2.1.0? In short: Seasons, Greater Rifts, Leaderboards, The Cesspools, Treasure Rooms & balancing. Oh and...

"An additional Stash Tab is now available for all players with Reaper of Souls."

Awesome.

Read about all of the features of the Diablo III 2.1.0

http://us.battle.net/d3/en/blog/15487814/patch-210-now-live-8-26-2014

Blizzard seems to really be enhancing the game for hardcore Diablo players to give them even more content than before. With the changes, are you planning on heading back to Sanctuary? As a special bonus to help get players back this week, Blizzard mentioned that..

"To celebrate the arrival of this major content update, all players who log into Diablo III this week on Windows or Mac will not only receive a +100% bonus to Gold Find, but all Treasure Goblin spawns in the game have been doubled! (As with our previous buff, please note that the Gold Find bonus will stack multiplicatively with existing bonuses including those provided by items and Paragon points.)"

http://us.battle.net/d3/en/blog/15487813


GOG.com just launched an interesting new feature: DRM free films. Starting with a few movies like "Indie Game: The Movie", "Minecraft: The Story of Mojang", "Gamer Age" & "The Startup Kids." If you head over to GOG right now you can download two films for free "TPB AFK: The Pirate Bay Away From Keyboard" and "The Art of Playing."

Movies, coupled with Linux support and the upcoming GOG Galaxy, GOG is really becoming a first class digital game service. I hope the DRM free films movement takes off and we see more great content come to it.

http://www.gog.com/movies


I mean, this is about as off-topic as it gets.

I wonder what the story is for this video.


When I grew up I heard that Dungeons and Dragons was an evil game that was created by Satan as a gateway to the occult. The idea was that if you played it your mind would be invaded by evil and that evil would take root in your soul such that you might one day worship Satan or vote for a liberal president.

These kinds of videos remind me that some people still think odd things about the world. When I cast a spell in Skyrim or make Mario shoot a fireball, I don't spend time trying to figure it out in real life(mainly because it's impossible). I would love to live in a world where magic was real so I could be the oldest student at Hogwarts(or it's United States sister school). I imagine if magic were real many people would learn it and it would become quite common place. Why wash your dishes when learning an incantation would do it for you? I would love to live in a world where magic was some kind of real, but until then we will all just have to pretend.

**EDIT Apparently I was a bit wrong as a study was done that shows kids watching Harry Potter have become Satanists. Even I can be wrong sometimes, sorry everyone, consider this a formal apology.

http://www.theonion.com/articles/harry-potter-books-spark-rise-in-satanism-among-ch,2413/


After it's initial debut on XBox 360 and XBox One, Super Time Force is coming to PC on Steam August 25th. The Steam release is not only adding "Ultra" to the name but is getting a ton of new content.

"STFU brings all the insane time-travel action of Super Time Force to PC along with brand new bonus content including: 50 new Helladeck challenge levels, inter-dimensional Ultra Force powers and 3 super-awesome, super-secret new characters! STFU is the ultimate in personal computing time travel technology!"


Take a trip through the history of one of the most iconic weapons in video games, the double-barreled shotgun. After hitting the scene in Doom II the double-barreled shotgun has been used in tons of shooters. It's a great gun, but in shooters of late the reload time has been a bit higher than i'd prefer. That said, there isn't anything i'd rather have at the Zompocalypse.