Insomniac Games recently announced a new title they're releasing this summer "Song of the Deep". I really enjoy almost every Insomniac release (especially Ratchet and Clank) so I follow them closely and now I'm eagerly awaiting this "Metroidvania-style underwater adventure"
Announcement: http://www.insomniacgames.com/announcing-song-deep/
Insomniac Games recently announced a new title they're releasing this summer "Song of the Deep". I really enjoy almost every Insomniac release (especially Ratchet and Clank) so I follow them closely and now I'm eagerly awaiting this "Metroidvania-style underwater adventure"
Looks gorgeous. Interesting that it's being published by GameStop, especially the focus on disc-based exclusivity to their stores, as if that's a thing to push these days.
If you want to join this conversation you need to sign in.
One of the biggest problems in Hearthstone has been new players starting the game. There are a ton of cards to get and because of that, it's very daunting for new players. Changes are coming that should address this and create an entirely new game mode that should shake up the base game for the better.
There is so much here, I am going to clip out most of it to discuss.
"Youâll play Standard using a deck built solely from a pool of cards that were released in the current and previous calendar year, along with a core foundation of the Basic and Classic card sets (which will always be valid for Standard). Youâll be matched against other players who are also using Standard... Read All
One of the biggest problems in Hearthstone has been new players starting the game. There are a ton of cards to get and because of that, it's very daunting for new players. Changes are coming that should address this and create an entirely new game mode that should shake up the base game for the better.
There is so much here, I am going to clip out most of it to discuss.
"Youâll play Standard using a deck built solely from a pool of cards that were released in the current and previous calendar year, along with a core foundation of the Basic and Classic card sets (which will always be valid for Standard). Youâll be matched against other players who are also using Standard decks.
Standard will help make for a more dynamic and balanced metagame:
* A select set of cards makes each new card have more impact! * The developers will have more freedom to design exciting new cards. * It lets newer players jump in faster without having to collect as many cards. * Standard is only available as a format in Friendly Challenges, Ranked, and Casual play, so it wonât affect Arena, Solo play, or Adventures.
Wild is our new name for the Hearthstone you already know, because itâll be the format where anything can happen. While Standard puts a bright spotlight on recently released cards and brings a more balanced experience, when you queue up for Wild, youâll be cozying up with the crazy fun of Hearthstone youâre already familiar with. Of course, as more and more cards are added over time, the wilder and more unpredictable Wild will be!
In terms of gameplay, nothing is changing for Wild: youâll be able to finish quests, earn gold, rank up on the ladder, get card backs, earn Legend rank, and use all the cards youâve already collected to build a Wild deck, just like you always have. When you queue up for Ranked or Casual play with a Wild deck, youâll always be matched with other players who are also using Wild decks.
The arrival of Standard format will also be an excellent time for us to take stock of Hearthstone. While normally weâre quite conservative about making balance changes to Hearthstone cards (and weâll continue to be in the future), weâre planning to take the new Hearthstone year as a golden opportunity to re-evaluate a number of cards in the Basic and Classic card sets, including class cards, and make some long-considered adjustments."
Blizzard will also be phasing out the ability to buy old expansions and adventures that are not part of standard. You will be able to craft these cards if you want, but the Naxxramas adventure and Goblins VS Gnomes packs won't be available for purchase. Additionally you will be able to dust all the old Adventure cards for full value, so if you want you can dust Maexxna, Wailing Soul or Sludge Belcher if the only mode you play is Standard.
After I first heard the news I'll admit, I was a bit scared but after more consideration this really does seem to be a good move for Hearthstone. Standard will be the new primary format and Wild will be available for anyone that can swing it. I've always dreamt of crafting Dr. Boom but since Goblins VS Gnomes is heading out there is no longer a reason to do that. That said, we will all lament some cards being phased out like Sludge Belcher and Loatheb.
That said, having a more accessible format to new and existing players seems like a great thing. But what do you think? There is a lot here so I recommend reading the whole post and FAQ linked below.
This is a HUGE change. One that will be worth following. I jumped on the Hearthstone bandwagon hard when it came to mobile and was pretty decent at it.
I've not played for a month or so now, and this update upsets me a little. I don't like losing adventures like Naxx. When I started, I was more interested in Black Rock, so I played through that, then saved my gold for the Grand Tournament expansion. I've played a couple tiers of the League of Explorers adventure, but got a little burnt out on the game. Now if I want to play Naxx, I have to get in a quickly grind up to 700 gold to unlock a level of Naxx before it goes away if I want cards from it. This frustrates me.
But at the same time, I realize that having a Standard game will greatly help out newer players. Wild could be really fun years from now when you see a card you've not seen for years played as well :)
Will_Ball Game Mod Super Member
wrote on 02/03/2016 at 08:01pm
I will probably play both Standard and Wild. Keep decks for each.
@AdamPFarnsworth, it sounds like you'll still be able to acquire the cards from Naxx or the Goblins/Gnomes adventures via crafting, rather than doing the adventures. The cards aren't going away, they're just changing how you get them, and limiting what will be available for use in the Standard vs Wild arenas.
Sure, I know that, but crafting a card like Kel'Thuzad seems impossible lol
jdodson Admin Post Author
wrote on 02/03/2016 at 10:41pm
@Adam @scrypt "How will purchasing Adventures work? You will be able to purchase Adventures that are part of the current Standard format normally. Adventures that are not part of Standard will no longer be available for purchase. If you already own at least one wing of such an Adventure, youâll have the option to unlock the remaining wings using in-game gold."
So if you have at least one wing of an Adventure open you can keep unlocking the rest with gold to collect the cards. So if you haven't already and still want to unlock at least the first wing of Naxxaramas.
Did anyone else notice how forced the cheerfulness of that designer was? His smile was a little to big and his voice has an underlying tension. I think he's trying to be reassuring, but it comes off as just kinda weird to me. I'm really excited about this change up. Though I have to say I hope they continue to balance some of the cards from classic so that we see a real change up. Cards like Tirion and Silvanas still seem OP and may go back to being an auto-include if Blizzard doesn't do something. Or I could be really wrong about that and we might see a flood of new builds wildly different from anything we've seen before.
jdodson Admin Post Author
wrote on 02/05/2016 at 01:20am
"Did anyone else notice how forced the cheerfulness of that designer was? His smile was a little to big and his voice has an underlying tension. I think he's trying to be reassuring, but it comes off as just kinda weird to me."
I've been subscribed to the Hearthstone YouTube channel and seen a few of Bens videos where he talks. From my observation, I could be wrong, he seems to have a nervous energy about him and also seems like he wants to be select with wording. I think one reason why he is careful with wording and especially this news drop is how much of a big change this is and how vocal the Hearthstone community is. Some people are really upset and very vocal about it. I think the, general, consensus is somewhat mixed but coming out in support of this. That said, some people are pissed and I can see how they'd be a bit nervous people might riot. Change is hard and some gamers are really really hard to deal with sometimes.
"Though I have to say I hope they continue to balance some of the cards from classic so that we see a real change up. Cards like Tirion and Silvanas still seem OP and may go back to being an auto-include if Blizzard doesn't do something. Or I could be really wrong about that and we might see a flood of new builds wildly different from anything we've seen before."
I think some balancing to Classic is essential for this to work, otherwise the best cards to get are the OP ones from classic.
jdodson Admin Post Author
wrote on 02/05/2016 at 02:50am
Interview with Ben Brode after this news. It's really interesting and well worth a read.
jdodson Admin Post Author
wrote on 02/05/2016 at 02:57am
PC Gamer also listed the most important cards that will leave Standard when that starts and #1 is Sludge Belcher. I agree, that card is important and nearly always a win to any deck you add it to.
File this under "completely nerdy stuff no one may care about" but I've thought it would be interesting to post some of our website statistics for a month. This isn't to wreck privacy or anything, mostly to get a snapshot of the average Cheerful Ghost patron. For instance, did you know what the most popular web browsers Cheerful Ghost users use?
Well, now you do.
These statistics were from December 2015.
Users
Each user hit 1.64 pages per session*
The average user session duration is about 1 minute and 49 seconds
The percentage of totally new users/sessions is 64.17% which means we have more new people looking around than site regulars
The top browser languages in order... Read All
File this under "completely nerdy stuff no one may care about" but I've thought it would be interesting to post some of our website statistics for a month. This isn't to wreck privacy or anything, mostly to get a snapshot of the average Cheerful Ghost patron. For instance, did you know what the most popular web browsers Cheerful Ghost users use?
Well, now you do.
These statistics were from December 2015.
Users
Each user hit 1.64 pages per session*
The average user session duration is about 1 minute and 49 seconds
The percentage of totally new users/sessions is 64.17% which means we have more new people looking around than site regulars
The top browser languages in order are English, UK, Spain, German and no language set
Traffic country breakdown is as follows: United States 59.69%, Canada 3.75%, United Kingdom 3.72%, Russia 3.09%, Germany 2.07%, Australia 1.88%, Brazil 1.58%, Spain 1.32% & Netherlands 1.32%
Browsers
The top browsers in order are Chrome 63.51%, Safari 14.74%, Firefox 12.73%, Internet Explorer 2.20%, Mozilla Compatable Agent 1.25%, Android Browser 1.22%, Edge 1.15%, Opera 1.09%, Safari (in-app) 0.69% & Opera Mini 0.33%
The top operating systems in order are Windows 54.82%, Mac 13.79%, Android 13.69%, iOS 13.49%, Linux 2.53%, (no set) 0.72%, Chrome OS 0.43%, Windows Phone 0.26%, Nintendo Wii 0.10%, Playstation Vita 0.10%
The top mobile operating systems in order are Android 49.41%, iOS 48.69%, Windows Phone 0.95%, Windows 0.59% & Playstation Vita 0.36%
I was surprised to see Android topping out iOS but it makes sense considering how well Android has been doing recently. Fun to see people come to the site using the Wii and Vita. I have no idea how the site looks on either anymore so i'll have to boot up my Wii to see if it's not a complete mess and since I don't have a Vita I am not sure how well that works. Oh and apparently few actual Cheerful Ghost users use Internet Explorer. I still test with it, so for the remaining hold outs, you're welcome.
* A session is basically a time someone came to the site to look around, login or comment.
That is all super interesting. I feel like taking a bow for contributing to the Android numbers
Azurephile Super Member
wrote on 02/02/2016 at 05:20am
I think the statistics are kind of cool to look at and see. I pretty much always have a tab open in Chrome for this site (along with GMail). I'm also a Windows 10 user.
I have watched some Roundtables via my PS3, but that was by using the YouTube app.
jdodson Admin Post Author
wrote on 02/03/2016 at 04:46pm
YouTube is everywhere, which is nice in that you can watch the Roundtable everywhere
Azurephile gives this an astounding "Must Play" on the Ghost Scale
This achieves something special, and it would be a shame to miss it.
Azurephile gives this a "Must Play" on the Ghost Scale
This achieves something special, and it would be a shame to miss it.
Review
Recommended
The most popular Final Fantasy game now on Steam
Updated HD graphics, achievements, optimizations, and a Character Booster
Final Fantasy VII is undoubtedly the most popular game in the Final Fantasy series. While it is a greatly epic game, it's actually not my ultimate favorite of the series. That honor goes to FFVIII, which was the first in the series I played and fell in love with.
After being introduced to FFVIII, and therefore the FF series, I decided to play FFVII once I finished with VIII. I played both games many years ago on the original Playstation. Unlike, VIII, I've only played through VII a few times. I believe I finished it at least... Read AllReview
Recommended
The most popular Final Fantasy game now on Steam
Updated HD graphics, achievements, optimizations, and a Character Booster
Final Fantasy VII is undoubtedly the most popular game in the Final Fantasy series. While it is a greatly epic game, it's actually not my ultimate favorite of the series. That honor goes to FFVIII, which was the first in the series I played and fell in love with.
After being introduced to FFVIII, and therefore the FF series, I decided to play FFVII once I finished with VIII. I played both games many years ago on the original Playstation. Unlike, VIII, I've only played through VII a few times. I believe I finished it at least once in my college years and I've picked it up again a few times since then without completion. I've played both games on the PC, original Playstation (PS1), PS2, and even on the PS3. However, the very best version of both games that I've played was most recently on Steam.
It's been a long time since these games were released. If you look back at video from the original games, you may be put off by their quality. However, the Steam editions come with updated HD graphics that make them so much better looking. I found this alone to be extremely impressive. But, I've already written about VIII on Steam, this post is about VII.
The game also got Steam achievements, hardware optimizations, and a âCharacter Boosterâ that lets you cheat. I haven't tried the Character Booster, so I can't really report on what it entails. The description says that with it âyou can increase your HP, MP and Gil levels to their maximum, all with the simple click of a button, leaving you to enjoy your adventure.â Considering the level of difficulty this game has, this is a tool that could be very advantageous. There are certain boss fights that are extremely tough including the final boss and optional bosses.
I'm kind of surprised that I've only clocked 44 hours in the game on Steam. Not only did I finish the game with characters around level 60, but I also took part in various side quests, some of which I've never completed before. I did not defeat the Emerald and Ruby Weapons. The wiki I was reading for a walk through recommended having mastered some special Materia. I did, however manage to collect all three Bahamut summons along with Knights of the Round, which is an extremely powerful summon.
This time around was also the second time that I actually did the Chocobo breeding and racing side quests. Luckily, the walk through I was reading made it easy to find the necessary wild Chocobos I needed for breeding. Since the game gave me instructions on how to operate various parts of the game by telling me what to press on the keyboard, I often became confused as to which button that linked to on my Xbox 360 controller (that I bought specifically for PC gaming). So, I decided to let my Chocobos race automatically on their own instead of controlling them myself. Luckily, to breed certain kinds of Chocobos you only have win a certain amount of races between the pair you're trying to breed. So in order to breed a blue Chocobo, for example, you have to win four total races with one or both of the Chocobos you're trying to breed. So you could win 2 with Chocobo âAâ and 2 with Chocobo âB.â The information I found made this side quest much simpler than the way I attempted it many years ago.
Other media FFVII continues to be greatly popular and fans continue to want more. Because of this, many other games and media were created as a FFVII compilation. Dirge of Cerberus is a shooter game for the PS2 featuring Vincent from the original game. There is also a PSP game called Crisis Core which features Zack and Sephiroth, giving fans a bit of story that happened before the events in FFVII.
A CG movie was also released on DVD called Final Fantasy VII: Advent Children. It was later released on Blu-Ray as FFVII: Advent Children Complete with an additional 30 minutes of story enrichment. It also included a few extra bonus features. I really enjoyed the movie and have watched it a few times.
Fans have been wanting a remake and we thought we might see one on the PS3. I still have the FFVII technical trailer on my PS3. Recently, however, trailers for FFVII: Remake have been released. It seems as though characters have voice-overs similar to FFX. It also seems as though battle occurs in real-time instead of turn-based. I doubt it will be released for the PS3, but it may be a good reason to get a PS4 when it's released. We'll see how it turns out and whether or not it satisfies the huge hunger FFVII fans have for a remake. Right now, the Steam version is, in my opinion, the best to date.
So, if you're a fan of FFVII or the series, I strongly recommend getting the Steam version. I'm really glad that I got to enjoy this great game again. I look forward to the remake and playing even more Final Fantasy games on Steam.
Jon, you should play Final Fantasy VII just because it's kind of a gaming icon, but go into it with managed expectations. The graphics don't hold up well to time like later games, even VIII, do.
Greg, you're welcome for the introduction to Final Fantasy :D
Azurephile Super Member Post Author
wrote on 02/03/2016 at 03:39am
@Travis, yes, thank you very much! Just introducing me to the game significantly changed my gaming life. I became quite totally obsessed with the entire series and I've played almost every one of them (some of them multiple times). There hasn't been a lot of disappointment that I've had with the series, but some does exist. Anyway, the original version of my FFVIII post mentioned that you introduced it to me, but I ended up editing it to make it a little less personal.
I agree with your recommendation to Jon. I agree with you that the graphics in the original versions of many games in the series don't "hold up well to time," however (as I mentioned), I was greatly impressed with the Steam versions.
Good points. VII does look a bit odd to my modern eyes, but it's always been on my "list of shame" and it's worth a look even if I walk away from it I think.
If you want to join this conversation you need to sign in.
Azurephile gives this an astounding "Must Play" on the Ghost Scale
This achieves something special, and it would be a shame to miss it.
Azurephile gives this a "Must Play" on the Ghost Scale
This achieves something special, and it would be a shame to miss it.
Review
Recommended
Updated graphics
Achievements, cheat tool, and Chocobo World
*Note this post was written before the Remastered version, so it's about the first Steam game, not the second*
It was about 15-17 years ago that I was introduced to Final Fantasy VIII, which was my introduction to the Final Fantasy series. It's kind of hard to believe it was that long ago, but since then I've come to love Final Fantasy games. FFVIII is definitely my favorite among them, I immediately fell in love with nearly everything about it including the characters, stories, side quests, music, and more.
The Junction system is one of the main things that sets this game apart from the... Read AllReview
Recommended
Updated graphics
Achievements, cheat tool, and Chocobo World
*Note this post was written before the Remastered version, so it's about the first Steam game, not the second*
It was about 15-17 years ago that I was introduced to Final Fantasy VIII, which was my introduction to the Final Fantasy series. It's kind of hard to believe it was that long ago, but since then I've come to love Final Fantasy games. FFVIII is definitely my favorite among them, I immediately fell in love with nearly everything about it including the characters, stories, side quests, music, and more.
The Junction system is one of the main things that sets this game apart from the others in the series. The typical FF summons, are called âGFsâ short for âGuardian Forces,â like Shiva, Ifrit, Bahamut, and many more. In order to use them and magic, you have to âJunctionâ them. Doing also allows you to set magic to various character stats like HP, Strength, Vitality, and more. You get magic by using the âDrawâ command at a Draw Point or from monsters. Some magic is better for certain stats than others.
My only problem with the game is when it comes to the parts when the story takes you back into the past. Only certain characters time travel at various points in the game. Their Junction configuration gets transferred to characters in the past. Unfortunately, this means that sometimes some members or the past don't get properly Junctioned. This means you have to reconfigure your Junctions before, during, and after these events take place. However, you can get by with not setting up all of the characters in the past with Junctions, but it gets a bit tedious to have to constantly reconfigure your characters.
In the years after my introduction to this game, I've played it numerous times. During a few of my college years, I often played it at least once a year. In more recent years, I haven't played it very often. I gave it a try a few years ago on my PS3 and HDTV, but I didn't finish it. Recently, however, I became interested in playing it once again after seeing that FFIX would be coming to PC via Steam. This rekindled my interest in the series.
So, I decided to jump in and buy FFVIII and VII on Steam. I played VIII first, deciding I would go a bit backwards. Immediately, I was greatly impressed by how this version of the game has updated graphics. Only minor backgrounds and character models reflected how the original game looks. This was really the first HD re-release of a game that I played and I was totally wowed.
The Steam version also includes numerous other additions such as achievements, a tool to âcheatâ in magic, and Chocobo World. CW was a mini-game that, until recently, only those with a PocketStation could play, which was only available in Japan. Due to that, I was only able to try it out recently.
Chocobo World is a very small and simple game with simple black and white only graphics. It opens by default in a very small window. You gain access to it once you get a Chocobo in the main game. The very small mini-map contains dots which represent Event encounters. These encounters can be friendly creatures that give you items and weapon bonuses or, more commonly, fights with monsters. Initially, the main objective is to find MiniMog. After that, you can continue to explore CW and eventually you run into a female Chocobo who needs to be saved from CW's final boss.
There is little music in the game and it gets repetitive, but fans of the series will recognize it from FFVII. Controlling your Chocobo is simple using the directional keys on the keyboard and CTRL. When encountering a monster, both it and your Chocobo have to wait for the ATB to count down to 0 before they can attack (and they do so automatically). You can speed this up for your Chocobo by continuously pressing the left and right keys. Your Chocobo is equipped with a âweaponâ which can be upgraded by encountering a Moomba. The weapon contains four squares, each contains a single digit. When you attack, the game randomly chooses one of those numbers to determine how much damage you do. So, having a weapon with the digits 9000 means that you have a one in four chance to actually hit your enemy. Once you defeat an enemy, you get a âstoneâ that randomly goes into a position on a 3X3 square. In order to level up, three stones must match up in a line. If your HP is reduced to zero, the fight is lost and your Chocobo will end up sleeping to regain HP. While exploring, your Chocobo may end up randomly falling asleep, watching TV, or going fishing to replenish it's HP. You can wake it up or get it back to exploring by using the CTRL key.
Getting your Chocobo leveled up helps you in the main game by increasing the damage that the summon can do. Cactuars in CW also give you items, which transfer over to the main game. So, this mini-game has a few ways to help you out in the main game. There's even a Steam achievement for getting the Chocobo to level 100. I accomplished that and beat the final boss, but I spent a few hours playing it, at least 4 or 5.
One of the things I didn't have to try to do in the main game was grind to get to level 100. My characters actually reached that level while I was grinding for rare items for weapon upgrades. Still, I finished the game and explored almost all of the side quests in just 64 hours. In some previous playthroughs, I did work on the card mini-game, but decided to ignore it this time around.
So, if you like Final Fantasy games, especially this one, I strongly recommend jumping back in and getting this Steam version. I've noticed that other games in the series are also available on Steam and I've decided to jump back in.
One day a couple weeks ago I saw Greg playing this on Steam and one of the selections for your Steam friends is to watch them play the game. It basically kicks the game into streaming mode and I watched him play for a bit. This is a cool feature and the game looked like fun.
That said, the section of the game seemed to have a grey and brown ascetic something I haven't before seen in a Final Fantasy game.
Azurephile Super Member Post Author
wrote on 02/02/2016 at 05:16am
I was surprised that you began to watch me play. I didn't know that was possible. I had just finished one of the discs and was controlling characters from the past while you watched me play. It was a rather calm part of the game. I didn't really want to give too many spoilers. I also didn't want to bore you by constantly drawing spells I needed. I did try to summon a couple of GFs to show you what they are like. Thanks for joining me!
No problem, it was awesome Steam lets you share your gameplay with friends. It's nice because you don't have to a full blown twitch stream but your friends can watch if they want.
If you want to join this conversation you need to sign in.
A few people have been asking me about starting strategies for Hearthstone. It's a tough grind when you start and I discuss what I would do if I started now and then get in playing with a basic+naxx Warlock deck. I round out the show playing a few new Aggro Shaman and Raptor Rogue decks.
Last year I created a post for new Hearthstone players. My only update would be to unlock Naxxramas,... Read All
A few people have been asking me about starting strategies for Hearthstone. It's a tough grind when you start and I discuss what I would do if I started now and then get in playing with a basic+naxx Warlock deck. I round out the show playing a few new Aggro Shaman and Raptor Rogue decks.
jdodson Admin Post Author
wrote on 02/03/2016 at 01:39am
Thanks. If you have any suggestions or maybe issues you run at with the game, let me know. I made this video based on conversations with you and a few other friends.
Very cool video. I really enjoy gameplay videos where the player explains their process, especially games that cater to deeper levels of strategy (e.g. Hearthstone). Thanks for making these!
On a selfish note, the alpha turned out really well on the banner image, which I'm also thankful for :D.
jdodson Admin Post Author
wrote on 02/03/2016 at 10:42pm
The alpha did turn out well, I like how the Ghosts are surrounding me
"Youâve inherited your grandfatherâs old farm plot in Stardew Valley. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Can you learn to live off the land and turn these overgrown fields into a thriving home? It wonât be easy. Ever since Joja Corporation came to town, the old ways of life have all but disappeared. The community center, once the townâs most vibrant hub of activity, now lies in shambles. But the valley seems full of opportunity. With a little dedication, you might just be the one to restore Stardew Valley to greatness!"
Looks like much more is coming to Stardew Valley that I originally anticipated and I am excited to give... Read All
"Youâve inherited your grandfatherâs old farm plot in Stardew Valley. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Can you learn to live off the land and turn these overgrown fields into a thriving home? It wonât be easy. Ever since Joja Corporation came to town, the old ways of life have all but disappeared. The community center, once the townâs most vibrant hub of activity, now lies in shambles. But the valley seems full of opportunity. With a little dedication, you might just be the one to restore Stardew Valley to greatness!"
Looks like much more is coming to Stardew Valley that I originally anticipated and I am excited to give it a go. I like how the game is built on a RPG narrative with a relatively open world and direction. The dungeoning elements look light but fun as well as the rest of the game.
Stardew Valley will come to PC on February 26th, will you be picking it up at launch?
I'm still looking forward to this because it seems like a more mature Animal Crossing, but at the same time this looks as though it may be *too* involved. I just hope it's open, so if you don't care about lifting weights, or don't want to spend an hour manually picking crops, for instance, you don't have to. Weight lifting was what really struck me, because it's become the poster-child for extra unneeded content because of GTA: San Andreas, where you had to stay in shape in addition to the normal hijinks, and most people hated that part of it.
Still, San Andreas was an amazing game, and it's still most people's favorite in the series.
So don't take this as criticism, I'm not about to criticize a game I haven't played. I'm definitely still looking forward to this.
If you want to join this conversation you need to sign in.
Today, Re-Logic has released some more info for what to expect in Terraria's upcoming "just around the corner" 1.3.1 update. Official controller support!
When the Steam Controller dropped, I was pleased to see an official configuration for it from the devs, but that just uses bindings mapped to keyboard and mouse inputs. This will allow other controllers to join the fun!
I'll definitely try this on release with a 360 controller, and I'm interested to see if native controller support will make the Steam Controller config work more naturally. Ultimately, I feel I'll probably stick to Steam Controller for about half of my playing and keyboard/mouse for the other half. But... Read All
Today, Re-Logic has released some more info for what to expect in Terraria's upcoming "just around the corner" 1.3.1 update. Official controller support!
When the Steam Controller dropped, I was pleased to see an official configuration for it from the devs, but that just uses bindings mapped to keyboard and mouse inputs. This will allow other controllers to join the fun!
I'll definitely try this on release with a 360 controller, and I'm interested to see if native controller support will make the Steam Controller config work more naturally. Ultimately, I feel I'll probably stick to Steam Controller for about half of my playing and keyboard/mouse for the other half. But this is great news for people who have been wanting this for years, and I wouldn't be surprised if the PC version's controller setup is better than the consoles.
Happy Birthday to you. Happy Birthday to you. Happy Birthday SPRIIIIIIGGGHTTT Happy Birthday to you!
Today Cheerful Ghost turns 4! 4 is one of those years where it feels like something substantial but it's not quite 5 years but we didn't just start yesterday either. As Cheerful Ghost hovers onward in 2016 I've really been enjoying this time in gaming and how we've all been talking about it together. PC gaming is incredible right now as we have an embarrassment of riches in Indie and Triple A games. Mobile has never been stronger with a wealth of great smartphone titles as well as 2D/3DS games and the Vita is there to give people some mobile Playstation enjoyment.... Read All
Happy Birthday to you. Happy Birthday to you. Happy Birthday SPRIIIIIIGGGHTTT Happy Birthday to you!
Today Cheerful Ghost turns 4! 4 is one of those years where it feels like something substantial but it's not quite 5 years but we didn't just start yesterday either. As Cheerful Ghost hovers onward in 2016 I've really been enjoying this time in gaming and how we've all been talking about it together. PC gaming is incredible right now as we have an embarrassment of riches in Indie and Triple A games. Mobile has never been stronger with a wealth of great smartphone titles as well as 2D/3DS games and the Vita is there to give people some mobile Playstation enjoyment. Consoles look better than ever at solid 1080p and the wealth of downloadable titles and pricing is even starting to match what we've all been enjoying in the PC space for years. I think moving forward one of the hardest parts of gamer life won't be going from one amazing game to the next but will be which amazing game to choose over another. Game sales seem solid but I also wonder when a Netflix style streaming or monthly subscription option will give us thousands of games to play all at once? That said, with all the games I have right now, would it matter? Who could play that much content?
All that said, these 4 years of talking with you all on Cheerful Ghost have been some of the best spent time and I want to thank everyone for coming back and taking part in the discussion. This site only exists because you come here and take part in it and I want to thank for coming.
Also a big thank you to Scrypt for making the Cheerful Ghost birthday art above. You can find more of his work on his shiny new website http://johningalls.tumblr.com
Seriously, it seems like it could have been less than a year ago. Great times. I'm glad you sent me a message on Facebook saying, basically "Hey, I made this site for video games and I think you might like it." Actually, I don't have my old Facebook history, I clear it every now and then, but if you do I'd love to see the conversation.
That's a good thing to kick off the conversation on this post: in as much detail as you can remember, how did you find the site?
At the time (I can't remember the date, but it must have been in early 2013, though it seems it should be earlier...), I was searching the web for sites that allowed you to catalog your game library, but also had a community. I stumbled on this budding site called Cheerful Ghost (I'm pretty sure it was through a Google search), and loved how clean and simple it was. Cool people that loved games, and a cool place to talk about that shared interest. I jumped in headlong, maybe even a little too headstrong, but you guys accepted me anyway, and for that I'm thankful.
It was just brought to my attention that I actually found this site through Reddit. I've never been a frequent Reddit user, so I probably Google searched, landed on Reddit, then linked from there. I forget things :)
Azurephile Super Member
wrote on 01/29/2016 at 05:14am
I'm not sure when it was exactly (although I could check my history) I found out about Cheerful Ghost because of Travis. I don't think I got very involved until that one time I was looking for recommendations of a good game to play. I posted in the Video Game Nerds group on Facebook asking for recommendations and Travis (and possibly Jon) replied with something like "...one of us" and suggested Terraria. While I didn't jump on that train immediately, I did eventually and I fell in love with it. I believe that was when I became a regular here. I've been enjoying being part of a great community of gamers. I enjoy writing and gaming, so this site is just really right for me.
So, Happy Birthday Cheerful Ghost!!!! I also want to take a moment to thank you guys (again) for this awesome community. I've visited other gaming communities and I've seen just how different Cheerful Ghost is. This is quite frequently a very positive gaming community. People here don't spew a lot of negativity, hate, and other drama that you see elsewhere. And, even though the occasional typo occurs, people here obviously know how to spell and have a good grasp on the English language. So, thanks again!!!
@Scrypt, awesome job on the pic, man!!!!
jdodson Admin Post Author
wrote on 01/29/2016 at 05:21am
"And, even though the occasional typo occurs, people here obviously know how to spell and have a good grasp on the English language."
Haha, yeah. We are getting better. Maybe I should say I am getting better.
Iâd just like to share how it all started for me. I knew Jon from way back in 2004. We were both moderators on the official Ubuntu forums. We didnât talk a TON but we knew basic things about each other, and I think we were Facebook friends at the time.
So out of the blue I get an email from Jon, with the subject line âWindow Glass is an Upwardly Mobile Ventureâ and I can remember thinking âOK, Iâm going to have to tell Jon his email account got hacked. But I read it anyway, and hereâs what it said, with some things cleaned up for readability, and posted to pastebin so that this isnât just a massive wall of text:
I was intrigued, but still not entirely sure of what to expect, and I responded as such: âYeah man, sounds awesome. Let me know when it's online. I think I know what you're going for with it, but it sounds like something that will make more sense once I see it in action. I look forward to being a hipster cat.â
And thatâs where it all began. When Jon launched the site, I joined up, and immediately dumped literally every single game I owned into it, on all platforms, and started chatting about games with people Iâd never met. But I love this email that I sent back a week later, titled âOne Week with Cheerful Ghost.â I read this now, four years later, and it still holds up:
Seriously, itâs hard to believe that itâs been that long ago. I had no idea back then that Iâd love this place as much as I do, but It has become an integral part of my life. Not because of the games, but because of the awesome people.
I play through Link's Awakening every couple years and each time I am really floored by the Ballad of the Wind Fish. This time I decided to take a 4K video of the song playing on my handheld.
I play through Link's Awakening every couple years and each time I am really floored by the Ballad of the Wind Fish. This time I decided to take a 4K video of the song playing on my handheld.
Cool looking game. Looks like a sort of underwater Blaster Master.
That looks great.
Looks gorgeous. Interesting that it's being published by GameStop, especially the focus on disc-based exclusivity to their stores, as if that's a thing to push these days.