Few video game companies tinker with hardware like this. Taking a mounted display and making it work really well with your video game is amazing. John Carmack is well suited to this because he deeply understands how this technology all works and I envy him for being able to talk the time and dabble in this kind of work. The video is a fascinating look into the tech he has been working on with head mounted displays. Have to admit, slapping a screen inches from my face doesn't appeal to me, but it the game adjusts to my movements that does appeal to me.

The video drops a few tid-bits about Doom 3 BFG edition in that it will ship with 3D and a few other features. A recent... Read All


http://i.imgur.com/Yh1Kj.jpg
Recently panickedthumb and chowda helped me get to Whimsyshire. Whimsyshire being D3's version of Diablo 2's cow level. Grinding for the items took an evening of solid runs on items but after a few hours I had all the gear to craft the Staff of Warding. It was nice of panickedthumb to walk me through the parts he had done as it was my first time in a game grinding for certain loot drops. Not too bad but you should expect things not to drop more often than they do. Or said another way, it can get tedious. The payoff is well worth the time spent though.

Oh and the total amount of money it takes to get the normal Staff of Warding is 150k. 100k for Wirts Cowbell and 50k... Read All


Today's Retro Tuesday is an old DOS game I loved as a kid called Fairy Godmom. It wasn't as well known as Doom or Mario Brothers but it was fun. Some games I can't forget and this was one of those games. It wasn't amazing, but it was fun and I spent many hours playing in on my old DOS machine.

Back in the day DOS systems had a few graphics layers. Basically at a certain point you had a CGA, EGA or VGA graphics card. Since we didn't have the top of the line computers for many years we have a DOS CGA computer. Many shareware games could run in CGA, EGA and VGA mode. VGA being the pinnacle of awesome computer graphics. I remember playing Commander Keen on a VGA system and... Read All


My first thought about this game was that it was designed to give people seizures. Not that it does give people seizures, in fact I imagine it doesn't but it has fast blinky lights that I don't see too often in games. In fact the art style of this game I don't see often in games for that matter. Obviously one draw this games has is its unique style.

The premise is that floors fall on your condo and you have to choose which monster to slide any given floor to. Helps if you slide the yellow floors to the yellow monsters and the like for all the different colors. You can do that and a few other things to score points but you mostly choose where to slide floors and if you... Read All


Blizzard recently let loose the information on the units they were adding to Starcraft 2: Heart of the Swarm. Blizzard is adding a few units to each race and also removing units as well. Expansions typically add to the mix, they don't remove. That said, it will give people a reason to return to the Wings of Liberty game. I wonder if different events will have Heart of the Swarm tournaments as well as Wings of Liberty? I wonder how the games will differ in balancing? Oh well, interesting to say the least.

A few units getting the cut in Heart of the Swarm:

"In the current design of Heart of the Swarm, the protoss are not able to deploy Motherships and Carriers, though... Read All



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If you haven't picked up The Humble Bundle V yet, you should. So many awesome games included and this time around the bundle includes FLAC files for all the soundtracks.

http://www.humblebundle.com/

That said, the port of Sword & Sworcery to the PC and Mac is superb(included in the bundle). I wasn't sure a game made for touch devices would translate well to the mouse and keyboard but it does. I am going to finish my game on my iPhone because I have played pretty far on that device, but if you have the humble bundle 5 I implore you to give Sword & Sworcery a try.

Recently I was at the Trigon battle(I snapped the pic above) and kept dying. Since when you die you... Read All


So with E3 and the big tech season passing through there's one aspect I'm really intrigued with: game engines.

Epic has released info on Unreal engine 4.

http://youtu.be/OZmRt8gCsC0?hd=1

Square Enix has release a tech demo called Agni's Philosophy as well as posted job openings for next-gen game engine development.

http://youtu.be/UVX0OUO9ptU?hd=1
http://www.square-enix.com/na/careers/getech/

I'm curious what your thoughts are on the two. I'm blown away as always with the textures and animation in most everything Enix does. Epic on the other hand is doing fantastic things with lighting and color. That's pretty funny considering how brown, dull, and dark their games are, but... Read All


http://nesmaps.com/maps/Contra/ContraMapStage1.png
Add this nesmaps.com to your awesome list. They have entire screen shots of popular NES games for your enjoyment. The above image is Contras first level.

A few awesome maps:

http://nesmaps.com/maps/MarioBros/MarioBros.html
http://nesmaps.com/maps/MegaMan2/MegaMan2.html
http://nesmaps.com/maps/Zelda2/Zelda2.html

Awesome to see what people can do with retro games.