I would totally get the Skyrim gameboy version. Gameboy might limit the size of the world.
Be interesting to see The Elder Scrolls in a mobile context.
I would totally get the Skyrim gameboy version. Gameboy might limit the size of the world.
Be interesting to see The Elder Scrolls in a mobile context.
I just want to say that when I first started playing this, I kept screaming, "I'M BATMAN!!" and, "SWEAR TO ME!!!" At 11 PM, that's a good way to piss off the neighbors.
I just want to say that when I first started playing this, I kept screaming, "I'M BATMAN!!" and, "SWEAR TO ME!!!" At 11 PM, that's a good way to piss off the neighbors.
I know in the midst of Diablo 3 excitement that Torchlight 2 is not in the forefront of gaming nor will it do as well as many AAA titles. Despite that, I'm looking forward TL2. I've played Diablo 2 and had trouble getting into it, but when I played Torchlight, I racked up tones of hours in-game and even got my dad hooked. Between the two of us, we've played about 250 hours in just Torchlight. We played other games at the time too, but this was something we really enjoyed. As to why I liked it more than Diablo, I think I just found myself enjoying the atmosphere more. The games play very similarly, but the atmosphere is very different. Enough about that.
So I've been... Read All
I know in the midst of Diablo 3 excitement that Torchlight 2 is not in the forefront of gaming nor will it do as well as many AAA titles. Despite that, I'm looking forward TL2. I've played Diablo 2 and had trouble getting into it, but when I played Torchlight, I racked up tones of hours in-game and even got my dad hooked. Between the two of us, we've played about 250 hours in just Torchlight. We played other games at the time too, but this was something we really enjoyed. As to why I liked it more than Diablo, I think I just found myself enjoying the atmosphere more. The games play very similarly, but the atmosphere is very different. Enough about that.
So I've been playing the Torchlight 2 beta, and this is an improvement over the first in almost all areas. There's now 4 classes, as most probably have heard. I've been enjoying the Outlander who's like the Gunslinger from the first game, but instead of using traps and turrets, the Outlander has more direct attack abilities, such as different attacks with a glaive and special gun abilities. I haven't tried the other classes, but I am looking forward to seeing how some of these work. To add to it, there are more weapon types. As the Outlander, I've come across pistols, bows, crossbows, shotguns, cannons, and I think a few rifles too. The best way I can describe the game is that they've made everything broader.
The item system is the same with a few changes. The pet has a bigger inventory (or at least seems to be). I haven't encountered an enchanter in a town yet, but I've found a few in dungeons, and they're more specialized, like one enchanter will add ice enchantments. Also, there's a limit to enchantments you can put on an item making finding new items more important.
The graphics are improved by quite a bit. It's no Diablo in that regard, but it is a step up from before, particularly in the textures and polygons. The music is better, but not great. In the first game, I got annoyed with the music after a while, now I get kinda bored with it. It is very atmospheric to the game, but I find my self wanting something that ties into the game more than just something to be played in the background.
The story is a continuation from the first game. The Alchemist from the last game has grown corrupt with the power of ember and destroyed Torchlight. The goal for the player(s) is to stop him. I know the Gunslinger makes an appearance as an NPC who is there to guide and help along the quest. No sign of the warrior yet, but I expect him to show up at some point. In stead of dungeon crawling like last time, the world is more open. You go across surface territories completing quests and making trips to side dungeons. One thing I like a lot about this change is it allows for more side quests.
The biggest change is multiplayer. The TL2 beta supports up to 6 players over the internet, and the full game will feature LAN and single player, as well. All I can say is it runs well.
So cool stuff coming from this one. I'm excited for its release.
i played a bit of the first one. It was a lot of fun. Honestly, if D3 didn't just come out I probably would pick it up... bad timing I guess. Knowing me I'll pick it up on Steam Sale some time.
I sit here at work dreaming about Diablo 3. This is the first time in a very long time that I have agonized over waiting for a game and it doesn't disappoint me. I simply can not wait to go home and play more.
I sit here at work dreaming about Diablo 3. This is the first time in a very long time that I have agonized over waiting for a game and it doesn't disappoint me. I simply can not wait to go home and play more.
By dreaming of Diablo... do you mean your life just pauses some times and when it starts moving again you are mortally wounded? And you talk to people and it takes them 20s to respond?
Don't get me wrong, when the game is playable, it's excellent. Hopefully all of these bugs will be gone soon and we can just play and forget this whole mess.
As I type this I can't get into Diablo 3. I moved from a state where I was understanding of Blizzard to making the choice to make Diablo 3 a multiplayer game to thinking, maybe they bit off a bit more than they should have with Diablo 3. Perhaps its too much for them to handle because Ive spent more time thinking about outages than playing Diablo 3. Currently at 9.30PDT they are undergoing emergency maintenance:
I hope they clean these issues up pretty soon. That said, when I was in game it was flawless and smooth. Its just the hours of downtime that is a problem. After all this clears up, expect more detailed posts... Read All
As I type this I can't get into Diablo 3. I moved from a state where I was understanding of Blizzard to making the choice to make Diablo 3 a multiplayer game to thinking, maybe they bit off a bit more than they should have with Diablo 3. Perhaps its too much for them to handle because Ive spent more time thinking about outages than playing Diablo 3. Currently at 9.30PDT they are undergoing emergency maintenance:
I hope they clean these issues up pretty soon. That said, when I was in game it was flawless and smooth. Its just the hours of downtime that is a problem. After all this clears up, expect more detailed posts about how fun the actual game is. Oh right, it is fun... When you can play it.
PS Error 37 & 3003, I hate you.
Update from blizz:
"We're continuing to work on the issues currently affecting the Americas region, which are resulting in failed login attempts and service issues. While we've identified the causes and are working to resolve them, we expect our efforts to require an approximate two hours to complete. We expect game services to fully return by approximately 11:45 p.m. PDT. We apologize for the downtime, and appreciate your continued patience."
I was able to play for about an hour last night. It was fun, but here and there it was laggy (I think this was because I was still downloading some of the last patch). The most obnoxious point was when the game lagged out... and then I was dead. I can only imagine if it had been a hardcore character that I had worked on for a while, the fury that would be rising through my soul.
Other than that, I was happy.
jdodson Admin Post Author
wrote on 05/16/2012 at 04:54pm
I was excited to have the Battle.net integration. Great way to see friends and get groups together. However, I got Diablo3 for its solo playability as well. With the many delays, set backs, beta work and so on this was probably one of the worst launches from Blizzard since The Burning Crusade hit WoW and it took about a week to play the game.
Yes I am pleased with the aspects of the game but making it dependent on Battle.net to play. I don't think so anymore. Let my computer check in with Battle.net. This is not and MMO or anything that NEEDS it.
I'm playing Monk right now. I'm up to level 5. It's been fun, but I'm really just opening up what the class can do. We'll see what happens when I unlock mantras and start playing cooperatively.
jdodson Admin Post Author
wrote on 05/16/2012 at 10:01pm
Ben: I agree, play indeed! If they sorted out the issues then I am fine. Worked great this morning.
Tungsten: Monk is great. Healing, auras and it kIcks ass? Really started to gel for me in beta around level 10.
I'm agreeing with your statement: they aimed too high. They wanted this game where they could not only control the copies of the game (DRM and so on), but they also want to control things like item drops and level layout. (just speculation) I'm not sure what it is that is supposed to be coming from the battle.net connection, but it is greatly lagging my game and completely driving me crazy.
How are the other classes different from the beta? The monks skills are all upside down right now, and I'm liking most of them (although they moved the dash up to the number keys from the RMB. It was my favorite skill in the beta and I want it easier to use)
jdodson Admin Post Author
wrote on 05/17/2012 at 02:00am
From what I know about the Barb can't jump into other areas anymore. Barb used to be able to jump over distances or caverns as a skill, that is nerfed.
Beyond that I really dont' know, I am playing Witch Doctor and I didn't play it before in beta.
I've been playing portal maps and mods for a while. I am happy to attempt to contribute some of my own puzzles with the release of Portal 2's Perpetual Testing Initiative. I've completed two maps so far and am enjoying the process. It's a unique kind of puzzle itself trying to create these puzzles: making the map intuitive enough, making sure the player can't get stuck, watching for unintended solutions, etc. It's a lot of trial and error, but I'm enjoying it. Please let me know what you think of my first two efforts. Thanks!
Description: "This is my first map. It should be relatively... Read All
I've been playing portal maps and mods for a while. I am happy to attempt to contribute some of my own puzzles with the release of Portal 2's Perpetual Testing Initiative. I've completed two maps so far and am enjoying the process. It's a unique kind of puzzle itself trying to create these puzzles: making the map intuitive enough, making sure the player can't get stuck, watching for unintended solutions, etc. It's a lot of trial and error, but I'm enjoying it. Please let me know what you think of my first two efforts. Thanks!
Description: "This is my first map. It should be relatively simple and there should be only one solution. Let me know if there are any glaring issues."
Description: "This map is about cube liberation. Emancipate your cube and journey with it through the puzzle.
"Is all this puzzle solving taking a toll?... Visit the "Dead End" vacation spa for the overworked and underpaid turrets! Warning: the pool needs cleaning!"
Just tried the the "Dead End" map and I go as far as the moving blue field and couldn't figure out what to do. Ill hit it up again and its possible I may get the "ah ha" moment to complete it.
Both are fun maps, thanks.
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Totally worth 99 cents. Nice weapons, fun armor, and I've actually become a little strategic in how I'm swiping/sword-fighting. Excellent graphics, even for my fading mid-40s eyeballs. I'm not a hardcore gamer, so some of the actual advantages and disadvantages of mastering objects and leveling up took a while to figure out, but it was worth it.
Three UFIA and a knuckle (out of five).
Totally worth 99 cents. Nice weapons, fun armor, and I've actually become a little strategic in how I'm swiping/sword-fighting. Excellent graphics, even for my fading mid-40s eyeballs. I'm not a hardcore gamer, so some of the actual advantages and disadvantages of mastering objects and leveling up took a while to figure out, but it was worth it.
Its 12.29am Tuesday May 15th and Battle.net is down for maintenance. Error 37, servers are busy abounds and people are mad complaining right now. One of my friends said his pal connected and tried retrieving the character list and it was so slow.
Apparently the amount of traffic is DDoSing the battle.net servers. But its a good kind of DDoS because they are all paying customers. Going to stay up a little longer to see how bad this get? This feels like people won't be playing for another few hours, but I have absolutely no idea how many people are trying to play? A few million? I guess that would cause some issues but doesn't Blizzard have 10 million WoW players?
Oh a tip... Read All
Its 12.29am Tuesday May 15th and Battle.net is down for maintenance. Error 37, servers are busy abounds and people are mad complaining right now. One of my friends said his pal connected and tried retrieving the character list and it was so slow.
Apparently the amount of traffic is DDoSing the battle.net servers. But its a good kind of DDoS because they are all paying customers. Going to stay up a little longer to see how bad this get? This feels like people won't be playing for another few hours, but I have absolutely no idea how many people are trying to play? A few million? I guess that would cause some issues but doesn't Blizzard have 10 million WoW players?
Oh a tip on the BlizzardCS Twitter:
"We are aware the Battlenet sites are in maintenance. No ETA when they will be available Updates to follow."
Not a great time, but if its a planned outage I guess....
Anyways, my client installed without a hitch. I have some options available that others don't seem to. I can watch all of the cinematics for each class right now. In fact I can watch all the cinematics for the first act. I imagine this is a bug but even if it wasn't I don't want to ruin any of the game so ill watch them in the game.
If you are running into connection issues check this handy dandy Blizz created guide:
Anyways, hopefully the issues clear up and people can start playing post-haste as there are minions to slay in Sanctuary!
**EDIT** I just tried and it looks like Starcraft 2 works fine but I can't login to WoW.
**EDIT 2** Update from Blizzard: "Please note that due to a high volume of traffic, login and character creation may be slower than normal. If you're unable to login to the game or create characters, please wait and try again. We've temporarily taken our Battle.net websites offline and launched more servers to accomodate for the traffic. We hope to resolve these issues as soon as possible and appreciate your patience."
Here we are on the eve of the Diablo 3 launch. I am not sure I have anticipated a launch quite as eagerly as this one. I kept hitting the refresh on my Amazon package track and was really excited it moved 30 miles. Yeah, its like that for me.
If all goes well I may head to 12p line at a Best Buy with a friend that wants to pick it up tonight. Ill take pictures and all that, hopefully there is a nerd rush and someone mistakes the event for a Pretty Petz 2 launch. "Wait, you mean this isn't Catz 4 Back in Mittens launch line? OH MAN!" Or maybe thats what I will say.... Hmmmm.
Anyways, as always here is a few Diablo 3 news bits for your consumption. Don't joy puke early,... Read All
Here we are on the eve of the Diablo 3 launch. I am not sure I have anticipated a launch quite as eagerly as this one. I kept hitting the refresh on my Amazon package track and was really excited it moved 30 miles. Yeah, its like that for me.
If all goes well I may head to 12p line at a Best Buy with a friend that wants to pick it up tonight. Ill take pictures and all that, hopefully there is a nerd rush and someone mistakes the event for a Pretty Petz 2 launch. "Wait, you mean this isn't Catz 4 Back in Mittens launch line? OH MAN!" Or maybe thats what I will say.... Hmmmm.
Anyways, as always here is a few Diablo 3 news bits for your consumption. Don't joy puke early, you need to save your strength for the midnight drop.
According to Amazon Diablo 3 is the most pre-ordered game ever. Makes sense to me.
"A representative for Amazon told Joystiq that Diablo 3 is Amazon's most pre-ordered PC title ever. "Today, it became the most pre-ordered PC game of all-time on Amazon.com – even exceeding pre-orders for Blizzard's own StarCraft II and World of Warcraft: Cataclysm," the rep said."
Looks like Oskar Pannier, the guy that did a few Diablo 3 comics he posted to Facebook got a new website located at http://hellyeahcomics.com. One such comic is shown above. Cool to see he will start doing it regularly and he has a proper website for it now.
Blizzard keeps talking about the console port of Diablo 3. Its so complicated and what they say makes so little sense to me I won't bother summing it up. You can decode it yourself here:
I have an operating theory on how to get it to work...
I delete the corrupted file and it tries to re-download it. It inevitably tells me that it is corrupted again, but it gets further in the download. Maybe when it finishes the download...
We'll see. I'm also operating anti-virus free (don't worry, it'll be back on before anyone reads this) and I deleted a my Battle.net folder.
jdodson Admin Post Author
wrote on 05/15/2012 at 02:03am
I created another Portal 2 map: "Levels be Three Let them Be."
Not entirely sure what the name means, but it sounded good to me.
Its a bit more puzzley than my first map and it requires you to use one cube the entire map, which is kind of neat. Been spending quite a bit of time playing other peoples Portal 2 maps and building my own. This is my second map and as such spent more time decorating it than the first map. Trying to place the observation rooms and lights such that the test chamber doesn't look bare. Also pushing up single blocks and putting a light on top to make things look a bit more natural. I like the way it all turned out.
The map description:
"Run, jump and... Read All
I created another Portal 2 map: "Levels be Three Let them Be."
Not entirely sure what the name means, but it sounded good to me.
Its a bit more puzzley than my first map and it requires you to use one cube the entire map, which is kind of neat. Been spending quite a bit of time playing other peoples Portal 2 maps and building my own. This is my second map and as such spent more time decorating it than the first map. Trying to place the observation rooms and lights such that the test chamber doesn't look bare. Also pushing up single blocks and putting a light on top to make things look a bit more natural. I like the way it all turned out.
The map description:
"Run, jump and catapult yourself to the top tier. You only have one cube and you will need it for the entire course, so don't lose it!"
That's bad ass.
It really is :)
HAHAHAHAHAHAHAHAHA Skyrim? No, that's Oblivion! Patrick Stewart voice-over there!