Mikey Neumann of the Movies With Mikey fame runs the incredi-dorbs YouTube channel Film Joy. Film Joy also includes the saucy Ben Paddon show Ports Center and in his latest episode he covers Street Fighter II and it's ports to the Amiga. It's a good look at Street Fighter, it's beginnings, influence and movement to it's most beloved incarnation in Street Fighter II.
"In this episode, Ben looks at three very different attempts to bring Street Fighter II to his home computer of choice, the Amiga."
Mikey Neumann of the Movies With Mikey fame runs the incredi-dorbs YouTube channel Film Joy. Film Joy also includes the saucy Ben Paddon show Ports Center and in his latest episode he covers Street Fighter II and it's ports to the Amiga. It's a good look at Street Fighter, it's beginnings, influence and movement to it's most beloved incarnation in Street Fighter II.
"In this episode, Ben looks at three very different attempts to bring Street Fighter II to his home computer of choice, the Amiga."
Starting today Blizzard is celebrating 20 years of StarCraft with a bunch of free in-game loot.
Log in to StarCraft: Remastered after March 6 to receive a commemorative 20th Anniversary UI Skin for StarCraft: Remastered.
Log in to StarCraft II after March 6 to receive a special UI Skin for each race. Additionally, log in between March 6 and April 3 to receive a Portrait and Decal.
Log in to Diablo III after March 6 to receive Dominionâs Revenge, a fearsome Battlecruiser-themed Pet.
Log in to Heroes of the Storm between March 27 and April 7 to receive a 20th Anniversary Portrait for Protoss, Terran and Zerg.
Play a StarCraft-inspired Tavern Brawl between March 21 and... Read All
Starting today Blizzard is celebrating 20 years of StarCraft with a bunch of free in-game loot.
Log in to StarCraft: Remastered after March 6 to receive a commemorative 20th Anniversary UI Skin for StarCraft: Remastered.
Log in to StarCraft II after March 6 to receive a special UI Skin for each race. Additionally, log in between March 6 and April 3 to receive a Portrait and Decal.
Log in to Diablo III after March 6 to receive Dominionâs Revenge, a fearsome Battlecruiser-themed Pet.
Log in to Heroes of the Storm between March 27 and April 7 to receive a 20th Anniversary Portrait for Protoss, Terran and Zerg.
Play a StarCraft-inspired Tavern Brawl between March 21 and 25 to receive three Kobolds & Catacombs packs!
Between March 31 and April 6, /salute one of the following StarCraft-themed companion pets â Zergling, Grunty, Mini Thor, Baneling, or Zeradar â to receive the âSalute to StarCraftâ Feat of Strength.
Log in to Overwatch between March 6 and April 3 to receive the Sarah Kerrigan Ghost skin for Widowmaker.
Blizzard is also launching a new StarCraft video retrospective StarCraft is Life: A Celebration featuring some of StarCraftâs biggest fans as they look back on their favorite memories from the past 20 years. If that's not enough for your StarCraft appetite on March 30 & 31st there will be a special 20th anniversary streaming event live on https://www.twitch.tv/starcraft.
On February 16th Super Mario Brothers Speedrunner Kosmic got the new world record ANY% in 4:56.462 besting Darbian, the previous record holder. The run is incredible and if you were wondering the tricks he used to do it you need to watch the video linked above. It goes over every part of the run and also explains how Speedrunners have broken it down to a very particular science. The current theory is that at some point humans might not be able to optimize the run further but it's possible someone might find something new that breaks that assumption wide open.
On February 16th Super Mario Brothers Speedrunner Kosmic got the new world record ANY% in 4:56.462 besting Darbian, the previous record holder. The run is incredible and if you were wondering the tricks he used to do it you need to watch the video linked above. It goes over every part of the run and also explains how Speedrunners have broken it down to a very particular science. The current theory is that at some point humans might not be able to optimize the run further but it's possible someone might find something new that breaks that assumption wide open.
Super Mario Bros. is the one gameâs speed runs that I follow, because itâs the one that I tried to set best times for. As I understand it we are within a half second of the theoretical human limit. So at this point any new record is truly exciting.
jdodson Admin Post Author
wrote on 03/05/2018 at 03:48am
I honestly canât remember. I want to say I was thrilled when I broke 6 minutes but I could just as easily be remembering that wrong and subtracting a minute or two.
This was a super interesting video! If you'd like to learn even more about level 4-2, this video is dedicated to the history of speedrunning level 4-2. https://youtu.be/i1AHCaokqhg
jdodson Admin Post Author
wrote on 03/07/2018 at 05:30am
Thanks Adam. Added that to my watch later queue!
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LGR has a great video out that showcases Snood, a crazy popular Puzzle Bobble / Bust-A-Move clone that dropped in the 90's and was very popular even in to the 2000's era. It was created at the height of the shareware craze and was brought from it's early Mac version to PC, GBA, DS and most recently iOS. I remember many people at University that played Snood but it wasn't something I wanted to really play. I'd played Puzzle Bobble and other games like it before and I think what initially turned me off to it wasn't really the game itself. It was introduced to me by someone I didn't personally like at University and I think that initial introduction to the game soured me... Read All
LGR has a great video out that showcases Snood, a crazy popular Puzzle Bobble / Bust-A-Move clone that dropped in the 90's and was very popular even in to the 2000's era. It was created at the height of the shareware craze and was brought from it's early Mac version to PC, GBA, DS and most recently iOS. I remember many people at University that played Snood but it wasn't something I wanted to really play. I'd played Puzzle Bobble and other games like it before and I think what initially turned me off to it wasn't really the game itself. It was introduced to me by someone I didn't personally like at University and I think that initial introduction to the game soured me on the idea of playing it. Since Snood is freely available on iOS i've decided that it's finally time to give it a try.
It was around for a long time before Facebook, and especially Facebook games. By then the magic had died and it probably wouldnât have done well as a Facebook game.
But youâre right that it kinda feels like one
jdodson Admin Post Author
wrote on 03/04/2018 at 11:37pm
If y'all are looking to relive it the iOS version is free AND there is a version on the Snood website called Snood Plus that is free and not really featured gated for anything of the core game.
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After Analogue's Super Nt released a couple weeks back I posted about it along with a review by Metal Jesus. I really enjoy Jesus's reviews but if you are looking for an in depth tear down of the system I recommend Digital Foundry reviews and DF Retro. DF Retro took a look at the Super Nt and from the testing it looks like the system is one of the best ways to play Super Nintendo games on modern TV's.
"This week, DF Retro tackles Analogue's Super Nt - an FPGA based console designed to play Super NES games via HDMI. Analogue boasts perfect accuracy but is that really the case? We put the system to the test using challenging games known to cause problems with most... Read All
After Analogue's Super Nt released a couple weeks back I posted about it along with a review by Metal Jesus. I really enjoy Jesus's reviews but if you are looking for an in depth tear down of the system I recommend Digital Foundry reviews and DF Retro. DF Retro took a look at the Super Nt and from the testing it looks like the system is one of the best ways to play Super Nintendo games on modern TV's.
"This week, DF Retro tackles Analogue's Super Nt - an FPGA based console designed to play Super NES games via HDMI. Analogue boasts perfect accuracy but is that really the case? We put the system to the test using challenging games known to cause problems with most software emulators. How does it stack up? The answers and more in this week's episode of DF Retro."
Final Fantasy XV Windows Edition is being released on March 6th. However, a demo was released and I finished it. This is a game I've had my eye on for a while. It's one of the few reasons I have for getting a PS4. Now that this game is coming to Steam, I have on less reason for that PS4. It makes me feel quite happy that my PC can play games made for the current console generation.
Before the demo was released, Square Enix released a benchmark to test PC compatibility with the game. The result I got was that I should be able to comfortably run the game on high settings. I actually did run into a part of the demo, at the very end, where the video lagged, but I think... Read All
Final Fantasy XV Windows Edition is being released on March 6th. However, a demo was released and I finished it. This is a game I've had my eye on for a while. It's one of the few reasons I have for getting a PS4. Now that this game is coming to Steam, I have on less reason for that PS4. It makes me feel quite happy that my PC can play games made for the current console generation.
Before the demo was released, Square Enix released a benchmark to test PC compatibility with the game. The result I got was that I should be able to comfortably run the game on high settings. I actually did run into a part of the demo, at the very end, where the video lagged, but I think that's because Steam was installing a Fallout 4 update. Check out my post for the benchmark (https://cheerfulghost.com/GregoPeck/posts/3620/why-i-don-t-need-a-console-edition).
Itâs good to know that game demos are not long gone, even if they may be hard to find. Luckily, Square Enix doesnât disappoint. I am actually impressed that they released a demo, I wish more games would do this. The demo starts out with the basic tutorials, but it allows you to skip them or even repeat them. Combat takes a little getting used to. I should also mention here that I decided to try the game out with the Xbox 360 controller I have for my PC. The game was really good at detecting it right away, letting me use it, and telling me which buttons I needed to press.
You do get to complete at least a couple of missions in the demo. It basically introduces you to the characters and the world. Later on youâll see a flood of videos showing the events that were pretty much covered in the FFXV movie.
The game looks great, it reminds me a lot of GTA V and Witcher 3. Itâs pretty much open-world. You can walk, run, and drive a car. Driving isnât bad, the car seems to stay on the road on itâs own unless you turn. One of your companions can drive, but you can manually drive it, if you choose.
The demo takes about an hour to complete, but I feel like it gave me a good taste of the game. I think it is definitely something that deserves to be at the top of my wishlist.
Check it out and feel free to let me know what you think about it.
Interesting trailer. I wonder if Square is considering PC a good place to send games after the initial console run? Wonder if moving forward we might get PC along side the intial console launch?
Also, for anyone curious the demo is also 20 gigs. That seems like a big size for a demo for me but my first hard drive I owned was 20 megs.
Azurephile Super Member Post Author
wrote on 03/02/2018 at 06:46am
LOL I stopped paying attention to hard drive space along time ago. Still, the demo looks great and can even be optimized with Geforce Experience. I think it's a good demo. I spent about an hour with it, I'm sure I could have spent more time. I didn't go too deep into the ability/skill tree, I was a bit overwhelmed and unsure which things I should pick.
Into the Breach is finally here and i'm curious what people that picked it up think of it? The Steam reviews seem to be singing it's praises and my hope is that Into the Breach becomes just as important to my Indie library as FTL. You can get Into the Breach on Steam or GOG but right now on GOG if you purchase Into the Breach you get FTL Advanced Edition for free!
Ben Prunty wrote the music for FTL and also Into The Breach and you can listen or buy the soundtrack right now on Bandcamp.
http://store.steampowered.com/app/590380/Into_the_Breach/ https://www.gog.com/game/into_the_breach
Into the Breach is finally here and i'm curious what people that picked it up think of it? The Steam reviews seem to be singing it's praises and my hope is that Into the Breach becomes just as important to my Indie library as FTL. You can get Into the Breach on Steam or GOG but right now on GOG if you purchase Into the Breach you get FTL Advanced Edition for free!
Ben Prunty wrote the music for FTL and also Into The Breach and you can listen or buy the soundtrack right now on Bandcamp.
Chrono Trigger unceremoniously launched on Steam today and it seems the initial reviews of it... aren't great. Clipping out a few for your reading pleasure
"All you need to know is that this is a straight port of the mobile version, and includes a horrible font and disgusting sprite filtering."
"This is a port from mobile, It only disappoints. But Steam will refund All my 15 silver points."
It's mostly all bad reviews but a few are positive.
"Chrono Trigger is one of the best RPG's ever made. I had it on SNES, then lost it. I am very glad it is finally on Steam. "
Chrono Trigger is one of the most beloved games of the 16 bit era and it seems like Square is releasing it's... Read All
Chrono Trigger unceremoniously launched on Steam today and it seems the initial reviews of it... aren't great. Clipping out a few for your reading pleasure
"All you need to know is that this is a straight port of the mobile version, and includes a horrible font and disgusting sprite filtering."
"This is a port from mobile, It only disappoints. But Steam will refund All my 15 silver points."
It's mostly all bad reviews but a few are positive.
"Chrono Trigger is one of the best RPG's ever made. I had it on SNES, then lost it. I am very glad it is finally on Steam. "
Chrono Trigger is one of the most beloved games of the 16 bit era and it seems like Square is releasing it's mobile ports directly on Steam which doesn't sit well with people because the interface isn't very well optimized for PC. Also it seems that the graphics this version don't upscale well compared to the amazing upscaling of the 16 bit graphics in any emulator. I view these kinds of releases the way I think of the Star Wars Special Editions. I don't care what they do to a modern version of the game as long as we can go back and play the original and in the case of Chrono Trigger we all can. In fact, I recommend the DS version or original SNES cart!
I watched a gameplay video and there are some bizarre choices. Since it's a direct mobile port, there's a constant "menu" button on the screen even though you're playing (probably) with a gamepad and can't click it. Even if you weren't, the Esc key is always there.
And the weird filter they have over it is honestly a little uncomfortable to look at. The original sprites without any scanline emulation would be far preferable.
jdodson Admin Post Author
wrote on 03/01/2018 at 05:16am
I agree that the pixel art being chunky would be better than that OR just allow an option for original pixels or the smoothed out thing they are doing. It does that on the DS version but the screen is so low res it's not that noticeable. But you really do notice it when your at 1080p or higher!
Azurephile Super Member
wrote on 05/31/2018 at 06:03am
I just got it, so I'm jumping in after they've updated it at least once (there's another update planned). It looks fine to me with the "high resolution" graphics settings. The "original" graphics settings looks more pixelated, like the original lol. That menu button Travis mentioned does appear, but it's in the bottom of the screen to the right. It's not really too noticeable, I think it disappears sometimes, but it's also definitely unnecessary. I'm playing w/ a controller and I just hit that top button (Y on XBox 360 controller) to get into the menu. I really liked the opening cinematic, but I think maybe that was included on the PS version. Otherwise, my only complaint really is that it seems I'm stuck with gray boxes (for text and menu) when I'd rather customize it (to blue). I don't recall being able to do that in this game, but I remember I was able to do so on FFVII.
jdodson Admin Post Author
wrote on 06/01/2018 at 01:08am
Glad you got it. Love to hear your review of the game!
Azurephile Super Member
wrote on 06/01/2018 at 02:42am
So far I'm not disappointed, just wish I could change the color of the menu/text box. I didn't play the game until 2000 or so, after I was Travis's roommate and before 9/11.
I am honored to be part of how you remember when things happened! :D
Azurephile Super Member
wrote on 06/01/2018 at 03:03am
Well I was Jake's roommate at the time, so yeah you fit in there. Plus, I've been listening to Cowboy Mouth a bit recently. Hell, I still dream I'm at RU for some reason. LOL
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Will_Ball gives this a solid "Rad" on the Ghost Scale
This is fun, with very few issues, and is well worth your time.
Will_Ball gives this a "Rad" on the Ghost Scale
This is fun, with very few issues, and is well worth your time.
I have toyed with the idea of sitting down with the Ultima games for some time now. I finally took the plunge with Ultima I.
Ultima I is a role playing game that was released in 1981 for the Apple ][. In 1987 Origin ported it over to the PC and DOS. This version came with enhanced graphics, more town and city variations, monsters traveling on the map, and some money enhancements. It is the 1987 version that I ended up playing.
You play the hero, who is given the quest of destroying Mondain, an evil wizard that has released monsters on Sosaria. This hero is customized at the beginning of the game. First you have to choose a race. The races consist of Human, Elf, Dwarf... Read All
I have toyed with the idea of sitting down with the Ultima games for some time now. I finally took the plunge with Ultima I.
Ultima I is a role playing game that was released in 1981 for the Apple ][. In 1987 Origin ported it over to the PC and DOS. This version came with enhanced graphics, more town and city variations, monsters traveling on the map, and some money enhancements. It is the 1987 version that I ended up playing.
You play the hero, who is given the quest of destroying Mondain, an evil wizard that has released monsters on Sosaria. This hero is customized at the beginning of the game. First you have to choose a race. The races consist of Human, Elf, Dwarf and Bobbit (think Hobbit). From here you pick a profession. You can choose from Fighter, Cleric, Wizard and Thief. After you choose your race and profession, you can upgrade some of your stats before venturing off into Sosaria. For this game, I ended up playing a Dwarf Fighter.
Once you enter Sosaria, you are presented with an overhead map that you can explore. The map is fairly big and easy to get lost in. I had to track down some maps to help me get around (and I still got lost from time to time). The main points of the map are castles, cities, towns, sign posts and dungeons. There is also the occasional monster traveling around that you can either ignore or fight.
When you go into a castle or town you are presented with a different overhead view. The design of the castles and town are very basic. Each castle has a king, a princess in a cell, a jester and some guards. Each town has a tavern, food shop, weapon shop, armor shop, transport shop and magic shop.
Overall there is not much to do in towns/castles. The castles provide you with some basic find/kill quests by the kings, while the towns are where you can get some hints/information and some of the items you need to beat the game.
When you go into a dungeon the perspective changes to a first person view. There is a wireframe feeling to this view. Each dungeon is a nine-by-nine grid. From what I read, they are randomly generated based on your character name. Every dungeon has multiple floors to explore. Given the number of floors, and how similar everything looks, you need to map these out as you go. I broke out some graph paper to help me through the dungeons, which in turn helped me navigate them fairly easily. The one negative thing about the dungeons, is you truly only need to go into one. Outside of layout and names, all dungeons are the same.
The overall gameplay has you killing monsters, leveling up your character, getting gold, buying food, weapons, etc. In the end it is pretty much a grind, until you beat some quests and are able to go fight Mondain.
Warning, I am getting into spoilers below. If you want to skip them, scroll down until you see "END SPOILERS".
SPOILERS
For the majority of the game, you go get quests from each king. You truly only need to complete the four monster killing missions, but you can complete the finding sign posts missions for some extra stats. After completing each "kill" mission, you are presented with a different color gem. Each "kill" mission has you killing a monster found in a dungeon on a certain floor.
When you go into a dungeon the first two floors are the easiest. These floors are a good way to grind for gold and experience. When you get enough experience, you level up, which unlocks various items in the stores.
There are two main resources that you are going to need to manage in this game: Health and Food. Health does not increase as your character levels up, rather it increases when you leave a dungeon (based on the monsters you killed) or if you buy it from a king. Food decreases each step you take (less so in dungeons and when you get different forms of transportation). If you run out of either health of food you die, loose all items and are resurrected with 99 health and food.
Your main goal at the start is just to increase your health, food and gold. Once you get some gold, you can get some armor, a better weapon and some type of transportation.
After you get some form of transportation that can go over water, you can really start exploring the map. You can pretty much ignore all dungeons and towns, you just want to focus on castles and sign posts. Sign posts not only complete some of the quests that you are sent on but can also up your character's stats. The nice thing about sign posts is that you can keep going back to them to up your stats. This in turn can make your character pretty powerful fairly quickly.
In order to figure out what to do to defeat Mondain, you need to buy ale at the tavern and talk to the bartender. On occasion, the bartender will drop a little nugget of information that will tell you what to do in the game.
In order to defeat Mondain, you must first get all four gems. Once you get all four gems, you need to gather up some gold, buy a reflect suit (armor) and buy a space shuttle. Once you get a space shuttle you can travel into space.
Once in space you change over from managing health and food to managing shields and fuel (which is pretty much the same thing, now that I think about it). Your first stop is a space station where you should transfer to another spaceship with better shields and fuel. You have a choice of a ship that is heavier on shields or a ship that is heavier on fuel. The goal of the space portion is to destroy twenty fighters and get "Ace" status. To destroy fighters you have to hyperspace into different areas of the space map. From there you chase around fighters in first person view and try to shoot them down. This game mechanic was a little annoying in the fact that you are always fighting to get your target over the fighter. It seemed more of a game of chance then skill.
When you have acquired your "Ace" status, it is time to return to Sosaria. When you return, it is time to rescue a princess. Each castle has a princess in a cell, and the jester in the castle holds a key. This was my other annoyance of the game. The jester holds a key to one of the two cells, but you will not always get the princess key. To get a key from a jester, you must kill the character, which in turn causes the guards to come after you. The guards (outside of Mondain) are some of the toughest monsters, so if you get the wrong key, you have to fight some guards, get to the cell, find out it is the wrong key and then leave the castle and start over again. These guard battles can be a real drain on your health. This mechanic had me restarting the game a few times just so I would not loose so much health.
After you save a princess, she will tell you that you are ready for the time machine. You have to go find the time machine in the map and then travel back in time. At this point you are put in an overhead map with Mondain. You must destroy Mondain and destroy the evil gem that is giving him power. Once you do that, you are given a nice little "afterwards" story to close out the game.
END SPOILERS
Overall I had fun with this game. It is not too long (it took me a little less than 10 hours to beat). It was something that I didn't have to think much about and could sit down and play in somewhat short sessions and make progress. All that being said, I would probably only recommend this game to people that want to play through all the Ultima games.
Cool. Euclid bless GOG and the great work they do to bring this stuff back.
Will_Ball Game Mod Super Member Post Author
wrote on 03/01/2018 at 04:36am
I already have all the games on CD somewhere, that I got with Ultima 9. But I was able to get Ultima 1 - 9 on GOG for a total of $8 the other day, so I went with the lazy method. :)
A 52x CD-ROM drive transfers at 7.8 MegaBYTES per second, which translates to 62.4 megaBITS per second. My recently upgraded 25 megabit internet and I could install a game (at optimal speed) two and a half times faster from disc than I could download it.
If it's from a DVD, and you have a 16x DVD ROM, that cuts the disc read time roughly in half, so (again at optimal speeds) you'd need around 120megabit internet to match it.
Now, 60ishMb and 120Mb internet is definitely available here, I just don't want to pay the insane prices Shentel wants.
*Shakes fist at markets with competition and cheap internet*
If you have a game on DVD and a game on Steam try installing them both sometime and see which is faster. To my eye, the Steam game is a faster install for a couple reasons. Firstly the raw install speed on a DVD doesn't always translate to actually being that fast IRL. I think a couple things contribute to it, but one is that for certain games they were encrypted on the disc and need to be decrypted on install. Half-life 2 comes to mind that does that, that install is CRAZY SLOW. If the game spans multiple CD's the spin up, down effects things too. I also think at times there is an unpack that games need to do to uncompress the assets. That can take ALONG TIME.
Steam, to my understanding, simply installs the flat files and then any kind of runtime the game needs. No uncompression, DRM is usually an auth server thing so the install is actually quicker than from media. This is all from eyeball tests, I haven't run anything conclusive.
There are some games that are stupid slow from disc. I bought DOOM 2016 on disc just to have something on my shelf and Iâm pretty sure I would have been better off just downloading all of it instead of using the portion from the disc.
Will_Ball Game Mod Super Member Post Author
wrote on 03/02/2018 at 04:52pm
I have 120 Mbps download speeds. So it is stupid fast for me.
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Culturally Star Wars is a big deal and maybe the biggest deal in all of cinema. Mikey Neumann, a former writer at Gearbox that wrote Borderlands, recently went full time with his YouTube channel Movies with Mikey. It's a great YouTube movie review channel and well worth a subscription and his latest two episodes are about How We See Star Wars. Mikey breaks down each Star Wars movie starting with the original trilogy and how they were reviewed when they came out. Spoiler Alert, people didn't seem to like the Empire Strikes Back at first but later went on to think it was the best movie of the series. If you are looking to tear into some fun Star Wars commentary hit up... Read All
Culturally Star Wars is a big deal and maybe the biggest deal in all of cinema. Mikey Neumann, a former writer at Gearbox that wrote Borderlands, recently went full time with his YouTube channel Movies with Mikey. It's a great YouTube movie review channel and well worth a subscription and his latest two episodes are about How We See Star Wars. Mikey breaks down each Star Wars movie starting with the original trilogy and how they were reviewed when they came out. Spoiler Alert, people didn't seem to like the Empire Strikes Back at first but later went on to think it was the best movie of the series. If you are looking to tear into some fun Star Wars commentary hit up part one above and then watch part two linked below. My only minor nit with both videos is that I wanted Mikey to go a bit deeper and take a bit more time but that's not really his style and it's good to keep things short and sweet.
I hope Mikey comes around to do a full episode on The Last Jedi because he only briefly talks about it and I think there is more for him to say.
I watched these last night and I loved how he presented the reactions to each of the films. I wish Rogue One has been included but I also get why it wasnât. Itâs Star Wars but not the core of it.
I have warmed up to the prequels over the years. I, like the people he talked about in the video, was obsessed with episode 1 when it came out. I think I watched it three times in a week, and on that last one the illusion was broken. But time and age has made me appreciate things more and while itâs nowhere near as good as I thought it was opening week, itâs nowhere near as bad as I thought it was the week after.
Episode 2 though. That movie does a lot of great things but... a lot of not great things too.
Will_Ball Game Mod Super Member
wrote on 03/02/2018 at 05:00pm
I couldn't finish this. The video was too overproduced imho.
Wow, we had very different reactions. My wife and I liked it so much that we are going through this entire series and adding any movies we haven't seen to a watch list, so that we can watch the Movies with Mikey reviews of them.
Yeah I like how much production value he puts into his videos. I've watched all his videos that were for movies I've seen and enjoyed all of them. And it's not just because he loves Edgar Wright movies as much as I do. :P
I want him to do one for Baby Driver. Mikey's editing with cuts on the first beat of a musical phrase in his background music... he'd have a field day with Baby Driver.
And I STILL need to see The World's End.
jdodson Admin Post Author
wrote on 03/03/2018 at 03:34pm
The Cornetto Trilogy is incredible and The Worlds End is my favorite one.
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