Travis4

Joined 01/23/2012

Web developer and all-around geek.
https://travisnewman.me

547 Posts

http://hw1.pa-cdn.com/par/img/editorial/parDone.jpg
This is really sad news. I have been a fan of PAR since they started two years ago.

The post by Ben Kuchera doesn't go into the details about why they're ending their run, but alas, it's over.

Ben, feel free to come post over here :)

See more here: http://penny-arcade.com/report/article/it-was-a-great-two-years-but-now-its-time-to-say-goodbye

EDIT: Penny Arcade proper posted some info about this, saying that it was to streamline things, but it isn't entirely clear.

http://www.penny-arcade.com/2013/12/06/changes


http://i.imgur.com/YngaRlG.png?1
John Carmack, co-founder of id Software, has stepped down from the company. This is presumably to focus more on his work at Oculus, where he took on the position of CTO earlier in the year.

Tim Willits at id reached out to IGN to share the news. According to him, no active projects should be affected-- Carmack has finished the work on id Tech 5 and won't be leaving anything hanging.

I was afraid this would happen at the time, but it's sad to see. Carmack is responsible for so much of the fun I've had gaming over the years. It won't be the same without him.

http://www.ign.com/articles/2013/11/22/doom-creator-john-carmack-officially-leaves-id-software


http://i.imgur.com/WuKeYi7.jpg
Black Mesa, the remake of Half-Life in the Source engine with all new textures, has been out on Steam for a while for free. Currently it's only about the first half of the game, but there's more coming! They'll be sprucing up the whole game and selling it via Steam, and updating the free version as well.

There's no specific info about the differences between the two, but I'm just glad to see this getting off the ground. What's available right now is quite good, and I can't wait to see more.

http://forums.blackmesasource.com/showthread.php?t=17088


http://i.imgur.com/lfV1yCQ.jpg
At Blizzcon, a question was posed asking if Blizzard would consider making these games work for modern PCs, and as it turns out, they're already on it!

"So, we actually have a guy on our team — actually several guys on our team — who are actually working on a side project to do something like that in some form or fashion. We're fans of Warcraft 1, Warcraft 2, Warcraft 3, and we'd love to replay those games for sure."

Good news for fans of Blizzard's older games. I personally also hope they're working on Diablo, Diablo 2, and Starcraft. All I need is a widescreen resolution, Blizz.

More: http://www.polygon.com/2013/11/10/5087768/blizzard-warcraft-and-warcraft-2-working-on-modern-pcs


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Metro: Last Light, Deep Silver's follow-up to Metro 2033, has been released on Linux, and it's been announced that it will be included in Steam's hardware beta test to the 300 lucky people who get chosen to help take Steam Machines for a spin.

I decided to fire it up and see how it went, and I have to say, this is no sloppy port. I played about an hour in Windows and in Ubuntu 13.10, and while there are pros and cons, the Linux version outperformed the Windows version in almost every way.

I bumped up the settings of the game in each OS until I noticed framerate issues, and then compared the two at that point. Unfortunately I can't tell where that point is, and can't give any more accurate info. More on that later.

First off, this game is beautiful. Bioshock Infinite has become my gold standard for beautiful games, but this is nearly the direct opposite of Bioshock Infinite's aesthetics. Metro: Last Light takes place after the world has essentially been nuked and everyone lives in the Metro tunnels, and the outside environment is an amazing representation of post-apocalyptia.

I bring this up because the textures are notably better at my video card's limit in the Linux version. I didn't really notice how stunning the world was in Windows because of some fuzz. Character models are about the same in both versions, and they look great either way. There's more tearing in the Windows version as well, but there were a few grainy textures that popped in randomly in an otherwise sharp world on the Linux version.

As far as controls and sound go, there's nothing different enough to notice.

The biggest complaint I have about the Linux version is the graphics settings. There's a single slider from low to high quality, and that's all you get. In the Windows version you can tweak various specific things about the settings like you'd expect. The Linux version did outperform the Windows version but I may have been able to get an even better experience in Linux with more granular control.

Overall though, I'm highly pleased with this. It's great to see big games like this getting treated well in Linux, and it gives me great hopes for what we'll see once Steam Machines get established a bit in the market.

http://www.pcgamer.com/2013/11/09/metro-last-light-will-come-bundled-with-steam-machine-prototypes/


http://i.imgur.com/WmybOd1.jpg
Blizzard's TCG, Hearthstone, has been in closed beta for a few months now, but good news for everyone who has been missing out: It's going to be in open beta starting some time next month. Rob Pardo did warn that this means it could be January in "Blizzard speak."

http://www.ign.com/articles/2013/11/08/hearthstone-entering-open-beta-next-month?abthid=527d726df58b64d613000010

In addition, Hearthstone for iOS and Android has been confirmed. I think the game would be a great fit for mobile, and I'm looking forward to trying it out.

http://www.polygon.com/2013/11/8/5081278/hearthstone-heroes-of-warcraft-blizzcon-2013


http://i.imgur.com/vHN3Syu.png
505 Games dropped some info on the official Terraria forums yesterday.

First off, the mobile versions of Terraria now have multiplayer over Wifi, along with a few bug fixes.

Secondly, the console versions of Terraria have been updated with a few items from the 1.2 update, as a teaser for the full update which will be coming to consoles early next year.

I'd personally love to see Ocram show up in the PC version. I've played the Terraria demo on PS3 and, while it was a perfectly serviceable port, I much prefer the PC version and would love for everything to reach full parity in terms of items and enemies.

More details here: http://www.terrariaonline.com/threads/all-new-updates-have-arrived-for-both-console-and-mobile-versions-of-terraria.120561/


Blizzard has released some gameplay footage of their new MOBA, Heroes of the Storm. This game is basically "Blizzard: The Game" as it has characters from all their franchises.

This is early footage but the gameplay in this video seems far easier to keep track of than most MOBA's.

If you're interested in getting into the beta when they start it, sign into your battle.net profile, go to account management, and then click "beta profile settings." This will be one of the games you can choose.


http://upload.wikimedia.org/wikipedia/en/7/72/Wasteland_screenshot.jpg
inXile has updated their Kickstarter page with some info about the beta of Wasteland 2, coming soon.

In addition, the rerelease of the original Wasteland has been submitted to Steam and GOG for approval. I've never played this game at all and I feel like I'm missing a huge chunk of video game history. Wasteland was developed by Interplay and was the basis for another game series you may have heard of: Fallout.

The full post from inXile can be found on their Kickstarter page: http://www.kickstarter.com/projects/inxile/wasteland-2/posts


This quick trailer outlines a few of the new features coming to Reaper of Souls.

Adventure mode and bounties will do a lot to add some variety to the game. And clan support-- If enough people are interested, I'll be starting up a CG clan :)

What do you think? I've been holding off on D3 until this comes out. This is a game where breaks are important anyway.